
Steam news
Full Steam announcements and update articles for this title.
From July 13 to July 27, a major sale on games and DLC from Loolust is taking place.
This is a great opportunity to discover our projects, expand your collection, or pick up games you have had your eye on at a discount.
Thank you to everyone who plays our games, leaves reviews, and follows the studio’s news. Loolust Week runs until July 27.
As part of Loolust Week:
Upcoming releases:
The Steam Summer Sale has started, and Goblin Dungeons is part of the big summer event!
The game is now available with its biggest discount ever — 30% off. If you’ve been waiting to explore the dungeons, fight goblins, and experience Ellie’s magical combat system, now is the best time. Thank you to everyone who plays, leaves reviews, adds the game to their wishlist, and follows our updates. Your support helps us keep improving the project.
Don’t miss the Steam Summer Sale — Goblin Dungeons is now 30% off!
We’re happy to announce that Goblin Dungeons and Fairy Massage are taking part in the Adult Games Week Spring festival.
During the festival, you can get them at a discount:
Visit the festival page to discover new adult games, add your favorites to your wishlist, and support the festival participants.
Steam Festival:
https://store.steampowered.com/developer/TopHouse/sale/AdultGamesWeekSpring
Official Website:
#adultgamesweek
🗂️ Save System — 4 Slots
The settings menu now features a full save slot system. You can start a new playthrough without losing your current progress — 4 independent slots are available.
Your current progress has been automatically moved to Slot 1. Nothing is lost.
🏚️ Endless Dungeon — Progress Rework
Fixed a bug where meters continued to accumulate upon re-entering the game. Progress is no longer tracked by distance traveled — it is now tied to points of interest reached. This makes results consistent and fair across sessions.
⚔️ Combat — Fixed Seed System
Closed an exploit that allowed players to reload a save after an unfavorable combat outcome and receive a new random result. Each battle now generates a unique seed that is locked at the moment combat begins — reloading no longer rerolls the outcome.
Hey, friends!
We're excited to announce that our Spring Sale has started! Right now you can grab the game and all DLC at 20% off.
If you've been on the fence — now is the perfect time. This offer is limited, so don't wait!
The discount applies to everything: the base game and every DLC.
Hello everyone! 👋
We’re happy to announce that a new update is now live. Thank you for your feedback, bug reports, and suggestions — your support helps us improve the game with every patch. Below you’ll find the full list of changes and fixes.
When opening the detailed enemy HP bar, it now stays pinned and won’t return to the minimal view until you close it.
Added a settings option to skip the intro cutscene on game launch.
Updated the “Continue Run” window: it’s now harder to accidentally cancel and lose your save.
Increased the maximum number of effects on the player to 30, with a 20 limit for permanent effects.
Added voice-over for new lines.
Fixed an issue where spell costs were not recalculated after restoring mana during a turn.
Tweaked the Blizzard description.
Fixed an error with Spelllock and Disarm: if the enemy had no unblocked abilities before combat started, it could cause a crash/error.
New endless mode
Global player ranking
Prove who is worthy of the title of Dungeon Lord
A secret boss has appeared in the ranked dungeon:
You can obtain a secret outfit for the heroine
A secret H-scene is unlocked 👀
Will you be able to defeat it?
Lord’s Cloak 🔹 Increases maximum health up to 1500 🔹 Blocks lethal damage once
Lord’s Hat 🔹 Increases mana up to 800 🔹 Restores mana each turn (20%, but not less than 15) 🔹 Applies a random negative effect to an enemy at the start of battle
Lord’s Belt 🔹 +50% damage resistance 🔹 Applies a random shield at the start of battle if you have no shields
Lord’s Amulet 🔹 +50% damage 🔹 Critical hit chance increased by 2 times
Lord’s Grimoire 🔹 Holds 7 spells 🔹 At the start of the descent, you receive 3 random spells
You can now take potions with you and use them at the right moment instead of relying on luck.
You can now track your progress, efficiency, and achievements — everything you need to become stronger and climb the rankings.
A goblin view has been added to the extended enemy window.
Free DLC that includes 2 New Year outfits.
A separate DLC with New Year cosplay for the heroine. Available separately in the Steam store.
To celebrate the update, the game is available with a −20% discount — a great time to start your adventure or return to the dungeon!
Thank you for playing and supporting the project ❤️, we give away keys every day in our Discord!
Great news for all players!
Steam Trading Cards and Community Items for our game are now available 🎉
By playing the game, you can earn trading cards and create:
✨ Steam Badges
🖼️ Profile Backgrounds
😄 Chat Emoticons
In addition, themed items for the game are now available for purchase in the Steam Points Shop:
Animated Avatars
Avatar Frames
Profile Backgrounds
Animated Stickers
Emoticons
Customize your profile, collect badges, and show your love for the game to the entire Steam community!
Thank you for your support ❤️ See you in the game!
Thank you all for your feedback! We’ve gathered the most common requests and fixed critical issues to make the gameplay more stable and enjoyable. Some other features require more time and effort, and we’ll definitely add them in the future. Below is the full list of changes.
Dialogue progression now happens via the “Continue” button instead of any key press.
The game is now paused while the Steam Overlay is open.
Added the ability to surrender to the enemy.
Heart filling in H-scenes has been sped up.
Added menu open/close on the ESC key.
Added support for Num keys.
Added automatic end of turn when the player has no actions left.
All Steam achievements have been translated into supported languages.
Added the option to skip the tutorial.
The tutorial now properly checks for starter achievements — if they failed to unlock due to an error, the game will unlock them automatically.
Increased the number of blockable spells.
Added the ability to unlock cards using resources.
You can now accelerate inside the tunnel.
Added the ability to unlock scenes if the player never died to enemies.
After completing the Lair of Evil, it is now added to the dungeon list.
Added console commands allowing you to change equipment and spell levels:
Equipment: hat_1 – hat_5, robe_1 – robe_5, belt_1 – belt_5, amulet_1 – amulet_5, tome_1 – tome_5
Spells: spell_1 – spell_5
Fixed an exploit with the Rune of Foresight that allowed rerolling rewards after removing a skill.
The Forbidden Page effect no longer incorrectly unlocks “once per battle” spells.
Fixed loss of game focus after opening the Steam Overlay, which could cause the controls to stop working.
Resolved an infinite loop caused by interactions with the Plague effect and certain mechanics.
Fixed a crash when moving spells during reward distribution.
Fixed a potential softlock when killing an enemy with the Phoenix spell.
Fixed a UI issue where an enemy’s HP could display as 0 despite being full (sometimes after skipping a turn).
A memorial plaque dedicated to the NUCLOWN YouTube channel has been added to the camp — he streamed the game at release, but his channel was permanently banned.
Thank you all so much for your feedback! We carefully read every comment and will continue improving and polishing the game as much as we can. Today’s day-one patch includes the following changes:
Added achievement translations for all supported languages.
Added the ability to unlock closed scenes after completing the game as the Echo of Passion.
Improved highlighting of interactive elements when playing with a gamepad.
Added the ability to change settings during the tutorial.
Added an option to disable automatic mouse cursor hiding when using a gamepad.
Fixed a critical bug in the Chinese version that caused the game to crash (our sincere apologies to all affected players).
Thank you for playing and helping us make the game better!
We are excited to announce that our game has been released!
Explore a new world, try out the mechanics, and share your impressions — we eagerly await your feedback and suggestions. Thank you to everyone who supported the project and followed its development. Your interest and input helped us make the game better!
Join our Discord server — we are holding a key giveaway right now!
Before every descent, it’s important to remember: the dungeon does not forgive mistakes. To survive, you must know how to use the abilities you find — and what kind of enemies you’ll encounter. Below is a complete breakdown of everything that will help you go deeper.
Potions allow you to survive deadly blows, restore resources, or take a risk to change the flow of battle.
Minor — restores 15% health
Standard — restores 30% health
Strong — restores 50% health
Minor — restores 15% mana
Standard — restores 30% mana
Strong — restores 50% mana
Potion of Fate — removes one random effect (positive or negative).
Potion of Greed — 50% chance to gain the effects of all potions at once or nothing.
Potion of Luck — applies a random effect (also positive or negative).
Runes drop from bosses and grant unique abilities. They define your playstyle, strengthen your spells, and determine the outcome of dangerous encounters.
Allows you to apply elemental states to enemies: Smoldering, Frozen, Electrified, Bloodied.
If the elements are compatible — synergy triggers and you deal +50% damage, activating a unique synergy spell.
If incompatible — damage dealt is reduced by 50%.
Synergies (+50% damage):
Fire + Ice = Steam
Ice + Blood = Shards
Blood + Electricity = Flash
Electricity + Fire = Sparks
Incompatible combinations (-50% damage):
Fire + Blood
Ice + Electricity
Electricity + Ice
Blood + Fire
For each spell in your spellbook, grants a +10% bonus depending on its element:
Fire — increases damage
Ice — increases resistance
Electricity — increases mana regeneration
Blood — increases health regeneration
Allows you to look one step ahead in the dungeon labyrinth and change the upcoming reward.
Allows you to call upon an ancient power once per run, restoring 50% health and 50% mana.
A subspecies defines a goblin's innate ability, which greatly affects the battle.
When taking damage, applies the “Poisoned Cuts” effect to the attacker. If the effect is already present — adds +1 stack.
Poisoned Cuts:
Each turn deals damage equal to 1% of maximum health, multiplied by the number of stacks. Stacks reset at the end of the battle.
When the goblin’s health drops below 30%, it gains +50% damage.
Each attack burns 20% mana from the opponent.
Reflects 30% of the damage received back to the attacker.
Resistant to critical damage — critical hits deal significantly less damage or do not trigger at all.
The game is launching very soon, and before your journey begins, we want to introduce those who will accompany the heroine between dungeon runs. The camp is home to characters who play an important role in growth, power progression, and survival. All characters in the game are fully voiced!
🌌 The Deity — the voice that brought the heroine into this world
It is this higher being that transported the heroine into this world. It watches over her fate, guides her path, and prevents her from perishing for good in the depths of the dungeons.
Whenever the heroine dies, the deity brings her back to life, allowing her to continue the journey once again.
Role of the Deity:
summons the heroine into a new world;
revives her after death;
serves as the source of higher will and the beginning of the story.
🌿 Erufuda — the Elven Keeper of Secrets
A wise elf who safeguards ancient knowledge. She is the one who teaches the heroine new spells — if you bring her trophies taken from defeated goblins.
What Erufuda can do:
teaches new spells;
allows you to choose a starting spell before a dungeon run; the stronger the magic you have learned, the stronger the starting spell options will be;
applies spell bans, removing specific spells from the dungeon loot pool; the higher your magic level, the more spells you can ban.
🔨 Ruu — the Camp Blacksmith
Ruu is responsible for your survival. She doesn’t care for small talk but knows well how to turn raw metal into real strength.
What Ruu does:
Equipment upgrades:
Mantle — increases maximum HP;
Hat — increases mana and its regeneration;
Belt — increases damage resistance;
Amulet — increases damage dealt;
Grimoire — expands the number of spells you can learn; starting from level 3, grants an additional starting spell.
Resource exchange: rate of 1 to 3 — for when you’re missing certain materials.
🔮 Chichi — the Priestess of Memory
Calm and mysterious, Chichi preserves everything the heroine has experienced on her journey. She helps recall important moments, enhance them, and unlock new variations.
On top of that, Chichi collects an enormous set of cards — already over 300 of them.
What Chichi can do:
shows previously unlocked scenes;
allows enhancing scenes, unlocking additional variations;
stores and displays collectible cards.
To celebrate the release, the team has prepared a special gift for fans — the Ellie Cosplay Pack, dedicated to the main heroine.
The DLC includes 22 professional high-resolution photos, featuring:
detailed portraits of Ellie;
atmospheric themed photos;
shots emphasizing the character and aesthetics of the game.
The cosplay was created by @elena_kyalviyainen — an artist known for her attention to detail and accurate portrayal of characters. Every element of the costume was recreated based on the original game concepts to achieve a truly realistic representation of the heroine.
The cosplay pack will be available on the day of the game’s release as additional DLC. It’s the perfect addition for those who want to see Ellie brought to life — exactly as envisioned by the creators.
Optimized Controls: All interface and gameplay elements are comfortably adapted for the controller. Raiding dungeons and watching special scenes is a real pleasure!
Crisp visuals and stable FPS on the small screen.
Friends! The Games to Be Next Fest has come to an end, and we want to say a huge THANK YOU! 🙌 Thanks to your amazing support, our game has reached 10,000 wishlists — it's truly incredible!
We’re thrilled that so many of you enjoyed the demo. Your feedback and kind words mean the world to us and give us the motivation to keep going. We'll be sharing more news about the game's development in our upcoming devlogs — stay tuned!
Hey everyone!
Goblin Dungeons is taking part in the Steam "Games to Be" Festival, and it's a great chance for you to explore our game before everyone else!
🟢 The demo is available now! Dive into the first levels of the dungeon, battle dangerous enemies, test your survival skills, and get a feel for what’s coming in the full version.
📅 The festival runs until June 16, so don’t miss the chance to be among the first to play and share your impressions! Your feedback is incredibly important to us — leave comments, join the discussions, and share your thoughts with the community. Together, we’ll make Goblin Dungeons even better!
⭐ Don’t forget to add the game to your wishlist!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Goblin Dungeons, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Goblin Dungeons statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.