Hello goblins,
We're thrilled to share our very first major update with you!
A fresh handcrafted map to explore, public lobbies so you can jump into a run with other players, and a pile of new tools, potions, and surprises waiting on the tracks.
We've also spent a lot of time under the hood making everything run smoother and squashing the bugs you've been running into.
The game now takes less CPU/GPU resources and run even on integrated GPU!
Here's the complete list of changes:
New this patch
A brand-new handcrafted map!
Public lobbies!! Hop into a run with other players, no invite required. You're in charge of your lobby: kick players who are being a pain, or close it and reopen it whenever you like, even mid-game.
You can now buy Scratch & Whaang from vending machines in the main base and in the main stations! (play responsibly!)
Cart stopper: a tool you place at the end of a rail to stop incoming trains
Wooden platform rework: placing platforms is much easier now and works just like laying down rails
Range upgrades for both the Zappy-Zzap and the Spelunker
You can now throw a potion at a teammate to land its effect on them
Alcohol potion: drink it to get tipsy, or throw it at other players to share the fun
Toxic mushrooms: a new mushroom that releases a cloud of toxic gas when you dig it out of the ground
When you driving the locomotive near a switch you change direction just pressing A/D (for a proper use of this feature the locomotive should be at the front of the train)
Two new panels in the lobby that explain the Zappy-Zzap and the dig radius
\ Shift+click to grab 5 items at once from a container
\ "Technology unlocked" notifications now stand out more
4 new cosmetics set
Tweaks & changes
Switched to DX11 by default, DX11 is faster and take less resources. (you can optionally use DX12).
The game now autosaves for you when you quit from the pause menu or with ALT+F4
The Unstuck button works smoother now: it only costs a life if you were already dying, otherwise it just bring you back to HQ
Shrines are easier to spot and see
The locomotive can take more damage (increased health)
When the locomotive is destroyed the wheels fly off too, just like the other carts
Broken carts can no longer be recovered with the unstuck cart button
Bug fixes
Fixed a bug that would launch you into the sky when another player picked up an object you were standing on
Fixed a bug in which the rocket cart could disappear forever
Fixed a bug that left you stuck when pressing ESC with the inventory open
Fixed a bug that caused rail construction to get stucked under some circostances
Fixed a bug where your flag and HQ were missing from the compass
Fixed a bug that stopped carts destroyed in the lava from disappearing, and left their sound effect looping forever
Fixed a bug that made items float when you stepped into the Zappy-Zzap with a object in hand
Fixed a bug that caused players to occasionally turn invisible when respawning
Fixed a bug that kept showing destroyed toxic clouds after a reload
Fixed a bug that wiped your player data when continuing an old co-op save in single-player
Fixed a bug that caused player tomb to spawn inside the cart tunnel instead of outside
We would like to take this opportunity to thank everyone for your support and for you feedbacks! Thanks to all of you we are pushing the game way further than we expected!
To celebrate, we’re back on sale at 20% off! Don't miss out!
That's it for this one. See you in the caves! BitBorneStudio team
