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Official Version V1.0.122 Update Log
Fusion Inheritance now applies to all attributes with no halving penalty.
Level 10 Tower Crystals are displayed in red.
A unit tooltip has been added above the attributes panel in the bottom-left corner for easier unit comparison.
Refining probability optimized: success is guaranteed on the 5th attempt after four consecutive failures.
Reduced the maximum offering servant price and the automatic refresh price.
Jade Pendant synthesis optimized: if a Jade Pendant is equipped when clicking Use, it will be unequipped automatically.
Added Sublime Ancient Rune's Transcend Samsara bonus: Base multiplier ×1 starting from 50 Rebirths, +1 multiplier per additional 10 Rebirths, capped at ×10 at 140 Rebirths. Normal Runes are not affected. This bonus stacks multiplicatively with Enhancement and Artifact Fusion.
Added auto-sell Tower Crystals function.
Fixed the bug when replacing Jade Pendants.
Optimized the tooltip description for Demon Summoning proficiency.
Fixed the issue where Linwen would disappear after equipping selected gear.
Players who have lost their Linwen may obtain new ones via Reforge at the Artifact Smithy.
Fixed an issue where Tower Crystal equipment would disappear upon equipping or unequipping.
Fixed an issue where Tower Crystals were moved to the equipment list during Rebirth preparation. Tower Crystals no longer require manual equipping and are automatically sent to inventory.
Added Tower Crystal gameplay: Tower Crystals start dropping after clearing Floor 100. Drop rate rises with higher floors, capped at 10% beyond Floor 1000. Crystals do not drop under Double Harvest, Lifesteal, Stun or Armor Break effects. 【A prompt for Tower Crystal disassembly pops up during Equipment Fusion; all Tower Crystals are automatically deposited into Warehouse upon Reincarnation】
Added Evasion calculation formulas to Divine Sense tooltip panel.
Reincarnation auto-converts Spirit Stones and inventory supplies into Contribution Points.
Added a 【One-Click Prep Materials】 button to the Alchemy Recipe popup; clicking it automatically splits and synthesizes all required herbs for the selected recipe.
Added bulk consumption for Attribute Pills: select pills inside Storage Ring, tick Select All and tap Use to consume multiple Attribute Pills in batches.
Fixed potential forced save failure bugs.
Resolved startup conflict with Steam shaders. 【If the game freezes on launch: open Steam settings to disable shader cache download; launch the game EXE directly from the installation folder if the issue persists】
Updated built-in auto-guide system.
Optimized Equipment Fusion log layout for compatibility with Quick Deduction feature.
Fixed minor UI switching bugs on the Fertilizer page.
Fixed the issue that attribute pills failed to work properly after reincarnation.
Lucky Talisman (Artifact Chamber), Lucky Talisman (Pill Chamber), Rank Protection Talisman and Treasure Guard Talisman are enabled by default after redemption. If manually turned off, they will be auto-enabled again on the next redemption to prevent missed selections.
Added alchemist experience prompts to avoid rank progression stagnation.
Added a one-click mass refining prompt in the Pill Chamber for quick splitting and combining.
Added ore category to the auto-sell function.
When tapping the pill list in the Pill Chamber, the content will automatically switch synchronously if the pill recipe pop-up window is open.
Added an independent multiplier for Reincarnation and Reforging times. The multiplier increases progressively as the times rise.
Adjusted the growth curves for Evasion and Spirit Sense of monsters in the Reincarnation Tower.
Changed Spirit Sense and Critical Rate to multiplicative damage zones, and added new Spirit Sense Pills.
Added a Refine All button in the Alchemy Room (Recipe View). It automatically combines or splits herbs of other years to match the current selected year.
Five stages of Final Tribulation · Dao Lord have been added to the Sect Trial (unlocked at Floor 200/400/600/800/1000 of the tower). Each stage can be cleared once per day. First clear grants permanent Reincarnation Point bonuses (+50% for Stage 1 & 2, +100% for Stage 3 & 4, +200% for Stage 5; total bonus up to 500%), as well as 100,000 to 500,000 Sect Contribution.
Added display for the Reincarnation Dao Lord title. The highest-tier title among the five stages will be equipped automatically. The Reincarnation floating panel now shows Dao Lord bonuses.
The damage calculation for Vitality Doom Burst Shield is adjusted to: Base Crit Rate ÷ 100.
Added new Divine-tier Talents: Karma Severance, Karmic Mirror Guarding the Heart and Life Suppression & Tribulation Defiance.
Added floor reset function for the Heavenly Demon Realm in Sect Trials.
Added the Inner Demon Tribulation to Sect Trials (unlocked after reaching Immortal or Transcendent Realm).
Added a reminder for players upon first reaching the Immortal Realm.
Optimized the unlocking values for Agile Spirit Mark Seals; they are no longer only unlockable by Immortals.
Optimized the prompt for Ancient Spirit Mark Equipment: prompt on first acquisition only, with no subsequent reminders that Ancient Spirit Marks can be reforged and tempered.
Fixed an issue where the "Sudden Epiphany" mechanic could cause the Reincarnation Tower Trial to freeze.
Added the Heavenly Demon Realm (100 floors) to the Sect Trial. Heavenly Demons feature extremely high evasion; it is recommended to boost Divine Consciousness for clearance. Killing them rewards Sect Contribution Points.
Optimized slow artifact fusion after bulk purchasing sect treasure chests
Improved display of jade pendant attributes
New sect building: Mortal Ferry Rebirth Platform. Mortal Transcendence can evolve to break free from samsara
Automatically unequip worn jade pendants when Primal Tribulation jade pendants drop for easy Primordial Jade synthesis
Version 1.0.109 Update Notes
Fixed an occasional soft lock issue in the Reincarnation Tower battles.
Added new pure stat-focused Reincarnation Talents:
Epic tier: Immortal Body: Essence Concentration (ATK focus), Immortal Body: Mystic Armor (DEF focus)
Legendary tier: Heaven-Shattering Battle Intent (ATK focus), Primal Saintly Frame (HP focus), Indestructible Mystic Armor (DEF focus)
Adjusted attributes of Nascent Soul, Spirit Transformation and Body Integration realms to reduce game difficulty.
Optimized the activation method of Gold Offering Servant. No need to enter the Market for manual purchase; it will automatically activate 10 seconds after launching the game.
Added the Skill Cultivation upgrade function in Settings - Auto Settings. The cost of automatic skill upgrade is twice that of manual upgrading.
Adjusted lottery draw probabilities and increased the odds of drawing the Supreme Fortune. Guaranteed Supreme Fortune on the third draw before transcending reincarnation.
Fixed the bug of duplicate items when storing goods in the Cave Mansion.
Fixed the display bug of pill consumption quantity in the Pill Chamber.
Adjusted the pet devour filter to and below; when selecting Immortal Grade, it will include Immortal Grade, Treasure Grade, Spirit Grade and Mortal Grade.
If current experience exceeds 500 million, tapping to advance will directly break through to Immortal Realm.
【Powerful cultivation insight, sudden enlightenment, and step straight into the Immortal Realm!】
Fixed the bug of selling items in the Storage Ring, where identical items were sold abnormally.
Added effect prompt popups for Refiner and Alchemist when upgrading, including effects such as locked spirit patterns and doubled cultivation pills.
Added new Divine Talent Life-Converging Barrier to increase shield value.
Added new talent Aura Doom Critical Shield: Shield value can trigger critical strike; the final shield value is further multiplied by critical strike rate (critical strike rate must exceed 1000%).
The Tempering Pattern popup can be dragged by left-clicking the top area, allowing you to view attribute changes while replacing spirit patterns.
Added a spirit pattern type selection dropdown menu on the right-click Tempering Pattern interface for one-click pattern tempering.
Fixed the issue of switching spirit beasts when HP is full by manually taking pills during battle.
Permanent Attribute Pills: The usable quantity increases by 10 per reincarnation.
Drop Rate: Capped at 100% for realms below Immortal or before Transcendence.
Critical Damage: Multiplier calculation only takes effect after reaching Immortal realm or completing Reincarnation.
Optimized attribute smooth curve for spirit beasts above Divine Transformation realm after pill system adjustment.
Optimized the experience curve and fine-tuned the experience required for higher levels.
Added auto-challenge for Perfection-level spirit beasts 【Settings - Auto Settings】.
The stock of Sect Herbal Treasure Chests increases with reincarnation times:
Stock reaches 500 after 5 Immortal Reincarnations; afterwards, stock increases by 500 every 20 reincarnations.
Unit price: 10,000; maximum price cap: 100,000.
Removed the combo limit of skills.
Added permanent attribute pills for counter damage, drop rate and critical damage. The attributes granted by permanent pills will not be reset after reincarnation.
Optimized the monster attributes of the Reincarnation Tower.
Removed date display for Sect Log to unify the format with the Abode Log.
Optimized the reset logic of Trial progression to avoid process interruption.
Fixed occasional stuttering issues with automatic spiritual field planting.
Added Doom Resonance Runes for armor. When Doom Resonance reaches 100%, the player will be guaranteed to be hit by monsters; excess value will be converted into damage reflection and boost the reflection multiplier.
Critical damage calculation adjusted to multiplicative formula:
(1 + Realm Bonus + Equipment Set Runes + Cultivation Arts) × (1 + Talents + Reincarnation Points + Permanent Elixirs) × (1 + Spirit Pet Bonus) + Transcendence Reincarnation Bonus.
Added new Divine-tier Talents including Apocalyptic Critical Strike, Marrow Cleansing & Vitality Protection, Divine Rune Barrier, Triple Piercing Thrust, and adjusted numerical values of existing critical strike talents.
Attributes such as Combo Attack, Lifesteal and Shield Value have no upper limit after Transcendence Reincarnation; Stun effect is capped at 80%, and Gathering Efficiency is capped at 70%.
The maximum price of the Sect Weapon Treasure Chest is adjusted to 1,000,000, with unlimited cumulative inventory changes.
Starting from the 3rd Immortal Reincarnation, talents will be fixed to the previously selected ones. Players may still choose to randomize. Added prompt text for talent selection at the 10th Reincarnation.
Adjusted the Sect Weapon Chest: For under 100 Reincarnations, the price increases by 50,000 and stock increases by 100 every 20 Reincarnations. For over 100 Reincarnations, the price increases by 100,000 and stock increases by 100 every 20 Reincarnations.
Automatically start cultivation after transcending Reincarnation, no need to click the cultivation button manually.
Added Shatter Protection Prompt. 【You will be prompted that Protection Talisman can be redeemed in the Sect when equipment shatters for the first time.】
System auto-backup adjusted to trigger every 3 hours, with a total of 10 backup files, covering save data for 30 hours. 【Restore records in Settings - System Backup & Restore】
Enhanced protection to fix abnormal equipment drop issues after interface switching.
Optimized UI layout to prevent the breakthrough button from being blocked.
The effect of Wealth Accumulation now takes effect in all scenarios.
Added a setting modification button for Reincarnation Tower reset, supporting the saving of floor settings.
Optimized the mouse blocking issue of floating panels on the main interface.
Optimized the decomposition and synthesis performance for millions of herbs.
No changes for veteran players. For new save files, the artifact fusion times are limited to 25 times and pet star-up is capped at 1 star before the character transcends reincarnation, to avoid disrupting the first reincarnation experience.
Added the medication-taking option during meditation 【Settings - Medication - Adjustment. Once checked, characters will take medicines to restore stats while meditating in the preset order, with one medicine consumed every 0.5 seconds】
Fixed the conflict issue between automatic spiritual field planting and background operation
Optimized archive writing and throttled disk usage 【Auto-save once every minute; instant auto-save triggered by key operations including breakthroughs, equipment wearing/unwearing, equipment enhancement and recasting. Progress within the latest minute may be lost if the game is closed directly after other operations. You can go to Settings - Force Save, and exit after the success prompt appears】
The defense reduction cap of the Demon Sealing Art is adjusted to 100%.
The interval of automatic spiritual field planting is set to 1 second.
The auto-purchase of the Golden Offering Servant is optimized to 1-second automatic refresh and purchase.
Optimized the display of various attributes.
Capped the attack and defense reduction limit of the Demon Sealing Art at 90%, preventing monsters from stationary tanking.
Automatic spiritual field planting now supports background operation. Added a fertilization log option, checked by default; unchecking it will disable top popup notifications.
Added an auto-refresh toggle for Golden Offering Servants, with an option to turn off its top notification prompts. The cost is extremely high, and relevant items need to be obtained through AFK grinding in the early game.
Optimized the sect battle logs to prevent mixing with Reincarnation Tower logs.
Optimized the HP UI for sect battles.
Formatted the cultivation value display on the main panel.
Optimized item storage and retrieval in the warehouse to avoid duplicate equipment acquisition.
Optimized Reincarnation Tower drop logs, with clear display of random success rates.
Auto-upgrade function unlocked after 1 Immortal Reincarnation, available in 【Settings - Auto Settings】.
Optimized abnormal big data issues in combat logs.
Revised the fusion rules: the higher the fusion count, the greater the enhancement ratio.
【Estimated: 600 rebirths + 100,000 fusions can reach 1000 fusion levels】
Optimized attribute display on the main panel.
Optimized batch processing for talisman drawing to prevent lag.
Optimized reincarnation enhancement logic; 1000 floors expected to be reachable at 1800 reincarnations.
Added dodge damage boost effects to true damage and combo attacks (only when dodge damage boost is triggered during attacks).
Optimized continuous tower climbing lag after multiple reincarnations.
Changed the stock of sect treasure chests to 100 after 10 Immortal Reincarnations.
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This page aggregates Steam news feeds, patch notes, and developer announcements for 挂机修仙, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main 挂机修仙 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.