
Steam news
Full Steam announcements and update articles for this title.
It has been one month since the release of Violent Rain on the Remnant Night!!! Thank you all so much for your support!! Seeing everyone's reviews and posts helping to promote the game through giveaways truly makes me feel incredibly happy and honored. Thank you for your love and tolerance!!! I had originally planned to go find a part-time job right after the release, but the sales revenue has already covered the production costs and is even enough for me to continue developing the Snake route. I am truly, truly grateful to everyone!! Next, I will continue working on the Musk Wind and Lotus route, with an expected update around October (´o̴̶̷̤ㅂo̴̶̷̤`).
About guides: I have already posted guides for the endings and CG collection on Weibo and Xiaohongshu. Please search for: 高智小鸡枞 (Gao Zhi Xiao Ji Zong).About pricing and discounts: The current price is 24.9 RMB. After the Musk Wind and Lotus route is updated, the price will increase to 29 RMB (friends who already purchased the game before the update won't need to pay again). Since the game launched too late to participate in the Summer Sale, there will be a bundle pack around late July or early August (the exact date hasn't been decided yet) where you can get the game at a 10% discount.About merchandise: Due to the team's limited capacity, we won't consider making merchandise until after the Musk Wind and Lotus route is updated. Also, I'm still not very confident in my art skills at the moment. I have compiled a portfolio on Afdian (the collection for Shan Ye is ready, but the CG variations for Ji Mei Xing are too numerous and not yet fully organized). I've uploaded the game CGs that I think are better-drawn there. Feel free to use them as avatars, wallpapers, or even print them for personal use—just as long as they're not used for commercial profit ¯꒳¯Since the game's release, I've received some bug reports from friends, and I feel deeply embarrassed. Most of the typos have now been corrected.
The bug that prevented collecting "Long Rain (1)" after triggering has been fixed; re-triggering it will now display "Long Rain (1)" on the title ending page.
Following everyone's suggestions, the game has reverted to the pixel font from the demo version, better reflecting the damp and eerie atmosphere of the orc world.
If you happen to spot any typos or bugs, please let me know on Xiaohongshu, Weibo, or the game QQ group. With your help, my cultural literacy will surely improve even more. Thank you so much for your support, encouragement, and assistance! ^^
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This page aggregates Steam news feeds, patch notes, and developer announcements for 暴杀残雨之夜, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main 暴杀残雨之夜 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.