
Steam news
Full Steam announcements and update articles for this title.
Update:
The achievement "\" has been changed to use Steam's tracking system for easier progress tracking. (Previously, the statistics only counted single games; now it's cumulative, not limited to a single game.)
Fixes:
The achievement "\" occasionally failed to complete.
The enemy "\" occasionally caused an error.
The poison buff occasionally failed to disappear.
To coincide with the Spring Festival promotion, the following updates have been made:
Fixed:
In some cases, completing a game character did not result in achievements or completions being counted.
Feature Update:
To keep up with current trends and for the developers' own convenience…
The homepage's "Listen to Old Peking Opera Records" feature has been upgraded to a desktop version, allowing users to listen to records while working or doing other things.
This can temporarily replace some music playback software.
Please contact us if you have any suggestions for updating this feature.
【Fixes】
Fixed an issue where certain achievements could not be completed.
Permanently resolved save data issues.
Fixed an issue where the \ debuff had no effect on players.
【Optimizations】Updated icons for some activated plays.
Added new equipment specifically for \, \, and \.
The \ now offers new upgrade options for \, \, \, and \.
This update includes the following changes:
【BUG FIXES】\ Fixed an issue where save data could cause Tea to disappear.
Fixed an incorrect price issue for the blue-quality "Increase Attack" item.
【OPTIMIZATIONS】Added cast composition hints for activating plays in the new teammate interface.
\ Rewards can now be declined (converted into currency) to facilitate build strategies.
Added an additional save data backup feature.
Optimized the display of the teammate information interface.
After collecting player feedback, we have fixed the following issues:
【BUG FIXES】Bo Bing Dice Game: Fixed an issue where canceling locked dice in the next round incorrectly consumed Drama Tickets.
Thorns: Fixed an issue where enemy HP could reach 0 but the battle would not end.
Tea House: Fixed a crash caused by upgrading the Tea House.
Victory Defense Boost: Fixed an issue where the increased Defense was not applied.
Du Bao's Skill: Fixed an issue causing characters to start battle with 0 HP.
Difficulty Progression: Fixed an issue where clearing a lower difficulty could erase progress on previously completed higher difficulties.
Tea House: Fixed an issue where the "Extra HP Boost" upgrade had no effect.
【OPTIMIZATIONS】Added Save Import/Export functionality to prevent player save data loss.
Adjusted equipment rarity settings.
Added more achievements to enhance the gaming experience.
If you encounter any issues, please contact us. Your feedback helps us improve. We sincerely thank you for your support.Patch Notes: Updates & Optimizations
Issues Fixed: Based on player feedback, we have fixed the following issues:Fixed the font color issue for "Thorns" (Damage Reflection) in the player info list.
Fixed an issue where Liu Bei's Bond Poetry was not activating correctly.
Fixed an issue where Bonds could be activated repeatedly.
Fixed the game launch issue on macOS. (The game now runs correctly on macOS).
Fixed an issue where having the \ effect could cause HP not to be full at the start of a battle.
Fixed an issue where the \ effect was not working.
Fixed an issue where sound effects could not be adjusted during combat.
Fixed a ghosting/image retention issue when editing poetry lines.
Fixed an exploit that allowed for infinite upgrading of "Tea".
Fixed an issue where enemy MP did not reset to zero when using "Retry Previous Line" after a failure.
Optimizations & Improvements:"Tea" can now be used to purchase additional refresh chances during combat, allowing players to experiment with better combinations.
"Tea" now provides a permanent increase to the protagonist's base level, facilitating a better experience in higher difficulty settings.
Zhan Zhao's skill now makes the "Extras" run faster.
Added an exit option on the protagonist selection screen.
Adjusted Zhuge Liang's healing skill; it now scales based on a percentage of Max HP.
The game can now run in the background.
Added new achievements to enhance the gameplay experience. (More achievements are still in the works!).
In the Bo Bing dice game, when locking dice, the selection will now remain fixed, making multiple rolls more convenient.
Buffed the effectiveness of Zhuge Liang's healing skill.
Increased the power of Du Liniang's character skills.
A Message from the Devs: We've recorded all the great suggestions from our player community and are working through the list—our developers are burning the midnight oil to get them implemented!If you encounter any issues or feel that a certain character or build is underpowered, please don't hesitate to share your valuable feedback with us.(We really don't have a dedicated game balance designer!)A Message of Thanks & Our Development Roadmap
Thank you for your support, which has allowed our game to receive such positive reviews.As our team's first game, its current sales and ratings have exceeded our expectations, even though it naturally can't compare to medium or large-scale productions.We are thrilled that, in its current state, there are no reports from players of critical bugs, crashes, or unexpected closures. For a small team of just a few people, this is already a tremendous source of happiness.Our Next Steps: Our next steps involve further optimizing the game and fixing bugs.Currently Known Critical Bug:macOS Compatibility: The game runs correctly on Intel-based Macs but encounters issues on Apple Silicon (M-series) Macs. As we developed the game primarily on Intel-based Macs, we did not initially identify this problem. A fix is currently in progress.
The damage from Lin Daiyu's ultimate skill is not affected by effects that boost ultimate skill damage.
The stat increases from certain equipment with percentage-based boosts are not reflected in the character stats panel.
The values displayed for poetry skills occasionally show abnormalities, though this does not affect the actual gameplay.
...and others. We are still compiling the complete list.
Add more achievements.
Implement a glossary/archive feature to allow players to review all in-game items and character lists.
Add new items that provide buffs related to Lin Daiyu and Du Liniang.
...and others. We are still compiling the complete list.
Hotfixes & Optimizations Update
Urgent Issues Fixed:Lin Daiyu Role: Fixed a bug where players who just completed Level 10 could not unlock the Du Liniang role.
Liu Bei Role & Healing Skills: Fixed an issue where the effects of Liu Bei's skill and some other healing skills were applied but not displayed on the UI.
Poetry Skill Details: Resolved an issue where abnormal values occasionally appeared in the skill details. (The root cause is still under investigation).
Protagonist's Negative Status Effects: Fixed an issue where these effects were not cleared upon failure when starting a new game.
Zhuge Liang's Recovery Skill: Fixed a display abnormality.
Tutorial Interface: Corrected a text error in the old vinyl record description.
Combat Feature Temporarily Removed: The function that increased attack power after long combat durations has been temporarily removed due to occasional display anomalies. (The cause is still being investigated).
Combat Menu: Fixed an issue where entering the menu during combat led to incorrect layer hierarchy, preventing audio/volume adjustments, while extras' skills could still trigger.
Optimizations Implemented:Added a protagonist information panel to the Shop, new device, and new character interfaces to facilitate player decision-making.
Adjusted the background cards for Lin Daiyu and Du Liniang related roles to now match the protagonist's color.
Enhanced the upgrade strength/power for the Zhuge Liang and Du Liniang roles.
After these days of overtime work, we have finally completed the official version.
We have conducted multiple rounds of internal testing to ensure there are no blocking bugs to the best of our ability.However, there will inevitably be various minor issues.If you encounter any problems, please contact us immediately to assist us in making improvements.X: @Game_CJRX
youtube: @chujiangruxiang_game
The demo has been updated with the following features:
1. Changed the player's poetry attack mode to a more strategic one, combining poems.
2. Added a bobing game mode.
3. Overall graphical improvements.
Added the function of old records in battle
Many players mentioned that they wanted to hear some opera songs. The studio searched for a lot and finally found some old records that are more than 100 years old. You can choose them as background music in the game. Of course, you can also ignore this function.
In order to participate in the New Product Festival, I worked overtime to finally complete this version!
If you have played before, you are welcome to experience it again.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for 出将入相, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main 出将入相 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.