
Steam news
Full Steam announcements and update articles for this title.
Thank you so much for playing our game, giving us feedback and bug reports <3 We're hard at work addressing the problems and fixing the game <3 Here's what changed on this version along with some new cool features:
Added localization support for (only selectable via Main Menu): German, Simplified Chinese, Italian, Ukrainian, Spanish (Spain), Japanese, Russian, Korean, Spanish (Latin America), Brazilian Portuguese, French, Turkish, Polish.
Per-save game rule(s) tweaks: Press the cogwheel icon next to the "Empty Slot" text to reveal tweakable options for the selected save slot. Please be aware that you can't tweak these settings once you created the save file! Also, every save slot can have different configurations, so feel free to try different settings for 3 different save slots.
Tweakable settings includes: Enable/Disable Casino Timer, Timer Length, Difficulty (adjusts quota-scaling), Starting Money Count, Starting Tickets Count.
"Endless Mode": You can enable endless mode during per-save game rules tweaks menu if you want to keep gambling forever. Please be aware that enabling this prevents you to see the "ending" of the game and you can't unlock achievements related to the different endings. If this is your first time playing, we highly suggest you beat the game first!
"Developer Console" added to settings. Press the (`) key (it's the button sits under the "Esc") to reveal developer console to be able to: spawn stuff, tweak stuff, enable all floors, teleport between scenes, etc.
Very very very large money values are now supported across the game so you're no longer capped to 5Qi -go wild gamblers!
New cool cosmetics added with additional fixes/adjustments to the previous ones.
Tweakable input mapping settings added.
Crash game's payout values tweaked.
Baccarat's payout values tweaked.
Fixed duplicate card bug and some other minor bugs on 1P Poker.
Body Shredder's visual bugs fixed.
Jungle Gym's height increased (PARKOURR!!!).
Max controller sensitivity increased.
Crash's screen no longer stuck on clients and rocket image fixed.
Penguin Cross's animations fixed.
Rounded values on keypad along with min/max values fixed.
Some known bugs related to quota and save system fixed.
Scroll sensitivity setting added.
Some improvements on network code along with some network-related bug fixes.
Best,
SkyBrave @ TENSTACK
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Here's how to tweak your Save File before starting a new game:
Hello everyone!
Some of you might have realized our current discount's deadline has been changed to end a bit earlier than what we initally planned (we wanted to be on a discount for 2 weeks normally, but current discount will end tomorrow -which would mean that it has lasted for 1 week instead). Here's why it happened:
We got invited to a special discount event to celebrate games made in Sweden during Swedish Midsummer, which means a lot to us as a small Swedish studio! Problem was, we slightly miscalculated our current discount timing, and if we had let it run the full stretch it would have locked us out of that event entirely. So we trimmed it by a tiny bit to make sure we can be part of it!
What this means for you: this discount was a touch shorter this time, but more discounts are on the way, including Steam Summer sale and Swedish Midsummer sale. So hang tight!
Best,
SkyBrave @ TENSTACK
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1+ million copies sold in 1 week.
2+ million copies sold in 1 month.
It all feels unreal at this point. Thank you everyone for letting us experience this. Thank you for choosing us for entertainment, we know how much of an honor that is in this day and age where there are millions more alternatives. One of our artists, Francisco Millan made this art to celebrate the occasion. Thank you Franko!
Best,
SkyBrave @ TENSTACK
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Thank you so much for playing our game, giving us feedback and bug reports <3 We're hard at work addressing the problems and fixing the game <3 Here's what changed on this version:
Added more new and cool cosmetics.
Adjusted some cosmetics' meshes to better fit the player body.
Fixed default lobby setting to be Friends Only (this has been an oversight, we're so sorry for it).
Mouse sensitivity setting changed to range between 0.1-500.
Best,
SkyBrave @ TENSTACK
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We're soooo happy and speechless by the positive reception our game has gotten so far, and we would like to celebrate the fact that more than 1 million gamblers have entered Jeff Booth's Paradise since last Friday with you all!!! We're aware of the bugs you've been reporting, and the team is hard at work addressing them as soon as possible!
Best,
SkyBrave @ TENSTACK
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Thank you so much for playing our game, giving us feedback and bug reports <3 We're hard at work addressing the problems and fixing the game <3 Here's what changed on this version:
You can "score" on basketball court with your friend's head (we saw u monsters having fun throwing your friends to hoop, so wanted to encourage this behaviour).
Added support for displaying big big big numbers such as: Quadrillion and Quintillion (up to 1Qi for Quota and 5Qi for balance tho, if you exceed that you will still encounter with problems again, please don't break our game lol).
Items are no longer disappearing for some players when they pick them up.
Fixed untriggerable challenge-based Steam Achievements (Big Spender, Lucky Streak, and High Roller achievements).
Challenge system adjusted to prevent giving impossible challenges.
Better money display and formatting, so you will no longer be confused if you actually reached the quota or not.
Added keybinds for Movement and Ping actions.
Preventing the game running in the background (we promise we're not crypto miners...).
New Cosmetics added.
Voice SFXs stays muffled when you pick up and use Microphone when you don't have a mouth.
Squeeze SFX added to the Friendly Marshmallow.
Voice SFXs added for using Holy Statue.
Penguin Cross no longer breaks when reached final step.
Prevented pressing action keys on "Bug Report" Menu.
Fixed a problem caused by Steam Nicknames which caused player names to not display correctly on UI.
Better handling for tracking and displaying player profits & payouts.
Fixed some cosmetics' meshes.
Preventing "Microphone Device" setting to reverting itself.
Fixed a bug caused Mystery Guy to stop giving rest of your purchased Items.
Fixed hand rotation shuttering caused from low FPS.
You no longer freeze mid-air after you spawn.
Added "Anisotropic Filtering" setting (this might help our players who use Intel ARC GPUs).
Videos displayed on in-game monitors are no longer crashing the game for those who play the game via Proton (on Linux). We still don't have official Linux support yet, so we advise you to play our game on Windows as intended.
No longer displaying Quota on Final Day.
Best,
SkyBrave @ TENSTACK
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We're soooo happy and speechless by the positive reception our game has gotten so far, and we would like to celebrate the fact that 500k+ gamblers have entered Jeff Booth's Paradise since last Friday with you all!!! We're also aware of the bugs you've been reporting, and the team is hard at work addressing them as soon as possible.
Here's a super super super cool and amazing fan art (this was actually the first fan art that we got, so it's special for us) by @Tyl3r from our TENSTACK Discord Community:
Best,
SkyBrave @ TENSTACK
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Thank you so much for playing our game, giving us feedback and bug reports <3 We're hard at work addressing the problems and fixing the game. Here's what changed on this version:
Ratto and Maxwell no longer breaks the elevator, lol (sorry :')).
Time Machine can't be used before the timer starts (this was breaking the game).
Players are no longer stuck in spawn box after selling their bodies.
"blazitt" will no longer join your lobbies (he's really sad...).
You can now finally use "Bug Report" button to actually report your bugs (wow).
Improved some environmental props/art assets.
"Film grain" settings added for those who're not a huge fan of the effect.
Checker pieces in the lobby are no longer flying around.
You can no longer click the "reset bets" button while the Roulette is spinning.
Roulette payout fixed for multiple bets.
Body Shredding Machine price table now looks better.
"FOV" default value set to 80.
"HDR" default value set to "No".
Random people can no longer join your session over Discord (it's invite-only now).
Prevented potential motion sickness caused from UI movement effects.
The bat inside of the limo can no longer fall through the vehicle floor.
"Lucky 7" challenge changed to "Lucky Roll" and can be completed if you roll either 7 or 11.
Colliders fixed for Cosmetic Store.
Best,
SkyBrave @ TENSTACK
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One of the players informed us on #PolishOurPrices, where game prices on steam are unfairly set high specifically in Poland, causing them to pay almost double their current purchasing power. That is why we are decreasing the price of our game for the country.
Dziękuję i baw się dobrze!
Best,
SkyBrave @ TENSTACK
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https://www.youtube.com/shorts/GtjXOcp3zsI
A hundred and seventy thousand people people who wishlisted our game will be able to gamble with their friends, in just few days. More precisely: on May 1st at 8PM Central European Summer Time.
The game will release at a base price of 7.99 US dollars but with the release discount it will cost 4.99 for seven days.
It's got so many things like... casino games both conventional and not-so convetional, items to give you the edge, needless cosmetics, and so on!
But friends are not included though so if you don't have friends don't buy our game.
(jk jk, check our community post about looking for group: https://steamcommunity.com/app/3892270/discussions/0/845130462379809522/)
Best,
SkyBrave @ TENSTACK
JOIN OUR DISCORD TO STAY INFORMED!
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We recently annouced the release day for our game: May 1st, 2026! More info will arrive soon but we just wanted to update you all and celebrate that we hit 170.000+ Wishlists total! YAAAAAYYYY!
Best,
SkyBrave @ TENSTACK
JOIN OUR DISCORD TO STAY INFORMED!
Follow us on our Socials!
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It's been only 3 days since we announced our upcoming TENSTACK game, "Gamble With Your Friends", and WE GOT 30K+ WISHLISTS!!!! We're very happy and excited about the reception we got so far! So thank you to all, it means a lot to our small team! <3
Here are some frequently asked questions we'd like to answer:
"Gamble With Your Friends is world's first online co-op "casino crawler". You and your friends will gamble together to take down an evil gambling empire with a shared bank account"
Our game is NOT A VIRTUAL CASINO. YOU WILL NOT SPEND ACTUAL MONEY TO WIN/LOSE MONEY FROM IT. You will only pay once and that's when you buy the game. There will be no in-game transactions that will require real money.
We want to give you the fantasy of taking down an evil casino system (a.k.a "the house"). We want you and your friends cleverly manage your resources (time and money) in a place where odds are very much against you (like in all real-life casinos lol). You'll achieve this by exploring the casino, learning how the system works, and using various tools at your disposal. Cheating and being in a perfect place at a perfect time is the way to get the most out of your money. Collaboration and communication between players will be crucial to bring the house down!
More detailed information about the game (how gameplay loop works, game mechanics, what to expect etc.) will be announced once we're further down in the development. Stay tuned!
Currently the game is in early phase of the development. We are prototyping some ideas, nailing down our vision, and brainstorming. We plan to add much more and whatever we add we'll update you guys as much as we have done so far. So stick around!
While we're very happy to see so many eager to become a TESTERSTACK, we're a small team and can't really handle huge volumes of playtesters. Because of that, we really need playtesters to be those who are actually dedicated and willing to give constructive feedbacks that would improve our game.
For now we are making an application form people can fill out if they wish to become a TESTERSTACK. We'll go through them, then reach out to those we selected to grant them access to playable early version of the game. Please stay tuned for future announcements regarding being a TESTERSTACK.
No, we got bills to pay & family to feed :(
But as TENSTACK, we make digestible games that respect your time and money. So be sure we're trying to make the game as affordable as possible. The exact price will be revealed very close to the release date.
We can't give an exact date now, but I guarantee you won't be waiting for TOO LONG. The exact release date will be announced once we're ready. But stay in our server, follow our news and updates, and you'll get a good idea when the game is about to be ready.
Best,
SkyBrave @ TENSTACK
JOIN OUR DISCORD TO STAY INFORMED!
Follow us on our Socials!
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About
This page aggregates Steam news feeds, patch notes, and developer announcements for Gamble With Your Friends, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Gamble With Your Friends statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.