
Steam news
Full Steam announcements and update articles for this title.
v0.53 - Hotfix
If you're still experiencing issues with your save data where you spawn far away from the train, please contact us on our Discord server. We will manually fix your save.
Fixes:
The train may occasionally derail. (v2)
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
Occasional desynchronization between players may occur.
v0.52 - Update
If you're still experiencing issues with your save data where you spawn far away from the train, please contact us on our Discord server. We will manually fix your save.
New:
Added a Last Checkpoint button to the death screen.
Fixes:
Fixed a UI soft lock on the chicken boss puzzle that could occur if a player started dancing.
Fixed a visual glitch where the train briefly became invisible when changing its skin.
Fixed an issue where players could get stuck inside the train after dying.
Fixed several cases where players could lose their inventory after loading or dying. (Additional monitoring is still required)
Improvements:
Improved the spawning behavior of the Eye enemies.
Improved language switching. The selected language is now applied immediately.
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
Occasional desynchronization between players may occur.
v0.51 - Update
Fixes:
Fixed a crash that could occur when using Join Friend to join a full lobby.
Fixed broken saves when the player spawned far away from the train.
Fixed an issue where the task objective text remained on the screen after completing the task.
Fixed an issue that could cause the train to break.
Fixed getting stuck in the dance interface.
Improvements:
Improved the main menu loading transitions.
Added connection error codes to help identify connection issues.
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
The inventory may be empty after loading a checkpoint.
Occasional desynchronization between players may occur.
v0.50 - Update
Fixes:
Fixed a crash that occurred when joining a team and creating your own game before the loading screen appeared.
Fixed an issue when picking up a second headlight, horn, and other train parts.
Fixed the train spawning in an incorrect position on the rails.
Fixed an issue where resurrection graves could disappear.
Improvements:
Updated localizations.
Reworked the full-screen mode.
Improved performance when using wagon covers.
Improved hit feedback for puzzle elements.
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
The inventory may be empty after loading a checkpoint.
Occasional desynchronization between players may occur.
v0.49 - Hotfix Patch
Fixes:
Nose enemies spawning inside the train.
Player graves disappearing after death.
Improvements:
Improved in-game browser notifications.
Improved Black Tower sound effects.
Improved game performance and stability.
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
The inventory may be empty after loading a checkpoint.
Occasional desynchronization between players may occur.
v0.48 - Hotfix Patch
Fixes:
Fixed broken trains and rails during gameplay and after loading the last checkpoint.
Fixed a black screen when joining a session.
Fixed players spawning too far from the train.
Improvements:
Improved voice chat stability.
Improved connection stability.
Improved ambient sound levels.
Improved the visibility of the doorbell in the Mystic Room.
Improved the readability of key images in the Mystic Room.
Improved the visibility of the winning numbers on the Wheel of Fortune.
Highlighted flying barrels in the Music Rails area.
Highlighted the Nose enemy's weak points.
Known issues:
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
The inventory may be empty after loading a checkpoint.
Occasional desynchronization between players may occur.
v0.47 - Hotfix Patch
New:
Added a description explaining how to use the Whistle.
Fixes:
Fixed Voice Chat in Spectator Mode.
Fixed issues with item durability.
Fixed multiple localization issues.
Improved game performance and reduced memory usage.
Improved Voice Chat stability.
Improved the game UI and notifications.
Improved the boss's acid attack.
Improved Nose enemy behavior.
Known issues:
The train may occasionally derail. (especially at Depo location)
Unable to connect to Online Services.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining. (Temporary workaround)
Teammates or enemies may occasionally become invisible.
The inventory may be empty after loading a checkpoint.
v0.46 - Hotfix Patch
Fixes:
Fixed connection issues when users tried to join a full lobby.
Fixed an issue with the Mask of Anarchy not appearing in the suitcase for players who had previously played the demo.
Other fixes and improvements.
Known issues:
The train may occasionally derail.
Unable to connect to a lobby if your internet connection is unstable or the connection is interrupted while joining.
Teammates or enemies may occasionally become invisible.
Selecting a dance style may cause you to become stuck on the selection screen, even after pressing ESC.
Voice chat may not work properly.
The train has departed.
Forest Escape: Last Train is now available in Steam Early Access, and to celebrate we're launching with a 20% discount!
After months of playtests, demos, and invaluable community feedback, we're excited to finally open the gates to the Warden's twisted world. Early Access is just the beginning—we'll continue expanding and improving the game together with your feedback.
Explore a surreal horror adventure where every stop brings a new nightmare.
Venture through 13 unique locations and mini-games, including:
🌲 A misty forest crawling with wandering teeth and cursed dolls
🤡 A carousel haunted by a giant clown
👁️ A lake watched over by an eye the size of a building
⚽ A football pitch guarded by a mechanical goalkeeper
🌀 A maze you'll want to escape almost as badly as the forest itself
No two journeys begin the same way thanks to 3 different starting points, and with Easy, Normal, and Hard difficulty settings, every crew can find the right challenge.
🚂 Explore one interconnected world filled with bizarre locations
👥 Play solo or with up to 3 friends
🎭 Unlock collectible skins hidden throughout the world
📻 Listen to original music on your locomotive's in-game radio
🌍 Play in 13 supported languages
👁️ Face monsters that are equal parts terrifying and ridiculous
If you'd like to support the continued development of Forest Escape: Last Train, two optional DLCs are available today:
🎵 Original Soundtrack Pack – featuring every song from the locomotive radio.
❤️ Supporter Pack – exclusive cosmetic content for players who want to support the project.
Early Access gives us the opportunity to build the best version of Forest Escape: Last Train together with you. Every bug report, suggestion, and piece of feedback helps shape future updates, new content, and improvements.
Thank you to everyone who played the demo, joined our playtests, shared feedback, and supported us along the way.
The Warden has more plans for you.
🚂 Board the Last Train today and start your escape!
The Warden's plans are finally ready.
🚂 Forest Escape: Last Train launches into Steam Early Access on July 10, 2026, with a 20% launch discount.
Prepare to explore a surreal horror world full of mysteries, monsters, mini-games, and things that should never have existed.
The train departs on July 10. Don't miss it.
Play the Demo & Unlock the Exclusive Steampunk Mask
The Forest Escape: Last Train Demo is now live!
To celebrate our participation in Steam Next Fest, we're giving players an exclusive cosmetic reward: the Steampunk Mask.
This exclusive item:
✅ Can only be obtained by playing the demo
✅ Will carry over to the full version of the game
✅ Is available both in the demo and at launch
❌ Cannot be unlocked through any other method
Download the demo, unlock the Steampunk Mask, and let us know what you think!
See you on the last train. 🚂🌲
Hello everyone!
The wait is over - Forest Escape: Last Train Demo is now live on Steam! 🌲🚂
After thousands of players joined our previous playtests, shared feedback, reported bugs, and helped us improve the game, we’re excited to invite everyone aboard for the next step of our journey.
This demo gives you a first look at the terrifying world of Forest Escape: Last Train, a co-op horror adventure for 1–4 players where you’ll explore a mysterious forest, solve dangerous puzzles, repair your locomotive, and try to escape the Warden’s twisted realm.
Based on your feedback, we’ve made many improvements:
✅ Better performance and stability ✅ Improved visuals and atmosphere ✅ New gameplay content and puzzles ✅ Better co-op experience ✅ Numerous fixes and quality-of-life improvements
A huge thank you to everyone who played our previous builds, joined discussions, and helped shape the game. Every piece of feedback brings us closer to creating the best version of Forest Escape: Last Train.
Your journey begins now.
🚂 Jump into the demo, tell us what you think, and don’t forget to wishlist the game to follow our journey toward launch.
See you on the Last Train The Forest Escape: Last Train Team
Developer FragLab and publisher Two Cakes Studio are excited to announce the start of the limited-time public playtest of Forest Escape: Last Train, a co-op horror exploration game for 1-4 players inspired by titles like The Escape Backrooms.
Join playtest on Steam: May 1 - March 15
Request access directly through the Steam page - Push the green button "Join the Playtest" 👉: What did we bring?
- Improved visual of the forest
- Fixed the problem with the connection and infinite loading
- Fixed multiple crashes and bugs
- Improved game client performance
- Improved lags, freezes, and low FPS issues
- Improved baseball minigame on Skull Tower
- Added flashlight marker on the HUD
- Added balloons prizes over the level
- Fixed sounds on the emote wheel
- Fixed spam on the ping marker
- Add scroll with the mouse wheel for the equipment panel
- Added pipes
- Added dead body environment
- Improved sounds
- Fixed the no interaction bug
- Fixed issue with stuck in loading screen
- Fixed last checkpoint loading functionality Thank you all so much for participating in testing and supporting the game!
See you on the Last Train 🌲🖐️🌳🚂Developer FragLab and publisher Two Cakes Studio are excited to announce the start of the limited-time public playtest of Forest Escape: Last Train, a co-op horror exploration game for 1-4 players inspired by titles like The Escape Backrooms.
Join playtest on Steam: March 12 - March 31
Request access directly through the Steam page - Push the green button "Join the Playtest" 👉: What did we bring? - Added new puzzle location, Black Tower - Added Portuguese (Brazil) and Turkish localizations - Support gamepad - Improved visual of the forest - Added save function. Now you could save your progress on checkpoints - Supported Steam Friends and invites. Now you could use the Steam overlay. Fixed the problem with the connection and infinite loading - Supported screen resolution changing in main menu - Fixed multiple crashes and bugs - Improved game client performance
The Future Games Show Spring Showcase returns on Thursday, March 12, 2026. Watch LIVE at 1pm PT / 4pm ET / 8pm GMT. Viewers can expect exclusive trailers and developer deep dives on coveted AAA blockbusters and trailblazing indie games, curated by in-house experts. We brought a huge announcement - don't miss Forest Escape: Last Train Official Trailer
https://www.youtube.com/live/iJQzdmAWyR4?si=o9k36bgqGDjpztMg
This year’s Spring Showcase will arrive during the GDC Festival of Gaming broadcast schedule and will be immediately followed by FGS Live From, where the FGS editorial team will regale viewers with the most exciting games on the GDC show floor, as well as debuting more world premiere trailers and insightful developer interviews.
We just crossed 20,000 wishlists…
And we did it in one month since revealing the game and launching our Steam page.
That’s honestly incredible.
To everyone who clicked that wishlist button, shared the page, played the 1st playtest demo, left feedback, or told a friend - thank you. Your support in this first month has been beyond anything we expected.
Seeing 20,000 of you jump in this quickly gives the entire team a huge boost of motivation. It tells us we’re building something that resonates, and that means everything.
But we’re just getting started.
We’re continuing to improve the game, implement your feedback, and prepare what’s coming next. The momentum from this first month is massive, and we plan to use it.
If you’ve wishlisted - you’re part of this story now. If you haven’t yet - now’s a great time to join us 😉
More updates very soon.
Thank you for making our first month unforgettable ❤️
— The Forest Escape: Last Train Team
Hello everyone!
Today marks the end of our first playtest, and we're incredibly grateful to everyone who played, reported bugs, shared feedback, or simply enjoyed the game. 💡By request of the players - we are not closing the access to playtest for those who got it. You can play with your friend till March 12.
What should be on March 12 - a little secret for now ;)
We wanted to share some statistics from this milestone:
📊 Playtest Stats:
29,110 unique players
51,563 total sessions
Average playtime: 45 minutes
Peak concurrent players: 4,547
3,640 players completed our survey – thank you so much for taking the time to share your thoughts! Below are some of the key metrics we gathered from your feedback.
Some highlights from your comments:
The most polite response: "This game is not my cup of tea." 😊
And our favorite: "I love you guys, good game <3"
We received all kinds of feedback – some harsh, some constructive, some incredibly kind – but the overall response has been really positive, which keeps us motivated to make this game even better.
What We've Been Working On:
We've fixed many of the bugs you reported, and we're still working through the rest. Some of the ideas you shared were brilliant, and we're already implementing them into the game!
What's Next:
Join our community on Discord
(https://discord.gg/35WvgzkUYP) to report bugs, share ideas, and stay connected. We listen to our players!
Wishlist the game on Steam to get notified – we're announcing our second playtest in March with new content and bug fixes.
More fun. More fear. More madness from the Warden. 👻
See you on the next run! 🚂
Hello everyone!
The development team is excited to announce the first update for Last Train. This patch includes a large number of bug fixes, crash fixes, and performance improvements.
Patch 1.1 Notes:
• Fixed multiple crashes occurring at game startup and when changing graphical settings
• Fixed an issue when connecting to games from the server list
• Fixed dead bodies getting stuck on the railway tracks
• Fixed ladder issue in the Upper Village area
• Improved overall frame rate performance
• Fixed a bug where a dead golem could still kill players
• Improved clown enemy perception behavior
• Improved overall game stability
• Fixed players getting stuck inside secret room shelves
Thank you all so much for participating in testing and supporting the game!
See you on the Last Train 🌲🖐️🌳🚂
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Forest Escape: Last Train, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Forest Escape: Last Train statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.