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We are excited to announce Flashpoint Campaigns: Cold War is out now, the biggest entry in the Flashpoint series yet. Flashpoint Campaigns Cold War is available for purchase on Steam or the Matrix Games store.
As a thank you to our long time supporters, existing Flashpoint Campaigns: Southern Storm owners will receive a 50% discount when purchasing Flashpoint Campaigns: Cold War.
To receive the discount, please select the Flashpoint Campaigns: Cold War Upgrade bundle when making a purchase on Steam.
We'd like to thank all our players for their continued support as the Flashpoint series enters this new and exciting chapter.
Flashpoint Campaigns: Cold War releases tomorrow, November 20 and will cost $49.99 on launch.
As a thank you to our long time supporters, existing Flashpoint Campaigns: Southern Storm owners will receive a 50% discount when purchasing Flashpoint Campaigns: Cold War.
To receive the discount, please select the Flashpoint Campaigns: Cold War Upgrade bundle when making a purchase on Steam or directly through the Matrix Games website.
We'd like to thank all our players for their continued support.
Flashpoint Campaigns: Cold War is our biggest entry in the series yet, with new features such as Air Assault.
You can read the latest AAR by Gary Chezem to see an example of the high-intensity engagements in Flashpoint Campaigns: Cold War.
Flashpoint Campaigns: Cold War releases November 20 and will cost $49.99 on launch.
As a thank you to our longtime supporters, existing Flashpoint Campaigns: Southern Storm owners will receive a 50% discount when purchasing Flashpoint Campaigns: Cold War.
To receive the discount, please select the Flashpoint Campaigns: Cold War Upgrade bundle when making a purchase on Steam or directly through the Matrix Games website.
We'd like to thank all our players for their continued support.
Flashpoint Campaigns: Cold War releases 20th of November 2025, read all the updates and wish list the game here
YouTube™ Video: Flashpoint Campaigns: Cold War | Air Assault First Look
Views: 1,678
Andrew Spearin producer at OTS showcases the new tactical transport and air assault feature in Flashpoint Campaigns: Cold War. Cold War release 20th November.
Flashpoint Campaigns: Cold War releases 20th of November 2025, read all the updates and wish list the game here
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WG WLR
APPLE: A high value objective along the A92 mobility corridor; anticipated as a chokepoint for the main effort
BERRY: Left flank area with minor objective
CHERRY: Right flank area overlapping PIR EAST
DRAGON: Blocking position at a critical junction along the mobility corridor that leads to Landau an der Isar
ELDER: High value objective area
FIG: Critical objective area at western edge of the AO
Priority Intelligence Requirements (PIR):NORTH: required to monitor for a left flank maneuvre
EAST: required to monitor a right flank maneuvre
Terrain & Weather Analysis Weather forecast is clear, with no moon 0% illumination. Dawn is at 02:56 Enemy Forces The 18th Tank Regiment of the 9th Czechoslovakian Tank Division is the expected opposing force. Intel reports indicate that local enemy forces may contain 50 to 60 Recce, over 80 Tank, over 80 APC, over 80 Inf, 6 to 10 SP AT, 10 to 20 AT, over 80 HQ, 20 to 30 AD, 6 to 10 SPArty, 40 to 50 Arty, 30 to 40 Utility and 1 to 5 WLR subunits. A typical force structure for a Czechoslovakian armoured reconnaissance element could look like this:A typical force structure for a Czechoslovakian tank battalion could look like this:NOTE: Intelligence reports T-72 tanks are equipped in the forward elements of this force.A typical force structure for a Czechoslovakian artillery battalion could look like this:NOTE: Intelligence reports 130mm M46 are equipped with this artillery battalion. They are likely equipped with illumination rounds to enhance their night fighting capability.Enemy Doctrine Expect a high tempo as the enemy tank division is pushing towards a breakthrough. Reconnaissance elements will be in the lead, likely taking main roadways until making contact. Expect T-72 tanks as their primary force, followed by motor rifle companies and second echelon tanks. Artillery with this division is limited, but still effective. Enemy Courses of Action (ECOAs) Most Likely ECOA: Main effort moving fast along mobility corridor towards APPLE Most Dangerous ECOA: Forces split with flanking elements through BERRY and/or CHERRY High mobility advance party moving faster than our force can arrive to DRAGON, ELDER and FIG Intelligence Gaps Our forces are moving into the AO from the north-west and currently do not have active information from any NAI or PIR. Rapid movement of armoured reconnaissance to monitor PIRs is imperative. Assessment According to enemy doctrine, the MLECOA and MDECOA are both anticipated. 2. Mission Block further penetration by enemy forces along the A92 corridor.3. NATO Planning Knowing that the 2ic has experience combat on this battleground before, the Generalmajor consulted an opinion as an initial consideration.Oberst Borsack wrote:In the past, I've tried to take advantage of the southern side of the river... it's a good flanking route. However, you have to really commit to it or else you end up having forces where they are not needed. Maybe just a town and high country defense of the objectives.
Time is of the essence for this meeting engagement, and a flank maneuvre south of the river would be time consuming and risky. The 2ic's advice will remain a consideration if resources allow. ELDER will be a focus area for consolidating infantry to conduct a stalwart defensive position along the mobility corridor. We also require infantry, supported by tanks, in BERRY which contains a tertiary objective. These forces will be used to slow the advance and potentially launch a counterattack into APPLE, if the opportunity presents itself. Armoured forces will screen and attempt to slow down the enemy main effort in APPLE and BERRY. 2ic chimed in with some good advice, this time, regarding the deployment of tanks in BERRY:Obsert Borsack wrote:It might be good to put one platoon on the north side of the river and the other two on the southern side because we're not going to stop them from taking the APPLE objective, so if we can hit them on the way by...
With the first delay force ready, we noticed a treeline south of CHERRY that offers a concealed location to monitor PIR EAST and intercept a potential enemy flanking maneuvre. The initial orders we issue to our units are going to set the entire battle's trajectory, so we must carefully plan and prepare to pivot our COA as the situation changes. 4. ExecutionTurn 1 (Setup): 23:00 The initial advance party is small: a handful of tanks, infantry and armoured reconnaissance with ground radar. We need to be economical about sending them into our initial priority areas and establish pickets to monitor the mobility corridor. Orders: - 3/PzAufklBtl 4 equipped with Leopard 1A5 tanks, armed with 105mm L7 cannon and equipped with nightvision are tasked to BERRY, setting positions on both sides of the Ressinger Bach. - 5/PzAufklBtl 4 are typically armoured reconnaissance scout teams, but are bolstered by MG3 machine gun teams and a Carl Gustav team. So they will need to perform as mobile infantry to begin with until they are reinforced. They are being sent to the town of GANACKER and setup defensive positions to cover the objective in DRAGON. - 2/5/PzAufklBtl 4 draws the short straw and is detached to seize the treeline south of CHERRY to monitor PIR EAST. - Our two TPz Fuchs + RATAC units with ground search radar and being deployed in depth positions and set up to detect the approaching enemy. Turn 2: 23:23As the intial orders are carried out by our advance party, our first reinforcements arrive. A troop of Leopards accompanied by another RATAC enter the AO from the north. Orders: - 4/Radarzug 4 will move 1.5 km east and monitor PIR NORTH, hopefully to give us our first detection of the approaching enemy. - 2/PzAufklBtl 4 is tasked to move hasty south to GANACKER and pivot east to set up defensive line in the treeline covering CHERRY and PIR EAST. Turn 3: 23:46The bulk of our Jaeger Battalion has now arrived in the AO, with an additional troop of Leopards and a few SpPz Luchs A3 recce units. We can use these units to bolster our advance party troops and establish a new defensive line in ELDER. The objective in APPLE has fallen to the enemy. We have no contact reports from the area, but it's a reasonable assumption these are the advance reconnaissance units moving along the mobility corridor. Radar detects our first enemy contact: 10 to 20 tanks moving south on St2325 into PIR NORTH. Orders: - 5 and 6/4/PzAufklBtl 4 are sent to cross the Isar at LANDAU and move hasty east and prepare to cross back north. 2ic gets his wish granted for this maneuvre. - 4/PzAufklBtl 4 Leopards head south to reinforce the infantry at GANACKER. - 2/JgBtl 47 mount up in their Unimog 1300 L utility vehicles and deploy defenses in HAIDLFING and support the 3/PzAufklBtl Leopard tanks in BERRY. 4/4/PzAufklBtl 4 will move with 3/4 to screen forward of the infantry and tanks, gaining sight on enemy forces in the vicinity of APPLE. - 3/JgBtl 47 will move to establish a depth position in ELDER. - 4/JgBtl 47 were initially intended to bolster DRAGON. However, due to 2ic's worries, this unit is being sent to WAIBLING as a reserve force to rapidly deploy when needed. Next: Contact!You can read the rest of Andrew's AAR as it develops on our forums hereFlashpoint Campaigns: Cold War releases 20th of November 2025, read all the development diaries and wish list the game here
Do you ever get that feeling like the Cold War never ended? You will, after exploring over 100 vintage 1989 scenarios set in central Germany during an alternate reality when the Cold War went hot. Mobilized Warsaw Pact troops from the USSR, East Germany, Czechoslovakia and Poland flood the inner German border. NATO forces including Belgium, the United Kingdom, Canada, France, West Germany and the United States scramble to put doctrine into action across over 60 map locations in Germany and France.
To help with tracking the abundance of scenarios, forces, and units, developer On Target Simulations Ltd. is shipping an interactive version of the monumental Flashpoint Campaigns game manual. Outlined below is a sample from the professional-grade wargaming content you will experience in Flashpoint Campaigns: Cold War. This wargame will inevitably become a cornerstone in your collection.
Pundits of the day decided it would be the Politburo who would make the final order to commence a mutually assured destructive attack on the West. In the Flashpoint Campaigns timeline, it was an unexpected group of disgruntled Pact division commanders intent on reunification of Germany by decisive military action and not compromising political terms.
Flashpoint Campaigns: Cold War is undergoing a narrative overhaul to ensure all scenarios fit cohesively into a riveting storyline. Cold War solidifies what Flashpoint Campaigns: Red Storm started, Germany Reforged expanded and Southern Storm overhauled.
There are thousands of unit platforms across the 10 force nations in FC: Cold War. Outlined below is the tip of the iceberg for types of platforms, featuring some of the most famous kit for each force.
With 46 campaign scenarios and 59 standalone scenarios, you can equip a NATO or Warsaw Pact force and battle your way through their sectors. Choose which force to command at the battalion, regiment, brigade or division level:
West Germany:
24 standalone scenarios
“Fraenkische Sinfonie” Campaign (7 scenarios):
Take command of Panzerbrigade 36 (PzBrig 36) as they defend Bavaria from the Warsaw Pact onslaught led by their East German counterparts. Equipped with formidable Leopard 2 main battle tanks, highly mobile mechanized infantry, anti-aircraft platforms, and flexible artillery support, PzBrig 36 is ready to engage NATO-doctrine maneuver warfare to defend their homeland.
United Kingdom:
7 standalone scenarios
“The Rats in Europe” Campaign (4 scenarios)
The British 7th Armoured Brigade is bearing the brunt of the Soviet 3rd Shock Army pouring across the plains of the British I Corps sector in central Germany. The famed “Desert Rats” screening force responds to delay the Soviet forces long enough for the remainder of the Corps to deploy into their General Defense Positions (GDP). The British forces constitute orders of battle for I Corps, British Army of the Rhine mechanized and armoured brigades, including Territorial Army reinforcements. Scorpions and Scimitars are ready to make contact and delay enemy forces, while mechanized infantry maneuver to defensive positions in their FV432, and the mighty Chieftain and Challenger tanks on overwatch are ready to put a stop to the Warsaw Pact advance.
United States:
26 standalone scenarios
“Big Red One” Campaign (5 scenarios)
The storied United States Army’s 1st Infantry Division “The Big Red One” mobilize from their barracks and deploy along the defensive lines to thwart advancing Soviet forces. As the overwhelming enemy stages their advance, the US force must strategically withdraw to absorb and counter the blows. Deploy the nimble 4th Cavalry to delay while you prepare the full arsenal of Army assets at your disposal, including AH-64 Apache attack helicopters, M1A1 Abrams, M270 MLRS and M1 Bradley IFV’s.
“Stop Gap” Campaign (4 scenarios)
The speed of the Soviet 1st Guards Tank Army (1 GTA) has caught everyone by surprise, including the 3rd Brigade of the US 3rd Armored Division. The “Spearhead” battalions are moving into their defensive positions, to adapt and overcome an early Soviet breakthrough attempt. Prepare your Abrams with interlocking kill zones, dig in your infantry and get ready for the onslaught.
France:
6 standalone scenarios
“Épilogue” Campaign (4 scenarios)
As the Soviet 1st Tank Army achieved a deep breakthrough penetration towards the French-German border, the French Army’s 1re Division Blindée maneuvers into screening positions. Your objective is to delay the incoming Soviet forces to allow NATO time to bring up reserves and conduct a counter-attack. You will need to trade terrain for time and consider force preservation to avoid another disastrous gap in the defence line. At your disposal are some of the fastest tanks, the AMX-30, yet they are fragile. Mechanized infantry are equipped to pack a punch with anti-armour capabilities, and the air support including Mirage aircraft are at the ready.
Canada:
4 standalone scenarios
“Opportunity Knocks” Campaign (4 scenarios)
You will be leading the 2nd Battalion, Princess Patricia’s Canadian Light Infantry (2 PPCLI) whose planned rotation back to Canada last year was delayed while tensions were growing in Europe. The battalion is tasked with blocking Soviet forces, with the aim to set up conditions for a counter-attack to destroy Soviet forces south of Stuttgart. The 4th Canadian Mechanized Brigade is ready to reinforce the defensive lines with disciplined mechanized infantry riding in M113’s, led by Lynx reconnaissance vehicles, and backed up with Leopard C1 tanks. Royal Canadian Air Force CF-18 Hornets are also fueling up for air strikes to support the troops testing their mettle below.
Belgium:
4 standalone scenarios
For the third time in the 20th-century, Belgian sovereignty is threatened by an outside force. Thankfully, the hub for NATO branches out from Brussels and Belgium willingly deploys its forces eastwards into Germany and absorbs the blow before a red wave can reach their land. True to the NATO maneuver doctrine, the Belgians are equipped with mechanized infantry, carried to the battle in AIFV-B-C25, and equipped with the highly effective MILAN II anti-tank guided missile systems. Their armoured menagerie is primarily the Leopard 1A5BE with reconnaissance support from the Scorpions and Scimitars.
East Germany:
10 standalone scenarios
“Panzer Leader” Campaign (5 scenarios)
Leading a thrust into the Hof Gap, towards the reunification of Germany under a Communist banner, the 7. Panzerdivision of the East German Army will first need to puncture the screening force of the US VII Corps’ cavalry units. Tank regiments leading the charge into the breach are equipped with swarms of T-72M tanks ready to punch a hole in the NATO lines for the BMP-1’s carrying mechanized infantry to exploit. Speed and aggression are the doctrine of the day.
Czechoslovakia:
11 standalone scenarios
“Leading the Way” Campaign (4 scenarios)
Take command of the 49th Motor Rifle Regiment as the Czechoslovakians embark from their border with Bavaria. With the aim of capturing Nürnberg, your force will need to secure a crossing with the mighty Donau river and the tenacious West German defensive force. While your motorized infantry is abundant with their BVP-2 APC’s, your limited T-55AM2B tanks are regarded as second-rate to your more modern peers. Use the reconnaissance and artillery units at your disposal for an efficient and steady advance.
Soviet Union:
36 standalone scenarios
“We Fly To Work” Campaign (4 scenarios)
The war started with a distant rumble of Soviet helicopters, rising to a crescendo over the inner border observation posts and landing to secure critical bridge crossings. This campaign offers the opportunity to command an air assault force that requires diligent transport planning and intelligent decision making to pull off the audacious invasion. Escorted by the emblematic Mi-24 Hind, the highly trained VDV troops packed into their Mi-8 helicopters will leapfrog across the battle space to confront West German, American and French defensive forces.
“Red Hammer” Campaign (5 scenarios)
As NATO expected, planned and trained for, the Fulda Gap and Hof Gap offensives initiated the invasion plan. What they didn’t know is that the primary Soviet force tasked with striking a fatal blow towards the West German capital of Bonn was quietly assembling. This campaign launches three days into the war and intends to exploit weakened NATO forces and their reserves. The 57th Guards Motor Rifle Division will flood the battle space with mighty T-80B1 tanks, infantry carried by BMP-1’s, all being backed up by the overwhelming 2S1 Gvozdika self-propelled artillery guns. Carry out the classic Soviet doctrine in an attempt to take the Rhine river within 7 days.
Poland:
2 standalone scenarios
The second echelon Polish mechanized divisions are reinforcing the invasion force a few days into the attack. Despite older tank variants like the T-55L being at the tip of their spear, the Polish forces also have the benefit of punishing RM-70 rocket artillery, and infantry carried into battle by the SKOT-2AM APC’s equipped with ATGM’s. Regardless, they will be a formidable opponent versus a worn down NATO defensive force.
Home of Wargamers 2025, the yearly live showcase that we stream on Twitch and YouTube, is coming on September 25th. It will bring you the biggest announcements, updates, spoilers and behind-the-scenes insights from the world of Matrix Games.
This year’s edition will showcase some of the most beloved franchises in our catalog, as well as exciting new projects. Developers and producers will take the stage to share exclusive previews, reveal upcoming expansions, and discuss the future of their series. Be ready to know more about Flashpoint Campaigns: Cold War, Shadow Empire, Combat Mission, Armored Brigade, Strategic Command, WEGO, Rule the Waves 3 and more!
During the event, the developers will share new details and future plans for the Flashpoint Campaigns franchise, don't miss it.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Flashpoint Campaigns: Southern Storm, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Flashpoint Campaigns: Southern Storm statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.