
Steam news
Full Steam announcements and update articles for this title.
Took your feedback into account and fixed several things you mentioned.
Turrets are now immortal
Fixed settings that sometimes reset to default
Fixed weapon reload
Fixed double item pickup
The collectible card in the log can now be obtained
Also added autosave every 3 minutes.
Everything is already in-game.
Go enjoy your fishing! 🐟✨
We’ve spotted a serious issue with save files yesterday. We tracked down the bug overnight, fixed it, and deployed the patch.
Saves should now work as intended. Please check if everything is working properly.
Also, items and upgrades in your inventory no longer disappear after saving and exiting the game, and the performance was improved a little more.
We’re really sorry for the inconvenience and appreciate your patience more than we can say. Thank you for fishing with us!
If you notice any other issues, please let us know right away.
Despite all our efforts in testing the game and polishing it before the release, it still remained in relatively raw state. Of course, we are not happy about that and now we’re doing our best to fix the remaining issues and improve overall QoL.
Here’s what’s been fixed in the last patch:
Tutorial popup no longer freezes
UI is not disappearing anymore
Added gold AK upgrade
Fixed lobby connection issues
Improved performance with a big amount of Gnomes
We’re closely monitoring all the issues you are reporting, as well as reviews and Discord discussions to make sure we won’t miss anything.
Thank you all so much for letting us know where the game is lacking right now, it really helps us find all the problems and fix them.
The next patch will be released as soon as possible!
We have just released a fix on the loading screen of death. Some of you were stuck on loading when launching a game. We managed to locate the issue and fixed it!
We're sorry that this one remained in the released version. We tried to reproduce it before, and only just now managed to do so, thanks to your reports and log files.
If you encounter any more bugs and issues, or if this one persists — please, let us know in the Steam Discussions or join our Discord and use bug report channel there.
Thank you for your patience and willingness to help us fix the issue!
Forget everything you know about chill fishing. This game isn't just about hunting fish. It’s about creating unforgettable and chaotic memories with your friends.
🗺️ Three locations with various biomes
🐟 167 types of fish to discover
🏹 Hunting quests and more
🔫 Various turrets
🍺🍺🍺 BEER!!!
🦈 Boss fishes
🎣 190+ customization items 🪝 Over 10 types of weapons
Team up, grab your gear, and dive into a whole new experience. Turn the lake into your own personal wild playground to compete with friends. And remember, the fish won't hunt themselves.
Don't miss out on a 21% launch discount. The offer won't last forever!
👉 Join us on Discord
Also our friends Project: Doors are running a playtest. Join and help shape the game with your feedback!
We’re very excited for the release of Fish Hunters, and we hope you are too. We wanted to come here before the big announcement to let you know when and what to expect.
So the release is scheduled for 17:00 CET / 16:00 UTC / 08:00 PT
Currency
Price
Euros
€9.75
Russian Rubles
299
USD
$9.99
Japanese Yen
¥1,049
Chinese Yuan
¥40.99
Kazakhstani Tenge
₸1,849
The prices listed are default prices of the game, but today the game will be with a 21% launch discount!
Grab it cheaper while you can and see you around the ponds, fishermans and fisherladies 🐠
First, we apologize for being silent. We knew that there was an issue with the demo. But indie gamedev is a cruel and sometimes unforgiving space, so we ran into some issues with the game and couldn’t fix the demo version.
Right now, we’re closing the demo down, and all our time and effort will go into the release game version. We decided to do it this way, cause the quality of the released game version is our top priority right now. Since we’re a very small indie team, we simply don’t have free time to find what is causing the demo bug and fix it, when the release is just around the corner.
We still have things to fix and polish, so we can deliver the best product we can for you.
Thank you for the understanding, and we hope to see you in the game in 10 days!
Our game is almost here. No exact date just yet, but the full release drops in January 2026!
Dive in solo or grab your friends for some fun:
Hunt down rare species
Collect them all in your atlas
And chase the legendary milestone: ONE MILLION FISH DESTROYED 💥
Join our community:
This isn't your grandpa's fishing trip for sure. Check out the trailer below and let us know, who's joining the hunt? 🐠
It’s been a while since the last Demo update. We worked really hard to improve the gameplay and fix bugs you guys reported, so this Next Fest we present you a new and updated version!
Classic feature list:
🎣 Catch and shoot the fish out of various guns.
⚙️ Level up your rods and weapons to boost your power and catch efficiency.
🌊 Try different baits and explore unique fishing spots — each with its own fish species.
📖 Discover and collect hundreds of fish to fill your ultimate Fisherman’s Atlas.
🔫 Set up automated turrets and hire fishing gnomes to catch fish for you!
💀 Take down massive fish bosses and earn rare loot.
🍺 Drink beer, chill by the campfire, and enjoy the wildest fishing trip ever!
Hope you guys enjoy your time in Fish Hunters!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Fish Hunters: Most Lethal Fishing Simulator 🐟, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Fish Hunters: Most Lethal Fishing Simulator 🐟 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.