
Steam news
Full Steam announcements and update articles for this title.
v0.2.11 - QoL and Stability Patch
Regrade Station upgrade (Business Level 4, $8,500) - adds a Crack & Regrade button directly to your recently graded cards. One click cracks the slab and resubmits to the same company instantly. Button is styled per grading company and disappears once the card is no longer yours as a graded slab.
Mod Manager moved to the sidebar - Mod Manager now lives in the sidebar under Tools with an on/off toggle. No more digging through Dashboard Settings to find it. First-time enable still shows the experimental warning.
Market sort in Inventory - the Profit sort has been replaced with a 3-way Market sort. Click once to sort by highest market trend first (green), again for lowest (red), again to turn it off. Works with mod and event trends.
Fixed a crash when publishing or updating large mods to the Steam Workshop
Fixed a crash in the Workshop subscription scanner that could cause large subscribed mods to silently disappear from your mod list
Fixed "failed to parse mod file" errors when importing large mods that contain cards with no art
Fixed the Chaos Grading Module firing on every submission instead of as a 30% chance - it now correctly forces grade 10 or 1 as a wildcard, matching its upgrade description
Fixed the chaos badge showing on nearly every graded card when the module was active (caused by the same bug)
Fixed chaos badge text saying "Grade dumped to 1" on cards that weren't graded 1
Fixed "Update Workshop" / "Publish to Workshop" button appearing on mods you imported but didn't create
Fixed base-game card variants (e.g. black parallels) still showing visual overrides from a disabled mod
Fixed rarity sort in Inventory sorting alphabetically instead of by actual rarity order
Fixed "Jump to" links on the Dashboard appearing for pages you haven't unlocked yet
Fixed the Dashboard inventory count being higher than the sidebar badge
Damaged slabs in the recently graded list now show crack lines and a centered DAMAGED label over the dimmed card art
Chaos and mislabel badges now appear in the single and bulk grade reveal modals, not just in the recently graded list
Rarity and condition sort buttons in Inventory now show a tooltip listing the full order from highest to lowest
Mod Manager opening and closing is now faster - large mods show a loading screen instead of a frozen UI
Clicking Back in the Mod Editor now shows a saving screen instead of a freeze
Mod Editor Cards tab now uses pagination (25 per page, switchable to 50 or 100) instead of infinite scroll
Disabled mods no longer load at startup, reducing load time when you have many mods installed
About
This page aggregates Steam news feeds, patch notes, and developer announcements for FeeBay Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main FeeBay Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.