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100K+ sales milestone reached. Scratch Creek is now the best-selling fears to fathom episode to date.
Thank you for your time and attention.
Releasing this co-op experience and watching players interact with it has been a monumental learning experience. This game ended up being longer than I'd initially intended for this experimental episode. After Woodbury, I felt like I needed to work towards something new. While this may not be a perfect game, but the idea of bringing people together and sharing a good time for a few hours to experience a story felt like a beautiful idea that was worth the risk at the time.
I apologize for the bugs that came up on release, 99% of them are now patched. I had to work with a very tight timeline for the release to dodge the upcoming summer sale.
Thank you from the bottom of my heart for giving my work any attention. It has profoundly changed my life.
This update contains:
Major softlock fixes.
Matchmaking fixes.
Lobby chat fixes.
Colliders fixes.
End-game improvements.
Minor Portuguese + Spanish + Russian localization fixes.
Apologies for the rough release, and thank you for your patience with these bugs. The whole codebase was refactored post-release, and everything should be stable at this point. I'm going to step outside my house for a little now.
Thank you
-ray
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Fears to Fathom® - Scratch Creek, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Fears to Fathom® - Scratch Creek statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.