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Dear Lightcatcher: Greetings! The new season, "Shadow Academy", will go live on April 23 at 04:00 UTC. See below for details on the latest update: · New Triumph Tracker "Shadow Academy" added, including Basic Tracker, Advanced Tracker, and Elite Tracker. Rewards include the Legendary skin "Phantom: Star Pupil" and other rare items · New seasonal Tier core reward "Syfer: Eerie Hacker" added · Farlight Collection prize pool updated with new Legendary skins: "Maggie: Sonic Blast," "MK-24: Nightmare Void," "Vector: Soul Eater," "Duelist: Abyssal Maw," and 110 other new items of various rarities · Exchange shop updated with new Legendary magical-themed weapon skins, Epic flame fury-themed weapon skins, and other skins and supplies · Farlight exchange shop updated with new Epic skins "Beau: Shadow Hunter," "Vector: Deep Flame," Epic landscape painting-themed weapon skins, and other skins and supplies · New diamond packages "LV5 Tactical Support Pack" and "Special Support Pack" added, including Epic skins "Momoi: Snowball Surprise" and "Fanatic: Neon Fantasy." Unlocks for purchase when character level reaches 5 · New diamond packages "LV10 Tactical Support Pack" and "Ace Support Pack" added, including Epic skins "Momoi: Flames in Flight" and "Nightwatch: Frontier Guardian." Unlocks for purchase when character level reaches 10 · New diamond package "LV25 Tactical Support Pack" and free package "Basic Support Pack" added. Unlocks for purchase or collection when character level reaches 25 · "Ducksyde Mystery Box" added to the store gift page, allowing players to spend coins to draw rare rewards. Prize pool includes Epic glossy striped-themed weapon skins, Rare blue graffiti-themed weapon skins, and other skins and supplies · When opening chests, trial card items will now display a special identifier · Beau 1. Tactical Skill Thunder Shockwave: explosion damage of Thunder Shockwave adjusted from 20 to 25. 2. Ultimate Skill Vengeance Bomb: Cooldown reduced from 120 seconds to 110 seconds at Level 1; from 96 seconds to 90 seconds at Levels 2 and 3; skill release cooldown reduced from 15 seconds to 1 second. · Kui Dou 1. Tactical Skill Cosmic Throw: Cosmic Mine HP reduced from 30 to 20. · Freddie 1. Ultimate Skill Backup: Cooldown reduced from 105 seconds to 75 seconds. · Maychelle 1. Tactical Skill Sonic Wave: Cooldown reduced from 30 seconds to 25 seconds. · Ember 1. Tactical Skill Shadow Barrier: Duration of Shadow Barrier reduced from 10 seconds to 8 seconds. 2. Ultimate Skill Nightfall: Cooldown increased from 90 seconds to 105 seconds. · Jue Chen 1. Tactical Skill Yang Healing: Now provides healing to low-health allies earlier, with the HP trigger threshold increased from 35% to 50%. 2. Tactical Skill Yang Healing: At Level 2, cooldown reduction increased from 9 seconds to 15 seconds. · Sunil 1. Tactical Skill Ether Springboard: Now provides heroes with greater mobility, with the horizontal speed limit increased from 1300 to 1800 and the vertical speed limit increased from 1500 to 1900 when jumping. 2. Tactical Skill: Ether Springboard: Cooldown at level 1 has been adjusted from 40 seconds to 30 seconds, and the cooldown reduction at level 2 has been adjusted from 10 seconds to 12 seconds 3. Tactical Skill Ether Cannon: The projectile speed has been adjusted from 70 meters/second to 100 meters/second in normal state, and from 125 meters/second to 150 meters/second in strengthened state 4. Tactical Skill Ether Cannon: The damage mechanism has been adjusted from fixed damage across the entire range to linear damage reduction based on distance from the explosion center; damage at the explosion center has been adjusted from 50 to 70, with damage decreasing from 70 to 50 from the center to the edge of the explosion 5. Tactical Skill Ether Cannon: The armor lock effect at level 3 has been adjusted from 25 to 50 6. Ultimate Skill Ether Gate: Bullet Damage Reduction effect has been adjusted from 75% to 50% · AK-77 Assault Rifle 1. Increased base damage from 25 to 26. · Ranger Assault Rifle 1. Decreased base damage and door damage from 26 to 25. · Fenrir-33 Assault Rifle 1. Headshot damage multiplier reduced from 1.75x to 1.6x. · M16 Assault Rifle 1. Headshot damage multiplier increased from 1.75x to 2x. · VSS Assault Rifle 1. Headshot damage multiplier increased from 1.75x to 1.85x. · PDW-7 SMG 1. Decreased base damage and door damage from 18 to 17. · Fanatic SMG 1. Reduced base magazine capacity from 24 to 21. · M880 Shotgun 1. Increased base magazine capacity from 7 to 8. · Thunder DMR 1. Headshot damage multiplier reduced from 2x to 1.85x. · Hornet Pistol 1. Reduced the starting distance for damage falloff from 40m to 35m; now within the range of 35m to 80m, the Hornet Pistol deals 75% of its base damage · Tyrant LMG 1. Within the range of 50m to 80m, the Tyrant LMG's actual damage has been increased from 85% to 95% of its base damage · Fixed several known issues, further improved system stability, and optimized the overall gaming experience *In-game content may differ F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on February 11 at 02:00 UTC. No server downtime will be required. See below for details on update content:
· Added the new Marine Commander item pack, containing the Legendary Nightwatch skin Maritime Guard. Available for purchase from 03:00 UTC on February 12.
· Added the new Midnight Fairytale item pack, containing the Legendary Syfer skin Full Moon Hunter. Available for purchase from 03:00 UTC on February 26.
· New Ducky New Year! event. Complete missions to obtain the Legendary MK-24 skin Scarlet Thunder and other rewards. Begins on February 11 at 07:00 UTC.
· New Lucky Ball Machine event. Lightcatchers can receive exclusive item rewards by completing missions. Begins on February 11 at 07:00 UTC.
· New Interstellar Drop event. Complete missions to receive Stellar Tickets and open chests to receive amazing rewards. Begins on February 11 at 03:00 UTC.
· New Spring Fling event. Log in to receive Syfer's Epic skin Golden Weave and other rewards. Begins on February 12 at 07:00 UTC.
· New Lucky Scratch event. Scratch to win discounts on rare skins and items. Begins on February 26 at 03:00 UTC.
· Fixed explosion sound effect issues for Sunil's Tactical Skill Ether Cannon.
· Fixed an issue where Sunil’s Ultimate skill “Ether Gate” was missing model effects in the Training Ground.
· Fixed description and tag display issues for the Hornet Pistol in the Warehouse.
· Fixed grip positioning issues when running with melee weapons equipped in Third Person Mode.
· Fixed occasional animation lag issues when switching to melee weapons.
· Fixed an issue where melee weapon models would not disappear while morphed when using Morphdrake or Tactical Skill Draco Joylift.
· Fixed an issue where, on some devices, the firing sound of the Tyrant LMG would persist after firing.
· Fixed error notification when viewing leaderboards on a platform not linked with the leaderboard you belong to.
· Fixed unresponsive help button when viewing leaderboards on mobile.
· Fixed model and skin configuration issues with Sunil's Psychic Frenzy skin.
· Fixed model display issues with Kui Dou's Flaming Scales skin.
· Fixed display issues with upgradeable phases of Kui Dou's Flaming Scales skin in the Warehouse.
· Fixed display issues with upgradeable phases of Jue Chen's Snow Wanderer skin in the Warehouse.
· Fixed missing tag on Ember's Necessary Evil skin in the Warehouse.
· Fixed model display issues for Ember's Scarlet Gentleman skin.
· Fixed clothing configuration issues for Ember skins such as Snowy Visitor when playing the Dance Moves emote in the Warehouse.
· Fixed model superimposition issues for Ling Bo's Sky Dancer skin.
· Fixed missing tag on Nightwatch's Nova Manufacturing skin in the Warehouse.
· Fixed model display issues for Maychelle's Lunar Songstress skin.
· Fixed an issue with the Ranger skin Scarlet Thunder where muzzle flash did not match gun model angle when hipfiring while crouched in First Person Mode.
· Fixed issues with shadows near the newly added Vault in the Nextara map.
· Buddy models will no longer be shown on screen during Finisher animations.
· Fixed display issues with event icons when zoomed out in the Lobby.
· Fixed background display issues in the Farlight Store.
· Fixed event rules description text to mention that Packs added this season do not count toward purchases in purchase reward events.
· Fixed an issue where some newly added bundles this season were missing bundle names.
*In-game content may differ
*Some of the fixes for the mobile version and the interactive issues in the battlefield will only take effect after updating the game package. Please go to the corresponding app store to update.
F.A.R.L.I.G.H.T.
Dear Lightcatcher: Greetings! The new season, "Spring Supreme", will go live on February 5 at 06:00 UTC. See below for details on the latest update:
1. Tactical Skill: Ether Springboard
· Places a springboard for squadmates to use. Can be destroyed.
· Trait 1: Reduces this skill's cooldown.
· Trait 2: Springboard enables double jumping.
2. Tactical Skill: Ether Cannon
· Equips and aims an Ether Cannon while briefly hovering in mid-air. Ether Cannon can fire up to 3 shots which travel in a straight line and explode upon hitting an obstacle, dealing AoE damage.
· Trait 1: Hitting enemies directly with Ether Cannon reduces cooldown. Stacks with multiple hits.
· Trait 2: Hitting enemies with Ether Cannon removes their shields and inflicts Armor Lock. Can stack.
3. Ultimate Skill: Ether Gate
· Places an Ether Gate that reduces incoming projectile damage, pulls throwables towards it, and strengthens Ether Cannon's effects. Ether Gate can be removed by destroying its core.
· Trait 1: Squadmates gain Acceleration and Immunity when passing through Ether Gate.
· Trait 2: Increases Ether Gate size.
· An LMG with heavy-duty firepower. The Tyrant must be briefly charged up before firing. After charging, fires in a steady burst which deals medium-to-high-level damage. Suitable as a suppressive fire weapon in medium-to-long-range combat. New System: Melee Weapons · New melee weapon Double-Edge Dagger replaces unarmed attacks. The dagger deals moderate damage and is suitable for fast-paced close-range battles, dealing the killer blow to an opponent at the right time. · Added a Melee Weapons tab to the Warehouse. The Legendary Double-Edge Dagger skin Cyber Knife is also now available.
· New Spring Supreme Triumph Tracker, consisting of Basic, Advanced, and Elite Trackers. Rewards include the Legendary Kui Dou skin Flaming Scales and Ranger skin Divine Steed. * Kui Dou's Flaming Scales skin can be upgraded once. We are aware of display issues with the skins interface and will fix them in a future update. · Farlight Collection prize pool has been updated, adding the Mythic Maychelle skin Lunar Songstress. Lunar Songstress can also be purchased using Onyx Coupons. · Added the new Snow Wanderer item pack, containing the Legendary Jue Chen skin Snow Wanderer. Available for purchase from February 5. * Jue Chen's Snow Wanderer skin can be upgraded once. We are aware of display issues with the skins interface and will fix them in a future update. · Added the new Scarlet Eminence item pack, containing the Legendary Ember skin Necessary Evil. Available for purchase from February 5. · Added the new Party Time event. Accumulate playtime to receive the Rare Ember skin Scarlet Gentleman and other rewards. Event begins at 07:00 UTC on February 5. · Added the new Battle of Wits event. Complete missions to obtain the new hero Sunil and his Epic skin Pioneering Scholar. Event begins after the new season update on February 5.
· The Season Missions system has been overhauled. Daily Missions have been replaced by a new Weekly Activeness mechanic. Rewards will be issued according to your weekly activity levels. · Reaching the season highest tier of Platinum V will unlock that season's Tier Core Reward. Rewards are issued automatically at the end of the season. · Added the Pack feature. You can view your desired Packs in the shop interface.
<>Map Adjustments> · Added a Vault and a passage inside the mountain in between Costa Nextara and Hillside Villas on the Nextara map. You can now travel more quickly between the two areas. · Added a super-long Mega-Rail along the western edge of the map running from Hydroponic Garden to the door of the Research Facility on the Nextara map. You can now travel more quickly between these two areas.
· Ducksyde 1. Tactical Skill Rolling Impact: Reduced Damage Reduction from 50% to 40% at Level 1, and 70% to 60% at Levels 2 and 3. · Beau 1. Tactical Skill Eye of Detonation: Reduced cooldown from 15 seconds to 12 seconds at Level 1, and 20 seconds to 16 seconds at Levels 2 and 3. 2. Tactical Skill Eye of Detonation: Increased Vulnerability effect from 15% to 25%. 3. Ultimate Skill Vengeance Bomb: Skill cancellation cooldown reduced from 30 seconds to 15 seconds. · Kui Dou 1. Tactical Skill Cosmic Throw: Increased Cosmic Mine hover duration from 2 seconds to 3 seconds for Levels 1 and 2. 2. Tactical Skill Cosmic Throw: Max pursuit speed increased from 13m/s to 15m/s. 3. Tactical Skill Cosmic Throw: Cosmic Mine HP increased from 15 to 30. · Maggie 1. Ultimate Skill Thermal Frenzy: Skill cooldown increased from 85 seconds to 88 seconds. · Syfer 1. Tactical Skill Pixel Penetrator: Increased cooldown from 30 seconds to 35 seconds at Levels 2 and 3. 2. Ultimate Skill Constraining Code: Damage dealt to enemy summons by forcefield reduced from 300 to 200. · Freddie 1. Tactical Skill Spectral Trap: Cooldown reduced from 25 seconds to 20 seconds. 2. Tactical Skill E-Net: Slow effect increased from 15% to 20%. Vulnerability effect increased from 20% to 30% at Level 3. 3. Ultimate Skill Backup: Acceleration increased from 30% to 35% at Level 2. · Nightwatch 1. Ultimate Skill Supporting Fire: Skill cooldown reduced from 120 seconds to 110 seconds. 2. Ultimate Skill Supporting Fire: Artillery damage adjusted to 45. Damage decay begins at 2 meters, decaying to 25 at 3.5 meters. · Phantom 1. Tactical Skill Origem Trap: Trap initial damage reduced from 10 to 8, with subsequent continuous damage reduced from 5 damage per 0.4s to 4 damage per 0.4s. 2. Ultimate Skill Phantom Trick: Cooldown increased from 90 seconds to 100 seconds. · Maychelle 1. Tactical Skill Sonic Tracking: Skill cooldown reduced from 35 seconds to 32 seconds at Level 1, and from 26 seconds to 24 seconds at Levels 2 and 3. · Momoi 1. Tactical Skill Power Up: Skill cooldown reduced from 30 seconds to 28 seconds at Levels 1 and 2. 2. Tactical Skill Power Up: Barrier shield durability increased from 180 to 210. · Ember 1. Tactical Skill Shadow Barrier: Continuous shield durability recovery increased from 7.5 per second to 10 per second at Level 3. · Jue Chen 1. Tactical Skill Yang Healing: Increased HP recovery from 12 per second to 15 per second at Level 1, and from 15 per second to 18 per second at Levels 2 and 3. 2. Ultimate Skill Yin-Yang Inversion: Reduced cooldown from 120 seconds to 110 seconds at Level 1, from 96 seconds to 86 seconds at Level 2, and from 120 seconds to 86 seconds at Level 3.
· AK-77 Assault Rifle 1. Increased base magazine capacity from 23 to 24. · Invader Assault Rifle 1. Increased base damage from 29 to 30. · Fenrir-33 Assault Rifle 1. Reduced base damage from 21 to 20. 2. Reduced damage to doors from 21 to 20. · PDW-7 SMG 1. Headshot damage multiplier reduced from 1.25x to 1.1x. · Striker-12 Shotgun 1. Increased base damage from 9 to 10. 2. Increased damage to doors from 18 to 50. · Bar95 Sniper Rifle 1. Headshot damage multiplier reduced from 1.85x to 1.75x. 2. Reduced damage decay from 90% to 85% at 250m and beyond. · MK-24 DMR 1. Increased base magazine capacity from 8 to 9. · Thunder DMR 1. Increased base magazine capacity from 8 to 7. · Duelist Revolver 1. Increased base damage from 65 to 67. 2. Increased damage to doors from 65 to 67. · Hornet Pistol 1. Reduced damage decay from 80% to 75% at 80m and beyond. · MG-7 LMG 1. Reduced base magazine capacity from 80 to 75. 2. Headshot damage multiplier reduced from 1.75x to 1.6x. · Shuri-Cards 1. Headshot damage multiplier increased from 2x to 2.5x.
· Improved program stability, reducing the chance of crashes. · Improved audio quality. · Improved text accuracy and interface adaptability for all languages. · Fixed season reward icon status display issues on the main screen after purchasing Tracker XP to level up. · Fixed an issue where your inbox would display an unread message reminder when you had no unread messages. · Fixed an issue where Hero Overview would sometimes disappear when switching from Warehouse view to Hero view. · Fixed an issue with floating buildings in the Institution section of the Nextara map. · Fixed an issue where chests in one area affected Zipline use in the Overpass section of the Nextara map. · Fixed an issue where your character could stand on hill slopes in one area of the Nextara map. · Fixed model hair color display issues with Nightwatch's Solemn Elegy skin. · Fixed an issue with Nightwatch's Blue Justice skin where the default pose could not be equipped in the Warehouse. · Fixed standing model display issues in the match summary screen with Maggie's Sinister Shadows skin. · Fixed missing voice lines when switching to Phase II and Phase III of Maychelle's Rebellious Rhythm and Shining Star skins in the Warehouse. · Fixed an issue where Entrance animations You're Toast and Contact Juggler were switched for Freddie's Carbonated Engine skin. · Fixed voice line playback issues in the Lobby for Phantom's Fatal Whisper skin. · Fixed hat model stutter issues for Phantom's Secret Agent skin. · Fixed an issue with the M4 Astral Abyss skin where the muzzle flash did not match the weapon angle when hipfiring while crouched in First Person mode. · Fixed indistinct visuals for PDW-7 skin Love Attack's gunfire effect on mobile. · Fixed kill icon display issues for certain weapon skins. · Fixed an issue where Ranger Assault Rifle Muzzle Brake Mods were erroneously displayed as Vertical Foregrips in the Warehouse. · Fixed occasional crashes when switching to Japanese voiceover on iOS. · Fixed character-specific voice line playback issues for Jue Chen. *In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on January 22 at 02:00 UTC. No server downtime will be required. See below for details on update content:
· Added the new Strange Tales item pack, containing the Legendary Maggie skin Sinister Shadows. Available for purchase from 03:00 UTC on January 29.
· Added the new Project Foresight item pack, containing the Legendary QBX-95 skin Polaris Phaser. Available for purchase from 03:00 UTC on January 29.
· New Silver-Clad event. Complete missions to obtain Ember's Uncommon skin Snowy Visitor and other rewards. Begins on January 29 at 07:00 UTC.
· New Tracker XP Bonus event. Obtain 2x the Tracker XP from Daily Checkpoints missions for the first 3 matches you play each day, and 3x the Tracker XP thereafter. Event begins after the update and continues until the end of the season.
· Fixed model display issues caused by equipping certain accessories with Phase III of Nightwatch's Nova Manufacturing skin.
· Fixed missing description text in Phase II of Nightwatch's Nova Manufacturing skin.
· Fixed model display issues caused by equipping certain accessories with Kui Dou's Swift Rhythm skin.
· Fixed missing animation effects when displaying Finishers in the Warehouse with Ducksyde's Deep Space Duck skin equipped.
· Fixed model display issues with Finishers when using Maggie's Master Blaster skin and others.
· Fixed an issue where characters could become stuck in an area near the Skyline on the Nextara map.
· Fixed an issue where characters could become stuck in an area near the City Center on the Nextara map.
· Fixed text and voice mismatch issues when multiple heroes marked a Buddy.
· Fixed text display issues with Loot Box skin Hyper Reactor.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatchers,
The new Season 2, “Mecha Madness,” is scheduled to launch on December 25!
A bold sci-fi aesthetic enters the battlefield, featuring the smart-locking Hornet Pistol, upgraded melee combat with the Power Gauntlet, tactical mobility via Buddy Slider, plus plenty of winter rewards to enjoy. Brand-new S2 content is ready for you to explore!
Update Schedule (UTC+0)
Dec 24, 23:30 – Matchmaking disabled
Dec 25, 00:00 – Server maintenance begins
Dec 25, 04:00 (Estimated) – Maintenance ends, Season 2 goes live
During server maintenance, players can head to their respective platforms to update the game. To enter the new season, please make sure your game is updated to the latest version (actual availability may vary by platform).
See below for details on the latest update:
· The Hornet Pistol is a high-tech smart weapon with an advanced auto aim assist system, allowing you to lock onto and trail targets within range. With the Hornet Pistol, you'll move as quick as a hornet, assaulting enemies with a deadly sting.
· The #1 choice for close combat enthusiasts. Equip the Power Gauntlet to power up your melee attacks, granting incredible stopping power to your every punch and shattering the enemy's defenses.
· Slider can quickly set up Ziplines across the battlefield, allowing you to move rapidly across long distances and scale heights in an instant. Whether you're traversing terrain, making a hasty retreat, or going in for the kill, Slider can grant you an incredible tactical advantage.
· New season Mecha Madness, including Basic, Advanced, and Elite Triumph Trackers, with a Grand Prize of Maggie's Flight Suit skin.
· New Overclocked item pack, available for purchase from January 1 2026 at 03:00 UTC.
· New Hot Shot item pack, including Kui Dou's Legendary skin Spirit Manifest and other rare items, available for purchase on December 25 after the new season update.
· New event New Year's Greetings. Complete missions to obtain Momoi's Epic skin Tiger Tycoon and other rewards. Begins on December 30 at 07:00 UTC.
· New event Franchise Store. Complete missions to obtain the Epic Trail Winter Brocade, Rare PDW-7 skin Lethal Knit, and other rewards. Begins on December 25 at 07:00 UTC.
· Sunil
1. Sunil is currently receiving a complete overhaul and has been temporarily removed from the roster. He'll be back again soon.
2. This will not affect any Sunil assets that you already own.
3. If Sunil is your default displayed hero in the lobby, you may find no hero displayed when you enter. Please manually select a hero to display in the lobby.
· Jue Chen
1. Tactical Skill Yang Healing: Can now be cast on allies within smoke deployed by friendly characters.
2. Tactical Skill Yin Destruction: Adjusted explosive damage values for first phase. Level 1 increased from 5 to 10; Level 2 increased from 10 to 15.
· Ling Bo
1. Tactical Skill Tidal Shield: At Level 1, Tidal Shield durability has been increased from 105 to 120 in human form, and from 125 to 135 in dragon form.
2. Tactical Skill Tidal Shield: Movement speed on Tidal Shield has been increased from 9m/s to 10m/s in human form, and from 18m/s to 20m/s in dragon form.
3. Ultimate Skill Turbulent Realm: At Level 1, skill cooldown has been reduced from 90 seconds to 80 seconds.
· Freddie
1. Tactical Skill E-Net: At Level 3, Vulnerability effect inflicted upon enemies increased from 15% to 20%.
2. Ultimate Skill Backup: At Level 2, Acceleration effect increased from 20% to 30%, and reload speed buff increased from 20% to 25%.
· Maggie
1. Ultimate Skill Thermal Frenzy: Skill cooldown reduced from 90 seconds to 85 seconds.
· Kui Dou
1. Tactical Skill Gale Stride: Skill duration increased from 12 seconds to 14 seconds.
· Nightwatch
1. Tactical Skill Sheriff's Patrol: Sheriff's normal attack damage increased from 12 to 15.
2. Tactical Skill Sheriff's Patrol: Sheriff's Level 2 homing attack damage increased from 10 to 12.
· Beau
1. Tactical Skill Eye of Detonation: Damage increased from 25 to 35.
2. Tactical Skill Thunder Shockwave: Shrapnel damage increased from 20 to 25.
3. Ultimate Skill Vengeance Bomb: Single-shot damage increased from 20 to 25.
· Syfer
1. Tactical Skill Coords Shift: Increased cooldown from 30 seconds to 33 seconds at Level 1, and 25 seconds to 26 seconds at Level 2.
2. Ultimate Skill Constraining Code: Cooldown increased from 90 seconds to 100 seconds.
· Phantom
1. Tactical Skill Clearsight Grenade: Cooldown increased from 30 seconds to 33 seconds.
Weapon Balancing and Adjustments
· Invader Assault Rifle
1. Increased base damage from 28 to 29.
2. Increased damage decay from 70% to 75% at 250m and beyond.
· UMP SMG
1. Increased base damage from 25 to 26.
· UZI-9 SMG
1. Reduced base magazine capacity from 24 to 23.
· MK-24 DMR
1. Increased base damage from 42 to 43.
· Duelist Revolver
1. Increased damage decay from 60% to 65% at 250m and beyond.
· PV9 Pistol
1. Increased base magazine capacity from 16 to 17.
· Added Japanese voiceover.
· Added confirmation pop-up in the Exchange Store for Farlight Collection.
· Changed Maychelle's Ultimate Skill animation in First Person.
· Added Knockout Broadcast for M4 skin Astral Abyss. Players who already have this skin will automatically receive the Knockout Broadcast.
· Improved visuals for the Match History interface.
· Improved visuals for the Invite Code interface.
· Improved visuals for Triumph Tracker reward display interface.
· Improved maximum values for the New Friends notification icon. It will no longer be stuck at 99.
· Improved voice assets.
· Improved program stability, reducing the chance of crashes.
· Improved audio quality.
· Improved text accuracy and interface adaptability for all languages.
· Fixed an issue on mobile where you could not set markers on items by dragging in the Loot Box looting menu.
· Fixed tap calibration issues for the Add Friends window on mobile.
· Fixed display issues when tapping "More" in the Highlights interface on mobile.
· Fixed button positioning issues on the social overview interface on mobile.
· Fixed an issue where you could not exit Free View after ADS on mobile.
· Fixed occasional icon display issues for matchmaking progress on mobile.
· Fixed icon display issues when knocking out enemies.
· Fixed iPad interface adaptability issues.
· Fixed an issue where season names would be shown in English on your profile when your language was set to Chinese.
· Fixed an issue where your squadmate's user ID would be shown in an item's loot window after a squadmate confirmed your item marker.
· Fixed icon overlap issues on the Friends screen.
· Fixed text positioning issues in the Squad Summary page in Respawn Mode.
· Fixed an issue on PC where item description windows would not display for some items.
· Fixed an issue where parts of pop-up windows would display in gray when obtaining duplicate items.
· Fixed an issue on the Hero Overview page where clicking Hide UI would still partially display the UI.
· Fixed color display issues for character respawn status icons in Solo Deathmatch.
· Fixed an issue where unlock status would not update in real-time in the Store interface after purchasing upgradeable skins.
· Fixed occasional display issues for notification pop-ups when using healing items in Spectate Mode.
· Fixed an issue where purchased items' icons would not display in gray in the Farlight Store.
· Fixed an issue where the boundary walls at the edge of the map were blurred.
· Fixed an issue on the Nextara map on mobile where the display cabinet on the second floor of the pizza restaurant north of the Skyline could obstruct player movement.
· Fixed an issue where hair outlines on character models were excessively bright on mobile.
· Fixed computer model positioning display issues for Syfer's Precision, Cyber War, and Restart skins.
· Fixed model issues when launching melee attacks for Phantom's Fatal Whisper skin.
· Fixed model issues when launching Finishers for Phantom's Witchy Woman skin.
· Fixed model brightness issues for Maychelle's Shining Star skin.
· Fixed unnatural eye movement animation when launching Finishers for Maychelle's Kraken Party skin.
· Fixed guitar model issues when launching Finishers for Maychelle's Lunar Rhapsody skin.
· Fixed model brightness issues for Maychelle's Lunar Rhapsody skin.
· Fixed model issues in some animations for Jue Chen's True Fire skin.
· Fixed model issues in some animations for Ling Bo's Arbiter of Light skin.
· Fixed collar model issues for Beau's Vermilion Bird skin.
· Fixed incorrect hair color for Beau's Speedy Escape skin.
· Fixed hand model issues when launching Finishers for Kui Dou's Noble Youth skin.
· Fixed incorrect color issues for Ducksyde's Deep Space Duck skin when in ball form.
· Fixed model issues when accessories are equipped for the Ranger skin Shadowplay and Striker-12 skin Fiery Judgment.
· Fixed model issues when accessories are equipped for the Duelist skin Excommunicator.
· Fixed model issues for Jetpack Signal Jammer.
· Fixed model issues for Sticker Gallantry Ribbon.
· Fixed missing effects for Thunderhound's explosions.
· Fixed an issue where Highlights would occasionally fail to generate.
· Fixed an issue where you would sometimes be unable to return to the lobby.
· Fixed an issue where an erroneous team-up notification would appear when returning to the lobby from a Custom Room.
· Fixed incorrect sound effects when Ducksyde moves through Aquatic Zones.
· Fixed incorrect voice lines for Nightwatch.
· Fixed incorrect voice lines when marking Splatfish, Super Nimbus and Super Calamurky.
· Fixed an issue where upgrading Jue Chen's Tactical Skill Yang Healing then casting her Ultimate Skill Yin-Yang Inversion would leave you unable to minimize the UI after it was expanded by Yang Healing.
· Fixed an issue where the barriers of Momoi's Tactical Skill Power Up would obstruct characters' line of sight.
· Fixed occasional field-of-view issues while inside smoke released by Smokey.
*In-game content may differ
Farlight 84 Season 2 is here — see you on the battlefield!
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on November 13 at 02:00 UTC. No server downtime will be required. See below for details on update content:
New Events
· Added limited-time prize pool Light and Shadow. Legendary skins include Ling Bo: Arbiter of Light, Beau: Fallen Shadow, Striker-12: Fiery Judgment, and Ranger: Shadowplay. Event begins following the update on November 13.
· Added new weekend mission event Momoi's Megacharge. Event runs from 7:00 UTC on November 14 to 15:59 UTC on November 17.
Feature Changes
· Icons for extra rewards included with items in the Farlight Collection Exchange Store are now displayed properly.
Fixes
· Fixed an issue where Beau's Tactical Skill Eye of Detonation would erroneously play Super Petal Peeper's voice line when cast.
· Fixed an issue where Aquatic Zones left behind by Ling Bo's Tidal Shield when in dragon form would not grant Acceleration or recover HP.
· Fixed an issue where skill sound effects would continue if Ducksyde was knocked down when casting Summit Crush.
· Fixed an issue where consecutively casting Lucinda's Tactical Skill Interstellar Leap in a short space of time would leave her unable to jump consecutively.
· Fixed model issues for buildings near the Mega Factory on the Nextara map which caused Ziplines to be unusable.
· Fixed an issue on mobile where Finishers could still be executed while transformed into Morphdrake.
· Fixed occasional command lag and animation issues when a player and their squadmates interacted with Squeaky at the same time.
· Fixed tag display issues with Kui Dou's Crouching Tiger skin.
· Fixed an issue where Kui Dou's Crouching Tiger skin would erroneously play Beau's voice lines when on display.
· Fixed occasional clipping issues for Kui Dou's Crouching Tiger skin when executing Finishers.
· Fixed occasional hair clipping issues for Syfer's Catspaw skin.
· Fixed unnatural facial expression for Maychelle's Shining Star skin on your Profile Card.
· Fixed an issue where the Traveler's Guide skin for Vector weapons would fail to show correct bullet trajectories when aiming and shooting.
· Fixed an issue where Jue Chen's default setup had randomized match voice lines.
· Fixed an issue where Beau's "Love Reaper" voice line would not play correctly.
· Fixed an issue where "Already Owned" would not be displayed over extra rewards for certain owned skins.
· Fixed a display issue with the Avatar Frame Moon-Rabbit Kingdom.
· Fixed display issues with Catcher Card Lanyards such as Love Surge and Glimmer.
· Fixed display issues with Wallet Romantic Spell.
· Fixed occasional text display issues for the Profile Flower Temple.
· Fixed display issues for dropship flightpath on the map in Match Review.
· Fixed an issue where other players could still view your Highlights even if they were disabled.
· Fixed an issue where mouse buttons could not be customized on PC.
· Fixed description error for Mythic tier.
· Improved program stability, reducing the chance of crashes.
*In-game content may differ
F.A.R.L.I.G.H.T.
\
The Halloween Sign-in Event (originally Oct 30) will be postponed—our “Phantom” skin still has a sneaky little bug! 🐛 We’re fixing it fast and will release the event soon via hot update. Thanks for your patience, Lightcatchers—the pumpkin lights are still shining for you. 🎃
\
Dear Lightcatcher:
Greetings!
A game update will be released on October 30 at 02:00 UTC. No server downtime will be required. See below for details on update content:
New Events
· Added battle event Nextara Traveler, beginning October 30 at 07:00 UTC.
· Added sign-in-event Mischief Night, beginning October 30 at 07:00 UTC.
· Added limited pack Shining Star, available for purchase on October 30 at 03:00 UTC.
· Refreshed the Farlight Collection prize pool, adding the Mythic M4 skin Astral Abyss, Legendary Kui Dou skin Crouching Tiger, and more.
Feature Changes
· Added display videos for high-level weapon skins in the Warehouse.
· Improved skill overview videos for certain characters.
· Items in Daily Offers will be grayed out after you reach the daily Farlight Coins purchase limit.
Balancing and Adjustments
· Jue Chen
1. Jue Chen can now select friendly targets for her Tactical Skill Yang Healing when obstructed by friendly smoke.
Fixes
· Fixed movement obstacles in the Skyland map.
· Fixed building surface clipping issues in the Nextara map.
· Fixed an issue where text description for Momoi's Tactical Skill Power Up would sometimes not be displayed when upgraded.
· Fixed an issue where characters who used transformation skills could not interact with doors.
· Fixed an issue where Super Sparky's icon would be displayed as Predator Assault Rifle after knocking down or defeating enemies.
· Fixed occasional texture blurring and black screen issues in generated Highlights Videos.
· Fixed an issue where Highlights Videos would occasionally fail to generate.
· Fixed an issue where 'Report Feedback' messages would sometimes be empty.
· Fixed an error with Splatfish's description in the Warehouse.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher,
Greetings!
The new season, "Weaver of Wonders", is set to go live on October 16!
Update Schedule:
October 15, 23:30 UTC — Matchmaking temporarily disabled
October 16, 00:00 UTC — Servers offline for maintenance
During this time, players can update to the latest version on their chosen platform (update times may vary). Maintenance is expected to last about 4 hours, and the new season will launch once the server reopens.
The "Weaver of Wonders" season introduces:
The new Lightcatcher Jue Chen
The new Skyland area
The new Evo Raid Arcade Mode
The new weapon Shuri-Cards
The new Finisher System
Plus, new mods, Buddies, and events
This update also brings balance improvements to Lightcatchers and weapons, bug fixes, and now supports multiple languages (Spanish, Portuguese, and Japanese) as we continue improving localization quality for all players.
See below for details on the latest update:
New Support Hero: Jue Chen
Tactical Skill: Yang Healing
· Places Yang Sigils that recover HP for nearby squadmates. Squadmates move faster toward Yang Sigils.
· Trait 1: Reduces cooldown and increases healing.
· Trait 2: Yang Sigils can rescue Jue Chen and squadmates when knocked down.
Tactical Skill: Yin Destruction
· Places Yin Sigils that detonate multiple times, dealing damage. The first enemy to take damage gains debuffs and has their location revealed, and will become a Geist when Jue Chen uses her Ultimate.
· Trait 1: Reduces cooldown and slightly increases explosion damage.
· Trait 2: Damaged enemies are Slowed.
Ultimate Skill: Yin-Yang Inversion
· Transports Jue Chen and all enemies marked by Yin Sigils into a Dark Realm where they cannot use skills. Enemies who take damage from Jue Chen gain Yin Destruction debuffs, revealing their location. Other Lightcatchers can enter the Dark Realm via Realm Fissures, which are generated at Jue Chen's position and wherever she has laid Sigils.
· Trait 1: Reduces cooldown.
· Trait 2: Jue Chen gains Yang Healing's effects whenever she enters the Dark Realm. Cannot be applied to other Lightcatchers.
New Area: Skyland
· Rumors abound of a floating "pavilion of the immortals", where only a fated few may enter and gain access to its secrets. Is it real or merely a fantasy? No one knows for sure...
· The new area is available in the Nextara and Sunder Realms maps.
New Arcade Mode: Evo Raid
· Work together to defeat enemies and upgrade your weapons! Max out the Evo Meter or have the highest Evo Meter progress when the match ends to win!
New Weapon: Shuri-Cards
· This high-powered single-shot throwing weapon is the final weapon in Evo Raid mode, and has a chance to appear in Airdrops in Matchmaking Modes.
New System: Finishers
· Get close to a downed enemy to trigger a deadly Finisher animation!
New Mods
1x Target Enhancement Sight: A close-range sight that highlights enemies within view.
Target Enhancement Variable Scope: A long-range sight with adjustable zoom that highlights enemies within view.
Added a new Legendary Shotgun Choke.
Added Rapid-Fire Hammer to First Person Mode.
Added Mod Skins and Weapon Accessories, which can be viewed in the Weapons tab of the Warehouse.
New Buddies
Splatfish: Creates puddles that deal damage to enemy Lightcatchers and their summons.
Pandapon: Provides random items to Lightcatchers near its location.
Super Calamurky: Creates a large linear smokescreen when deployed that Slows enemies passing through it.
Super Nimbus: Allows Lightcatchers to pick up their squadmates and move quickly through the air.
New Events
New season "Weaver of Wonders", including Basic, Advanced, and Elite Triumph Trackers.
New Forge of Dreams item pack, available when the new season begins.
New Faction Clash event.
New Mystic Visions event. Complete missions to gain Jue Chen's True Fire skin.
New Dream Team event. Play matches in different modes to win cosmetic rewards. Triple your progress by teaming up with friends!
Hero Balance Adjustments
Ducksyde
· Added a lasting shield that slowly recovers when out of combat.
· Ultimate Skill - Summit Crush:
Ducksyde's Ultimate Skill now has a slight in-air delay, allowing you to select a target. Impact damage adjusted to 45.
Trait 1: Gains a shield upon hitting enemies.
Trait 2: Reduces Rolling Impact cooldown depending on how many enemies are hit by Summit Crush.
Ember
· All players gain restricted view distance while inside Shadow Barrier.
Kui Dou
· Improved handling for Cosmic Authority. Kui Dou can now hover briefly in mid-air by hitting the Jump button when transformed, allowing him to pass over certain obstacles.
Beau
· Ultimate Skill - Vengeance Bomb: Reduced damage dealt.
Syfer
· Tactical Skill - Pixel Penetrator: Removed 5 damage on impact. Hitting enemies with Pixel Penetrator now slows down their use of healing items.
Ling Bo
· Ultimate Skill - Turbulent Realm: Removed 5 damage on impact. Being within an Aquatic Zone now speeds up healing item use and reloading.
The following skills can now be cast with the left hand at the same time as skills cast with the right hand (including Buddies):
· Maychelle - Sonic Tracking; Beau - Eye of Detonation; Freddie - Spectral Trap; Syfer - Pixel Penetrator; Ling Bo - Tidal Shield; Nightwatch - issuing orders to Sheriff during Sheriff's Patrol.
The following skills can now be cast with the left hand while using healing items:
· Maychelle - Sonic Tracking; Freddie - Spectral Trap; Syfer - Pixel Penetrator; Ling Bo - Tidal Shield; Nightwatch - issuing orders to Sheriff during Sheriff's Patrol.
Weapon Balancing and Adjustments
Assault Rifles
· Ranger: Magazine capacity changed to 24/27/30/33.
· Fenrir-33: Can now only be found in Airdrops. Will always be found with max-level mods. See below for other changes.
Base damage increased from 19 to 21.
Default magazine capacity of 36, containing 288 bullets.
Improved vertical recoil of first 3 rounds.
· M16: Removed from Airdrops and can now be found on the battlefield. See below for other changes.
Supports Muzzle, Magazine, Scope, and Stock mods.
Magazine capacity set at 24/27/30/33.
Base damage reduced from 27 to 24.
· VSS: Base damage reduced from 17 to 16.
DMRs
· Thunder: Base damage increased from 65 to 70. Magazine capacity set at 8/10/11/13.
· MK-24: Base damage reduced from 45 to 42. Phase 1 optimum range reduced from 80m to 60m. Phase 2 optimum range reduced from 150m to 120m. Base magazine capacity set at 8/10/12/14.
SMGs
· SMG optimum range reduced from 35m to 30m.
· Vector: Base damage increased from 14 to 15. Base hipfire spread reduced by 10%.
· PDW-7: Based damage reduced from 19 to 18. Base hipfire spread increased by 10%.
· Fanatic: Can now only be found in Airdrops. Will always be found with max-level mods. See below for other changes.
Base damage increased from 23 to 24.
Default magazine capacity of 36, containing 288 bullets.
Removed Muzzle mod.
Base hipfire spread reduced by 10%.
· UZI: Horizontal recoil reduced by 10%.
Shotguns
· Removed Special Mod Dragonfire Shells. Shotgun shell radius increased from 1 to 2.5.
· M880: Removed from Airdrops and can now be found on the battlefield. See below for other changes.
Supports Shotgun Choke, Scope, and Stock mods.
Base magazine capacity increased from 6 to 7.
Pistols
· PV9: Base damage increased from 24 to 25.
· Duelist: Optimum range increased from 40m to 50m.
Feature Changes
· Added Japanese, Spanish, and Portuguese language options. We are working hard to fix any remaining language issues and make improvements where required.
· The starting jump vehicle has been changed from scattered pods to drop ships.
· Upon triggering a jump after reaching the end of the jump flightpath, your character will automatically change direction and fly in the opposite direction.
· Your tier points in the new season will be reset based on your tier in the previous season. Hero Power will be reset.
· Added new Tier Leaderboard Titles.
· Leaderboards and Hero Leaderboards are calculated separately for PC and mobile. Which leaderboard you place on will be determined by how many matches you play on each platform during the season.
· Added alternative game modes to Tracker Missions.
· The first time you enter the Triumph Tracker page, it will play an animation showing core season rewards. This animation can be replayed.
· You can now purchase the Elite Tracker by paying the difference in price between Advanced and Elite Trackers.
· Basic rewards and advanced rewards are now shown in the same track. Improved rewards interface on mobile.
· Tracker Missions now display accumulated progress.
· Improved rewards pop-up display when leveling up Triumph Tracker.
· Updated Farlight Collection prize pool, adding certain high-level Weapon Skins and Lightcatcher Skins.
· ADS now has synchronized jump and landing camera effects.
· After hitting a wall when Jetsliding, your character will continue to slide along the wall at a certain speed even if you release the direction button.
· Triggering auto-loot during an Inspect Weapon Emote will no longer interrupt the animation.
· Inspecting your weapon while empty-handed will trigger a random animation.
· Increased smoothness of transition animation between back-to-back Inspect Weapon Emotes.
· Improved M4 Assault Rifle Inspect Weapon Emote and added a special empty chamber Inspect Weapon Emote.
· Weapons will be automatically unequipped when entering forbidden areas.
· Improved distinctiveness of enemy footstep audio when indoors.
· Reduced alert voicelines from squadmates and increased distinctiveness of friendly and enemy voicelines.
· Increased speed retention between consecutive Jetslides from 70% to 85%.
· Improved animation transition timing between reload/weapon change and ADS.
· Improved animation for Ling Bo's Ultimate Skill in Third Person Mode.
· Increased Super Squeaky's maximum impact damage to 72.
· Improved bunker layout in the Dispatch Station on the Nextara map.
· Added Vaults to the tunnels beneath the Mega Factory and Drilling Platform on the Nextara map.
· Improved flowlines of large elevators in the Visitor Center on the Nextara map.
· Airdrops will now occur 4 times per match (up from 2). Weapons in Airdrops have been changed.
· In the mid- and late-game stages of a match, resurrected players will receive more basic supplies.
· Vault doors can now be forced open without a Keycard after a certain amount of time has passed in a match.
· You can now change Entrance animations directly from the Heroes tab of the Warehouse. The background for Heroes in the Warehouse has also been replaced.
· Added Weapon Mod Skins, which can be purchased from the Farlight Store. Certain Weapon Skin models are not compatible with Mod Skins.
· Added special Kills Broadcasts. Certain high-level Weapon Skins will unlock special Kills Broadcasts.
· Improved interface for Buzzy.
· Improved controls and animation for Snatchpaw.
· Adjusted weapon distribution logic in Warm-Up matches.
· Improved graphics for lootable items in matches.
· Improved mode select, season overview, friends overview, and store deals interfaces.
· Changed Syfer voice line names: "Oh, what a surprise!" changed to "Squad Defeated" , "Enemy squad defeated!" changed to "Squad Knockout" , "Ah-ha!" changed to "Achievement Unlocked" , "Bring it on!" changed to "Any Prizes?" .
· Due to an issue affecting the intro animations of certain hero skins (Mission Express, Ultimate Weapon, Starry Wander, Venus, Vanguard Commander), we have temporarily disabled the related animation display feature. The issue is currently being fixed, and the animations will be re-enabled once the fix is complete.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on September 25 at 02:00 UTC. No server downtime will be required. See below for details on update content:
\
Added Limited Pack Blaze of Glory, available for purchase following the update on September 25.
Added Limited Pack Dances With Dragons, available for purchase following the update on September 25.
Added sign-in event Pastel Power, available for purchase on September 29 at 07:00 UTC.
Added the Triumph Booster event, available following the update on September 25. Complete Daily Missions during the event to double your Tracker XP!
\
Ember
Ultimate Skill Nightfall: Changed enemy FOV distance to 10m inside dark areas.
Tactical Skill Phantom Drifter: When transforming into ether energy, Ember retains an 80% movement speed buff for the first 2 seconds. Base movement speed after the buff expires has been increased to 8.58m/s.
Kui Dou
Ultimate Skill Cosmic Authority: Reduced base damage of Endless Thunder from 38 to 35 at center, and minimum damage at periphery from 20 to 18.
Improved Safe Zone mechanism. Increased time between rounds and reduced the chances that the Final Circle will be located at the edge of the map.
Changed VSS Assault Rifle magazine capacity to 22/24/26/28.
\
Nextara Map
Fixed occasional collision issues with certain Supply Chests in the Emergency Center.
Fixed an issue that would occasionally cause Lightcatchers to get stuck on building roofs in the Mega Factory.
·Fixed clipping issues on hills at Low graphics settings.
Fixed an issue where Lightcatchers would not be blown back up after falling from the precipice to the south of the Emergency Center.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on September 11 at 02:00 UTC. No server downtime will be required. See below for details on update content:
\
Added a muzzle mod for VSS Assault Rifle, increasing magazine capacity to 23/27/29/31.
Increased magazine capacity of the Ranger Assault Rifle to 22/26/29/32.
Increased drop rate of the M4 Assault Rifle and Ranger Assault Rifle on the map.
Striker-12 Shotgun shell base damage increased from 9 to 10; total impact damage increased from 90 to 100.
MK-24 DMR headshot multiplier reduced from 2.0 to 1.8.
Bar95 Sniper Rifle base damage increased from 100 to 110; headshot multiplier reduced from 2.0 to 1.85.
Bar95 Sniper Rifle base damage attenuation distance increased from 100m to 150m.
Improved Buddy distribution on the Nextara map in Respawn Mode; reduced Buzzy drop rate.
\
Nextara Map
Fixed an issue where characters could sometimes be stuck in gaps in hills.
Changed the positions of certain Supply Chests in the Emergency Center area to solve an issue where characters would sometimes get stuck on Supply Chests
Fixed occasional bullet collision issues with glass in scenery.
Fixed occasional collision issues inside Mega Factory building.
Sunder Realms Map
Fixed floor texture issues inside Transport Port building.
Fixed an issue where changes to the "Loot to Inventory" controller hotkey would not take effect.
Fixed an issue where the "Cheers!" emote played the "En Pointe" emote.
Fixed hair color issues with Phase III of Syfer's Victory Simulation Skin.
Fixed occasional hair clipping issues during Entrance animation for Ember's Inkstained Visitor Skin.
Fixed an issue where Lucinda could not use healing items for a brief period after using her Tactical Skill Interstellar Leap.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher: Greetings! Due to an issue with hitbox for Syfer's Victory Simulation Skin on mobile, we are temporarily withdrawing the 8-Bit Bonanza event from sale and disabling this Skin. If you have already obtained this Skin, your assets will not be affected. Please look out for official announcements to be notified when the event and the Skin are available again. We apologize for any inconvenience caused. Thank you to all our Lightcatchers for your understanding and support! F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on September 4 at 02:00 UTC. No server downtime will be required. See below for details on update content:
Return of the Hero
Ember
A limited-time trial event for Ember will take place following the update on September 4 and last until September 7 15:59 UTC. The event will allow you to try out Ember for free.
New Mode
Added Arcade Mode - Respawn.
New Events
Added the Sugar Rush set, available for purchase after the update on September 4.
Added the 8-Bit Bonanza event, available after the update on September 4.
Added the Faction Clash event. The event will begin on September 8 at midnight UTC.
Added the Epic Ember Skin Inkstained Visitor and Epic Sticker Uh-Oh to the Farlight Store.
Feature Changes
Improved ban account notification pop-up content and player report feedback details.
Balancing and Adjustments
Beau
Ultimate Skill Vengeance Bomb: Reduced cooldown from 135s to 120s, and from 108s to 96s following Trait 1 upgrade. Skill cancellation cooldown reduced from 50s to 30s.
Tactical Skill Thunder Shockwave: Increased shrapnel damage from 10 to 20.
Freddie
·Tactical Skill Spectral Trap: Increased decoy duration from 13s to 16s.
·Tactical Skill Spectral Trap, Trait 1: Increased detection range upon decoy destruction from 30m to 65m.
·Ultimate Skill Backup: Increased HP recovered when Freddie is knocked down and transfers to his clone from 50 to 80.
Kui Dou
Ultimate Skill Cosmic Authority: Damage at center of Endless Thunder reduced from 45 to 38 (at standard 30m distance).
timate Skill Cosmic Authority: Shield durability reduced from 600 to 550.
Phantom
Tactical Skill Origem Trap: Impact detection radius increased from 15cm to 25cm.
Tactical Skill Origem Trap: Damage infliction upon trigger reduced from 20 to 10.
Ling Bo
Tactical Skill Dragon's Lair: Increased Ling Bo's Damage Reduction from 40% to 45%, and from 50% to 55% after Trait 1 upgrade.
Tactical Skill Tidal Shield: Human form - Durability increased from 80 to 105, and from 120 to 145 after Trait 1 upgrade; Dragon form - Durability increased from 100 to 125, and from 150 to 175 after Trait 1 upgrade.
Reduced the chances that the final Safe Zone will appear at the edge of the map.
Fixes
Nextara Map
Fixed occasional object clipping issues in the Drilling Platform area.
Fixed an issue where Syfer could teleport inside hills.
Fixed an issue where characters could sometimes be stuck at the top of hills.
Fixed occasional floating rock issues.
Fixed an issue where the countdown timer would sometimes not appear at the top of a hill.
Fixed collision issues for certain buildings.
Fixed an issue where characters would sometimes be stuck after finishing climbing in the Dispatch Station area.
Fixed an issue where characters would sometimes be stuck on Supply Chests in the Emergency Center area.
Fixed an issue where black patches would erroneously appear on the ground in the Sunder Realms map on mobile.
Fixed an issue where weapon animations were not available upon landing after being sucked up by Cyclone while riding Momoi's pet Bitesy.
Fixed tag display issue for Maychelle's Skin Kraken Party.
Fixed an issue where summoning Nimbus after being knocked down would create an unusable Nimbus.
Fixed an issue where multiple invalid squads would appear on the recruitment screen and increased the effectiveness of recruitment information.
Fixed display issues for some Hero Skins and equipment models.
Fixed an issue where the mic icon would shake during squadmate audio input.
Fixed the link to chances for the Fortune and Favor event.
Fixed an issue where some players could repeatedly launch the nickname change pop-up.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on August 28 at 02:00 UTC. No server downtime will be required. See below for details on update content:
Feature Changes
1. The Visual Style toggle under Graphics settings on mobile will be temporarily disabled for improvements.
2. To improve effectiveness, the world chat channel will be subdivided according to players' devices.
Balancing and Adjustments
1. Initial HP for Lightcatchers who are rescued after being knocked down will be increased from 25% of max HP to 40% of max HP.
2. Initial HP for Lightcatchers who are revived via Loot Box will be increased from 25% of max HP to 40% of max HP.
3. Additional HP recovered when revived via Defibrillator will be changed from 26% of max HP to 20% of max HP.
4. Reduced the number of Pistols and Shotguns appearing in mobile matches.
Fixes
1. Fixed bullet collision issues for the Nextara Center Skyline in the Nextara map on mobile.
2. Fixed terrain collision issues in the Nextara map on mobile.
3. Fixed issue where buildings would sometimes float in Wonder Garden in the Nextara map on mobile.
4. Fixed an issue where mountain rock collisions would occasionally cause model loss in the Nextara map.
5. Fixed an issue that would cause occasional terrain texture disappearance in the Nextara map.
6. Fixed boundary location deviation issues in the Nextara map.
7. Fixed an issue where partition buildings would flicker in the Nextara map.
8. Fixed an issue where clipping distance would occasionally behave abnormally in the Nextara map.
9. Fixed an issue where Momoi's Tactical Skill Power Up could not be cast on water in the Nextara map.
10. Fixed missing marker voice lines for Syfer.
11. Fixed an issue where players could be ejected when Nimbus lands in singleplayer Training Grounds on PC.
12. Fixed camera jump issues when Nimbus moves backward.
13. Fixed an issue where Nimbus would not immediately land after ejecting.
14. Fixed video play issues with Beau's Tactical Skill Eye of Detonation on mobile.
15. Fixed preview display issues with Ducksyde's Rolling Fortune Skin when selecting a Lightcatcher.
16. Fixed tag display issues for Maychelle's Kraken Party Skin in the Warehouse.
17. Fixed model display issues in the Store.
18. Fixed an issue that made Yong and Lucinda unavailable for purchase.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatchers,
Since launch, the official Farlight 84 team has been committed to creating a fair and healthy gaming environment. Any malicious behavior that disrupts this environment will be met with appropriate penalties based on its severity.
Action Against Violations
Based on recent security monitoring, we have issued 954 account bans, including 771 ten-year bans and 810 bans lasting 7 days or longer.
Among these, 756 were PC accounts and 54 were mobile accounts, all of which are now prohibited from logging in and have been removed from the leaderboards.
Partial List of Banned Players
#47***88
Using third-party plugins
10-year ban
#47***37
Using third-party plugins
10-year ban
#47***76
Using third-party plugins
10-year ban
#47***85
Using third-party plugins
10-year ban
#45***43
Using third-party plugins
10-year ban
#18***79
Using third-party plugins
10-year ban
#46***89
Using third-party plugins
10-year ban
#46***06
Using third-party plugins
10-year ban
#47***72
Using third-party plugins
10-year ban
#47***95
Using third-party plugins
10-year ban
#47***59
Using third-party plugins
10-year ban
#47***23
Using third-party plugins
10-year ban
#47***73
Using third-party plugins
10-year ban
#47***91
Using third-party plugins
10-year ban
#47***76
Using third-party plugins
10-year ban
#47***27
Using third-party plugins
10-year ban
#47***97
Using third-party plugins
10-year ban
#47***49
Using third-party plugins
10-year ban
#47***88
Using third-party plugins
10-year ban
#47***90
Using third-party plugins
10-year ban
#57***51
Using third-party plugins
10-year ban
#47***59
Using third-party plugins
10-year ban
#47***21
Using third-party plugins
10-year ban
#47***50
Using third-party plugins
10-year ban
#47***37
Using third-party plugins
10-year ban
#47***55
Using third-party plugins
10-year ban
#47***41
Using third-party plugins
10-year ban
#47***81
Using third-party plugins
10-year ban
#46***09
Using third-party plugins
10-year ban
#40***22
Using third-party plugins
10-year ban
#20***59
Using third-party plugins
10-year ban
Rooted Devices and Environment Issues
Some players have been unable to log in due to using rooted devices. The Farlight 84 Security Team reiterates that rooted devices, virtual environments, and emulators are strictly prohibited. Violators may face login restrictions, as well as account or device bans.
If you encounter login issues caused by environment problems, we recommend disabling root access or switching to another device. For more details, please refer to the Farlight 84 Security Code.
Reporting Guidelines
Go to Personal Info page -> Match History -> Details -> \
Report -> Report Players
Dear Lightcatcher:
Greetings!
A game update will be released on August 21. No server downtime will be required. See below for details on the update content:
\
1. Phantom
· Reduced the height of Tactical Skill Origem Trap's trigger and damage range.
2. Slightly increased the chances that Time Dominator will appear when a second Archon Buddy spawns.
\
1. Fixed an issue where Shotgun bullet spread would be immediately reduced during ADS. After the update, when ADS is initiated, Shotgun trajectory will gradually reduce at the same speed as ADS. After reaching full ADS, spread size will not change.
2. Adjusted cache time for Striker-12 Shotgun fire commands. Double-tapping the Fire button will no longer cause shots to lag.
3. Fixed occasional animation issues with Bar-95 Sniper Rifle fire in Team Deathmatch mode.
4. Fixed an issue where enemies could sometimes not be hit in Team Deathmatch mode.
5. Fixed surface reflection issues in the Nextara map.
6. Fixed mountain collision and boundary deviation issues in the Nextara map.
7. Fixed an issue where Cargo Drone flight paths could pass through mountains near the Drilling Platform in the Nextara map.
8. Fixed an issue where summons had abnormal pathfinding in the Nextara map.
9. Fixed an issue where the tops of buildings in Hillside Villas were not determined as out-of-bounds in the Nextara map.
10. Fixed an issue where vegetation would float in mid-air in the Nextara map.
11. Fixed cropping issues with mountains in the Nextara map under Minimal graphics settings.
12. Fixed minor model loss issues in the Sunder Realms map under Minimal graphics settings.
13. Fixed an issue where Momoi would occasionally be placed immediately in water without launching upon entering a match.
14. Fixed an issue where Momoi could use the Respawn Device and resurrect squadmates while her Tactical Skill Draco Joylift was active on mobile.
15. Fixed mismatch between certain Ducksyde voice lines and subtitles.
16. Fixed an issue where damage dealt to Kui Dou by Buddies would not be recovered afterwards.
17. Fixed occasional movement and speed issues for Momoi while her Tactical Skill Draco Joylift was active.
18. Fixed an issue where Kui Dou's clothes would appear when scanned while his Ultimate Cosmic Authority was active.
19. Fixed issues with Nimbus's takeoff and added flight duration limits.
20. Fixed display issues with server Tier Leaderboards.
21. Fixed display issues with certain skin effect tags.
22. Fixed texture display issues when equipping sights for the TapTap Explorer Predator skin.
23. Fixed an issue where text descriptions would not display in full for certain Lightcatchers in the Warehouse.
24. Fixed mic noise and low volume issues on PC.
25. Fixed an issue where Phantom's Aurora Waltz skin would jump to the Tactical Training menu.
*In-game content may differ
F.A.R.L.I.G.H.T.
Dear Lightcatcher:
Greetings!
A game update will be released on August 14. No server downtime will be required. See below for details on the update content:
\
Added the Something Fishy set, available for purchase after the update on August 14.
Added the Fall Fest sign-in event. The event will begin on August 19 at midnight UTC.
Added item category tags.
\
Text chat and voice line subtitles added for PC.
\
Syfer
· Improved visual effect when enemies are hit by Tactical Skill Pixel Penetrator.
· Increased warning time for Tactical Skill Pixel Penetrator.
· Reduced Blink Cube flight speed for Tactical Skill Coords Shift.
· Increased Blink Cube flight sound effect volume for Tactical Skill Coords Shift.
Kui Dou
· Originally, Kui Dou would recover a portion of HP lost after using Gale Stride upon leaving battle. This has been changed to a permanent passive effect.
· Kui Dou now gains Damage Reduction when using his Ultimate Skill Cosmic Authority.
Buddy: Nimbus
· Adjusted certain operating parameters and improved controls.
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Fixed collision errors, floating objects and terrain clipping in certain areas of the Nextara map.
Fixed display issues with Profile Cards and certain skins in the Warehouse.
Fixed an issue where Highlights cover illustrations would sometimes display incorrectly.
Fixed an issue where certain skins would not display translucent outlines to squadmates.
Fixed display issues with Jetslide in certain situations.
Fixed an issue where Syfer's Tactical Skill Pixel Penetrator and Beau's Ultimate Skill Vengeance Bomb would deal abnormal amounts of damage to each other.
Fixed an issue with Syfer's Tactical Skill Coords Shift where her model would flicker when teleporting.
Fixed an issue where Sunil's Ultimate Skill Hologram Guide and Syfer's Tactical Skill Pixel Penetrator would cause Kui Dou's arms to turn grey when using his Ultimate Skill Cosmic Authority.
Fixed an issue on mobile where the barriers of Maychelle's Ultimate Skill Ongoing Show and Momoi's Tactical Skill Power Up would block automatic gunfire.
Fixed an issue on mobile where Nightwatch's Sentinel and Sheriff drones and Momoi's Punchy would not automatically open fire.
Fixed display icon for Freddie's Spectral Emissary item.
Fixed an issue where Nightwatch's Blue Justice and Solemn Elegy had incorrect "Warehouse Effect" tags.
Inspect Weapon Emotes have been temporarily taken off sale due to model compatibility issues.
F.A.R.L.I.G.H.T.
Dear Lightcatchers,
Farlight 84's Global Relaunch has started already, with the Steam version going live at the same time.
On the login screen, you can choose to enter either the Global Server or the Chinese Server. If you don’t select a server, the default server will be chosen based on your IP address.
After selecting a server, the game will ask you to close and restart it.
Please note that data between servers is not shared. Progress, rank, items, and events on the Global Server will not carry over to the Chinese Server.
You can switch servers anytime via the login screen.
When switching to the Chinese Server, you must log in with or create a new Lilith account linked to Steam. After this, you'll return to the server selection screen. If you don’t wish to create a Chinese Server account and want to return to the Global Server, delete the file LastLoginServer.json.Encrypt from your game directory and restart the game to return to the login screen.
We will continue to improve the server switching process in upcoming hotfix updates. Thank you for your support!
If you encounter any issues, don't hesitate to get in touch with our official support team. We're here to help!
Thank you for your support—see you on the brand new Farlight 84!
F.A.R.L.I.G.H.T.
Lightcatchers, it’s finally happening — the Global Relaunch of Farlight 84 drops on August 7!
Everyone who logs in during the new update will receive the new Battle Pass for FREE!
Everything’s new. Everything’s upgraded. Join the fun on August 7 and experience the all-new Farlight 84!
Farlight 84 is scheduled for an update on \. There will be a downtime of approximately 8 hours. Once the update is complete, you'll receive a compensation gift.
Here's what's in store for this brand new update:
First-Person Mode
· Added a new first-person camera perspective that can be selected during matchmaking.
· First-Person Mode is available for Ducksyde, Beau, Kui Dou, Maggie, Freddie, Ling Bo, Maychelle, Phantom, Nightwatch, Momoi, Ember, and Syfer. Certain Lightcatchers and Skins will be added to First-Person Mode at a later date.
Matchmaking Modes
· Added First-Person and Third-Person matchmaking modes.
Kui Dou
· Tactical Skill: Gale Stride
· Kui Dou enters a state of higher consciousness, increasing movement speed. Upon leaving combat, a portion of the HP lost while Gale Stride is active will gradually recover.
· Trait 1: Reduces Gale Stride cooldown.
· Trait 2: While Gale Stride and Cosmic Authority are active, Kui Dou can perform a Gale Sprint.
· Tactical Skill: Cosmic Throw
· Kui Dou throws a Cosmic Mine that chases enemies, dealing damage and inflicting Slow.
· Trait 1: Cosmic Mines reduce Gale Stride cooldown when they hit enemies.
· Trait 2: Greatly increases Cosmic Mine detection duration and range.
· Ultimate: Cosmic Authority
· Kui Dou transforms into the Cosmic Authority, greatly increasing attack and defense.
· Trait 1: Enemies hit by the Cosmic Authority gain Slow.
· Trait 2: Kills, knockdowns, and assists increase Cosmic Authority duration and partly restore shields.
Syfer (Revamped)
· Tactical Skill: Pixel Penetrator
· Releases a malicious program that locates the nearest enemy by detecting shield fluctuations and deals damage. The enemy's location is indicated by an arrow.
· Trait 1: Grants an extra use, but slightly increases cooldown.
· Trait 2: Syfer gains a temporary shield when this skill hits hacked enemies.
· Tactical Skill: Coords Shift
· Launches a Blink Cube that Syfer can teleport to. Syfer can teleport while the Cube is in the air, or wait until it lands.
· Trait 1: Reduces Coords Shift cooldown.
· Trait 2: Syfer can return to her original location after teleporting. Returning increases skill cooldown.
· Ultimate: Constraining Code
· Launches a Pulse Device that generates a digital forcefield, attacking and Silencing enemies within range.
· Trait 1: Deals greater damage to summons and suppresses their functions.
· Trait 2: While this skill is active, Syfer takes less damage for every enemy hacked.
New Battle Royale Map: Nextara
New Map Features
· Safe Zone Predictor: Located in the Research Facility, the Safe Zone Predictor gives players ongoing updates on the location of the next Safe Zone.
· Cargo Drones: Appear randomly in the northern area of the map. Shoot them down to receive high-level items.
· Factory Vault: Picking up the Vault Keycard grants access to the Vault underneath the Mega Factory, which has a chance to contain high-level items and Archon Buddies. The Vault Keycard can be obtained by shooting down Cargo Drones, and has a chance to appear within the Mega Factory.
· Buddy-Matic: Located in the Eco-Dome and Costa Nextara. Summons Super Buddies, with a chance to summon an Archon Buddy.
· Scan Device: Located in the Emergency Center. Scans the whole map and displays enemy positions on the mini-map.
New Interactive Objects
· Rat Cannon: Climb aboard the Rat Cannons located in fixed locations in the map, and blast off to your destination! Up to 3 players can mount a Rat Cannon at a time. If you hit one of the Acceleration Rings while in mid-air, your Lightcatcher will gain a huge speed boost and fly even further!
· Mega-Rail: A super-long Zipline-like structure that snakes across the map, allowing players to quickly travel between areas.
New Map Event
· Archon Buddies: Archon Buddies have a chance to appear and be caught by players during matches. Archon Buddies are displayed on the mini-map.
PV9
· Semi-Auto 1-Shot Pistol
· Available in all modes.
· Damage at Optimum Range: 24
· Magazine Capacity: 16/18/21/23
QBX-95
· Fully Automatic Assault Rifle
· Available in all modes.
· Damage at Optimum Range: 21
· Magazine Capacity: 27/31/34/37
New Special Mods
Dumdum Bullets
· Compatible with Fanatic SMG and VSS Assault Rifle.
· Unique impact and bullet arc visual effects.
· Increases damage dealt to enemy HP.
Pulse Bullets
· Compatible with UZI-9 SMG and Fenrir-33 Assault Rifle.
· Unique weapon body visual effect when equipped.
· Unique impact and bullet arc visual effects.
· Increases damage dealt to shields.
Rapid-Fire Hammer
· Compatible with Duelist Revolver.
· When switched to six-shot mode, Sights will not function while aiming.
· Six-shot mode uses a unique ammo bar UI.
· Six-shot mode has its own rate of fire and damage, dealing 40 damage at optimum range.
· Rapid-Fire Hammer has its own Magazine effect. Equipping it will disable the currently equipped Magazine and increase the Duelist Revolver's Magazine size to 12.
· Only available in Third-Person Mode.
Pistol Drum Mag
· Only compatible with PV9 Pistol.
· Increases PV9 magazine capacity to 50.
· When equipped, the Pistol Drum Mag disables the Magazine slot. Magazines can be equipped, but will not change the weapon's attributes.
· Changes weapon to auto-fire mode when equipped.
· Auto-fire mode has its own rate of fire and damage, dealing 16 damage at optimum range.
· Has the same effects as Dumdum Bullets: unique impact and bullet arc visual effects, and increases damage dealt to enemy HP.
Standard Buddy: Nimbus
· Carries squadmates into the air.
Standard Buddy: Calamurky
· Creates linear smokescreens.
Archon Buddy: Thunderhound
· Unleashes sustained bombardments.
New Super Buddies
· Super Buddies have stronger skills than their standard counterparts. Smokey, Sparky, Petal Peeper, Squeaky, Zephy, Buzzy, Morphdrake, and Snatchpaw all have Super Buddy variants.
Hunting Goggles
· Allows you to see high-level items through walls when aiming.
· Provides enemy squad info while aiming.
Life Vest
· Slowly recovers HP when not taking damage.
· Allows you to carry more ammo.
· Releases a smokescreen when knocked down.
Surgical Mask
· Allows you to carry more healing items.
· Healing items also heal nearby squadmates.
Roller Blades
· Increases Jetslide speed.
· Increases movement speed when knocked down.
· Reduces immobility and speed penalty when landing from high places.
· Increases Jetslide duration.
Defibrillator
· Rescued squadmates gain extra shields and HP.
· Strengthens the effects of Shield Recharger and Med Kit.
· Speeds up squadmate rescue and revival.
Tactical Gloves
· Allows you to aim more quickly.
· Increases weapon switching speed.
· Increases reload speed.
Catcher Cards
· Personalize your Catcher Card and express your individuality to other players!
Match Review
· Actions and routes taken are now displayed after every match.
Career Achievements
· New achievement levels will replace the old account level system.
· Past data will be carried over for certain achievements.
Farlight Collection
· New Farlight Collection prize draw will replace Elite Packs and Legend Packs.
· Unused currency and fragments from previous versions will be converted into corresponding amounts of Isle City Creds and resources in the new version.
New Events
· Sale prices for cosmetics of all tiers and types will be reduced by varying degrees.
· All players will receive a free Advanced Tracker as part of this update.
· Event Rewards: Syfer Skin - Inkblot Hacker; Momoi Skin - Falling Cloud; Nightwatch Skin - Iron Guard; MK-24 Skin - Mountain Mist; Catcher Card Skins, Hero Emotes, Stickers, and many more cosmetics!
· Nova Packs include various cosmetics and items, granting random rewards each time. If you see an item you like in the Warehouse and you're not sure how to obtain it, you might just find it in a Nova Pack!
· All-new sign-in system. Log in for 7 days for amazing rewards, with even more awesome rewards on weekends!
· New purchase reward system—purchase Diamonds to receive payback rewards!
· Hero Skins, Weapon Skins, equipment cosmetics, Catcher Card Skins and more!
· Improved visuals for Lightcatchers in the lobby.
· Improved mode select, allowing you to quickly select your preferred gameplay mode.
· Improved season mission system, removing missions that might negatively affect the game experience and adding a mission progress bar to the lobby.
· Improved Store system. More items are now displayed in the Store, and items also include tags that display more details.
· Improved squad selection interface. You can now select which Entrance Emote you would like to play from the Heroes tab.
· Improved the match summary interface. You can now quickly move on to the next match. Changes to rewards and tiers are also displayed more clearly.
· Improved item visuals in the item pickup interface.
· Improved the reporting system. You can begin the reporting process at any point during a match.
· Due to the major changes in this update, settings data could not be retained due to incompatibility. Settings will be reset to their default values following the update.
· Added a 3D damage source indicator. You can toggle between 2D and 3D indicators in the Settings menu.
· Lightcatchers will stand after Jetsliding by default in the PC version.
· Added an option to immediately use healing items when switching to them on mobile.
· Knocked down Lightcatchers will now recover 25% HP upon being rescued (previously 40%).
· Changed respawn duration when resurrecting squadmates using Loot Boxes to 12s/14s/16s. Duration increases each time a squadmate is resurrected.
· Lightcatchers will now recover 25% HP upon being resurrected via Loot Box.
· Adjusted Sponsor Box rewards. The final Sponsor Boxes will include Super Buddies, Growth XP, and other, better rewards.
· In Classic mode, Lightcatchers will have Level 2 (green) shields and one Trait Point available at the start of the match.
· In Classic mode, defeating higher-level players will grant extra rewards depending on the difference in XP.
· In Classic mode, using devices shown on the map will grant extra XP rewards.
· Changed looting logic for Loot Boxes on PC. Players must now hold F to auto-loot.
· Improved looting and item discard visuals.
· Overhauled voice comms system.
· Changed content and trigger rules for voice lines.
· Added a voice wheel and response mechanism.
· Changed sensitivity when initiating movement. Lightcatchers will reach their run state more quickly, but require more time to reach their full sprint speed.
· Added a sense of inertia when halting movement. Changing movement direction now takes time.
· Increased sensitivity of mid-air movement control at high speeds.
· Resolved an issue where Lightcatchers would move faster than expected when traveling at low speeds in mid-air.
· Added randomized continuous movement animations for some Lightcatchers.
· Lightcatchers will trigger more dynamic vaulting animations when they encounter certain railing-type obstacles.
· Reduced interaction cooldown time for Ziplines and set a maximum interaction limit.
· Jumping and crouching will trigger different movement animations when dismounting Ziplines. The Interact button cannot be used to dismount Ziplines on PC.
· Improved visuals for Training Grounds, with better models and lighting.
· Added Solo Deathmatch, Jetpack Royale, and Respawn modes.
· Updated Team Deathmatch mode.
· Area Conflict and Solo modes have been removed pending a rework.
· Sunset City map has been removed.
Aim Assist
· Aim Assist will now assist aiming at knocked down enemies.
Weapon Values
· Increased scope speed for Assault Rifles and SMGs, reducing time taken to enter ADS.
· Reduced MK-24 and SMG base spread by 20%.
· Reduced M4 base spread by 10%.
· Reduced base spread of all other weapons by 15%.
· Reduced Assault Rifle max spread by 10%, and M16 max spread by 20%.
· Improved crosshair logic. Crosshairs will now accurately display spread distribution under different circumstances.
· Added ADS spread value while aiming from a Zipline.
Weapon Controls
· Reduced crosshair deviation during ADS movement for M16, MK-24, Invader, Predator, AK-77, Ranger, and UMP.
· Increased fire stability for M16, MK-24, Invader, Predator, AK-77, Ranger, and UMP.
· Adjusted camera FOV for M16, MK-24, Invader, VSS, AK-77, Ranger, and UMP.
Bullet Speed
· Shotgun shell flight speed set at 600m/s.
· M4, AK-77, Fenrir-33, M16, and VSS bullet flight speed reduced from 1000m/s to 850m/s.
· SMG bullet flight speed reduced from 850m/s to 700m/s.
· Pistol bullet flight speed reduced from 850m/s to 700m/s.
Bullet Drop
· Adjusted bullet drop mechanism for all weapons.
SMGs
PDW-7
· Added a muzzle mod slot.
· Reduced recoil for rounds 7-14.
· Increased weapon damage from 18 to 19.
· Base magazine capacity increased from 22 to 24.
Fanatic
· Firing pattern changed to Auto 4-Shot Burst. You no longer need to press the Fire button again to fire the next round.
· Increased base weapon damage from 21 to 23.
· Interval between 4-Shot Bursts reduced from 0.28 to 0.21.
UMP
· Increased UMP SMG base damage from 23 to 25.
· Slightly increased recoil.
Vector
· Removed muzzle mod slot.
· Reduced base spread variance and minimum spread variance.
· Increased base magazine capacity from 20 to 26.
UZI
· Increased base damage from 14 to 15.
· Reduced vertical recoil by 10%.
· Increased base magazine capacity from 22 to 24.
Assault Rifles
M4
· Slightly increased overall recoil and adjusted certain horizontal recoil trajectories.
· Increased base damage from 17 to 18.
M16
· Changed firing pattern to Auto 3-Shot Burst. You no longer need to press the Fire button to fire the next round.
· Removed Mode Converter mod.
· The M16 is now only available from Airdrops. M16s in Airdrops come equipped with the highest-level mods.
· Changed mod values. Reduced interval between 3-Shot Bursts from 0.28 to 0.195. Slightly increased overall recoil. With default max-level mods, magazine capacity is now 33.
VSS
· Increased base damage from 14 to 16.
· Removed Mode Converter mod.
AK-77
· Increased base damage from 23 to 25.
· Reduced vertical recoil for first 3 shots, and horizontal recoil for shots #4 and #5.
Predator
· Increased base damage from 25 to 27.
· Reduced slowest Rate of Fire from 0.14 to 0.13. 1 fewer bullet required to reach max Rate of Fire.
· Slightly reduced vertical recoil. Slightly increased horizontal recoil.
Fenrir-33
· Increased base damage from 18 to 19.
· Slightly increased vertical recoil.
Invader
· Rate of Fire reduced from 0.14 to 0.127.
Ranger
· Increased base damage from 25 to 26.
· Increased horizontal recoil.
· Adjusted horizontal trajectory. Adjusted vertical recoil for shots #4 to #10.
· Removed fast Rate of Fire for first two shots.
· Removed grip mod slot. Added muzzle mod slot.
DMRs
MK-24
· Increased base damage from 42 to 45.
· Removed Double-Shot Trigger mod.
· Increased base magazine capacity from 8 to 10.
· Recalibrated overall recoil trajectory.
Thunder
· Recalibrated overall recoil trajectory.
Sniper Rifles
Bar-95
· Increased hipfire spread.
Arbiter
· Increased hipfire spread.
Shotguns
· Shotgun shell range increased from 50m to 200m.
· When loading rounds into the M880 and Striker-12, you can now immediately interrupt the reload animation via firing or ADS.
Eliminator
· The Eliminator can now be found throughout the map, rather than solely in Airdrops.
· Damage decay distance reduced from 20m to 10m.
M880
· The M880 can now only be found in Airdrops. M880s in Airdrops come equipped with the highest-level mods.
· Adjusted mod values. Increased per-projectile damage by 3. Increased total damage from 112 to 133. Increased base magazine capacity from 5 to 6. Reduced damage decay distance from 20m to 10m.
Striker-12
· Increased per-projectile damage by 1. Increased total damage from 80 to 90.
· Damage decay distance reduced from 20m to 10m.
Pistols
Duelist
· The Duelist Revolver can now be found throughout the map, rather than solely in Airdrops.
· Reduced base Rate of Fire from 0.38 to 0.35.
· Reduced base damage from 68 to 65.
· Can now equip magazine mods, increasing magazine capacity to 6/8/10/12.
Special Weapons
MG-7
· Reduced base Rate of Fire from 0.12 to 0.105.
· Reduced base damage from 27 to 26.
· Increased base magazine capacity from 65 to 75.
Mod Adjustments
· Reduced number of levels for mods from 4 to 3 (except magazine mods). Previous levels were Uncommon (green), Rare (blue), Epic (purple) and Legendary (orange); levels are now Uncommon (green), Rare (blue), and Epic (purple).
· Legendary muzzle, grip, and stock mods will now only be found on pre-configured maxed-out weapons.
· Removed Angled Foregrip mod.
SMG Muzzle Brake
· Removed fixed recoil reduction effect.
· Increased random recoil reduction effect.
· Reduced base spread reduction effect.
· Increased per-shot spread reduction effect.
· Adjusted decay distance calculation. SMG Muzzle Brake will increase distance by 10%/25%/50% at Levels 2/3/4.
· Reduced base spread parameters. SMG Muzzle Brake will reduce distance by 20%/40%/60% at Levels 2/3/4.
Muzzle Brake
· Adjusted decay distance calculation. Muzzle Brake will increase distance by 20%/30%/50% at Levels 2/3/4.
· Adjusted recoil effect. Muzzle Brake will reduce recoil by 10%/20%/30% at Levels 2/3/4.
· Adjusted spread effect. Muzzle Brake will reduce spread by 5%/10%/15% at Levels 2/3/4.
Level 3 Muzzle Brake
· Increased random spread reduction effect.
· Added an effect that reduces base spread and per-shot spread.
Level 4 Muzzle Brake
· Increased fixed recoil reduction and random recoil reduction effects.
· Added an effect that reduces base spread and per-shot spread.
Shotgun Choke
· Adjusted decay distance calculation: 30%/60%/100% at Levels 2/3/4.
Level 2 Shotgun Choke
· Removed random recoil reduction effect.
· Increased per-shot spread reduction effect.
Level 3 Shotgun Choke
· Removed random recoil reduction effect.
· Increased per-shot spread reduction effect.
Level 4 Shotgun Choke
· Removed random recoil reduction effect.
· Increased per-shot spread reduction effect.
Vertical Foregrip
· Increased fixed vertical recoil and random vertical recoil reduction effects.
Stocks
Level 2 Standard Stock/Sniper Stock
· Added reload speed buff.
Level 3 Standard Stock/Sniper Stock
· Increased reload speed buff.
· Adjusted Standard Stock scope speed buff to 5%.
Level 4 Standard Stock/Sniper Stock
· Increased reload speed and scope speed buffs.
· Adjusted Standard Stock scope speed buff to 10%.
Sights
· Holographic Hybrid Sight and Long-Range Variable Scope have different scope speeds at different magnification levels.
Special Mods
Dragonfire Shells
· When firing a weapon with Dragonfire Shells equipped, the weapon body will emit a red glow which will spread with each shot until it covers the entire weapon.
· Changed starting skill system. Lightcatchers now begin with 1 Trait Point.
· Improved skill animations in third-person mode, making skills more compatible with character movement animations and improving skill interruptions.
· Added left-hand skill casting, compatible with all weapon actions.
Ducksyde
· Added first-person perspective support.
· Tactical Skill: Rolling Impact
· Changed Trait 1: Increases damage reduction and auto-reloads while in ball form.
· Changed Trait 2: Using the skill a second time leaves behind Acceleration pads.
· Increased maneuverability of Ducksyde in ball form.
· Increased damage taken threshold when exiting ball form.
· Tactical Skill: Duck and Cover
· Changed Skill: Summons a shield that can block bullets and projectiles.
· Ultimate Skill: Summit Crush
· Changed Trait 1: Hitting an enemy with Summit Crush grants a temporary shield.
· Changed Trait 2: Each enemy hit by Summit Crush reduces Rolling Impact cooldown.
Beau
· Added first-person perspective support.
· Passive Skill
· Changed Passive Skill: Crown of Retribution now increases damage for all three skills when active.
· Tactical Skill: Eye of Detonation
· Changed Trait 1: Grants an extra use, but slightly increases cooldown. (Eye of Detonation begins with 1 use.)
· Slightly increased default damage radius.
· Removed Damage Reduction effect and reduced Vulnerability effect for Trait 2.
· Slightly adjusted player knockback movement trajectory for Eye of Detonation.
· Tactical Skill: Thunder Shockwave
· Skill now generates shrapnel from the start. Thunder Shockwave's explosion itself does not inflict Stun, but shrapnel does.
· Changed Trait 1: Increases explosion radius.
· Changed Trait 2: Increases Slow and Stun effects of shrapnel.
· Ultimate Skill: Vengeance Bomb
· Bombardment deals damage to Beau as well as to enemies.
· Shortened bombardment damage phase duration.
· Changed Trait 2: Adds an additional bombing target, but slightly reduces bomb radius.
· Improved light pillar visuals.
Nightwatch
· Added first-person perspective support.
· Tactical Skill: Sheriff's Patrol
· Changed Trait 1: Unlocks attack mode for Sheriff.
· Changed Trait 2: Sheriff's attacks Slow enemies.
· Increased Sheriff control range and movement distance.
· Increased Sheriff's turret attack speed accumulation.
· Sheriff moves faster when it has not attacked yet.
· Increased cooldown for Sheriff after it is destroyed.
· Increased interaction time when recalling Sheriff.
· Increased cooldown after recalling Sheriff.
· Reduced cooldown when issuing move orders to Sheriff.
· Tactical Skill: Sentinel Drone
· Improved drone maneuverability.
· Adjusted drone speed variation curve when flying towards targets.
· Ultimate Skill: Supporting Fire
· Overhauled Skill: Nightwatch calls in supporting fire to bombard enemies in front of him. Enemies hit by supporting fire take damage and gain Stun and Slow.
· Trait 1: Adds an additional artillery barrage.
· Trait 2: Sheriff gains a shield and Sentinel deals more damage while Supporting Fire is active.
Phantom
· Tactical Skill: Origem Trap
· Overhauled Skill: Trap cannot be triggered immediately after being laid. After being triggered, generates a column that deals AoE damage. Damage and range remain consistent after triggering.
· Tactical Skill: Clearsight Grenade
· Slightly reduced display duration for scanned enemies.
· Ultimate Skill: Phantom Trick
· Trait 1: Increased Acceleration effect while Phantom is in Stealth.
Freddie
· Added first-person perspective support.
· Tactical Skill: Spectral Trap
· Removed scanning effect upon defeating decoy.
· Skill now enters cooldown after use, instead of entering cooldown upon teleport.
· Changed Trait 1: When the clone is destroyed, nearby enemies are revealed on the mini-map.
· Tactical Skill: E-Net
· Now thrown from right hand.
· Adjusted Immobilize duration and range.
· Improved visuals.
· Changed Trait 1: Grants an extra use, but slightly increases cooldown.
· Changed Trait 2: Immobilized enemies gain Vulnerability.
· Ultimate Skill: Backup
· Removed Acceleration effect after using skill.
· Removed trail effect after using skill.
· Added Spectral Trap cooldown reduction effect after using skill.
· Changed Trait 1: Grants Acceleration and Quick Reload.
· Changed Trait 2: Freddie can swap locations with the clone multiple times, with a cooldown each time.
Momoi
· Added first-person perspective support.
· Tactical Skill: Draco Joylift
· Reduced Bitesy's HP.
· Attacking Bitesy now also deals a small amount of damage to Momoi.
· Adjusted Bitesy's withdrawal direction and camera angle to fix crash issues.
· Bitesy now flies faster and higher after a trait upgrade.
· Tactical Skill: Power Up
· Reduced barrier durability.
· Changed Trait 2: Grants an extra use, but slightly increases cooldown.
· Reduced generation time. Barriers are now generated faster after skill use.
· Ultimate Skill: Omni Destruction
· Adjusted Punchy's collision to prevent blockages.
· Reduced Punchy's HP.
· Reduced Punchy's stun threshold. Punchy can now be stunned more easily when attacked.
Maggie
· Added first-person perspective support.
· Tactical Skill: Jet Flash
· Fixed camera skill issues upon skill use.
· Tactical Skill: Jet Leap
· Increased skill cooldown.
· Changed Trait 2: Boosts jetpack thrusters, increasing Maggie's speed and max height when wallrunning.
· Adjusted skill cooldown after upgrading to Trait 2.
· Ultimate Skill: Thermal Frenzy
· Added visuals.
Ling Bo
· Added first-person perspective support.
· Tactical Skill: Tidal Shield
· Improved Tidal Shield generation on slopes. Improved Tidal Shield explosions upon collision.
· Adjusted Aquatic Zone range. Aquatic Zones are now generated a fixed distance behind Tidal Shield.
· Reduced Tidal Shield damage reduction while in human form, and Tidal Shield movement speed in dragon form.
· Changed Trait 1: Tidal Shield durability is increased in human form, while both damage and durability are increased in dragon form.
· Tactical Skill: Dragon's Lair
· Improved animation visuals when going from high areas to lower areas while transforming.
· Increased movement speed in dragon form. Reduced skill anticipation and recovery time. Jumping will consume Energy.
· Upgrading to Trait 1 will increase maximum Energy and increase Damage Reduction while in dragon form.
· Changed Trait 2: Ling Bo recovers HP while outside combat in dragon form, and recovers even more within Aquatic Zones. Debuff removal effect is now part of Dragon's Lair skill.
· Ultimate Skill: Turbulent Realm
· Removed external walls in active Turbulence Zones. Removed Slow and Silence effects for enemies that cross zone boundaries.
· Improved summon preview visuals.
· Reduced skill cooldown.
Maychelle
· Added first-person perspective support.
· Tactical Skill: Sonic Wave
· Improved mini speaker visuals. Advance warnings are now clearer.
· Improved mini speaker adhesion logic. Damage-dealing sound waves are now emitted according to throwing direction.
· Mini speakers now deal 15 damage every second initially, and 25 damage every second after upgrade. (Previously 6/10 damage every 0.4s)
· Ultimate: Ongoing Show
· Improved rock stage model (it now looks way cooler).
· Removed jump area to climb the stage, and added 3 Ziplines that players can use to climb on and off stage.
· Skill use does not slow down movement. You can use the skill from any movement position.
· Improved summoning location logic. It is now easier to summon the stage.
· Upgrading to Trait 1 increases rock stage barrier durability.
· Initial barrier durability is 150. Increases to 300 after upgrading to Trait 1.
· Added visual effects after upgrading to Trait 2.
Ember
· Temporarily removed from hero selection. Will return soon in a later update.
· Any related assets owned will be retained and can be used again when Ember returns.
Lucinda
· Tactical Skill: Interstellar Leap
· Increased default cooldown.
· Tactical Skill: Shadow Barrier
· Increased default cooldown.
Yong
· Ultimate Skill: Divulge
· Skill cooldown changed to 120s initially, and 105s after upgrade. (Previously 90s/72s)
· Added Classic mode to custom controller keymapping. This mode removes combination keys linked to a secondary action button.
· Adjusted controller aim handling and aim assist strength.
· Added vibration effects for weapons, basic movement, and taking hits.
F.A.R.L.I.G.H.T.
Lightcatchers, it’s finally happening — the Global Relaunch of Farlight 84 drops on August 7!
Everything’s new. Everything’s upgraded. And judging by the reactions? Everyone’s having an absolute blast.
They’re already loving it — now it’s your turn. Join the fun on August 7 and experience the all-new Farlight 84!
Watch the Trailer:
Hello Lightcatchers!
With the Farlight 84 Global Relaunch just around the corner, our dev team has received tons of your feedback. We’re carefully reviewing every comment and working hard to address high-priority issues — even putting in extra hours lately.
Here are answers to some of the most frequently asked questions.
Yes — all your account progress will carry over. 🎮
That includes everything you’ve already unlocked: heroes, skins, weapon and vehicle cosmetics — nothing gets wiped. We know how much time and effort you’ve put in, and we’re keeping that intact.
Some older items like free event tokens or outdated points will be automatically converted into equivalent resources in the new version, based on their actual value.
All monetized content and backpack items from the previous version will remain available — no content will be hidden or removed.
⚠️ One exception: Ember is currently undergoing a full rework. While you’ll still see the character and related items in your inventory, Ember won’t be usable in this update.
The relaunch marks a new beginning, but everything you’ve earned so far stays with you. Let’s keep going — there’s more ahead.
Actually — it’s the opposite.
We believe a great game should be accessible and enjoyable for everyone. That’s why we’ve decided to lower prices for certain skins and items in the new version.
With this update, some content will have adjusted pricing to better fit the new in-game economy and give all Lightcatchers more flexibility to collect, customize, and play their way.
Already own these items? Don’t worry — everything you’ve unlocked remains unchanged in your inventory.
To bring you smoother, sharper, and more immersive battles, we’ve optimized performance across all platforms. Here are the minimum device requirements:
📱 Android: at least 4 GB RAM
🍎 iOS: at least 3 GB RAM
💻 PC: at least 8 GB RAM
The update goes live on August 7 at 16:00 (UTC+8).
Make sure to check your device specs, gather your squad, and get ready for the global comeback!
For detailed device requirements, please visit:
Our security and operations team stands firmly by the principle of “Fair Play Across the Lightfield.” We have zero tolerance for cheating, third-party plugins, score manipulation, or any actions that undermine fair gameplay.
Currently, we employ a dual approach combining automated penalties with manual review and follow-up bans to protect your gaming experience. Our goal is to respond to reports within 20 minutes and ban confirmed cheaters within 12 hours.
We also actively share ban updates on social platforms to keep the community informed and demonstrate our commitment to fair play.
Yes! We’re excited to share that a Sichuan Cultural & Tourism collaboration is in the works. This will include a new map featuring iconic Sichuan landscapes like Jiuzhaigou, along with themed Buddies tied to the event.
Additionally, heroes from AFK Arena: Journey will be joining Farlight 84 in future updates!
Beyond these announcements, stay tuned to our official channels — more exciting surprises are on the way.
Additionally, due to significant changes in the in-game settings after this update, all settings—including sensitivity, graphics, and gameplay preferences—will be reset to default when you log in.
To ensure the best experience, we recommend all Lightcatchers adjust their settings again after updating. We apologize for any inconvenience this may cause and appreciate your understanding.
Lastly, as game developers, our greatest pride is delivering experiences that exceed expectations—and that’s been our core belief since Farlight 84’s very first version.
That said, we acknowledge that the game went through a rough patch, with an uncomfortable version and a long gap between updates. There were many reasons behind it, but during that time, our entire team took a hard look back. We reflected on every past version, gathered insights from everyone across the team, and once we aligned on a direction, we dove straight into rebuilding.
Designers worked on new gameplay, maps, heroes, and weapons. Artists tackled visuals, animation, and effects. Engineers rebuilt systems and restructured the servers for new modes. This process took longer than we expected, and for that, we sincerely apologize.
Before we had real gameplay to show, we didn’t have the confidence to respond publicly—we wanted our progress to speak for itself.
Thankfully, once the teaser dropped, your love and support proved we’re on the right track. That connection with you, the players, means everything to us.
With this update, we’re letting the game do the talking—and we hope this version of Farlight 84 is the one you’ve been waiting for.
We’ll see you all for the official launch on August 7!
F.A.R.L.I.G.H.T.
The long-anticipated global relaunch of Farlight 84 is officially happening on August 7, 2025. As part of this major update, players can expect a comprehensive overhaul of the game’s core experience — from its visuals and gameplay systems to brand-new content across the board.
This relaunch marks a significant milestone in the game's evolution, introducing:
First-Person Perspective (FPP) Mode – A fully immersive combat experience, offering a new way to engage in high-octane tactical action.
Massive Graphics Upgrade – Enhanced visual fidelity and environmental detail across all maps and platforms.
New Heroes and Weapons – Expanding the tactical possibilities with fresh character abilities and arsenal additions.
New Gameplay Modes – Designed to bring variety and new challenges to both veteran players and newcomers alike.
In short: everything is reborn.
The development team has poured extensive effort into redefining what Farlight 84 stands for — focusing on competitive depth, creative gameplay, and a visually stunning experience. Whether you're a long-time Lightcatcher or joining for the first time, this relaunch is the perfect moment to jump in.
🎬 Watch the official teaser trailer now:
Prepare for liftoff — the new era of Farlight 84 begins August 7.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Farlight 84, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Farlight 84 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.