
Steam news
Full Steam announcements and update articles for this title.
I've added a few animated stickers:
We’ve had holiday patches before, but today’s is a personal one. A huge thanks to Konstantin for finding so many bugs! Here’s a rough list:
Level 6: Fixed an inconsistency between the left cocoon indicator and the full injecta; added missing reactions for the lichen, empty injecta, and nose; fixed the portrait in one of the reactions to the zhirble.
Level 8: Added missing reactions for the rod, jelly balls, closed bud, control organ, and cartridge.
Level 9: Added missing reactions for the implantable bioport and egg.
In addition, some texts and hints have been edited, and another attempt has been made to fix the animation loop for Slimey pointing at the timer on the third level (why are you doing this to me, Slimey?).
To celebrate the game's second anniversary (oh), a big patch has been released!
I worked on it for several months. Some of the issues were discovered by players, for which I am very grateful to them, while others had been bothering me for a long time, and now I finally got around to fixing them.
Added animations for using the caterpillar, neurolet, and taking the bioflash from Adem.
Unnecessary hotspots on the roof and the turtle levels are disabled after returning to these levels.
Fixed the color of the beetle's silhouette, fixed hints, added reactions to the cocoon switches on the mushroom level.
Fixed a bug where atrophirium increased and growzole decreased biomachinery on the same mushroom level.
Fixed the color of the caterpillar formula and the rotation of its part in the spine level.
Fixed a bug with Bina's hand in the final cutscene, which has been slightly expanded.
Fixed a bug with Slimey's animation looping when pointing at the timer dial in the greenhouse.
Fixed sprite overlap bugs in the greenhouse, the roof, and the lab levels.
Fixed some minor bugs, edited a small part of the English text
Fixed error when achievement counter wasn't increased
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Exit: A Biodelic Adventure, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Exit: A Biodelic Adventure statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.