
Steam news
Full Steam announcements and update articles for this title.
Officers!
While the Steam PvP Fest runs all week, we’re amping up the stakes for the weekend. Prepare for a high-intensity recruitment drive with a Double XP Weekend starting this Friday!
This bonus is a limited-time strike, make sure you're geared up and ready to drop in when the clock starts.
Bonus: 2x XP on all match rewards.
Start Time: Friday, Feb 13 @ 10:00 AM PT (Saturday, Feb 14 @ 2:00 AM MYT).
End Time: Monday, Feb 16 @ 10:00 AM PT (Tuesday, Feb 17 @ 2:00 AM MYT).
Our community play session on Saturday 9:00 AM PT falls right in the heart of the double XP window, don't miss it!
Sale Reminder: If you haven't joined the frontline yet, Eximius is currently 75% OFF for the duration of the PvP Fest.
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Fixed MASER and Knife not being able to fire when Player last equipped the Explosive Pack
Fixed a wall gap of the AXR Base in Academy Team 2 location
Fixed Scavenger Mule from consuming wrong number of Packages for Upgrades
Greetings Officers! Our servers will be temporarily unavailable today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(10th Feb) (MYT) 130 PM ~ 330 PM
(10th Feb) (GMT) 530 AM ~ 730 AM
(10th Feb) (EST) 1230 AM ~ 230 AM
(9th Feb) (PST) 930 PM ~ 1130 PM
The Steam PvP Fest is currently live until February 16, 2026. To ensure both new recruits and seasoned veterans get the most out of the carnage, we’ve scheduled dedicated Community Play Sessions throughout the week.
Whether you're looking to lead a squad as an Officer or command the battlefield from above, join us at these times to jump into active 5v5 matches with the developers and the core community. Community Session Schedule
Session 1: Tuesday Night / Wednesday Morning
PT: 9:00 PM (Tuesday, Feb 10)
ET: 12:00 AM (Wednesday, Feb 11)
MYT: 1:00 PM (Wednesday, Feb 11)
Session 2: Wednesday Afternoon / Thursday Morning
PT: 4:00 PM (Wednesday, Feb 11)
ET: 7:00 PM (Wednesday, Feb 11)
MYT: 8:00 AM (Thursday, Feb 12)
Session 3: Saturday Morning / Sunday Morning
PT: 9:00 AM (Saturday, Feb 14)
ET: 12:00 PM (Saturday, Feb 14)
MYT: 1:00 AM (Sunday, Feb 15)
Join in on the community @ discord.gg/ammoboxstudios
While the rest of the world prepares for a festival, for the veterans of Eximius, it’s just business as usual. The Steam PvP Fest has officially kicked off, and we are marking the occasion by opening the gates for new recruits with a 75% discount.
Whether you are the tactical mastermind or the frontline soldier, now is the time to prove your worth.
Command from Above: Build your base, manage resources, and deploy elite units in real-time strategy mode.
Lead from the Front: Dive into the boots of an Officer and turn the tide of battle with high-octane FPS combat and specialized abilities.
Scale the Chaos: Deploy soldiers, tanks and orbital strikes to dominate the 5v5 competitive landscape.
Grab Eximius: Seize the Frontline at 75% OFF from February 9th to 16th and join in on the Frontline!
See you on the battlefield. It’s a busy Tuesday, after all.
\ GSF
Guardian Trooper
Damage increased from 800 to 1280
Projectile now flinches Ironguard targets
GSF Commando
Emergency Repairs will now only repair Vehicles
Drone Carrier
Vespula, Vespid and Vespa Drones will now pass through corridors more reliably
Vespa Drone reserve munition ability will now cost 300 Supply
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Updated VFX for Guardian Trooper Railgun electric trail
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Improve reliability when players join, ready up, or are auto assigned to teams
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Fixed newly built Vehicles getting stuck upon exiting the Armored Logistics
Improve IFV physics stability
Fixed Guardian Trooper sliding movement issue during combat
Fixed Guardian Trooper railgun having slight offset while firing moving targets and targets on different elevation
Fixed Guardian Trooper projectile being blocked by thin railings
Fixed Guardian Trooper projectile can fail to hit enemies beyond a certain distance
Fixed AI pathfinding around stairs in Academy
Fixed player becoming stuck in the grenade-equip animation when throwing a grenade while using melee at the same time
Fixed pre-game lobby auto assigning not working
Fixed error messages could be sent continuously to players in pre-game lobby
Fixed Players being able to get stuck when a Battlesuit Pod or Drone lands on them
Fixed Vespid Drones glowing by default
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(4th Feb) (MYT) 1100 PM ~ 100 AM
(4th Feb) (GMT) 300 PM ~ 500 PM
(4th Feb) (EST) 1000 AM ~ 1200 PM
(4th Feb) (PST) 700 AM ~ 900 AM
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Adjusted Weapon Sight Alignment for:
XM45 Submachine Gun and Packages
AMPAW and Packages
G12 APDS Launcher
ISW
SIGAR and Packages
Grenade Launcher and Packages
SATM
Warthog LMG
GX45
S1911-Sidekick
ATR Rifle Fire Spear Package
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Fixed Covert Vanguard Disguise not applying to Cloth Materials
Fixed text alignment for Settings Side Menu for all language
Fixed AI Hyperion being able to move when using Bombardment
Fixed Player unholstering all Weapons when purchasing the Knife while equipping a Pistol
Fixed missing collision of the Edison Car Dealer in Express
Fixed some windows in Express not having the correct assigned material
Fixed Marine with Combat Armour not disintegrating when killed by Energy Weapons
Fixed Aegis Supercharge ability not applying a disintegration effect on Enemies
Fixed Hyperion Bombardment not applying a disintegration effect on Enemies
Fixed AXR Battlesuit Forging Drone being able to trap or kill when landed on top of Players
Adjusted CPC Gauntlet laser offset for better accuracy
Adjusted Locus Core to always face towards movement direction
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Removed SATM Seeker package from tutorial
Changed News tab default thumbnail to Season 5
Adjusted additional shadows in Main Menu
Restored Profile EXP for Players who were affected by the Seasonal EXP reset from 23rd October - 1st November
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(6th Nov) (MYT) 4 PM ~ 5 PM
(6th Nov) (GMT) 8 AM ~ 9 AM
(6th Nov) (EST) 3 AM ~ 4 AM
(6th Nov) (PST) 12 AM ~ 1 AM
Hello Officers,
With the recent launch of Season 5, we have just completed a seasonal reset of all Player Ranks.
As part of this process, your current rank has been reset to 0. You can now embark on the new season and battle your way up the ranks once more! If you earned a Commander License in Season 4, it has been automatically carried over, allowing you full access to the Commander (RTS) role in online matches.Note: Please be aware that any EXP earned in the past week will not be immediately reflected in your profile following the reset. Our team are looking into restoring all missing EXP to your account in next week's update. This will only affect players who played from 23rd October - 1st November.
See you on the Frontline!
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Fixed Shockwave Overcharge projectile debug icon being visible in-game
Fixed Players being able to fire their Weapons when confirming the Battlesuit Drop location
Fixed Navigation issues involving Player Vehicles and Vehicle Props in the World
Fixed the game not being able to receive new Player Input/Commands after holding down the ESC button
Fixed Covert Vanguard and Exploit Vanguard Players getting stuck in their Ability HUD when activating their Abilities while performing other actions at the same time
Fixed inaccurate XM45 Packages sight alignments
Fixed AI Commanders being able to assign Vespa, Vespid & Vespula Drones to Officers
Fixed invisible collision issue in Town Square and Sunday Mall
Fixed Sunday Mall invisible barrier object
Fixed MASER Thermal Package firing volume being lower than intended
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(28th Oct) (MYT) 5 PM ~ 6 PM
(28th Oct) (GMT) 9 AM ~ 10 AM
(28th Oct) (EST) 5 AM ~ 6 AM
(27th Oct) (PST) 2 PM ~ 3 AM
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Fixed Bullshark Shotgun not being able to aim down sight after reloading
Fixed Covert Vanguard being able to use Stealth Wall when Disguised
Fixed an issue where Heavy Infantry and Ace Drone could not access some high-ground areas
Fixed a Credit Point not being capturable by AI Units in Academy and Crossing
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(28th Oct) (MYT) 2 PM ~ 3 PM
(28th Oct) (GMT) 6 AM ~ 7 AM
(28th Oct) (EST) 2 AM ~ 3 AM
(27th Oct) (PST) 11 PM ~ 12 AM
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Fixed Honeycomb Drone Carrier being stuck when deployed from Armored Logistics
Fixed Guardian Trooper unit description always being in English when selecting other languages
Fixed missing Maelstrom Generator Unit Icon
Fixed Maelstrom Generator being able to be deployed on Structures and destroying them
Fixed missing Emergency Repair Icon at the Division selection screen
Fixed Emergency Repair ability not activating automatically
Fixed pathing issue for Heavy infantry in Homeland Security and Central
Fixed downed Covert Vanguard players being able to use the Disguise ability
Fixed Covert Vanguard Disguise UI displaying in RTS mode
Fixed Covert Vanguard players being able to use Disguise without choosing a new disguise target
Fixed Players being stuck after completing the Shooting Range in Tutorial
Fixed Knives being able to do full damage against Structures
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Custom lobbies may be slow to respond to player input at times. This is being investigated and will be fixed in the next update
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(24th Oct) (MYT) 1115 PM ~ 1215 AM
(24th Oct) (GMT) 315 PM ~ 515 PM
(24th Oct) (EST) 1115 AM ~ 1215 PM
(24th Oct) (PST) 815 AM ~ 915AM
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare for a hotfix to address some bugs. More details on the timing below.
(24td Oct) (MYT) 5 PM ~ 7 PM
(24th Oct) (GMT) 9 AM ~ 11 AM
(24th Oct) (EST) 5 AM ~ 7 AM
(24th Oct) (PST) 2 AM ~ 4AM
Greetings Officer!
In this new season, we are introducing new equipment, weapon packages and knives for the frontline Officers. We are shaking things up for Covert Vanguard and Berserker battlesuits as well by updating their abilities. You'll be able to experience new weapon and equipment animations as well! With the balance changes, we hope this new season will introduce more tactics and strategy for Officers and Commanders.
Full patch notes below!
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Added GSF & AXR Knives. Knives will take the Secondary inventory slot
Added Explosive Pack. Explosive Pack can only be used on enemy Structures and Vehicles
Added Automatic Capture Tool (ACT). ACT can only be used on Capture Terminals
Added 4 new Weapon Packages for Gauntlet CPC and MASER
Added T3 tech for AXR Stealth (Minimap Disruption) & GSF Commando (Emergency Repairs)
Added 6 new Cosmetic Packs and Victory Poses
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AXR Pioneer
Locus Core
Locus Core movement speed increased by 20%
Scout Shield from Locus Core is now 300
Demolisher Barrage Range from Locus Core increased by 20%
Locus Core visibility increased by 70 meters
Specialist assigned to Locus Core will actively roll away and spawn a decoy when targeted by enemy units
Locus Core now gets directional vision (similar to Sigma Tank)
Disruptor Turret Ability change from Tactical Missile to Maelstrom Missile
Maelstrom Missile on impact will generate an EMP effect and slow down infantry units in an area
Upgraded Omicron damage increased from 900 to 1,200
Upgraded Omicron Splash damage increased from 700 to 900
Upgraded Crawler ammo count increased from 80 to 100
AXR Stealth
Radar Jammer Ability has been moved from Commander Ability role to the Phantom Drone
GSF Commando
Nero Support Crew Drop
Squad drop reduced from 2 squads to 1 squad.
Ability cost reduced from 5,100 Credits | 0 Energy | 1,600 Supplies to 2,800 Credits | 0 Energy | 800 Supplies
Removed Point Defense Smokescreen Tech
AXR
Rook Ironguard Autocannon will now automatically deploy when encountering multiple units
AXR Drones will not interact with Vehicle physics
GSF
Guardian Trooper default weapon switched from Railgun to High Explosive Cannon
Guardian Trooper will now fire a special piercing projectile against Ironguards that can penetrate through multiple Infantry units. Special projectile will stop when hit against Vehicles and Structures
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Control Point Capture Terminals can only be accessed from the front panel
Improved Controller support for FPS game mode
Developer Note: Eximius is best played with Mouse & Keyboard. There are no current plans to support Eximius to be fully playable with a Controller
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Added new Dissolve VFX. Dissolve VFX will apply on units killed by Energy Weapons
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Bullshark Shotgun can now be reloaded per shell
Shockwave Gun Overcharge Package will now knockback enemy infantry units
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New First-Person Animation for most Weapons & Equipment
Added a new Low Cover Crouch Fire for AI Infantry Units. This new animation should help improve survivability for AI Infantry units in cover
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Berserker
Berserker Shock Gauntlet is now a Secondary Weapon. On equip, Berserker has access to the Ground Pound passive ability
Changed Berserker Passive Ability from Regeneration to Ground Pound. Ground Pound will trigger after the Berserker has landed from a fall
Slightly reduced Berserker melee effectiveness against Infantry and Shield
Slightly increased Berserker melee effectiveness against Vehicles and Structures
Slightly increased Berserker knockback strength
Covert Vanguard
Covert Pulse Scanner is now an Equipment
Covert Blade is now a Secondary Weapon. On equip, Covert Vanguard has access to the Execute passive ability
Added new Disguise Ability. Covert Vanguard can disguise as any Enemy Infantry Units
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Skirmish AI now supports GSF Commando & AXR Pioneer Division
Skirmish AI will now try to preserve Vehicles that are at low Health
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For this update, we took advantage of certain improvements from the Unreal Engine 5.5 version. Players should have a smoother gameplay experience compared to Season 4
Added scalability options for Foliage
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Fixed Antlion Turret gibs not having collision
Fixed missing textures on MASER, Bullshark Shotgun and UA9
Fixed upgraded Pioneer Omicron splash damage and damage falloff calculation
Fixed Specialist Strike Team member auto equipping the Sniper Rifle when taking over from the previous team leader
Reduced ragdoll effect caused by explosions
Greetings Officers! Our servers will be temporarily unavailable later today for maintenance as we prepare another major update for Eximius. More details on the timing below.
(23rd Oct) (MYT) 9 AM ~ 11 AM
(23rd Oct) (GMT) 1 AM ~ 3 AM
(22nd Oct) (EST) 9 PM ~ 11 PM
(22nd Oct) (PST) 6 PM ~ 8 AM
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Eximius: Seize the Frontline, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Eximius: Seize the Frontline statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.