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Full Steam announcements and update articles for this title.
Everhood's musical combat a la Roguelite! ⚔️ Easy to play but hard to master.
Join up with a friend in co-op to conquer the spiraling madness straight from the minds of Everhood's creators.🍄
Wishlist here: EVERHOOD HUNTERS
To celebrate the anniversary of Everhood we have produced a retrospective of Everhood 1 & Everhood 2! 🎆
It is a bit outside of what we usually do but as it is the 5th anniversary we decided to go the extra mile.
It was initially supposed to be a 10 minute video but there was a lot to unpack so it turned out to be a 30min video.
We hope you enjoy this retrospective!
Bonus: Vinyls for EVERHOOD and EVERHOOD 2 are now ready to be ordered! You can buy it here:
We have noticed that the leaderboards reset on monday but the battles switch on wednesday. This issue is related to the new year and messed up something in our system in how weeks are counted. We tried fixing this earlier but as of right now there a minor mismatch with the dates. It is two different systems handling this so it is a bit tricky to configure unfortunately. This issue will take some time for us to ensure is working but I want to let you know that it something we are looking into and will fix! update: We have managed to fix so both leaderboard and battles change on wednesday! This will work next week.
Triple battle room with total amount of weeks text has been removed.
The triple battle room weekly battle system should now work again after new year!
Various fixes from a bug report sent by Astral Aegislash configured. A lot of proofreading. Visual updates in vegetable kingdom, snöskit, Double'ds arena, pandemonium, neon district barbershop, raven's hub, mushroom bureau hallway and the dank hillbert hotel mushroom dance room.
Moonscraper was reverted back to 1.2.7 in prevoius patch and it is now updated back to 1.5.4!
EVERHOOD 2 is a game with 100 battles, 6 hour long soundtrack, 600+ custom mushrooms, steamdeck support and steam workshop and a unique mind bending experience!
We want to primiarly highlight the music of EVERHOOD 2 and we urge you to nominate the music as Best Soundtrack of the steam awards. // Chris & Jordi
out-of bounds holes fixed in vegetable kingdom and inside the castle. Russian localization fixes aswell. Replay battle arena: Katana's medium cast does not do 100% score per hit in replay battle colosseum. It now gives 50% score per hit (50+50=100). The reasoning of the katana's score has been halved is so it behaves the same as the rest of all weapons in the game.
The katanas medium cast doing double amount of score made it the most obvious choice of weapon which creates a player behavior that funnels into one type of way to play the game.
We hope this enables players to explore other weapons and lean more towards enemies weaknesses and engage in the games other systems now that Katana behaves like all other weapons.
The intention that Katana was doing double scoring was never our intentional experience and we think this change creates a more interesting game.
We're not interested in buffing up all the other values to avoid number bloating in the highscores making it more untangible.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Everhood 2, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Everhood 2 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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