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Full Steam announcements and update articles for this title.
Are you an Animal Helper, Cat Person, Fan of Beavers, Fixer-Upper, Florist, Sailor, or The Beach Bum?
Browse the pictures, pick your village vibe, and tell us who you are in Everdream Village!
New Character Customization Items
New clothing and appearance options are now available in the character customization panel.
Clothes New color and pattern variations of existing items:
13 new T-shirt variations
4 new trouser variations
2 new shorts designs
2 new long trouser designs
4 new headwear variations
3 new shoe variations
2 new sock variations
New clothing models:
1 new summer shoes model with 1 color variation
1 new glasses model with 3 variations
1 new Aladdin pants model with 2 pattern variations
Body & Hair
2 new hairstyle models
Pink color variations added for all hairstyles
Character Customization Layout Changes
The character customization layout has been updated both at the start of the game and in the in-game customization menu, making it easier to browse and choose your look.
Bug Fixes
Fixed an issue where the player was unable to talk to the smith, blocking progression in the “Forging a New Path” quest.
Come visit Everdream Village on Floor 2 🌿
Hang out with us, check out the game, chat with the team, and grab a virtual hug on your way in 🖐️
See you there!
Since the start of Early Access, we’ve added plenty of new content, improvements, seasonal events, quests, buildings, animals, an introduction to the romance system, and much more! All thanks to your feedback, support, and overall dedication, which we’re super grateful for, you guys are amazing! 🌿
And now, we want to share an important update regarding our development direction.
As Everdream Village keeps growing, we’ve decided to slightly shift our workflow and fully focus our efforts on delivering the best possible Full Version of the game.
That means our main development focus is now moving toward all the big features and content planned for Version 1.0 and beyond. ✨
We’re incredibly proud of everything we’ve achieved together during Early Access, and we truly couldn’t have done it without the best community we could ever imagine.
No traveling, no queues, no sore feet after walking for 8 hours straight.
Just comfy clothes, your favorite snack, and a whole bunch of awesome games waiting for you 💚
That’s exactly what Endix Indie Showcase Expo is all about!
A fully digital Steam event celebrating upcoming games, fresh demos, indie devs, and the amazing gaming community.
And yes… Everdream Village will be there too with our own booth, on the second floor! 🌿
Come hang out with us live, chat with the team, share your thoughts, ask questions, and maybe even send us a virtual high five 🖐️
We can’t wait to see you there TOMORROW!
Endix is a digital Steam event celebrating upcoming games, demos, and yes, we’ll be there too, hanging out with you live! 💚
Make sure to stop by, chat with us, share your thoughts, and give us a virtual high five 🖐️
P.S. Make sure to bring some sunscreen, because we'll be serving some Tropical vibes! 🏝️ 🏖️
Spring has arrived in the village, and with it comes a very special celebration. Our Easter event is inspired by a beautiful Polish folk tradition: the making of Easter Palms (Palmy Wielkanocne). In Poland, intricately decorated palms made from dried flowers, ribbons, and branches are crafted and blessed during Palm Sunday. They're works of art, and every family's palm is unique. In Everdream Village, we're bringing this tradition to life! Along with the Easter Event, we're also adding 14 new quests, a new building, ability to build paths (unlockable in a quest) and muuuch more!
Check out the full changelog: 🐣 Easter Event
- Added the Easter Palm Event.
- Palm elements are scattered across the Main Island. Keep your eyes open for marked areas! (Tip: You can also try using the dog’s nose to track them more easily.)
- Added Palm Building mini-game. 🧭 New Quests
- Added a full Chicken Coop quest line! It begins with helping a chicken in need, so keep an eye out!
- Working through the quest unlocks: building the Chicken Coop, chicken breeding, and crafting Chicken Nests (they work just like the name signs next to the cows 🐄).
- Added a new quest for the Miner, which unlocks the ability to place paths made from various materials across the village. 🏚️ Buildings & Crafting
- Added a new building – the Barn – it’s a safe house for your dogs and cats. But that’s not all! You can also upgrade it to unlock new perks:
First Upgrade: Breeding Area for dogs! (To start, you can buy new dogs over at the Merchant!)
Second Upgrade: Animal Storage (+10 to your animal limit).
Third Upgrade: Breeding Area for cats!
Note: the Barn is not an animal shop; that's the Merchant's role. It unlocks after finishing the Desert Island quests. Make sure to chat with Granddad about it!
- You can now paint beams inside the grandparents' house! Make sure to check Emil’s shop regularly; it may take a few in-game days for the paint to appear.
Have fun, grow your Village, and keep checking for more, because we have plenty of updates on their way! ✨
We’ve just released a huge update with plenty of Quality of Life improvements, all based on the feedback you’ve sent us! Grab your favorite tea and snack before reading, because the list is LONG!
🧭 Quests, Clarity & Tutorials
- Improved clarity and better guidance for digging up the first dinosaur bone.
- Fixed misleading dialogue in “Help the Cat” quest (the cat is now where it should be 🐱).
- Fixed issues with “Follow the Bison” causing confusing progression.
- Added new tutorials: Animal Breeding and Treasure Detector.
- Tutorials in the menu are now sorted alphabetically and chronologically.
- Key items (fishing rod, hat, sword) are now given at the correct moment during quests instead of being available from the start.
- Improved clarity of many tutorials.
🐾 Animals & Breeding
- Added animal hunger indicators and improved the hunger system (animals now eat naturally during the day and stay fed).
- Animals will no longer breed if hungry.
- Newborn animals now automatically receive names based on their gender.
- Added animal naming system (requires a special item from the merchant 🔍).
- Improved petting interactions (yes, the new cat enjoys it properly now).
- Quest animals can’t be accidentally sold anymore.
- Added a small mood bonus when interacting with NPCs as a cat (yes… purring helps 🐱). - Purring is now much louder.
🌾 Gameplay & Systems
- Added seed system: crops now have separate seeds and harvestable produce. You can get seeds while cooking a dish, or simply by harvesting them in the kitchen from the crops you need.
- Redesigned the cooking minigame.
- Fixed an issue with ore disappearing after loading a save.
- Fixed unreachable ore on the Main Island. - You can now take a loan via the loan board.
🏗️ Building & Placement
- Added a permanent bird-view camera when placing buildings.
- Improved building placement with smoother movement and rotation snapping.
- Fence gates should open without any issues after terraforming nearby.
- Beehives can now be moved.
- The fisherman’s house cannot be placed too far into the water anymore.
- Fence placement is now more intuitive with improved alignment.
🎮 Controls & UI
- Fixed navigation issues in the main menu (while using the keyboard).
- Added a clearer UI for the woodworking minigame (with plank counter & feedback).
- Improved crafting UI clarity (front/back socket visibility).
- Sometimes the Instant Craft button would turn into the Instant Cook button; this should not happen anymore. (no more cooking fences 😄).
- Added a larger zoom and improved camera range when looking for birds.
🌍 World & Interactions
- You can now pick up crabs properly again 🦀
- Fixed NPC map icons on Desert Island (they now reflect if NPCs are underground).
- Fixed message issues after the fishing contest.
- Fixed the character’s body position getting stuck after unequipping tools.
- You can now light the fireplace at the Grandparents’ house.
- You can put out the campfires using a watering can. You can light it up again if you have a matchbox!
🛠️Patch Notes: 1.15
First 30 minutes of gameplay are even more polished ✨ 🧭 Quests, Clarity & Tutorials - The wording of the hat tutorial was adjusted to be less confusing 👒 - Added missing watering can tutorial. Keep your crops properly hydrated! 💦🌱 - Fresh Grass quest was slightly adjusted to give the player more agency - it's up to you to cut that grass now! ˚˖𓍢ִ໋🍃 - Boat upgrades are now rooted in the story ⛵ - Aiding Grandma in the field has now a proper task prompting you to talk to her 👵
🏗️ Building & Placement
- Tempered hatched should now be more rewarding to craft and make cutting down the trees noticably quicker 🌳🪓
🐾 Animals & Breeding
- Added a tutorial for naming the animals. Time to get creative! ✍️🐮 - Strange Cow is now properly strange 🐮
🎮 Controls & UI
- Scaling issues with 2560x1600 resolution are now fixed 🖥️ - Storage box UI is no longer partially covered at the edges - Inventory and Storage UI scaling issues with 1920x1200 resolution are now fixed
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More updates, improvements, and features are already on the way. Thank you for helping us shape the Village, and keep the feedback coming! 💕
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mrrrr… tap, tap, tap… oh!
Ah.
It appears a cat has stepped on the keyboard… and also shipped a very… pawsome update.
Berti joins Everdream Village in honor of Telomina (https://www.twitch.tv/telomina), one of our true fans, whom we met back in Everdream Valley. He’s her real-life cat, now lovingly added to the game as a small thank-you for all the support she’s shown us! 💛
New content & features
- New cat: Berti has arrived in the village! Talk to Natalie to meet him. NEW QUEST ALERT!
- You can now use the magic hat to morph into Rademenes, the main Village cat!
- Cat Breeding (early feature) – you can now begin breeding cats! This system will grow over time, with more cat breeds planned.
- Cat follow system added! All cats can now follow you around the village when you’re morphed into Rademenes. Just purrrr a little at them!
- Mood boost mechanic! Because who doesn’t have a good mood around a purring fluffball?! Fixes
- Quest My Belong-ed now removes the "Lost item" from the inventory during the last dialogue.
Lunar New Year has arrived in Everdream Village, bringing a touch of festive warmth and new items to discover:
Horse figurine to invite good fortune
Fireworks for bright, celebratory nights
Traditional Chinese shirt - two colors
Traditional Chinese pants - two colors
Elegant bun hairstyles with ornamental hairpins (3 color variants)
Dress up, decorate your village, and celebrate the new year surrounded by calm moments and a little extra luck for the season ahead.
Love is in the air… and all around the Village! Last night, a mysterious person left a Valentine’s gift for you.
We didn’t have a chance to spot exactly who it was, but usually, time does the trick, and the story unfolds.
However, the animals are curious creatures, and they already know what comes inside the gift!
🌹 The Valentine’s Day Gift contains: 🌹
- Freshly Cut Roses
- Heart Balloons
- Roses Bouquet
- Heart-Shaped Glasses
- Valentine’s Themed T-Shirt (hearts)
Time to decorate, dress up, and spread the love across your Village 💌
Animals & World
- You can now pet the donkeys, and they appreciate it very much.
- The Chicken will no longer sprint dramatically into nearby water.
- Shells on the Desert Island can now be picked up.
- Rats from the “Cave In” quest have been grounded and should no longer attempt space travel.
Gameplay & QoL
- The fishing rod now stays equipped after catching fish.
- Wooden log shortcuts over rivers should now work correctly across their full length.
- We've added an option to turn on planting plants on a grid - simply head to the game options and toggle it there! And you can set it for the NPCs too, so they won't place new crops in odd spots.
Visual & Environment Fixes
- Fixed lighting issues inside Grandpa’s house.
Localization
- Corrected incorrect wording for “minigame” in German.
More cozy updates and improvements are on the way. Thank you for celebrating the season of love with us 💗
We’ve added a set of fun, football-themed items so you can celebrate the big game in true Everdream style. You can find the gift box on the same cliff where the Holiday Tree appeared!
🏈 Football
🍿 Popcorn + craftable popcorn recipe (made from corn!)
🪖 Two wearable football helmets in team colors
👕 Two team shirts
🏟️ Two decorative team helmets to place around your farm
Update your game, and hey, who’s gonna win Super Bowl LX 2026?! New England Patriots or Seattle Seahawks? Type your predictions in the comments!
More cozy content and fixes are always on the way 💛
We’ve added a couple of new furniture pieces, along with more bug fixes to issues you’ve reported! Thanks for being so active, we really appreciate it! 💛 So keep all the feedback coming, because we’re reading through all of it!
🏡 Interiors & Furniture
- Increased size of rooms inside the Grandparents’ House (if any of your items have disappeared due to this, do not worry, they all went back to your inventory!).
- Added new furniture: Kitchen sink, Bathroom sink, Stove.
🌾 Quest Fixes & Improvements
- Fixed an issue where the Grand Picnic Banquet quest could not be completed. - Fixed cases where players could not finish the Smith’s questline. - Fixed progression issues in the Lumberjack Cutting In quest. - Fixed the Weed the Garden quest triggering completion right after receiving it. - Fixed pigs not updating progress in animal gathering quests. - Fixed weeds stopping spawning, blocking quest completion. (We know we just ruined every gardener's dream, sorry!) - Fixed issues where players were unable to give iron ore to the Smith.
🐾 Animals, Fishing, Boat & Other Fixes
- Fixed boats getting stuck in certain places. - Fixed animals remaining stuck in the boat after being released. - Fixed horses being unable to unload after returning from Desert Island. - Fixed the game getting stuck during fishing. - Fixed game freezes in a blank screen after leaving the fishing contest. - Fixed freezes when catching a fish at the exact moment a fishing tournament ends. - Fixed NPCs getting stuck near the fishing contest plaque. - Fixed player getting stuck between rocks. - Fixed keybind remapping not working for certain keys. - Fixed home upgrades disappearing after moving the Smith’s house. - Fixed gamepad symbols being replaced by English names in the Chinese version.
Thanks for being a part of our Early Access journey, and stay tuned for more updates! 💛
This update introduces the Grandparents’ House Interior, along with fixes and enhancements basedon community reports. Thank you for all the feedback! 💛
🏡 Interiors & Furniture
Added access to the Grandparents’ house, you can now enter and decorate it!
Added a quest starting your house furnishing journey! (Tip: Pay Emil a visit)
Added house furniture and decorations! You can purchase them from Emil via the ‘interactions’ tab.
🎒New Feature!
Animal Trading – your cows went wild, and you have too many of them on your farm? Don’t worry, the Merchant is willing to buy them off from you! Just pay him a visit, press ‘E’ for the interactions, and go to ‘Trade Animals’. Be sure to pet the animals first, so they come along with you!
🌾 Quest Fixes & Improvements
“Grand Picnic Banquet” quest now requires exactly the number of items actually used.
“Blooming Feeling” quest now correctly requires 6 different flowers (instead of allowing the same flower multiple times).
Fixed animals wandering away from quest areas (e.g. pigs in the Animal Farm quest).
Fixed the “Stronger Together” quest not progressing correctly.
Fixed an issue where players collected all dinosaur bones but the quest didn’t complete.
Fixed an issue where the weed count could randomly decrease, blocking completion of the “Weeding the Garden” quest.
Fixed an issue where some rats could disappear, making the “Cave In” quest impossible to complete.
Fixed the “Chicken Fortune” quest where the chicken was not waiting in the correct location marked on the map.
Quest items are now counted both in inventory and storage chests.
Improved reliability of quest item tracking, missing quest items should no longer occur.
Improved NPC navigation so the Sisters move more reliably around the mine area.
Adjusted default audio levels, which were previously set too high.
🐾 Animals & World Fixes
Fixed crashes when picking up and dropping crabs. (Crabs are no longer that dangerous 🦀)
Fixed an issue where the boat could move onto land and become unusable, it now behaves correctly.
Improved boat behavior, players can no longer disembark while still in water in unintended ways.
Fixed several spots with missing water and areas where players or NPCs could get stuck.
Added icons to more animals to improve clarity and readability.
As always, this update is driven by your reports and suggestions. More fixes, polish, and new content are already on the way — thank you for being part of Early Access 🌱
This update brings major fixes and improvements based on community feedback. Thank you for helping shape Everdream Village. 💛
- Fixed an issue where the “Growing the Herd” quest could not be completed.
- Fixed quests becoming blocked if the Lumberjack house was obtained too early.
- Fixed the “Healing Needed!” quest not completing after crafting the potion.
- Fixed the Smith getting stuck in water after exiting the boat.
- Improved clarity on how to obtain Golden Eggs in the Chicken quest.
- Fixed rats using chicken dialogue.
- Fixed field beds resetting position after save/load on terraformed ground.
- Fixed cases where players were unable to terraform.
- Fixed random terrain pillars appearing on the map.
- Fixed terraforming issues near shorelines causing instant tall terrain.
- Fixed terraforming issues resulting in a frog screen.
- Improved visibility of medical herb scent trails.
- Improved dog sprint animation and speed to make it look more natural.
- Fixed mining interaction prompts sometimes not appearing.
- Auto-Run: Double-tap Shift (LT for controllers) to lock fast run, tap again to return to normal speed.
- Players can flip the boat upside down without any issues now in the crafting mini-game.
- Fixed water droplets appearing when digging up plants.
🖥️ UI & Localization Fixes - Fixed empty pop-ups in the Chinese version.
- Fixed localization issues and grammar errors.
More fixes, polish, and new features (yes, a house interior and decorating it) are already in the works. Thank you for being part of Early Access! 🌱
We’re back with another meaningful update, focused on quality-of-life improvements and fixes reported by the community. Your feedback continues to shape the game - keep it coming! 🖥️Improvements & Additions - Added Auto-Run - double-tap the "Run" button to toggle - Improved dog sniff direction indicator with smoother rotation 🚤Fixes - Fixed an issue where boat speed scaled incorrectly with FPS, which could cause the boat to move onto land at low frame rates - Fixed an issue where resetting the boat did not work as intended
🎒New content
- New character options have been added, including additional body options.
- New pointer for the scent tracking quests! This should make the tasks much easier and more visible.
🚤 Fixes
- The bird photo count will no longer reset after loading the game.
🖥️ System
- Added a player unstuck button. Caught yourself in a weird spot? Press F4 and you’re safe!
- Added a notification pop-up that shows up upon completing all the current Early Access quests.More incoming soon, no worries!
⚒️ NPCs & Quests, Clarity
- The Smith now works on ingots more consistently.
- Smithing tasks are prioritized better, reducing waiting time.
- The Smith now follows the player to the boat to board it correctly.
- The misleading “Ready to collect” text above the smithy has been replaced with: “Iron Smelted. Waiting for the smith.”
- “Strike While the Iron Is Hot” now shows exact numbers in objectives.
- NPCs will no longer wander into collision objects like rocks. We got them some invisible glasses!
- XP is no longer shown, as it’s not part of the current gameplay loop.
- All remaining elements related to the horseshoe treasure hunt have been fully removed. Yes, somebody won!
🚤 Bug Fixes
- NPCs should no longer get stuck on the boat.
- Natalie’s dialogue won’t trigger upon every save load anymore!
- Players can now correctly help animals and progress the quest as intended.
- Players can no longer build the Lumberjack’s house too soon.
- The Banker’s house can now be built correctly, allowing the quest to progress.
- Lumberjack now has something to say! No more placeholder chit-chat!
- The Lumberjack’s house now states it’s missing materials when players don’t have enough of them to build it.
- Changes made in the character select menu are now correctly saved when switching tabs.
- Players can no longer get stuck while viewing large tutorial image previews.
- Players can no longer get stuck on the other side of the river before repairing the bridge.
- Players can no longer get stuck in the camera preview when photographing things!
- No more placeholder text when trying to chit-chat with animals.
- It’s no longer possible to block your boat in shallow waters near the Main Island.
- The tutorial video no longer flickers when played in the tutorial menu.
- Incorrect flower color names have been fixed (yellow flowers are yellow again, purple are purple)!
- The “missing money” pop-up is now displayed correctly when you try to upgrade the Fisherman Hut without enough funds.
Thanks to your amazing support and Steam follows, we’ve reached the first milestone of the Follow the Beaver event! 💛
Unlocked rewards:
🗿 Bronze Beaver Statue
🧥 Beaver Sweater
Codes: woodbud - for the Beaver Statue! Beaver Sweater - for the Beaver Sweater! (hehe)
How to redeem your rewards:
Press ESC in-game
Open the Redeem Code tab
Paste the codes
Enjoy your new beaver-themed items 🦫
🔔 Warning: Codes are case-sensitive.
Keep following Everdream Village on Steam to unlock even more rewards, tiers, and beaver goodness.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Everdream Village, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Everdream Village statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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