- Menu credits: now skippable with ESC.
- Fixed a division by zero in volume change.
- Fixed target volume levels when ducking and switching to menu.
- Fixed a timer bug when the car park fan starts
- Fixed a sound panning bug where sound that should start at a particular pan suddenly jumps from centered to correct position
- Fixed a bug when loading the scene id.
- Fixed a bug where a benign OpenGL could cause a crash to desktop.
- Fixed a bug where leftover GL_UNPACK_* state could corrupt the menu screen.
- Fixed a bug where the video player and item inspector would render a zeroed or uninitialized ycbcr frame, displaying green when it should be black.
- Fixed a problem in the video player where frames could be displayed before being completely decoded.
- Fixed an off-by-one bug when the item inspector loads frames
- Fixed a problem where clearing textures misused the level in glClearTexImage.
- Fixed a problem where glTextureParameteri's level could be incorrect.
- Fixed a problem where an unsupported VSync mode set using SDL_GL_GetSwapInterval could cause a crash to desktop. Now it reverts to a sensible mode or fails gracefully.
- Fixed a buffer overrun in semantic maps
- Improved robustness of the teardown when quitting
- Fixed a minor ui bug in user notes in computers when making a new note
- Fixed a problem generating the random aux terminal code.
- Improved robustness of the safe-dial logic.
- Removed some duplicated unreferenced assets.
