Version 1.3.11
Martinsteam_community_announcements
This update includes some quality-of-life improvements suggested by players, some fixes for issues which came up during the Steam Deck compatibility review, and many general engine improvements.
- added alternative render style unlock, to enable pixel shading, retro shading, sepia shading, or overdraw mode
- added per-area leaderboards for classic mode (already filled with real data)
- added badge and trophy descriptions to the pause menu
- added a new option to configure game brightness
- changed screen-shake effect to actually shake the GUI instead of the game, but the old behavior can be restored by setting the screen-shake option to a negative value
- fixed game running too slow when playing with forced vsync or with a framerate limiter (like on Steam Deck)
- fixed rain drops on water not working on some graphics drivers
- fixed not being able to change the game resolution on Steam Deck and Gamescope
- improved high DPI support for Linux and macOS
- improved gamepad hot-plugging behavior for co-op mode
- improved overall performance
