Hey fellow exorcist!
As the official launch date is approaching, we would love to share more about the game's development process with you, so that we could review the journey we've traveled this year, together with our old friends who have been following us, and at the same time introducing the world of 'Eastern Exorcist' to our new players!
Today's development story is told by the art team behind the game.
The art of Eastern Exorcist has always been one of the highlights of the game. which makes our art teammates breathed a sigh of relief, in fact, at the beginning of the development, we weren't sure which style to go with; cartoon or realistic, American manga or Japanese manga. Everything feels 'good', but at the same time, everything is not 'good' enough.
So we went through researches on many indie game titles, and we really feel the importance of a game's art style. It must be unique, and in line with the game's own worldview and background,
At the end, we decided to try out something with Chinese watercolor painting.(ง •_•)ง
In the initial stage, we think of the full picture of all the art performances with the expression of Chinese painting, here comes the birth of our first ever picture.
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The traditional Chinese painting could really show the mountains and clouds, in a moody way by using haloing. We decided to use ink haloing to make a distant scene, so that the picture becomes stronger in space and also provides a special mood.
The flowers, birds, insects, fish and plants are particularly depicted in Chinese painting. For the flowers and plants in the focal layer, we refer to the common shapes in Chinese painting, fully hand-painted, hoping to ensure that the shapes have enough flavor of Chinese painting, while striving to make the sense of volume stronger and also strengthen the richness of colors.
We hope to make the whole picture through this method, showcasing both the traditional painting feel and modern painting's realistic look, with the general direction, we began the second concept design:
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After the concept of the map came out, the team agreed that the effect is 'not bad', so we began to do a few other levels following this style.
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Then, we referred to some of the popular artists for Chinese painting, especially for painting plants, to finely draw out the plantation inside the scene.
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Finally, all materials will be imported into the 3D scene in accordance with the distance of the view, devided into far, medium, and near.
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Our vision is to use the traditional hand-painted Chinese ink painting style together with a more modern technique, in combination to create a variety of different scenery and immersion in the world of Eastern Exorcist, while enjoying the game itself, players could also experience the unique charm of the Oriental ink.
Finally, here is the producer's small stone statue! We can't wait to see you in our game on the 8th July!
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