To-do Patch v0.8
Attention: All changes are for the upcoming v0.8 build.
Simulation, Strategy & Management
▰▰▰▰▰▰▰▰▰▱ 90%
NPC Relations & Events
▰▰▰▰▰▰▰▰▱▱ 80%
Added event generator for lords \
Added event generator for villagers \
Added villager interaction for events \
Added error message for tooltip if villager is already assigned
Added prisoner handling UI mode + tooltip to relation window
Added residents tooltip when selecting workers to relation window
Added new happiness calculation for villagers
Reworked calculation of villager interaction events
Fixed selecting in relations window not working correctly while using controller
Fixed sound bug in relation window (relation window would use cinematic renderers audio listener)
Fixed selecting villager not working correctly
Fixed villager interaction events being always the same value
Fixed villager interaction events bug where both had positive outcome while one had harmed the other
Fixed relation value not chaning when villagers interact
Fixed not generating npc traits correctly
New Content & Requested Features
▰▰▰▰▰▰▰▱▱▱ 70%
Added setting alpha maps of terrain
Added generating terrain for exterior maps
Added notes to interior map
Added patroling enemies to interior maps
Added different chest types to interior map
Added generating second layer of interior to interior map
Added new map type for interior maps
Changed enemies of interior maps sometimes having weapons drawn
Fixed enemies seeing player not working correctly in interior maps
Fixed not hiding ui when using stealth ability
Assigning villagers / prisoners to key structures
