
Steam news
Full Steam announcements and update articles for this title.
- Fixed bug where random nation button wasn't working at times
- Fixed Afro-Eurasia preview image in scenarios menu- Added an end age button that will appear below the draw power bar when in an age- Fixed issue where turning off marker cursor wasn't working
- Fixed problem with game deleting faiths prematurely causing issues with expands, unites, and random nation button
- Fixed Issue with Spread Religion button
- Added regional names to Afro-Eurasia map- Changed how game detects when a nation/faith has been destroyed- The Conqueror, Expansionist, and The Great traits will now be more common during the Age of Conflict- The Divisive, and Isolationist traits will now be more common in the Age of Division- The Uniter, Peaceful, and Tolerant traits will now be more common in the Age of Unity- Added Afro-Eurasia Map
- Hitting tab is now a toggle for forts/markers- Added a Spread Religion card, which shows up when zealous leaders draw Adopt Religion- Increased max card chance from 10 to 20 in the game settings screen- Game will now only check to see if a nation/faith has been destroyed if it was affected last turn, which should reduce lag
- Fixed mistake where the function checking if faiths are destroyed was checking through the list of nations instead of faiths- Added a new brush size above the tiny one pixel brush size- Added customization sliders for fort range and strength- Added Undo/Redo buttons to the Map Maker (Can also do ctrl + z/ ctrl + y)
- Added Bucket tool to Map Maker- Added ability to save games as Scenarios- Added Refresh Button to skip cards, or possibly fix softlocked saves- Redesigned New Game Map Select Menu- Updated East Asia Map- Updated North Sea Map- Added Pangea Map- Added New Splash Text (Now at about 60 possible splash texts)- Added ability to hold ctrl/command to only draw in areas owned by a nation- Fixed bug where you could draw in the ocean of custom maps
- Added ability to hold the left shift key to only draw in unclaimed territory- Added Great Expand card, which will appear when leaders with "The Great" leader trait draw a Large Expand card- Added random splash text to the main menu- Added biomes to the Appalachia map
- Seperated map modes onto individual tilemaps that will update as you draw instead of updating the entire map on one tilemap when switching map modes. This will massively reduce/eliminate lag seen when switching map modes- Updated Central Europe map with new biomes
- Political and Terrain map mode buttons in the Map Maker- Old terrain and new biome overlays are now on seperate tilemaps with different opacities for better map visuals- Game now only saves tiles that are currently in use, which greatly shrinks the file sizes and load times in the early gameKinda thought I had already done that last one in the past, but I was very wrong. Glad I double checked that, because this should be WAY better lolAbout
This page aggregates Steam news feeds, patch notes, and developer announcements for Doodle Empires, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Doodle Empires statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.