New language options for subtitled and in-game text:
Spanish LATAM
Turkish
Thai
Polish
Ukrainian

Steam news
Full Steam announcements and update articles for this title.
New language options for subtitled and in-game text:
Spanish LATAM
Turkish
Thai
Polish
Ukrainian
Dispatch cosplayers have been giving the AdHoc devs life for months. And now that con season is in the air, we figured it's our turn to give back to the cosplay community!
Linked below are 18 Cosplay Guides containing turnarounds, palettes, and fabric and materials guidance.
Feeling inspired? Show off your cosplay creation in Artwork or the Discord! 🍿
<< QUICKLINKS >>
MECHA MAN // TOXIC (JORTS) // SHROUD // BLONDE BLAZER
FLAMBAE // COUPÉ // PUNCH UP // WATERBOY // INVISIGAL
SONAR // PRISM MALEVOLA // GOLEM // PHENOMAMAN
ROBERT (SDN) // ROYD // CHASE // MR. WHISKEY
New Optional Censorship Settings
Added optional visual censorship filters, accessible in Game Menu > General Settings > Filters.
Uncensored remains the default on Steam.
New Coverage Settings, if you choose to toggle censorship to "On".
Toggling this setting on will provide you the following Style Settings:
Mosaic: a demure pixelated blob
Chaotic: covers up with whatever's lying around, like jorts
Blackout: This standard censorship style is still available for maximum coverage.
Dispatch and Clair Obscur: Expedition 33 are now available together in one 10% off bundle!
Sure, these are two games that couldn't look more different on a store page. One's an epic, sweeping turn-based French RPG about mortality. The other’s a choice-driven workplace superhero comedy featuring a cast of HR liabilities.
One game’s rated ‘M’ for mature themes, the other for dicks.
Both games were nominated for Game of the Year. The Sandfall team won the awards (deservedly so!). The AdHoc team got Taco Bell (also well-deserved).
These two games might make an unlikely friendship for all the ways they’re different. But what actually makes them the perfect bundle is a shared devotion to craft, to characters, to story, to changing the game. Mostly, we just want more people to play both.
Purchase them as part of this bundle and save 10% off the combined price.
Bundle art by Derek Stratton.
Being nominated in nine BAFTA Games Awards categories alongside so many brilliant teams and projects was already more than we could have hoped for. For Dispatch to win three of those awards - in Audio, Animation, and Supporting Role to Jeffrey Wright as Chase - means the world to us.
To everyone who played, supported, talked about, and believed in Dispatch, and to all the fellow developers who made this year one of the best yet for games...thank you. We’re grateful to be standing among you.
And now that we’re sufficiently hyped for development in 2026…it’s back to work!
If you've only played Dispatch 3 times and are still yearning for more, it's about time you grabbed the Deluxe Edition this weekend for 10% off - and yes, you can just upgrade the base game you already own.
It's a chance to dive into the Art of Dispatch digital artbook and 4 digital original comics. These books will build on the designs, origins, relationships, and lore of the characters you've come to love (or love/hate - we don't judge).
Be safe out there, Dispatchers!
We’re incredibly honored to share that Dispatch has won Outstanding Story-Rich Game at the Steam Awards 2025.
Because this award is decided entirely by players, it means a great deal to our team. Thank you to everyone who played Dispatch, shared it with others, and took the time to vote. Your support made this possible.
Dispatch was built around the idea that superhero stories should be personal, reactive, and human -- and knowing that resonated with so many of you is deeply meaningful to us. We’re grateful for the community that’s grown around the game and for everyone who’s been part of its journey so far.
Now that the final round of voting has begun, we're calling on all our fans to vote for Dispatch!
In such a stacked year, we're absolutely honored to be nominated alongside these other incredible games. We hope that our focus on telling an original interactive story with complicated and nuanced characters gives us the edge and will earn us your vote!
Dispatch has only been out for 2 months, but we've been blown away by the overwhelming support from our community. Even if we don't get your vote, thanks for making our debut release incredible, and we look forward to sharing more about what's next in the new year!
DisPatch 1.0.16598 - 12/16/2025
Fixed softlock when pausing during the completion of a hacking level
Fixes for incorrect hero power behaviors includingWaterboy "Eager Sponge" auto assign, Punch Up "Squeeze In", Invisigal's "Ear on the Ground", and Prism's "Doppelganger Illusion"
Fixes for softlock behaviors in episode 8 gameplay shifts including heroes in perpetual waiting status and inability to interact withthe convoy
Fix forhero injury and hero down behavior in episode 8 gameplay shifts
Fix for UI in hacking levels in episode 8 gameplay shifts
Fix issue to heroes being assignable in waiting mode
Improvements to analytics performance
Minor audio, visual, subtitle and localization fixes across the season
Seven years after we started AdHoc, Dispatch finally launched with a story we always hoped to tell -- one rooted in flawed heroes, messy relationships, and the quiet moments that define who they really are.
If Dispatch resonated with you, if you connected with Robert, Blonde Blazer, Visi, or any of our deeply imperfect heroes trying to do the right thing, we would be incredibly grateful for your consideration in this year’s Steam Awards under Outstanding Story-Rich Game.
From day one, our goal wasn’t scale or spectacle -- it was to make something human. Something where choices mattered not just because of their branching consequences, but because they revealed a bit of who you are under pressure. If that experience meant something to you, your nomination would mean the world to our team.
We’re spotlighting Outstanding Story-Rich Game here, but you’re encouraged to nominate Dispatch in any category you think we’ve earned: Best Soundtrack, Outstanding Visual Style, Game of the Year, and others!
There are so many incredible games deserving of your vote, and we’re deeply grateful you gave ours a chance. Thank you for playing, and for helping this weird little superhero game find the audience it has today.
Episodes 7 & 8 released!
Fixes to hacking progression blockers
Minor fixes to hero powers and shift scenarios
Things are heating up in Torrance, California - and not in the fun global warming kind of way.
We hope you enjoy this week's episodes, and we'll see you again for the finale!
Episodes 5 & 6 released!
Minor fixes to Hero Database and Hero VO in gameplay shifts
Fix for Malevola's "Portal Ritual" power staying on screen after the end of gameplay shifts
Potential fix to remove green and yellow artifacting on cinematics for players with AMD Ryzen processors
Fix for Flambae's portrait being assigned across all Hero Synergy pairings
Fix for softlock when revealing two Hero Powers simultaneously
Fix to Heroes getting stuck in a "Returning" state when sent out with Malevola and triggering Malevola's "Portal Ritual" power
Fix so that Waterboy does not copy other hero's crimes into their Database profile
Episodes 3 & 4 released!
Additional fixes to softlocks in Episode 1 Tutorial shift including tutorial screens preventing the player from progressing
Additional fixes to softlocks in the gameplay shift of Episode 2 during the Hero Upgrade tutorials
Fixed crash on quitting the game when not connected to the internet
Fix to Prism's 'Crime' in the Hero Database copying over to other hero profiles
We've been blown away by the everyone's reactions to the first two episodes. Maybe it's all those Twinkies going to our heads, but we're feeling pretty confident that if you liked the experience so far, you're gonna love what's next.
Happy Dispatching!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Dispatch, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Dispatch statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
Browse related Steam game intelligence pages and categories.