
Steam news
Full Steam announcements and update articles for this title.
First, we know there are bugs about workers and we are working non-stop to fix these bugs. I've completed Botanists (weed workers) rework and it will be available in beta today. You can join our beta tests on our Discord server.
Trash generated by workers or you guys can now be automatically cleaned by a new worker type, the Janitor.
❗You need to have at least 1 Trash Bin in your setup for Janitor to work.
They will automatically pick up and trash these items and then return you their disposal money:
Empty Watering Cans
Empty Soil Packs
Used Bud Boosters
Used Bud Savers
Empty Plastic Packs
Consumed Printer Filaments
Used Slug Foods
Empty Slug Extract Boxes
Consumed Printer Cartridges
Empty Printed Sheet Of Banknotes Trays
Empty Baskets Of Printed Banknotes
Used Acid Jerry Cans
Used Aluminum Powders
Fixed Covert operation tablet gets stuck
Fixed Worker pathfinding issues (especially when going to an idle point — workers get stuck on themselves/each other)
Fixed Weed bud basket: problem with packing buds
Rework for Botanists (weed workers). Assigning tasks for tree/plant/pot count not buds.
LSD worker (Lab operator) packing count problem
Gun worker (Gunsmith) packing count problem
Join Our Discord Server -
We are still improving workers, fixing bugs and adding new features to the game.
Thank you for your patience and supports <3
Tasks assigned to workers can now be repeated forever with a button.
Dealer daily fees and risk percentage values have been halved and getting arrested twice in a row is now impossible.
Lab operator can now use a single Slug Tank for multiple assigned tasks which contain different slug types.
Loading screen tips added.
News window added.
Botanical Engineer unnecessary idle reason code removed
Island Logistics orders sometimes stopping and never getting received again problem fixed.
Automatic sprinkler not watering all the pots inside of its range problem fixed.
Join Our Discord Server -
We're releasing this update to fix Lab Operator (LSD Worker) and some system issues.
Lab operator reworked and can now assign as many Slug Extract Distillers as it needs to itself and its idle reasons have improved.
‼️Make sure Slug Extract Distillers and Slug Extract Droppers are empty, unused and available for Lab Operators to smoothly complete their tasks.‼️ Before & After Rework
Inventory manager now has a check to not exceed the slot limit beyond 5 and hide added items.
Control settings are now being saved properly.
A stray acid dissolvable item sometimes causing a save to crash problem fixed.
Slug Tank canvas visibility improved.
Slug Tank scale inside the box has been fixed.
Auto/Infinite Production for All Workers
Dealer Arrest Chance Fix
Keybinding Guide
Various Visual Fixes
Bug Fixes (reported by you)
And more...
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We're releasing this update to fix worker issues and make your interactions with them smoother.
Reworked the work logic for Botanical Engineers and Weapons Technicians and idle reasons are now more accurate
Items and objects assigned to workers are now clearly marked with a new "Don't Touch" indicator
Added a new sound effect for worker interruptions
Added a thicker aim reticle to make harvesting weed buds easier
Moved the Fluorescent Light to the top of the item list in the tutorial
Picking up a Weed Bud Basket (or adding it to your inventory) now instantly triggers an interruption notification
Added an interruption notification for the Distilled Slug Extract Flask
Watering a plant while a worker is already watering it now shows an interruption notification, since the worker stops their action
"Don't Touch" indicator - If you interact with any of these marked objects, the worker may either refuse to do the task or restart it from the beginning
Why are they not working - Idle reasons show why a worker is idle and not handling any work at the moment
Fixed an animation error caused by interrupting a Botanical Engineer during packing
Fixed an issue where firing a worker during a disconnected player's worker tutorial made it impossible to join the game
Join Our Discord Server -
Hello everyone! First of all, we'd like you to know that we read each and every one of your feedback messages and take them into consideration. ❤️
🌿 Botanists: Empty pots, empty bud baskets, lights turned on
🔫 Gunsmiths: Empty printers, empty workbenches
⚗️ Chemists: Empty extract distiller, empty extract dropper
💵 Counterfeiters: Empty printer, empty guillotine cutter, empty drying machine
If you leave the bud baskets on the scene full, or if you pick even a single bud from a plant that the botanist is supposed to harvest, the worker will assume you want to do the job yourself and will interrupt their own work.
Also they are showing why they are not working on the Staffing Hub. An example; no available pot, no available printer...
Thank you for your continued support and feedback! 🙏 If you have questions or issues please write us from Steam Discussion or our official Discord server.
Dirty Business finally OUT NOW! Build your empire alone or team up with up to 4 friends in co-op, because crime is always better with partners.
We've been hard at work since the demo. Alongside dozens of bug fixes and improvements, we've added a brand new aircraft delivery system where you can load your product onto a plane, take off from your secret cartel airstrip, and airdrop or land to deliver to islands scattered across a gorgeous turquoise ocean map. We can't wait for you to try it!
Additional weed strains, fertilizers, and auto-irrigation systems
An expanded arsenal of weapons and filament types
Counterfeit money production
LSD manufacturing
Hireable staff
Cartel airstrip with air delivery missions
Early Access is only the start. We're planning more drugs, new weapon types, additional counterfeit currencies, new illegal activities, and a deeper open world, all shaped by your feedback. Join us on Discord and the Steam Discussions to help steer the game!
Thank you to everyone who played the demo, reported bugs, and wishlisted the game.
Plan Dirty Games
This is it! After months of work, Dirty Business finally launches tomorrow in Early Access, and it's coming with a 20% launch discount for 14 days! Build your empire alone or team up with up to 4 friends in co-op, because crime is always better with partners.
We've been hard at work since the demo. Alongside dozens of bug fixes and improvements, we've added a brand new aircraft delivery system where you can load your product onto a plane, take off from your secret cartel airstrip, and airdrop or land to deliver to islands scattered across a gorgeous turquoise ocean map. We can't wait for you to try it!
Additional weed strains, fertilizers, and auto-irrigation systems
An expanded arsenal of weapons and filament types
Counterfeit money production
LSD manufacturing
Hireable staff
Cartel airstrip with air delivery missions
Early Access is only the start. We're planning more drugs, new weapon types, additional counterfeit currencies, new illegal activities, and a deeper open world, all shaped by your feedback. Join us on Discord and the Steam Discussions to help steer the game!
USA (Pacific): 7:00 AM
UK: 3:00 PM
Germany: 4:00 PM
Australia: 12:00 AM (July 23)
Worldwide: 2:00 PM UTC
USD: $14.99 $11.99
EUR: €15.49 €12.39
GBP: £13.75 £11.00
Regional pricing is available in 40+ currencies. Steam will show your local price on the store page.
Thank you to everyone who played the demo, reported bugs, and wishlisted the game. Wishlist now so you don't miss the launch. See you underground tomorrow!
Plan Dirty Games
(❗And don't forget, your save files from the Demo will be transferable to the full game once it launches.)
Since the demo launch, we've been shipping numerous updates behind the scenes. Many of these involved backend systems and under-the-hood improvements that aren't immediately noticeable, so we waited until we had a substantial batch of changes worth sharing. Here's what's new:
Fixed the store elevator not functioning properly (if the issue persists in the latest version, please report it)
Fixed an issue where a timeout window would repeatedly appear or the game would get stuck on the joining screen when joining a friend's room
Fixed the ESC key getting stuck after certain notification windows
Fixed data inconsistency issues when joining a room
Fixed plastic pack synchronization issue on the weed packing table
Fixed synchronization issue with buds in the bud basket on the weed packing table
Fixed an issue where two plastic packs could be placed in the same slot on the weed packing table
Fixed a rare error caused by picking up an assigned box from the elevator during order delivery
Fixed an issue where text would stretch upward in-game after custom keybindings
Unstuck Key added: F8
UI changes made to improve visibility of locked store items
Improved validation to prevent the use of invalid characters when saving files
Non-Steam friends are now prevented from joining rooms
Join Our Discord Server - https://discord.gg/fkqUw8msw3
Our Demo out now and of course it is free!
Play through the first 14 levels and get your hands dirty with:
🌿 Weed Growing - 4 strains to cultivate and sell
🔫 Gun Manufacturing - 1 weapon type to produce and push
🧹 Evidence Disposal - melt down axes brought to you by clients looking to destroy evidence
📦 Unlimited Orders & Customers - no caps, no restrictions, just hustle
A real slice of the operation, not just a sneak peek. You're running a real operation from the start.
And there's more coming...
🛩️When the Cartel Airstrip update drops, demo players will get a demo preview of that too.
🌿 6 weed strains
🔫 3 weapon types - and more on the way
🧪 LSD Production - 3 types
💵 Counterfeiting - 3 currencies
🧹 Expanded Evidence Disposal - melt down guns, axes, hammers & more
🏢 Covert Businesses - 2 front companies
👷 Employees & Dealers for all production types
🛩️ Cartel Airstrip and Distribution Network
Join Our Discord Server - https://discord.gg/fkqUw8msw3
We are releasing our free Demo today! And yes of course it is free!
Play through the first 14 levels and get your hands dirty with:
🌿 Weed Growing - 4 strains to cultivate and sell
🔫 Gun Manufacturing - 1 weapon type to produce and push
🧹 Evidence Disposal - melt down axes brought to you by clients looking to destroy evidence
📦 Unlimited Orders & Customers - no caps, no restrictions, just hustle
A real slice of the operation, not just a sneak peek. You're running a real operation from the start.
And there's more coming...
🛩️When the Cartel Airstrip update drops, demo players will get a demo preview of that too.
🌿 6 weed strains
🔫 3 weapon types - and more on the way
🧪 LSD Production - 3 types
💵 Counterfeiting - 3 currencies
🧹 Expanded Evidence Disposal - melt down guns, axes, hammers & more
🏢 Covert Businesses - 2 front companies
👷 Employees & Dealers for all production types
🛩️ Cartel Airstrip and Distribution Network
Join Our Discord Server - https://discord.gg/fkqUw8msw3
Since our last post, dozens, maybe even hundreds, of improvements, new features, and QOL changes have been made to the game. We've been so busy that we haven't had time to share a dev log (that's what happens when you work 14-15 hours a day :D). But since we're about to release a demo, we'll be sharing update notes daily, or at the very least weekly, from now on. In fact, even though we finished this mechanic 2 weeks ago, we're only sharing it now due to all the testing and improvements. In this mechanic, people bring us crime weapons, and we destroy them by dissolving them in acid.
Crime weapons arrive in garbage bags through a pipe coming from above. You can press the button to open the pipe's hatch and collect the incoming bags.
Some crime weapons may require different types of acid to dissolve, so we have 3 different acid types available.
There's also a panel where you can choose which crime weapons you want to destroy.
Join Our Discord Server - https://discord.gg/fkqUw8msw3
We are very close to releasing our demo (and a closed beta before it). We are making final polishes and bug fixes now. During this process, we are preparing a new part of our game; Cartel Airstrip. You will be able to smuggle your high-volume illegal products to a customer with your planes. Buy a cartel airport and a plane, hire a pilot, load the plane with illegal goods and send! Pilots have different skills like; stealth level, fly speed level and order cut percentage.
We will have more open-world parts like this. This is the first one. We hope you will like it. It won't be available in the first days of the demo, but we are planning to add it after a while. Because we need to polish and bug fix it as well.
Stay tuned for our new mechanics and more!
Join Our Discord Server - https://discord.gg/fkqUw8msw3
We've prepared a demo that we hope you'll enjoy, and we'll be releasing it for free very soon. Wishlist now so you'll be notified the moment the demo drops!
We're also planning to release our roadmap alongside the demo. We're expanding well beyond drug production, including weapon crafting, counterfeiting, evidence disposal, and other types of criminal operations. Our goal is to make you feel like you're running every side of a criminal empire, not just one.
While you currently operate from an underground hangar and distribution center, we've already started working on the first open world sections of the game, which will be available in the Early Access version.
Right now we're putting the finishing touches on the demo, but we'll keep sharing in-game updates and details as often as we can.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Dirty Business, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Dirty Business statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.