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Full Steam announcements and update articles for this title.
Dear Adventurers,
Thank you for your continued support and passion for Desktop Raid! This update brings fresh visual content, deep system optimizations, and multiple quality-of-life improvements. Read on for the full patch notes.
Five brand-new skins are now available, each with a unique visual style and special effects. All can be obtained from the Hot Limited Gacha Pool:
表格
Skin Name
Applicable Classes
Night Knight
Knight, Death Knight
Dark Lord
Knight, Death Knight
Mecha Angel
All Classes
Octopus Queen
Mage, Ice Mage
Evil Sorcerer
Necromancer, Grave Keeper
💡 Each skin features unique visual design and special effects. Try your luck in the Hot Pool!
The gem system has been massively expanded with 15 new gems, adding more strategic depth to your character builds:
表格
Type
Gem Names
Elemental
Shadow Gem, Frost Gem, Flame Gem
Nature
Thunder Gem, Poison Gem, Beast King Gem
Basic
Life Gem, Mana Gem, Defense Gem
Special
Life Steal Gem, Thorns Gem, Swiftness Gem
Advanced
Lethality Gem, Evasion Gem, Cooldown Gem
A "Deploy" button has been added to the Home building. Tap it, and all 4 characters currently stationed in your Home will auto-form a squad and enter battle immediately — no more manual roster adjustments. Battle preparation is now faster than ever!
Attribute bonuses provided by Home buildings have been changed from fixed flat values to percentage-based scaling. This means as your characters' base stats grow, the value of Home buffs scales proportionally, making late-game investment significantly more rewarding.
You can now hold Ctrl and click an equipment slot to instantly forge the currently equipped item without unequipping it first. The forging workflow is dramatically streamlined for much smoother operation.
Attribute affixes on equipment and characters now display a star indicator:
⭐ Marked: Indicates a random/rolled variable stat
Unmarked: Indicates a fixed base stat
This makes it easy to quickly assess an item's value and growth potential at a glance.
Optimized resource loading logic during game startup and shutdown, significantly reducing potential wait delays. Entering and exiting the game is now much smoother.
Fixed a bug where Rocketeer enemies in the Outer Realm dungeon were not firing their rockets. With this fix, combat pacing in the Outer Realm has returned to normal, and the actual difficulty may feel slightly higher. Be prepared, adventurers!
Thank you once again to every adventurer for your feedback and companionship! Your suggestions are what drive Desktop Raid forward. If you encounter any issues or have ideas to share, please reach out via our community forums or email.
Happy adventuring!
The Desktop Raid Development Team July 4, 2026
Dear adventurers,
Version 1.21 is now live! This update focuses on expanding high-level content, deepening gameplay systems, and improving the overall experience, bringing new challenges and progression paths. Details are as follows:
I. Class & Progression System Improvements
Added the Retain Class button. Players can now increases quality without class advancement ※ Once selected, Class Advancement is disabled. So choose carefully.
Added the Rebirth System. Rebirth Unlocks after Lv. 5000:
Grants Quality +1
Resets Level and attributes to 1
Allows Class re-selection
Increases Max Skill Level by 100
Max 2 Rebirths
The second Rebirth requires reaching Lv. 7000
※ Rebirth is optional for extreme min-maxing and not required to clear new content.
II. Added new region: Outland
Added a new high-level exploration area: Outland. The Outland contains three major dungeons:
Genesis Tower
Temple of Laws
Old God Tomb
Entry Requirements:
Adventure Level ≥ 3500
Owns four Lv. 2000+ Mercenaries
Outland Rewards:
Equipment up to Lv. 5000 can be obtained
III. Dungeon Updates
Genesis Tower Difficulty increases rapidly with each floor, pushing your growth and limits to the test.
Temple of Laws Each floor features random debuffs, challenging your strategy and team composition.
Old God Tomb (Legendary Boss Dungeon) Challenge three Ancient God-tier enemies:
Yog·Sothoth
Shub·Niggurath
Nyarlathotepr
IV. New Cosmetic Content
Added 9 new MOD class skins:
Ninja: "Thunder Ninja"
Sword Saint: "Blind Sword Immortal"
Shadow Hunter:「Son of Night」
Shadow Hunter:「Night Princess」
Ice Mage:「Ice Spirit」
Necromancer、Blessed One:「Dark Spirit」
Flame Mage:「Fire Spirit」
All Classes:「Poison Spirit」
Thunder Mage:「Thunder Spirit」
V. Features & Quality-of-Life Improvements
Added Battle Speed Control
Supports 2x and 3x speed modes
Unlocked after completing the tutorial tasks
Thank you for your continued support and feedback! We will keep improving the game experience and bringing more exciting content and challenges.
We wish you the best of luck on your adventures and happy exploring! Join our Discord to chat with the community: Discord
Desktop Raid Development Team
Hello players! In this update, we’ve implemented multiple optimizations and bug fixes, with a focus on improving gameplay experience and balance. The update details are as follows:
Added inventory filtering and a Favorites tab. The Favorites tab acts as an additional storage space and items placed there will be automatically locked to prevent accidental operations
Inventory capacity has been increased to double its previous size
When gem materials are depleted, the Auto-Synth feature will continue searching for other gem types to fuse automatically
Fixed abnormal pet count issues. Players can now summon more pets at the same time. Note: Elite summons (Large) will occupy 4 pet slots
Increased the skill scaling of most classes, improving overall player power
Reworked all class talents. Issues in previous versions where some talents did not function properly have been fixed, and all talents should now work correctly
Fixed an issue where the Mechanical Apprentice would still appear male after use
Fixed an issue where Legendary Bosses had excessive MISS rates
Fixed incorrect talent text in certain languages. We will continue improving localization quality and provide more accurate translations in upcoming updates
Fixed an issue where the game could not be operated after using the boss key in windowed mode
Fixed an issue where the Knight's Attendant would not disappear. Also increased the duration of summons such as RED FLAME and unified the duration of all Elite summons to 30 seconds (previously 20 seconds)
Thank you all for your continued support. We will keep improving the game 📢 You are welcome to join our official player community to stay updated and share feedback with us:
Dear adventurers,
We are bringing you the V1.172 update. This patch focuses on improvements to the class system, combat experience, and fixes for several issues. Details are as follows:
Fixed an issue where the Mechanical Apprentice would still appear as male after use;
Fixed an issue where Legendary Bosses had excessive misses;
Fixed an issue where talents displayed incorrectly in certain languages (further localization improvements will continue);
Fixed an issue where the game could not be operated after being hidden with the Boss Key in windowed mode;
Overall increased the skill scaling of most classes, improving their combat effectiveness;
Addressed issues from previous versions where some class talents were not functioning properly. All class talents have been reworked and should now work correctly;
Improved the Gem Auto-Synth logic: when current materials are depleted, the system will automatically search for other types of materials to continue synthesis, reducing interruptions;
This update focuses on improving overall gameplay experience and numerical balance. If you encounter any issues during gameplay, feel free to report them to us at any time.
Thank you for your continued support and companionship. We wish you great adventures and abundant rewards! 📢 You are welcome to join our official player community to stay updated and share feedback:
— The Dev Team of Desktop Raid
Hello players,
Thank you for your continued support and patience! The free DLC we previously promised is now officially live. As a token of our appreciation, the full content will be granted as compensation. We have also implemented multiple optimizations and updates to the game. Details are as follows:
The previously promised Heroic Spirit Pack Free DLC is now available to claim:
How to Claim DLC:
You can claim it directly on the store page
How to Use DLC:
Exit the game and re-enter
You will be able to directly receive the skins in your inventory
Note: The DLC must be added to your library before it can be claimed in-game~
※ These skins will still be obtainable through event draws in the future
Gem Auto-Synth
After clicking Start, the system will automatically find three identical gems to synthesize
⚠️ Only supports “same-type gems”; cross-type synthesis is not allowed
Gem Auto-Enhancement
Consume diamonds to upgrade gem quality (up to quality 20)
💡 High cost; recommended for late-game players with abundant resources
Heroic Spirit Pack DLC Skins Update (Free)
Each skin comes with an exclusive extra skill:
Gilgamesh
Goddess of Death
Joan of Arc
Elf Queen
Athena
Isaac Newton
Jack the Ripper
Morgana
Added 14 Player-Created Skins + Exclusive Skin Pool (by artist Akira) More will be added in future updates, including:
Valkyrie, Black-Clad Swordsman, Little Shrimp, Iron Fist Supreme, Android 001
Blade Maiden, Engineering Specialist, Mechanical Apprentice, Forest Hunter
Mortal World Immortal Lord, Crimson Queen, Cyber Guardian, Cyber Ninja
Class Stats and Balance Optimization
Focused buffs to relatively weaker classes such as Gravekeeper, Assassin, and Warrior
INT limit (2.1 billion) has been removed
Damage values may increase significantly, which is expected
Higher-difficulty dungeons will be introduced to match the new scaling
Due to buffs to certain skills and the removal of the INT limit, Extreme Bosses have also been strengthened. Bosses such as the Doctor and Duchess are now significantly stronger and will require higher progression and better builds to defeat
Fixed text and localization errors in some talents, skills, and affixes
Fixed issues where some affixes were not taking effect
Fixed a bug where windowed mode could not launch the game on certain devices
Fixed an issue where achievements and DLC could not be activated due to Steam version problems
Thank you again for your understanding and support! We will continue to improve the game experience and bring more updates and new gameplay features.
If you have any suggestions or feedback, feel free to reach out to us anytime! 📢 You are welcome to join our official player community to stay updated and share feedback:
— The Dev Team of "Desktop Raid"
Dear adventurers,
We sincerely apologize for the long wait. Since the previous update, we have encountered several critical bugs that prevented us from fixing issues and progressing updates in a timely manner over the past few days. This has also negatively impacted your recent gameplay experience. We are really sorry for that.
This update comes with compensation and various optimizations. We hope it will bring you a better experience, and we greatly appreciate your continued understanding and support.
This time, we’ve added 24 compensation skins for all classes, which can be obtained via the \.
※ This is only the part 1—more free compensation skins will be released in future updates!
Skin List:
Assassin: Deadly Clown, Rainbow Clown, Cat Ninja
Mage: Bear Mage, Rainbow Angel
Monk / Qi Master: Turtle Captain
Swordmaster: Panda Swordsman, Panda Hero, Bronze Civilization
Gravekeeper: Corpse Carrier, Evil Puppet
Death Knight: Pumpkin Knight, Fallen Angel
Necromancer: Pharaoh, Plague Doctor
Knight: Peacock Knight, Fawn Knight
Warrior / Berserker: Sun Knight
Alchemist: War Captain, Robot, Destroyer, The Useless One, Mona Lisa
Priest / Bishop: Bunny Angel
Blessed One: Old God Cultist
Added approximately 30 new off-hand items, accessories, and their affixes;
Adjusted the \ mechanics: tentacles and eyes now deal ranged magic damage;
Fixed numerous localization text issues;
Improved overall performance and reduced memory usage during long idle sessions;
Fixed an issue where save data could be lost due to crashes;
Reworked planting system values:
Planting income is now more balanced
No longer results in long periods without returns or losses
Added new feature: Clear all fields with one click;
Added quick operation:
Ctrl + Left Mouse Button to quickly lock/unlock items
Fixed an issue where the \ lightning field dealt abnormal damage (previously caused by a bug allowing infinite stacking);
Fixed some non-functional skills and affixes;
Fixed some non-functional fishing talents:
Increased fishing rewards
Golden Sea auto-combo now functions correctly
Gem Auto-synth feature
Higher-tier gem content
Second batch of compensation skins
Thank you again for your patience and support. We will continue optimizing the game experience and bring more stable and engaging content as soon as possible. 📢 Join our official community to stay connected and share your feedback with us:
Dear Adventurers,
We regret to inform you that the upcoming update will be delayed. We are currently focusing on resolving several critical bugs, and to ensure the stability and overall quality of the new version, we are unable to release the update as originally scheduled.
To provide a better gameplay experience, we will take a few extra days for further optimization and fixes. Once all issues are fully resolved, we will release a more polished and stable version.
As compensation, we will also introduce brand-new free skins when the update goes live—stay tuned!
Welcome to join our Discord:
Thank you for your understanding and patience. We will do our best to complete the improvements as soon as possible and bring the update to you.
Wishing you great adventures and plenty of loot!
Hello Adventurers,
Version 1.151 is now live! This update includes a variety of balance adjustments, system improvements, and bug fixes to enhance your overall experience. Please find the full details below:
Standardized affix descriptions and the behavior of the \ trait for better clarity and consistency;
Skill multipliers for Elemental Mastery now scale with Level (+7.5% per Level);
Adjusted Leveling Bonuses for Warrior, Berserker, Archer, and Elven Ranger to +2% Crit Damage;
Legendary Bosses are now affected by Defense and Damage Mitigation;
Added Auto-Challenge features:
Auto-farming Legendary Bosses
Auto Extreme Challenge mode Additionally, Legendary Bosses in Extreme difficulty now drop Lv. 3500 equipment;
Fixed non-functional Affixes for Sword Soul and Sword Master sets;
Rebalanced various attributes; current values may differ from previous versions;
Added the \ feature to Auto-Forging.
Fixed Alchemist AI behavior where the unit would stop attacking.
Fixed the bug where Time Bombs were not destroyed upon detonation.
Adjusted descriptions and functions for select Affixes.
Improved performance and memory usage; further optimizations are ongoing.
Reduced overall Boss difficulty.
Buffed base attributes for multiple Classes
If you notice that Bosses are not dropping loot or chests do not yield equipment, please check your auto-sell settings.
Due to a fix for the previous issue where items were incorrectly auto-sold upon pickup, the system now sells equipment more accurately based on your conditions.
To avoid accidental selling, we recommend adjusting your filters to use “AND” condition.
New Gems with various Elemental attributes.
New Skins for multiple Classes.
New "Quality Promotion" feature (increases Quality without changing Class).
Compensation Reward: Mythic Grade Skins (stay tuned!).
Thank you for your continued support and feedback!
Welcome to join our Discord: https://discord.gg/M4cDm62pXu We will keep working to improve the game and deliver better content and performance.
Wishing you great adventures and plentiful loot!
Dear Players,
First of all, we would like to sincerely apologize to everyone. Due to my personal oversight during development, this version introduced a number of issues. Some players encountered serious bugs such as Legendary Bosses not unlocking and black screen errors, which significantly impacted the gameplay experience. Additionally, we were unable to provide a stable update in time over the past few days, and we deeply regret the inconvenience caused.
All related issues have now been identified and fixed. Starting today, we will enter a phase of rapid fixes and optimization, doing our best to resolve reported bugs as quickly as possible while continuing to improve the game.
I have also taken time to seriously reflect on the impact caused by this unstable version. Moving forward, I will approach development and testing with greater care to deliver a more stable and enjoyable experience. As a token of our apology, we will also provide compensation (a free DLC) to all players after this round of fixes is complete.
Fixed black screen issues caused by transparent window mode (If the issue persists after updating, please try switching transparency mode manually or restarting the game)
Added Auto-Forge feature, allowing you to select specific affixes and quickly roll for desired stats
Improved dungeon drop display
All dungeons can now drop equipment up to Level 3500, with clearer range indication
Fixed an issue where the Dragon Boss would not drop equipment or unlock the Clown
Added new options:
Disable Legendary Boss screen shake
Disable certain visual effects
Fixed an issue where fishing sound effects would continue after closing the home
Fixed issues where some skills dealt no damage or had incorrect damage tracking
Fixed critical rate scaling issues and introduced a new mechanic: Critical Rate exceeding 100% will now convert into Critical Damage
Added One-click Equip feature (Best suited for early-game use; may not always provide optimal builds)
Balance adjustments:
Significantly reduced enemy damage
Increased the importance of Defense
Fixed many known bugs (including missing affixes, etc.)
Improved inventory organizing logic Added "AND / OR" filter conditions
Auto-sell 7-Star equipment below required level
Fixed an issue where monsters would not deal damage
(Higher floors are now functioning correctly—please adjust floors accordingly)
Added new ways to expand the number of animals
We sincerely apologize for the stat imbalance caused by this unstable version. We will do everything we can to improve the playability of future updates. At the same time, we want to make a clear commitment: we will not nerf player stats, and future balance adjustments will primarily focus on buffing weaker classes and builds instead.
Legendary Boss “Extreme Challenge”
(Targeting equipment levels: 1500–3500)
Auto-challenge for Legendary Bosses
Once again, we sincerely apologize to all players. Thank you for your understanding, feedback, and continued support—it means a lot to the development of the game. Welcome to join our Discord: https://discord.gg/M4cDm62pXu
We will keep working hard to improve the game and hope to bring you a better and more enjoyable experience.
— Developer
Dear players,
We sincerely apologize for the black screen issue introduced in the recent update. We know this caused significant inconvenience for many of you, and we’re truly sorry for the disruption to your experience. Thank you to everyone who reported the issue and patiently waited while we worked on a fix.
The problem has now been addressed. However, if you still encounter a black screen after updating to the latest version, please try the following temporary solution:
Workaround:
Close the game and launch it again
Once the game starts, click “Toggle Transparent Mode” once
The screen should return to normal
If the issue persists, please let us know in the community hub and we’ll continue investigating.
To apologize for the trouble and thank you for your patience, we will be providing compensation to players:
A free skin DLC include 8 new skins
The compensation will be distributed in a future update, and all players will be able to claim and use the skin.
Once again, we sincerely apologize for the inconvenience and truly appreciate your support for Desktop Raid. We’ll continue working hard to improve the game and prevent similar issues in the future.
— Desktop Raid Development Team
Hello Adventurers,
We have released Version 1.1 of Desktop Raid. This update mainly focuses on fixing a number of bugs and improving several gameplay issues. Thank you all for your patience and feedback!
Bug Fixes & Improvements:
Fixed several incorrect affix descriptions. These affixes were intended to have additional special effects. For example, “Seduction Technique” will now transform Shadow Clones into beautiful women.
Fixed a rendering issue where some visual effects were excessively large.
Increased the maximum level bonus of equipment dropped by Legendary Bosses to +1500 levels.
Fixed a bug related to item exchanges between backpacks.
Fixed a bug where Little Skeletons could attack themselves.
Fixed an incorrect texture on the Sword Saint helmet.
Fixed an issue where the Thunder Mage could not equip staves.
Fixed an issue where Void Lord could not be challenged.
Fixed garbled text in the Ranch animal selling interface.
Fixed display errors with DLC transmog skins. (More popular skins will be added to the DLC in future updates.)
Fixed several quests that could not be completed.
Fixed a bug where low-quality items could not be sold with one-click selling.
In addition, several other bugs were already fixed in yesterday’s hotfix.
Alongside bug fixes, we are also working on several new convenience features that will be introduced after the current issues are resolved, including but not limited to:
Auto Adventure
Auto Legendary Boss Battles
Auto Farming and Ranching
New skins for all classes
Lastly, as the developer, I would like to sincerely apologize. Yesterday’s buggy version unfortunately affected the gameplay experience for some players, and we are truly sorry about that.
We will continue fixing issues and improving the game as quickly as possible, refining any unreasonable parts to make the game more polished, richer, and more enjoyable.
You are always welcome to share bug reports and suggestions with us—every piece of feedback helps us improve the game.
Thank you for your understanding and support! Happy adventuring, and may your loot be legendary! ⚔️
Dear Adventurers,
We have noticed that some players reported an issue where the Supporter Pack content in Desktop Raid is not taking effect properly. The development team has confirmed the problem and is currently working on an urgent fix.
The contents of the Supporter Pack will automatically take effect in a future update, so please wait patiently for the upcoming patch.
At the same time, to thank everyone for your support and understanding, we will provide additional compensation for players after the issue is fixed (including extra resources, skins, equipment, etc.).
We sincerely apologize for the inconvenience this issue has caused, and we greatly appreciate your support and patience.
The dev will continue working hard to improve the game experience, and we will share further updates with the community as soon as possible.
Thank you again for your support!
Dear Adventurers,
First of all, thank you very much for your support and enthusiasm for Desktop Raid. After the official release, we have received a large amount of player feedback, and we have identified several issues that may affect the gameplay experience. Our development team is currently investigating and fixing them as a top priority.
The confirmed issues currently include:
Supporter Pack not taking effect properly
Partial data loss when inheriting Demo save files
Equipment disappearing after using the “Sort Inventory” function
Some UI display errors
Some achievements cannot be triggered
We sincerely apologize for the inconvenience these issues have caused. The development team is working urgently on fixes, and patches will be released as soon as testing is completed.
In addition, to express our apologies and appreciation for your patience, we will also prepare compensation for all players in a future update.
Thank you again for your understanding, patience, and continued support. Please feel free to report any issues through the community to help us improve the game.
Once again, thank you for supporting Desktop Raid.
The full version of DesktopRaid is now officially live!
Thank you to all players for your support, feedback, and companionship throughout the development process.
Today, we finally welcome the complete version of the game.
Below are the full release update details:
The full version includes 8 base classes and 16 advanced classes:
Assassin → Ninja / Shadow Hunter
Gravekeeper → Death Knight / Necromancer
Archer → Hunter / Elven Ranger
Warrior → Berserker / Knight
Monk → Sword Master / Qi Master
Alchemist → Inventor / Flame Warlock
Mage → Thunder Mage / Ice Mage
Priest → Blessed One / Bishop
Added 133 special affixes, including:
General Damage Boost (22 types)
Attribute Damage Boost (6 types)
Buff Damage Boost (5 types)
Defense / Survival (13 types)
Life Steal Sustain (1 type)
Loot & Wealth Bonuses (3 types)
Special Mechanics (15 types)
Class Exclusive (27 types)
Accessory Exclusive (20 types)
Off-hand Exclusive (20 types)
New features:
Automatic Gem Combination
Automatic Forging System
Players can set a target item or attribute, and the system will automatically complete the forging process.
The full release introduces 14 equipment sets.
The homestead system fully opens four interconnected areas:
Farming
Animal Husbandry
Building
Fishing
Content includes:
12 Plants
12 Animals
21 Buildings
56 Fish Types
67 Fishing Day Types
20 Sea Areas
Farming System: Plant crops and harvest fruits.
Animal Husbandry System: Draw and raise animals. Fruits can be used as feed. Animals accumulate homestead currency over time and can be harvested periodically. Animal manure can also accelerate plant growth.
Fishing System: Some fruits produced by plants can be used as bait to speed up fish production.
Fishing is the most distinctive system in the homestead, featuring its own independent gameplay. It functions as a mid-sized incremental clicker experience with a rich talent system. Players can unlock talents to improve fishing efficiency and progress more smoothly through the early stages of the game.
Beginner Guide Quests expanded to 49 Steam Achievements: 50
Added 7 Legendary Bosses, each with unique mechanics and exclusive rewards.
Thank you again to every player for your support!
Jump into DesktopRaid now and begin your own desktop adventure!
Only 1 day remains until the official release of DesktopRaid!
Today we bring you Full Release Preview – Part 2!
New features in the full release:
Automatic Gem Combination
Automatic Forging
Players only need to select a target item or desired attribute, and the system will automatically perform forging and consume the required resources.
This significantly reduces repetitive operations and makes build crafting much easier.
The full release introduces 14 unique equipment sets.
Each set features its own special mechanics. Detailed effects will be revealed in tomorrow’s full release.
The full version adds 7 Legendary Bosses.
Each boss features unique combat mechanics and exclusive set rewards.
Tomorrow we will reveal the complete list of content in the official launch announcement!
Thank you to every adventurer for your continued support.
We look forward to seeing you again in DesktopRaid.
Only 2 days remain until the official release of DesktopRaid!
Before the full launch arrives, we’d like to give everyone a preview of what’s coming in the full version. Today we bring you Full Release Preview – Part 1!
The full version will feature 8 base classes and 16 advanced classes.
Each class has its own unique playstyle and progression path, allowing players to create a wider variety of builds and strategies.
The full release introduces 133 new special affixes, greatly expanding build possibilities and playstyles.
The full version will also include Set Equipment, the Homestead System, Legendary Bosses, and many other major features.
Only 2 days remain until launch.
Thank you to every adventurer for your continued support and companionship throughout this journey.
We look forward to meeting you again inside DesktopRaid.
After a period of development and preparation, we are excited to announce that:
From the earliest concept to what the game has become today, this project would not have been possible without the attention and support from our players. Every exploration, every shared discovery, and every adventure has helped make this small desktop world feel more alive.
Seeing more and more players joining the adventure—experimenting with builds, sharing equipment, and exploring dungeons together—has been incredibly rewarding for us. Watching the game gradually grow its own player-driven ecosystem and atmosphere is something we truly value.
For the official release, we have further optimized and polished the game to provide a more stable and enjoyable experience.
On March 9, DesktopRaid officially begins its journey.
Thank you to every adventurer for your continued support and companionship. We look forward to meeting you again in the desktop dungeons.
1. **Fixed an issue with abnormal HP regeneration:**
Due to a formula error in the previous version, HP regeneration was incorrectly magnified by about 100 times. If you feel that combat has become more difficult after the update, please note that this is the intended balance. We sincerely apologize for the confusion and poor experience. The upcoming official release will introduce more powerful equipment and stat affixes to aid you in battle.
2. **Fixed a bug where characters would float in the air.**
3. **Fixed a bug requiring multiple battles with certain BOSSes:**
(This was originally a multi-layer HP bar mechanic, which has now been removed.)
Thank you for playing our game. We have made the following updates:
1. Significantly reduced the strength of bosses before Adventure Level 200;
2. Fixed a bug where Legendary Bosses did not drop equipment;
3. Fixed a bug where characters would get stuck in the air and be unable to come down.
Thank you for playing our game. We have made the following updates:
1. Increased Offline Idle Income and scaled it according to your adventure level.
2. Increased the healing strength of Priest and Bishop skills by approximately 50%.
3. Changed the effect of the 'Clown' Set: Casting a skill now has a 15%-35% chance to restore 45% of Max HP and increases Critical Hit Damage by 1.5 times for 2 seconds.
4. The 'Dragon King' Set can now reduce damage taken by up to 45%.
5. Significantly reduced enemy attack in Hell S difficulty, while slightly increasing their HP.
6. Increased Gold and Diamond drop income from enemies by +200%.
7. Fixed some known bugs.
8. Legendary Bosses in Hell and Hell S difficulties now drop 1 extra Equipment Chest.
9. Increased the values of some Warrior, Berserker, Assassin, and Ninja skills, and reduced skill cooldowns.
10. Fixed a bug where Ninja lightning ninjutsu could stack infinitely. This may reduce damage statistics, but Ninja remains a top DPS class in the current version.
11. Added Left-Right and Left-Side monster spawn modes, as well as an option to prevent floor loss on team wipe.
Dear Players,
Thank you for your continued support and passion for our game.
Recently, while updating a series of new features, we encountered version instability and bugs, which unfortunately led to a reset of home progress. We understand this has impacted your gaming experience and caused losses. For this, the entire R&D and Operations team sincerely apologizes.
To support our long-time players, we are issuing resource compensation to all existing save-file users. We hope these resources will help you smoothly progress through the early stages and explore every feature of the game.
Our recent frequent updates are part of our commitment to delivering the best possible experience for the official launch. We will continue to listen to your feedback to improve the game. If you are satisfied with the current experience or excited about the game’s potential, we kindly ask you to leave us a positive review on the testing page. Your support is crucial to us.
Thank you for your understanding, and have a great time gaming!
Branches *5000
Pinewood *5000
Oakwood *5000
Walnut *5000
Silverwood *5000
Diamond 5 million
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Desktop Raid, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Desktop Raid statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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