Crown Wars | Patch Note 13
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Patch Notes Update
Greatings, Lords and Ladies of the Real!
Here are the latest changes and fixes introduced to the game by our 13th (technically 15th!) patch today:
The current score on the map (total combat points of all enemy units present).
The mission level, which increases over time on the macro map (ranging from 1 to 10).
The max limit (variable depending on the mission level), which defines whether reinforcements can spawn.
BALANCING
Game Mode: Hold Position Adjustments have been made to the spawn logic for reinforcements to prevent players from being overwhelmed by too many enemies. Reinforcements will spawn after checking this:SKILL
- Alchemical Stimulant: Fixed an issue where the visual effects (VFX) would not trigger properly when using the skill.
MAP OF FRANCE
- Added a message to inform players that the "Skip Time" button is unavailable due to an active mission (usually because a squad arrived at a mission marker).
PERFORMANCE
- A message will now appear when a PC configuration is detected to be too weak to run the game properly.
