
Steam news
Full Steam announcements and update articles for this title.
Hey Crashouts!
Got a small patch today. This should help players who have felt the final contract was impossible to complete, because it kinda was. Whoops! Try it out now and let us know how it goes.
- Increased timer for Not My Circus contract
- Removed damaged box penalty on boxes for scoring
We're also hyped to announce the drop of crashout crew merch made by youtooz!
Their collab includes:
- Your very own crew member plush
- A dilly keychain
- A very real and legit forklift certification badge
These go live on July 22nd and 12pm PT! We'll provide the link to this post once it's live.
Alright that's all! Thank you so much again for all clockin' in to this game. Get back to work.
- Aggro Crab
Hey Crashouts!
We got a BIG patch today! This should hopefully fix a lot of the reported bugs so LISTEN UP... but also thanks for being patient with this one, we've been working hard to get this one there for you!
This patch comes with a possible solution to games not launching on startup after a crash or Blue Screen of Death. If you can't open the game after patching still, follow these steps and try again:
Launch Crashout Crew
Let it play until it fails to load
Alt+Tab from the game (do NOT close the game)
Delete the save file (You can locate it here: C:\\Users%UserProfile%\\AppData\\LocalLow\\Aggro Crab\\CrashoutCrew\\save_0.sav )
Now close the game
Relaunch the game
General Fixes:
fixed depth of field setting not being respected on the title screen and in lobby
Fixed various minor collision issues across all warehouses
fixed credits not restarting from the beginning after exiting them manually
fixed main menu buttons being clickable thru the credits screen
Bees Achievement now works - whoops.
On fire cactus will put out when plucked
Fixed bug where ghosts wouldn't lift wanderers and chargers
Fixed an issue where the game would only save your WORST time instead of your BEST time
Fixed a couple entries in the credits.
Fixed bug where you can't pick up trash compactor if it has destroyed an item
Fixed Lock In Protocol music continuing when quitting to the lobby before it's over
Save files:
Implemented a backup save system, this should help players who can't open the game on laucnh after a crash or BSOD! Check it out!
Implemented a prompt to allow you to start a new game if all saves fail
Additions:
Pressing the Join Friends or Invite Friends buttons when your steam overlay is disabled now just opens your steam friends list instead of not letting you
Added a button on the title to join the AGGRO CRAB discord server
Added volume slider for tiptaps
Added more TipTaps
Players can now honk on the title and in the lobby
Playstation input glyphs are now supported
Eggs can now be washed away and are now flammable
PlayStation glyphs now shown correctly when using a PS controller
Unity Editor upgraded (to a version good for modders, you're welcome pookies)
Fixed issue where if you hit escape at the moment in the tutorial you make controls unresponsive
Okay! Aggro Crab is going on SUMMER VACATION next week. We're gonna touch some grass, and clock tf out. If you entounter further bugs, let us know and we'll check it out when we're back!
Thank you for all the love on this silly forklift game of ours. Here's to many more crashouts <3
- Aggro Crab
Hey Crashouts! We've clocked in on addressing bugs and balance changes from launch.
We're still investigating other reports, such as games not launching upon startup after crashes or BSODs. While we look into solutions, some players have found this temporary fix has helped launch the game, as the save file is likely failing to load:
Launch Crashout Crew
Let it play until it fails to load
Alt+Tab from the game (do NOT close the game)
Delete the save file (You can locate it here: C:\\Users\\%UserProfile%\\AppData\\LocalLow\\Aggro Crab\\CrashoutCrew\\\\save_0.sav)
Now close the game
Relaunch the game
If this still does not work, it might be an unrelated issue! Check that your PC matches our required specs, and keep sending through your player log files to [email protected] - We're hoping to solve this in the next patch.
Bug Fixes
Fixed an issue where the Oil warning Icon was scaled incorrectly
Fixed the shift notification bug where they would stop appearing
Balance
More lava puddles will show up for the lava modifier
More meteors will spawn during the meteor modifier
Bees now come out of beehives when a stack breaks
Ice is now more slippery for boxes
Teleporters now less frequent
Haunted modifier will haunt less frequently
Accessibility
Oil Barrels and Toxic Waste Barrels now have symbols on them to help visually differentiate them
Oh yeah, Steam community items have been added to Crashout Crew! They were all handled by our friend Gina - make sure to check her out! She also made the community items for PEAK.
From playing Crashout Crew, you can earn...
Trading Cards
Emojis
Badges
Profile Backgrounds
If you haven't collected community items before, you can read more about how it works HERE
That's it for now! We have another patch planned to tackle a few more reports, including bugged achievements, ui fixes and more. Okay clock out. - Aggro Crab
Shoutout to everyone who's played the game in the past 24 hours‼️We've been watching your live streams and it's good to see all of the crashing out happening between friends. We're gonna take the weekend to rest up and celebrate, and then we'll be back next week to tackle bug fixes! For now, let me tell you about the reports we are aware of:
Red and Green Barrels:
We totally overlooked that the red and green barrels are SUPER hard to differentiate if you're colorblind. Whoops. We'll adjust this to make it easier to see for everyone.
My game crashes at start up and/or screen turns black:
There's a few reports about black screens and crashes for some players, we'll also investigate that ASAP. Please check that your game meets the minimum requirements too!
My game is blurry:
If you disable depth of field, you might find the entire lobby is blurry until you start a contract - In the meantime, turn depth of field back on in the lobby menu and then turn it back off in the break room.
I can't play online! The option is greyed out:
If you find you can't play online on steam, check that you have Steam overlay enabled. Go to (Steam Settings -> In Game -> "Enable the Steam Overlay while in-game") and turn this option on if it's disabled. We require Steam Overlay to be enabled as that's how you join your friends' games. We'll add some UI to clarify this in the future.
You can help us look into these reports by emailing us your player logs to [email protected] to find your player log, go to C:\\Users\\%UserProfile%\\AppData\\LocalLow\\Aggro Crab\\CrashoutCrew
Ok! Thanks for sending these reports in Crew. Let me answer some FAQs before I tell you to get outta here:
Do I have to play with a full party?
You can play this game solo, or up to 4 total players! It's enjoyable at all lobby sizes, so don't worry about needing a full party every time.
Will there be matchmaking?
We don't have plans to add public lobbies or matchmaking at this stage. For now, you can join our discord to find other crew members to join: https://discord.gg/aggrocrab
How do I watch TipTaps?
If you can't seem to find how to open TipTap, try the scroll wheel or flick up on the right analog stick if you're on controller. You can only see about 3 TipTaps per level, and that's just so you don't go through them all in one run. We're drip feeding you content.
Please add Local Co-op and Crossplay!
We know local co-op and crossplay is a huge request from the community, and it hasnt gone unnoticed. While we don't have plans to add these right now, if it's ever in the cards in the future, we'll make sure to let ya know!
Google said your game supports cross play though?
There has also been some confusion on the Xbox store containing the tag "Xbox cross-platform co-op" . This means that players on Xbox Consoles can play with Windows Store PC Users. Steam players can only play with other Steam players at this stage. Crashout Crew does not support cross-play between different platforms. Low key hoping this fixes the incorrect google search answer.
Thank you so much for clocking in for crashout crew, it's so exciting to see how many of you have played it already. We're gonna rest up this weekend and tackle bugs next week! If you encounter any, you can log bugs in our discord or steam forums!
Alright, it's time to clock in for your next shift.
> Aggro Crab
first patch kinda nervous PATCH 1.1.9 - Fixed an issue where faulty text would begin to show up in Chinese (and perhaps other languages) after playing for a while. PLEASE NOTE: Check that your game version number in the game matches your friends! You can view the version number in the corner of your game. This might be why you can't join a lobby after an update.
Clock in. It's time for your shift at De Nile Shipping!
We finally did it. Our Forklift Co op game is now available for you and friends to pick up. Grab a crew of up to 4 players, load up some shipments and try not to crash out along the way.
It's been over a year of development on Crashout Crew, and it's now time to drop this at your digital doorstep. Thanks to everyone who played the demo last year and provided feedback - it helped us polish the final game to what it is now!
For now, we're gonna celebrate the launch - and then we'll clock back in for the inevitable bug fixing. In the meantime, read up on some FAQs and CLOCK TF IN TO START YOUR SHIFT...
Ok here: Time to clock in at DE NILE SHIPPING, the world’s “most efficient” warehouse! Work together in online co-op with up to 4 players to fulfill orders of increasingly chaotic, physics-based boxes. Time is money, and safety is no concern… just try not to crash out!
Our forklifts come tricked out with boost and drift capabilities for maximum productivity (and employee enrichment).
We might be out of budget for warehouse improvements, but you’re still welcome to spend your own hard-earned cash on new devices and forklift upgrades that are sure to make your job easier, if not a little safer!
As usual, If you come into any bugs, please report them in our Steam forum, Discord Server OR email us at [email protected] with further details!
Have fun crashouts! See you at the end of your shift.
- AGGRO CRAB
That's right, our forklift drifting game is shipping to your (digital) doorstep on MAY 28th! Grab your crew and get ready to start your shift.
View the trailer here:
Time to clock in at DE NILE SHIPPING, the world’s “most efficient” warehouse! Work together in online co-op with up to 4 players to fulfill orders of increasingly chaotic, physics-based boxes. Time is money, and safety is no concern… just try not to crash out!
After releasing the demo 6 months ago - we've been working hard on implementing community feedback and suggestions to this chaotic co-op game. Thanks to everyone who played it back then and let us know what they thought!!
We've made gameplay adjustments, all the way to visual changes for those final touches. After about a year of development, we're finally ready to SHIP IT.
While we wait for the release date, let's answer some questions you might have:
Expect about 8-10 hours of gameplay! There are over 20 contracts to complete. In each contract, there are 5 shifts to handle - with SAFETY HAZARDS being thrown in along the way. No seriously, watch out for faulty wiring and meteors. Do you get hay fever? Ahh don't worry, I'm sure you'll figure it out.
If you're looking to be a top ranked employee, you can even clock in further hours by perfecting each shift up to S RANK!
Hop into the Aggro Crab official Discord! We have a section for Crashout Crew, and you'll be able to look for other crews to join here.
At this stage probably not! Other than bug and stability fixes that'll likely pop up, we don't plan to add further content updates to Crashout Crew - it's a finished game (and why it took a year)! If we do change our minds, we'll update the community as per usual. We're not a live service studio and we'll always be transparent about that.
For now, Crashout Crew is just online co-op only (or offline solo!). We made this project in a game jam originally so the base of the game was built with networking that would require a lot of rebuilding to make it viable. If we ever do add this in the future, you bet we'll update everyone with the news! Never say never though ;)
We're already getting questions about merch - so we'll confirm we are working on some crazy cool merch items! We'll announce them when they're ready for you to grab.
That's above mine, and all the other forklift drivers pay grade. No snitches here. Just don't tell HR.
While we'll make patch notes and community posts here, you can get more frequent and detailed updates on any of our socials at the bottom of this post!
CONTENT CREATOR KEY REQUEST: https://forms.gle/53yjHyic8BdRHSnc6 PRESS: https://forms.gle/LCbjrBX4A4AKydLm9
Alright, thanks for waiting while we cook on this game. For real, we're very lucky we're in the position as a studio where we can take our time to make this game what we want it to be, and it's gonna be hype as shi- - AGGRO CRAB
Hey Crew... WE'RE EXTENDING THE DEMO AN EXTRA WEEK!! The team has been watching all your crashouts, clapping and pretty sick drifts this week. A few of you have let us know that you didn't have time to play the demo during Steam Next Fest, SOOO If you haven't had the chance to crashout with your friends yet, you now have until OCTOBER 27th clock in!
OK GO GO GO THANKS FOR PLAYING
Hey Crew We MIGHT have found a fix to the problem where boxes explode for non-hosting players. MAYBE. It's hard for us to reproduce so let us know if the bug still persists with as much detail as possible!
Possible fix to boxes exploding for non-hosting players
Made Windowed Fullscreen the default to allow access to anti-virus notifications to use mics
OK GET BACK TO WORK...
~ Aggro Crab
Eat up we have another patch!
Fixed an error with stacked boxes data sent across the network
We've noted a bunch of bugs from the past 24 hours so thanks for sending those through!
Some bugs will be addressed and fixed between now and full release such as optimization issues.
Enjoy crashing out................crew >:) - Aggro Crab
Hey Crew! Just pushing a quick patch to fix getting stuck on the conveyor belt! Thanks for all the reports so far, we'll keep looking into the other bugs you've found. Update your game to get this patch, sometimes you'll need to restart steam to recieve it. We're noting all feedback down as well!!! So thanks for posting those for us to note down.
Fixed it so the player shouldn't get stuck when an outbound bay animates in.
Ok get back to work....
~ Aggro Crab
It's time to CLOCK IN. Hey Crew, the demo is finally here for our co-op forklift drifting game... Grab up to 4 of your friends (or solo, that works too) and start shipping orders at De Nile Shipping!
The demo for Crashout Crew is available until October 20th as part of Steam Next Fest! We'll take it down afterwards so we can continue working on the game.
The main reason for taking the demo down is that we'll be implementing a BUNCH of changes from community feedback - SO the demo will become quickly outdated to what the final game will likely become. You can submit bugs and feedback in Steam Discussions, email [email protected], or through the Aggro Crab Discord !
Don't crashout though, the game is planned to drop in 2026!
For now, here's a quick survival guide to get your crew started:
Drifting around corners builds up boost, use them for maximum productivity when in a rush.
You can stack up a lotta boxes at a time on your forklift, don't be afraid to hoard some items!
Communication is your best friend. Yell out orders to your crew to keep the flow of production going.
If you get good at your job too quickly, you can add "Safely Violations" to your warehouse for added difficulty and chaos.
Upgrading your forklift and warehouse makes the job WAYYYY easier. These reset after each contract so don't worry about saving up cash for too long.
If you're looking for players, you can use the Steam Discussions or look for groups in the Aggro Crab Discord.
Ok that's it! If you have further issues, you can email us at [email protected] GET BACK TO WORK... - Aggro Crab
We’re SO back.
Aggro Crab is hyped to announce our new co-op multiplayer game, CRASHOUT CREW.
Not just that, we’re dropping the DEMO as part of Steam Next Fest from October 13th-October 20th!
Welcome to DE NILE SHIPPING, the world’s “most efficient” warehouse! Here, things move fast. And if they don’t, you’re the problem. Make a crew of up to 4 overworked friends and drift into a frantic co-op forklift experience where teamwork is key, and disaster is inevitable.
Research shows the best way to hit impossible deadlines is to build for speed, not safety. That’s why this warehouse isn’t just a workplace, it’s a full-blown raceway! You’ll be driving in forklifts that come tricked out with boost and drift capabilities for maximum productivity (and employee enrichment).
Enjoy the employee benefits such as:
Online, lobby-based co-op physics chaos for up to 4 players
A variety of contracts to complete, each with a unique set of crazy boxes to ship
Manage your stress, and don’t crash out - or you’ll end up making your friends’ lives even worse!
Upgrade your warehouse and forklift to make the job easier! It’ll all reset after the contract, so no need to hoard your money!
Additional Safety Violations modify the warehouse to add even more chaos! If the shift was tough before, just wait until the lights go out!
You’ll be able to play the first 3 levels which we call CONTRACTS! These can be made more difficult by adding SAFETY VIOLATIONS to modify your warehouse. Visit the shop to upgrade your sick forklift and warehouse too!.
We’re looking for community feedback to catch a general vibe, so let us know what you think in the Steam forums or our official DISCORD! We’d love to know how it feels to play solo and with friends, as well as opinions on gameplay.
Crashout Crew was started in a game jam during the same month as PEAK! Think of it as the other half to the 2025 game-jam projects from Aggro Crab. After the recent cancellation of our ”3rd” game Going Under 2, we felt stuck. We wanted to mix things up to get our spark back. Seriously, we were so burnt out. SOOO, we decided to explore the whimsy multiplayer side of game development through game jam projects to see what we REALLY liked about making games.
This is when Crashout Crew and PEAK were made. While some of Aggro Crab developed PEAK with Landfall, the rest of the studio locked in to produce Crashout Crew! So DONT PANIC OK PEAK is still being worked on. Crashout Crew is made by different members from Aggro Crab and we’re very excited to self-glaze how fun this game is. We’ve been exploring the project for another 6-ish months past the game-jam period to refine it into the state it is now. We seriously couldn’t be more hyped about it. Minimal crashouts occurred. Pretty sure.
Does that make sense?? Okay cool.
You can check out the full Steam page for further details AND maybe give it a wishlist while you’re clocked in. We don’t have a release date announced other than sometime in 2026. Make sure to try out the demo through October 13th - October 20th as part of Steam Next Fest. We’ll be removing the demo after this period to adjust the game from player feedback, so clock in while you can!
Ready to start the shift? Rev those engines, team up, and FLOOR IT.
- Aggro Crab
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Crashout Crew, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Crashout Crew statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.