
Steam news
Full Steam announcements and update articles for this title.
A small fix patch this time, cleaning up a few display and localization issues:
Fixed the manual's page-turn button being blocked at certain screen ratios;
Fixed some description icons displaying incorrectly in the manual;
Fixed localization display issues on parts of the UI;
Fixed Korean text being cut off;
Fixed certain coin-machine screen and text effects not triggering during the final boss round;
Improved UI scaling on the pause/settings screen.
Keep breaking the machine. See you in there.
—— Trollix Games
We've read through the feedback from the past few days. Some of it was harsh, but it was fair, and we're taking it to heart. This update focuses on the things you brought up the most.
"Had money but got force-killed anyway"—yeah, that design was rough. We've removed the death-countdown mechanic entirely and reverted to the original death check. No more time limits or out-of-nowhere forced deaths.
Before, it was just that "tap... tap..." empty beat—too quiet. There are now 2 BGM tracks to pick from, so the radio finally earns its place.
Lowered the wheel's overall debuff odds and unlock conditions;
Added a wheel safeguard—land on a debuff one round, and the next is guaranteed a reward. No more getting sent home by two debuffs back to back.
Each coin type now has its own sound as it drops, so the push feels more real.
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There's still plenty we haven't gotten right—we know that. But with every build, we want you to feel like this time it's different.
Thanks for not giving up on this one.
Keep breaking the machine. See you in there.
—— Trollix Games
Thank you for all the support and feedback since launch! We've gathered your reports right away, and the v1.0.2 hotfix is now live.
✨ Added preset run feature
✨ Added a spin limit for the wheel
📚 Updated the notebook tutorial descriptions
⚙️ Adjusted the death countdown trigger logic
💀 Made the death countdown more noticeable — no more missing it at critical moments
🇯🇵 Fixed garbled Japanese text
🌐 Fixed certain localization text display issues
🎰 Fixed wheel info displaying in unintended areas in some cases
💬 Fixed being unable to move after exiting the merchant's loan dialogue in some cases
We'll keep a close eye on your feedback and follow up with fixes as soon as possible. If you run into any issues in-game, feel free to let us know in the comments or community hub
🙏 Happy pushing!
— Trollix Games
Cuff up, sit down at the machine — want out of this bar? Scrape together 30 million first. Every coin you push is a chip toward your escape.
🛠️ Coin-pushing physics fully rebuilt — smoother and more responsive than ever.
🔁 Permanent cross-run progression — 100+ items, 50+ buffs, build your own broken run.
🍸 A three-drink choice each round — mellow cocktail or brutal liquor, safe or risky, your call.
💥 Doubling stakes — multipliers stack higher and higher. Glory, or…
💀 Death-rush countdown — push like mad to buy back time, adrenaline maxed out.
⚔️ Boss showdowns — a "memory god" appears to question you; beat them for a unique token.
🔄 Endless mode — the target score climbs into the stratosphere. The limit is yours to challenge.
🃏 Easter eggs, tributes, hidden endings everywhere — plus secrets that live outside the screen.
Thanks to everyone who's walked with us this far. The bar door is open now —
come push a few rounds. Think you can BREAK THE MACHINE?
🔗 Out now on Steam, 10% OFF for launch — search "CoinPit" to step inside.
—— Trollix Games
Based on the feedback we gathered from the previous version, we've put a lot of work into polishing and improving the game. We'd love for you to come back to the coin pusher and experience these upgrades for yourself — and as always, please keep dropping your valuable thoughts in the comments 🙏
━━━━━━━━━━━━━━━ What's New in the DEMO? ━━━━━━━━━━━━━━━
👊 Better Physics & Collisions
Compared to previous versions, the new DEMO features a fully upgraded physics system — pushing coins feels more realistic, fluid, and satisfying than ever.
📺 Story Teaser
We've added some new dialogue and 2 new CGs as a teaser for the full release's story 🔥
🎰 Double Mode
A brand-new doubling mechanic — double the coin tower layers!
🔬 Reworked Unbalanced Mechanics
We listened closely to the tons of feedback from the last version and reworked many of the mechanics that didn't feel right.
📚 Cleaner Text Item and BUFF
Descriptions have been fully revised so you can understand effects at a glance.
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That's all for now — we hope you have a blast! ⛏️
If you enjoy this build, don't forget to add CoinPit to your Wishlist to be the first to know when the full version launches ♥
The full version launches on June 10, with plenty more fun features in store! We'll keep a little mystery for now — no spoilers just yet 🤫
See you on June 10 ⛏️
— Trollix Games
Thank you to every player who's been with us since the Demo! We've been heads-down polishing the gameplay experience and optimizing performance, so sorry for the long wait. To those who stuck with our rough-around-the-edges Demo and never gave up on us — thank you from the bottom of our hearts 😭
Today, we can finally make it official —
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💰 Fully upgraded physics system with improved collision effects — pushing coins feels more realistic and fluid than ever.
📚 Cleaner text — item and BUFF descriptions have been completely rewritten for clarity.
📺 More story — 8 new CGs and 2 hand-drawn animated cutscenes added, with three endings to discover.
🛍️ Black Market system is live — black market items help you survive tough rounds, and more computer secrets await.
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✅ 100+ Items
✅ 60+ BUFFs
✅ 3 New Systems — Drawer, Black Market, Radio
✅ 3 Ending Routes
✅ 2 Hand-drawn Animated Cutscenes
✅ 8 CGs
✅ Endless Round Challenges
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💰 Operate the coin pusher, hit target scores, earn currency, and make your escape
🎒 100+ items and 60+ BUFFs — craft your ultimate Build
🍸 A dark, abyssal bar atmosphere with 3 ending routes to uncover
😱 No way out — the exit key has a price tag. Scrape together 30 million, or stay here forever 📺 A strange bartender, a silent merchant, a locked restroom… a dark story awaits
We're still working hard to make this game the best it can be. Drop us your feedback in the comments — it truly helps 🙏
A complete core gameplay loop: The game is built around multi-run progression. From the start, each run will play out differently based on your choices, luck, and strategy.
Basic item & buff system: The demo includes 30+ items and 15+ drink buffs. Mix and match to build your own unique coin-pushing playstyle and feel the ripple effect of every decision.
A distinct coin-pushing experience: Unlike simpler coin-pusher games, CoinPit comes with a learning curve—it tests not only your pushing skill and item synergy, but also your nerve to ride the randomness.
The beginning of a hidden story: A broken radio, a locked restroom, whispered exchanges between the merchant and the bartender… A dark truth lies in the shadows of the bar, waiting to be uncovered.
Is the existing guidance enough for you to understand the core mechanics?
Are item descriptions clear? Does experimenting with builds feel natural and rewarding? —No observation is too small. Every bit of feedback can help us steer the development and make the full version better.
Join our official Discord to chat directly with the dev team.
Share your suggestions or insights in the Steam Community hub.
Tag us on social media with your gameplay moments or ideas.
Submit your feedback directly through the in-game survey—your suggestions matter most when shared right from within the experience.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for CoinPit, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main CoinPit statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.