
Steam news
Full Steam announcements and update articles for this title.
This is pretty much what it says in the title, one feature and one bug fix:
No longer do you have to fuss around with Git and Visual Studio Code to launch your own version of the game.
This allows you to always have the latest version of the game to experiment with and check out features, while not having to fiddle with development tools.
The Steam overlay would not take up the whole screenspace - this has been fixed (though is still a little janky!)
Only one real headline feature in this release, and that is:
We now support Linux! No additional setup required, the launcher will configure everything itself to get you connected to the game.
Application size is currently 350mb~. This is smaller over the wire, but will take up this much space on disk.
This is the world of packaging for Linux, it's annoying. We're going to look at slimming down the number of libraries we send in a future release.
Scrolling in the launcher is a bit laggy.
Seems to be an issue with our current distribution method (https://github.com/tauri-apps/tauri/issues/6200), but we'll look into moving away from this to make it a bit more responsive. This is only the launcher, not in game UIs.
Almost certainly individual issues with different distros and settings. We'll look into this when we can, but if you have a particularly esoteric setup, it might be difficult to support. Report bugs at https://github.com/cmss13-devs/cm-launcher/issues.
All that aside, at least in our testing (on Debian derived distros), it works consistently. We hope it works well for you.
Discuss this update on our community forums: https://forum.cm-ss13.com/t/launcher-build-v0-14-1-linux-support/19297
This is a bug fix only release, addressing a couple of things:
Steam wouldn't let you reconnect after a few hours of playing a round, and you would have to reboot the launcher
If you disconnected during the course of usual play, you would be reconnected to the Guest authentication screen
This build is currently only live on the latest branch, as every version we push has to be manually submitted to Windows to remove the Defender warnings you may have encountered, and we have to wait a few days for the whitelisting to be distributed to everyone's devices.
This application is sometimes captured by Windows Defender's Machine Learning algorithms, which look for applications that have code patterns that look similar to that of actual malware. In our case, this is likely due to the launcher downloading the engine from the internet, then immediately running the executable to connect you to the game.
Every new build is manually uploaded to the Defender team, who inspect the file to ensure it is not malware. The exact version of the launcher is then whitelisted, and when your device updates malware definitions, it will no longer be flagged by this exact version. This process has to be repeated anytime we change the .exe.
In order to force an update of your definitions, you can navigate to your Virus & threat protection settings, go to Protection updates and Check for updates
Apologies for any inconvenience.
Discuss this update on our community forums:
The Steam Wrapper developed by HarryOB handles your BYOND installation and connects you straight to the server. No longer must you deal with Byond versions, the Gooner station filled hub and have to explain to your other friends how to install the default installer. There are a number of improvements in this latest version, including: Achievements Get achievements on Steam as you progress in game. See the Achievements list to get what's available - more may be added! The icons have been graciously provided by thwomper and antlerss on our Discord.
In preparation for the main launch of the CM-SS13 Steam Launch, you can now enrol in the Playtest through the store page. Access will be granted in daily batches, so make sure to sign up today!
Please help us out and report any issues or bugs you encounter with the new launcher in the CM Discord.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for CM-SS13, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main CM-SS13 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.