Update incoming around June 10!
🌍 7 New Languages
- Serbian
- Czech
- Turkish
- Danish
- Hungarian
- Romanian
- Ukrainian
🪵 2 New Artifacts
- Forest amount multiplier
- Void wood amount after prestige

Steam news
Full Steam announcements and update articles for this title.
Hey everyone!
Hotfix 0.1.4 is out — sorry for the quick follow-up patch, I may have added a few too many useful tools combined with a massive Forest boost in 0.1.3 😅
✨ NEW
• Added icons for all skills in game
🔧 UPDATE
• Reduced Forest wood generation (100 → 20 per cycle)
• Reduced conversion ratio for higher wood to lower wood (10:1 → 100:1)
🐛 BUG FIXES
• Fixed Infinite Chains void upgrade buying loop
• Fixed Slime and Axe Slime achievements not triggering correctly
• Fixed Russian UI title display issue
• Fixed Steam achievement names in demo
• Fixed Mini Slime Army and Time Attack achievements not unlocking
Thanks for the reports and for your patience! ❤️
Hey everyone!
Patch 0.1.3 is out! Here's what's new:
✨ NEW
• Added a wood converter — useful early on to turn excess wood into what you actually need
• Added auto-swipe to prevent arm fatigue (H key) — speed & amplitude adjustable in settings
• Added achievements for the full game and some for the demo, now integrated with Steam
• Added a new skill for the full game: Full Island Spawn via Prestige
🔧 UPDATE
• Balanced tree HP, skill costs and trials
• Double Resource Tree now has a yellow outline
• Forest generation increased (10 → 100 per cycle), base speed reduced (15s → 10s)
• "Start with wood" augment value increased (100 → 250 per level)
• Slime Axe has a slightly different skin
• Updated Storm interval and Mole descriptions
• Added all new tree skins and axes for the full game
🐛 BUG FIXES
• Fixed Dark Tree behavior
• Fixed Control Panel being active during Time Attack mode
• Removed line and island damage (was causing lag and visual issues)
• Fixed some full game bugs
Thanks for playing and for all the feedback — it helps a lot! ❤️
We’re excited to release a special build of Chop Chains for Steam Next Fest!
This version introduces a brand-new game mode and several improvements across the board 🚀
NEW 🆕
Trials Mode 🪵 Take on a series of time-based challenges and beat the mascot’s time to prove you’re the ultimate lumberjack 🪓🔥
New Credits view
New Void Skill that lets you reset and start with 100 or 200 normal woods
Added consent confirmation for crash data & progression tracking
Smoother transitions between game states (menu, gameplay, etc.)
Added a Press Kit button in the main menu
Game version now displayed in the corner
IMPROVEMENTS & CHANGES 🔧
Axe Chains colors now match your equipped axe
Particle system now renders on the same layer as trees (FX can appear behind trees properly)
Fixed incorrect Spanish translations
Updated Void Skill Tree translations with shorter names
Demo balance adjustment: Forest now gives 2 base wood per level (was 10)
Classic leaderboards now reset monthly 📅
Leaderboard system reworked for easier maintenance
Added 10 dedicated leaderboards for Trials 🏆
Improved audio slider logic 🔊
Super Wood color adjusted (more yellow for clarity)
Fixed Autobuy interaction with Discord skills
Fixed save issues when changing language
Fixed skills remaining active when Time Attack is paused
Improved achievement icons and formatting
BUG FIXES 🐛
Axe prices now update automatically when gathering resources
Fixed Buy icon not resetting after unlocking skills via Void Skill Tree
Fixed zoom / reset zoom issue when opening Skill Tree
Void Skill Tree tab now correctly returns to the Plains
Fixed Forest progression percentage staying at 0
❤️ Thank you all for the support during Steam Next Fest! Let’s see who becomes the ultimate lumberjack 🪓🔥
We’re thrilled to announce that Chop Chains will participate in Steam Next Fest!
📅 February 23 – March 3
For this special event, we’re releasing a Steam Fest build featuring a brand-new mode: TRIALS.
🆕 TRIALS MODE Take on a series of timed challenges where you must chop down trees before the clock runs out ⏱️.
Complete all trials and prove yourself as the ultimate lumberjack! 🪵🪓
In addition to Trials, this Steam Fest build also includes: • Improved performance and visuals • UI polish and better tutorial flow • Refined FX and achievement display
We’re also getting close to 15,000 wishlists — thank you all for the support ❤️ If you haven’t yet, don’t forget to add Chop Chains to your Steam wishlist! 🚀
Added FPS limit and VSync settings.
Major UI overhaul by Clarisse.
Updated object pooling systems.
Improved Axe Chains performance and visuals (colors).
Tree positioning adjusted on tiles (Infinite mode trees are now centered).
More accurate hit FX for all skills (Chains, Mole, Thunder Storms).
Added fade-out on AoE skills (Thunder Storm, Mole).
Settings can no longer be opened with Escape on the main menu.
Disabled stats display on non-demo axes.
Added full game axes to the axe carousel (preview only for demo players).
Removed Buy button when requirements are not met to unlock an axe.
Reduced scene geometry from ~1,000,000 to ~100,000 triangles.
Overall performance optimizations.
“Already collected wood” flags are now saved on Steam.
Updated break leaves FX.
Break leaves FX are now pixelated when chopping a tree.
Break leaves FX now change color based on the chopped tree.
All FX have been reworked to a pixelated style.
Achievements no longer appear on top of the UI — now displayed only in game view.
Tutorial steps are now more controlled, using a black canvas to prevent unwanted inputs.
Reformatted some achievement values.
Updated fonts for JP / KR / SC from thin to regular.
Added missing translations in the settings dropdown.
Fully reworked German and Dutch translations.
Tutorial steps are now saved and loaded correctly.
Updated end of Time Attack popup.
Improved Buy icon states.
General translation fixes.
Fixed Forest save persisting from Normal mode to Time Attack mode.
• Axes now require a specific skill to be unlocked. • Added a 1-second fade when switching music tracks. • Added a new achievement: Mini Slime Army (Fill your plains with only mini slime trees — no map size requirement). • Added the ability to choose between DirectX 11 or DirectX 12. • Rearranged the top-right buttons into a stacked menu when clicked.
• Rebirth no longer resets your axes or your forest. You still need to unlock access again via: – Axe Shop skill – Forest skill
• Fixed the Buy All Skills achievement (325/325 was missing a skill in the skill tree). • Fixed a bug where older players were not receiving the new achievement. • Light modifications to Steam Cloud saves to fix errors for some players. • Fixed WASD camera movement issues caused by AZERTY / QWERTY layout conflicts. • Fixed tutorial progression (Void Tree was opening before purchasing the skill). • Fixed an issue where the previously equipped axe appeared black when restarting the game (now displays the correct color).
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Chop Chains, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Chop Chains statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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