Hello, players!
Today is the big day—our game is officially launching in Early Access (EA)!
Over the past few weeks, I’ve been fully focused on polishing fusion weapons and fine-tuning game balance. After countless iterations, I’m thrilled to say that every single weapon now possesses its own distinct traits and playstyle, giving you much more strategic depth in combat.
In addition to the weapon systems, we’ve overhauled and optimized several key interfaces and mechanics to ensure a smoother gameplay experience:
Player Status HUD: Clearer info displays so you can check your stats at a glance.
Level-up Options Screen: More intuitive choices and a smoother upgrade flow.
Chest & Super Chest Reward Screens: Enhanced visual feedback to make opening chests feel more rewarding.
Fusion Altar: Improved visual effects and fusion logic for a more exciting crafting experience.
Everything is looking great so far! I truly hope you all have a blast exploring this Early Access version.
Since the game is still in EA, there might still be some rough edges. If you encounter any issues or have any suggestions, please don't hesitate to leave a comment and let us know in the community hub! Your feedback is invaluable to me.
Have fun, and thank you for your support!