【Hero Guide】Gameplay Master Explains Wu Guotai — A Must-See for Big Players

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【Hero Guide】Gameplay Master Explains Wu Guotai — A Must-See for Big Players
【Equipment Guide】Five-Element Treasure — Vermilion Bird Talisman
1. Added support for 16 languages: English, Simplified Chinese, Traditional Chinese, Korean, Japanese, Vietnamese, Indonesian, Russian, Spanish, French, Thai, Hindi, Arabic, Portuguese, German, and Italian.
2. Optimized multi-language UI adaptation.
3. Optimized the resource icon display for the Yellow Turbans.
February update notes:
1. Adjusted the recent-login server list to display 2.5 rows.
2. Fixed bugs in the new hero Bao Sanniang’s talents and skills.
3. Fixed a bug with attribute bonuses from skins equipped on Fortune Generals.
4. Fixed an issue causing team icons to disappear.
5. Improved the UI text display for permanent cards.
1. Fixed bugs in the multilingual UI.
2. Optimized game caching to improve game smoothness.
3. Fixed a bug in the treasure "Golden Finger" refinement.
4. Fixed a bug in the court's secret edicts.
5. Fixed a UI loading bug in the Dragon-Seeking and Gold Allocation feature.
6. Fixed bugs in the cross-server competition system.
7. Added a skin for Empress He.
8. Optimized the minimum official residence level requirement for the Divine General auction.
9. Restricted government affairs recovery so only VIP players (actual paying users) can use it.
10. Added a new skin for Zhang Qiying.
1. Optimized leaderboard data loading
2. Optimized stage-clear UI loading
3. Optimized game caching mechanism
4. Fixed multilingual UI bug
5. Added 16+ game text notice
6. Fixed multilingual UI bug
7. Optimized Guardian Army level calculations
8. Optimized level calculations for the Xiangyang battle against the Yellow Turban Army
9. Fixed UI occlusion bug on the cross-server war map
November Update — Changelog
1. Fixed multilingual UI adaptation bug
2. Improved memory and bandwidth for cross-server systems
3. Optimized multilingual UI adaptation
4. Added Xiaomi International channel
5. Fixed abnormal city click behavior
6. Fixed server/region status issue
7. Fixed bug that could cause lost orders during purchases
8. Optimized network connections to improve game smoothness
9. Fixed stuttering issues on some Android devices caused by Google v1.612.612’s negative optimization
10. Adjusted UI adaptation for multiple languages
11. Optimized leaderboard data loading
12. Optimized level-clearing interface loading
13. Optimized game caching mechanism
October Version Update Content
1. Fixed the barracks technology bug.
2. Allowed simultaneous login of game characters under the same account in different servers.
3. Fixed the bug in multi-language UI adaptation.
4. Optimized the Sanhe Qingniao event.
5. Fixed the main storyline chapter task jump error bug.
6. Fixed the bug in calculating the maximum level of barracks technology.
7. Fixed the bug in arena match reports.
8. Optimized the notification explanation after account bans.
9. Fixed the bug in the timing of gold recharge statistics in Hero Tomb.
10. Optimized the display of arena match reports.
1. Fixed the city construction bug.
2. Fixed the UI interface text display bug.
3. Fixed the bug preventing construction after server merges.
4. Optimized the underlying version to make the game run more smoothly.
5. Developed content for the "Three-in-One" version.
6. Optimized cross-server battle logs and fixed the team cloning bug that appeared under extreme conditions.
7. Optimized UI adaptation.
8. Optimized the Recharge Hero Gift Pack.
9. Fixed the red dot bug for activities.
10. Optimized multi-language UI adaptation for the Awakening event.
11. Fixed the bug with famous general attack wave display where frontend and backend waves were inconsistent.
12. Optimized log information for cross-server battle registration.
13. Fixed the Legendary General Auction bug, allowing "Guo Shi" (National Hero) and "Jin Guo" (Heroine) generals to be acquired at the capped price.
14. Optimized the S-level message lag issue after vehicle spawning in the Xiangyang Battle.
15. Optimized backpack gift packs to default to opening 1, preventing VIP players from defaulting to opening all (max).
16. Optimized multi-language UI adaptation and fixed mini-game display bugs.
17. Fixed the UI display bug in the cross-server battle shop.
August Version Update Notes:
1. Optimized UI adaptation for Korean, Japanese, and Vietnamese.
2. Fixed the Ethnic Invasion battle bug.
3. Fixed the minimap bug.
4. Optimized UI adaptation for Korean, Japanese, and Vietnamese.
5. Fixed the lineup-saving bug in the Heroes’ Contention mode.
6. Fixed UI adaptation issues.
7. Added a “sweep” feature for three-star levels in the Cavalry mini-game.
8. Fixed UI adaptation issues.
9. Fixed various mini-game bugs.
10. System-level optimization to eliminate UI lag.
July version update content:
1. Added the process log for the Xiangyang battle against the Yellow Turban Army.
2. Added the team process log for cross-server battles.
3. Fixed the power bug in the Heroes of the Wilderness leaderboard.
4. Optimized UI adaptation for the international versions in English, Korean, and Japanese.
5. Enhanced the filter word library.
6. Fixed a system-level bug in the marching system.
7. Optimized English UI display.
8. Added Vietnamese and Traditional Chinese art resources.
9. Optimized resource loading.
10. Fixed inconsistencies in bug states caused by marching.
June version update content:
1. Added new gold voucher hero 2 - Divine Wang Yuanshi, unlocked after fusion.
2. Fixed a system-level bug causing inconsistent march times.
3. Note: Long marches, such as those over 30 minutes, may encounter battles where the troops in intermediate cities are eliminated, leading to troop disbandment. Detailed battle reports can be viewed in the national war report.
4. Fixed the bug related to民情打山贼.
5. Fixed the bug in city construction on the world map.
6. Fixed the bug causing visit refresh issues after server restarts.
7. Fixed the bug where there was no prompt for network disconnection.
8. Fixed the bug with Huaman's talent skill.
9. Fixed the bug with national positions for left and right generals.
10. Optimized city defense general probability, world level calculation, and military merit calculation.
11. Fixed Zhang Ning's skill bug (non-system-level bug, special reward).
12. Fixed Liu Bei's steadfast skill bug.
13. Fixed the bug regarding the number of Yellow Turbans in the morning.
14. Fixed the bug where friendly NPCs did not assist in the sandbox simulation.
15. Fixed the leaderboard initialization bug, loading all players from the server.
16. Fixed the bug in the "Heroes Compete for the Deer" where the displayed power was changed to the highest power of the five heroes.
17. Fixed the bug where the afternoon golden army might be missing a wave.
18. Note: There are no additional chess piece rewards for cross-server command (checked the code for兵临).
19. Fixed the bug in the preview interface for奇士.
20. Fixed the bug in the main quest for treasure breakthroughs.
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This page aggregates Steam news feeds, patch notes, and developer announcements for Cavalry Charge·Three Kingdoms, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Cavalry Charge·Three Kingdoms statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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