
Steam news
Full Steam announcements and update articles for this title.
We are very happy to announce that Castle of Alchemists will be coming to PS5 and Nintendo Switch with the support of our amazing publishing partner, Game Source Entertainment (GSE)!
We aim to release console versions at Q4 of 2026. Stay tuned for further updates!
We are also participating at Steam Tower Defense Festival, with a 50% discount for 7 days. Perfect time to buy or if you have already bought, recommend to a friend!
Here is a link to console announcement trailer:
Do you people wanna nominate dear Bellator for its infamous difficulty? Here is your chance!
Seriously we couldn't really pick any other categories but you can still nominate us for those too, maybe for awesome soundtrack and visuals too? Bellator would really appreciate it!!
Here are the patch notes for our 1.05 patch:
We have finally managed to track down and fix the infamous "Freeze Bug" on Old Mines and Crossroads.
A certain enemy type (Stone Knight) was the culprit.
If the situation continues please feel free to report to us.
Starting Resource is increased to 600 and reward for waves increased to 400 at minimum.
Starting Resource is increased to 1200 and reward for waves increased to 800 at minimum.
Points for the level are increased from 35 to 40.
Hp is increased from 550 to 650.
Rock Summon damage is increased from 175 to 225.
Poison Flower summon's active duration is decreased from 6 seconds to 2.5 seconds.
Poison Flower summon's radius is decreased from 2.5 to 2.
Hp is reduced from 2500 to 2250.
Stone Knight takes 250% damage from melee attacks (previously it was 200%).
Hp is reduced from 400 to 350.
Resistance to melee attacks reduced from 25% to 0%.
Resistance to explosion attacks increased from 50% to 75%.
Hp is reduced from 1000 to 500.
Armor is increased from 1250 to 2000.
Move speed is decreased from 7 to 6.
Move speed is decreased from 7 to 6.
Lantern summon's life time in Normal Difficulty is reduced from 45 seconds to 12 seconds.
Lantern summon's life time in Challenging Difficulty is reduced from 45 seconds to 24 seconds.
Damage is increased from 175 to 200.
Damage hit radius is decreased from 2 to 1.5.
Damage per carpet bomb is changed from 325-375 to 275-400.
Damage is increased from 150-250 to 225-300.
Explosion radius is increased from 3 to 4.25.
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We got our one early since we are the devs and look how happy we are! (Halil's head is a bit messy cuz he immediately wrestled the plushie, though he lost cuz cmone it is Bellator.)
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About
This page aggregates Steam news feeds, patch notes, and developer announcements for Castle Of Alchemists, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Castle Of Alchemists statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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