
Steam news
Full Steam announcements and update articles for this title.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Card Homestead, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Card Homestead statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
Browse related Steam game intelligence pages and categories.
Card Homestead has officially launched today. The full v1.0.0 release is now available on Steam.
We sincerely thank everyone who has shown interest in and supported Card Homestead along the way.
As long as your interest and support continue, the development of Card Homestead will not stop here. We will continue to introduce new content and improvements based on your feedback.
Join our official Discord to talk about the game and be among the first to hear the latest news!
Thank you, CoffeeNap Games
It's only been five days since Version 0.4.3, but thanks to the incredible amount of feedback we've received through Steam, Discord, X, and other communities, we've been able to prepare another major update in a very short time.
Version 0.4.4 is a major balance update focused on improving gameplay across every theme.
We've carefully reviewed every theme, rebalanced dozens of cards, adjusted rarity distributions, introduced new cards and policies, improved UI readability, optimized performance, and fixed numerous bugs reported by the community.
As always, our goal is simple: make Card Homestead as fun as possible before full release.
We'll continue listening to your feedback and improving the demo with every update. If you have suggestions or discover any issues, please don't hesitate to share them on our Discord.
Thank you for your continued support!
C = Common
U = Uncommon
R = Rare
E = Epic
• Wheat (C)
Reworked effect: Gain +1 Gold each turn for every Crop within 2 horizontal tiles.
• Pumpkin (U)
Cost changed from (0/0) to (2/2).
Now counts as 2 Crop structures.
• Potato
Rarity changed from Uncommon to Common.
• Scarecrow (U)
Gold per Crop reduced from +2 to +1.
• Grain Distillery (R)
Gold per Crop reduced from +3 to +2.
• Guardian Tree (U)
Nutrient Cost reduced from 4 to 3.
Growth reduced from +10 to +8.
• Mushroom (C)
Gold gained when destroyed reduced from 20 to 10.
• Thresher (R)
Reworked.
Now destroys 1 Crop within range each turn and grants 1 Seed Bag.
• Seed Bag
Reward changed from 2 Crops (Uncommon or lower) to 2 Common Crop Structures.
• Apiary (U)
Theme changed from Common to Crops.
Now triggers the Each Turn effects of Crops within range.
• Old Wagon (U)
Theme changed from Common to Crops.
Rarity changed from Common to Uncommon.
On placement, gain Sickle and Plow.
• Mole
Nutrient increase changed from ×2 to a fixed +1.
• Pig
Rarity changed from Uncommon to Common.
Cost changed from (3,2) to (2,1).
Growth reduced from +5 to +3.
• Chicken (C)
Cost changed from (3,2) to (1,1).
• Chicken Coop (U)
Cost changed from (2,4) to (0,4).
• Fertilizer Plant (U)
Cost changed from (2,3) to (0,2).
• Sheep (C)
Cost changed from (2,3) to (1,1).
• Bear (R)
Cost changed from (10,5) to (12,5).
• Ranch
Theme changed from Common to Animals.
Rarity changed from Uncommon to Common.
Cost changed from (6,4) to (1,2).
New passive effect: Animals placed within range gain +1 Score.
• Feed Trough (U) (New)
Cost: (0,2).
Destroys 1 Crop within range each turn and grants 1 Fodder.
• Fodder (Action Card) (New)
Target Animal gains +1 Score.
• Fertilizer Bag (Action Card)
Nutrient added to empty soil reduced from +2 to +1.
• Generator (C)
Cost changed from (0,2) to (1,2).
Range adjusted to 4 tiles.
• Workbench
Rarity changed from Uncommon to Common.
Cost changed from (1,3) to (1,2).
Gold gained from Nutrient increases reduced from +2 to +1.
• Sprinkler
Rarity changed from Rare to Uncommon.
Cost changed from (1,4) to (1,3).
Range reduced from 8 tiles to 3 tiles.
• Power Plant
Rarity changed from Rare to Epic.
Effect range changed from the entire board to the surrounding 8 tiles.
• Furnace (U)
Cost changed from (3,5) to (2,3).
Score reduced from +3 to +2.
• Charcoal Kiln
Cost changed from (1,3) to (0,2).
New effect: Destroy 1 structure within range each turn and gain 1 Charcoal.
• Steam Turbine (U)
New effect: Reduce the Nutrient of 1 empty soil within range by 1 each turn and gain 1 Battery.
• Battery (Action Card) (New)
Target an Industry structure.
It gains +1 Score.
• Debris (C)
Scrap gained when created reduced from +2 to +1.
• Waterwheel (C) (New)
Cost: (0,1).
Gains +1 Score whenever the Nutrient of soil within range increases.
Maximum bonus: +3 Score.
• Transformer (U) (New)
Cost: (0,4).
Structures within range gain additional Score equal to their Nutrient Cost.
• Watchtower
Rarity changed from Common to Uncommon.
Cost changed from (0,1) to (0,2).
Now triggers the Each Turn effects of structures within range.
• Windmill (U)
Cost changed from (0,1) to (0,3).
Structures placed within range gain +1 Score.
• Drum Furnace
Removed.
• Incinerator
Removed.
Epic
• Frequency Interference
Uncommon → Epic
• Chain Reaction
Uncommon → Epic
• Illegal Expansion
Rare → Epic
• King of the Back Alley
Rare → Epic
Rare
• Scrap Collection
Common → Rare
• High Value Industry Focus
Common → Rare
• Skilled Hands
Uncommon → Rare
Uncommon
• Patience
Common → Uncommon
• Great Fire
Common → Uncommon
• Rabbit Hole
Common → Uncommon
• Miner
Common → Uncommon
• Expansion Warning
Common → Uncommon
• A Gift for Regular Customers
Rare → Uncommon
Common
• Trickle-down Effect
Uncommon → Common
• Gambler
Uncommon → Common
• Monoculture
Uncommon → Common
• Last Card (Common)
• Adjusted policy prices across all rarity tiers.
• Improved the readability of card descriptions.
• Redesigned the Score icon for better clarity.
• Improved tutorial text and overall tutorial flow.
• Improved the visibility of the Confirm button in the Letter screen.
• Adjusted policy costs across all rarity tiers.
• Optimized sound effects (SFX).
• Optimized sprites to improve overall performance.
• Fixed a UI issue that could occur when changing the game resolution.
• Fixed an issue where the game layout could break after changing the resolution.
• Fixed various card-related bugs.
• Fixed several UI issues.
• Fixed a number of gameplay bugs.
• Improved overall game stability.
Thank you to everyone who continues to play Card Homestead and share feedback with us.
We'll keep listening, improving, and updating the game as we move toward full release. If you have any suggestions, balance feedback, or bug reports, localization issue, please feel free to join our Discord and let us know.
See you in the next update!
Over the past few weeks, we've received a tremendous amount of feedback from our community through Steam, Discord, X, and other channels. We've carefully reviewed your bug reports, suggestions, and gameplay experiences, and many of them have been incorporated into this update.
Our goal is to continuously improve the demo before the game's full release. Version 0.4.3 focuses on overall polish, quality-of-life improvements, visual enhancements, and a wide range of bug fixes based on community feedback. We'll continue listening to your suggestions and delivering regular updates throughout development. If you encounter any issues or have new ideas while playing, we'd love to hear from you on our Discord. Every piece of feedback helps make Card Homestead a better game.
• Redesigned the Character Selection UI.
• Updated the overall art style of Action Cards.
• Improved delay handling in presentation logic. (Additional testing is still in progress.)
• Improved the calendar animation and the speed of day transitions.
• Fixed and optimized issues in the Codex (Encyclopedia).
• Adjusted the top UI for better support on ultrawide (21:9) displays.
• Replaced the Scrap icon with a new design.
• Adjusted the illustration and prefab sizes of the Pump, Excavator, Dog, Thresher, and more.
• Changed the Crops theme garden layout from 3×3 to 2×2 for better visibility.
• Rebalanced several card traits in the Crops theme.
• Updated traits for various existing cards.
• Added an MVP section to the game results screen.
• Added a left-click skip function for the Settlement and Journal sequences.
• Fixed issues with the Slaughterhouse placement card and the Hibernation and Frequency Interference policy cards.
• Improved the expected gold value display to provide more detailed information.
• Fixed an issue where the portrait did not display correctly during the "Ghost's Song" event.
We want to build the world of Card Homestead together with our community.
Join our official Discord through the link above and share your ideas, suggestions, and feedback with us!
We're also looking for translation feedback.
If you notice any translation errors or awkward wording while playing, please let us know on Discord. Your reports will help us improve the localization quality for everyone!
Under the protection of the Homestead Credit Union, we are pleased to deliver the new 0.4.0 update to all members. With Steam Next Fest beginning tomorrow, this update is packed with the improvements we've been polishing all along.
The Steam Next Fest you've been waiting for kicks off today! We've been refining the build down to the wire to welcome you with an even more polished demo throughout the festival. You can play the demo for free right now — if you like what you see, please support us by adding the game to your Wishlist!
0.4.0 Patch Notes
Balance & Systems
Added a Temporary Hand Storage. Your hand is now capped at the maximum hand size, and any cards drawn beyond that are kept in temporary storage. Whenever your hand has room, one card moves from storage into your hand, and you cannot pass your turn until the temporary storage is completely empty.
Adjusted crop cards to give the Crop theme a stronger identity.
Corn — +2 Gold when placed
Potato — score adjusted / rarity changed (Uncommon → Common)
Guardian Tree (formerly Mistletoe) — +2 score when there are no empty tiles in range (max 10)
Thresher — on activation, destroys the highest-scoring crop in range and refunds 3× its score
Greenhouse — crops in the same row always meet their sunny/shady requirements
Diehard Mushroom — rarity changed (Uncommon → Common)
Redesigned event choices. We diversified the rewards and cut down on repetitive options and "specific card vs. specific card" matchups to make choices more meaningful.
New Content
Added and reworked cards for the Industry theme.
Furnace card (new)
Distillation Tower card (new)
Pump card effect changed
Presentation & Art
Adjusted the illustration sizes for the Chicken Coop, Furnace, Distillation Tower, and Pump cards.
UI & Readability
Improved the character selection UI.
Improved the card recombination UI. It's now shown semi-transparently so it's visible at a glance, with a guide popup on hover and an animation when points increase.
We want to cultivate this world together with you, Citizens of the Union. Join our official Discord through the link above and share more of your feedback with us!
We're also on the lookout for translation errors. If you come across anything that seems off in the game's localization, please let us know on Discord!
Under the protection of the Homestead Credit Union, we are pleased to deliver the new 0.3.0 update to all members. This patch includes numerous improvements and refinements designed to provide a richer and more enjoyable experience than ever before.
🎮 Steam Next Fest Participation (June 15 – June 22, PST)
We will be participating in Steam Next Fest this June. We're continuously polishing the demo build to ensure an even more refined experience after the festival.
You can play the demo for free right now! If you enjoy the game, please consider adding it to your wishlist to support us.
Balance & Systems
Rebalanced the overall game difficulty.
Reworked card effects across the board.
Reworked policy effects across the board.
Updated the card pool logic to create more dramatic and varied card appearances.
Revamped the leveling system, replacing individual card unlocks with theme-based unlocks.
Increased the number of playable days.
Made Trials more challenging and worthy of their name.
New Content
Added new cards.
Added new policies.
Presentation & Art
Improved overall game presentation.
Refined and polished the game's art style.
Improved card designs.
Added and redesigned various outdoor environments.
UI & Readability
Improved the overall UI.
Improved the main menu screen.
Enhanced readability across various elements.
Bug Fixes
Fixed most translation errors.
If you have any feedback or want to report bugs, come to our official Discord. Help us shape the world of Card Homestead!
Under the grace of the Homestead Credit Union, we are pleased to deliver patch 0.2.0 to all of our co-op members. This update brings sweeping changes across the game — a new mechanic that lets players choose their own Trials, fresh cards and Trials, and a significant overhaul to the overall art and presentation.
We're taking part in Steam Deckbuilders Fest, which kicks off today. We're also preparing for Steam Next Fest in June. To meet you in the best shape possible at both events, we're continuing to polish the demo build every step of the way.
The Demo is free to play right now. Try the game during the festival, and if you like what you see, please add it to your wishlist!
Balance Adjustments
Adjusted balance and values for the Network themed card deck.
Adjusted balance and values for the Medicine themed card deck.
New Content
Added new cards to the Crops and Industry themes.
Added a variety of new Trials.
System Changes
Reworked the existing Trial mechanic so that players can now choose their own Trials.
Visual & Art Improvements
Improved visual cues so that placements with the Sunny / Shady traits can be distinguished more easily.
Improved the end-of-turn animation.
Improved the character selection UI.
Refined overall SFX.
Improved the overall art style.
Bug Fixes
Fixed an issue where the screen would shake when the player held more than 60 cards in hand.
If you have any feedback or want to report bugs, come to our official Discord. Help us shape the world of Card Homestead!
Greetings, Citizens!
Since the release of the Card Homestead Demo, we have been closely monitoring gameplay from various streamers on YouTube. By analyzing their playstyles, we have identified key areas for improvement. This update focuses on implementing those solutions to ensure a smoother and more intuitive experience for everyone.
Music: Added new tracks by Nicolas Gasparini (aka. Myuu).
Visuals: Updated overall game art.
NPCs: Added speech bubbles for NPC dialogue.
Mechanics: Improved gameplay systems for better clarity and intuition.
Localization: Fixed translation errors and font issues in Chinese and Japanese.
Workbench: Fixed a bug in the Workbench.
If you have any feedback or want to report bugs, come to our official Discord. Help us shape the world of Card Homestead!
p.s If you encounter any copyright issues with the music while uploading Card Homestead content to YouTube, please let us know via our Discord.
Greetings, Citizens! Since the release of the Card Homestead demo, we have been hard at work implementing the valuable feedback you’ve shared with us. This update focuses on resolving player frustrations and enhancing the game's overall visual experience.
We have addressed the camera perspective, which was one of the most requested improvements.
Camera View Expansion: Increased the maximum camera radius in response to feedback that the view felt too close.
Visual Effects Overhaul: Newly created and replaced visual effects for key objects.
Growth Balance: Adjusted the experience points (EXP) required for Leveling Up to ensure a smoother gameplay flow.
Event Presentation: Fixed an issue where certain event UI elements were missing and ensured they display correctly.
Fixed Duplicate Cards in Encyclopedia: Fixed an issue where duplicate cards were being displayed in the Card Encyclopedia.
Join Our Discord !
If you have any feedback or want to report bugs, come to our official Discord. Help us shape the world of Card Homestead!