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Hey everyone!
We’re participating in Adult Games Week Steam Festival, but tomorrow is the FINAL day to grab the games at up to 50% OFF before the discounts are gone! Don’t wait until it’s too late 👀 Check it here: Steam Event: https://store.steampowered.com/developer/TopHouse/sale/AdultGamesWeekSpring Event Website: https://adultgamesweek.com/ Join T4bbo's Discord Community: https://discord.gg/KW8eVcZ6sk
Hey everyone,
The first-week sale has officially ended, and honestly… I’m still trying to process what just happened.
In just 48 hours, over 10,000 copies were sold. After the full first week, we crossed 20,000+ copies sold.
Throughout the entire week:
The game was the top-selling title in the Steam Adult Hub
It even reached the Top 200 best-selling games on all of Steam
Whole week it stayed in the Top 10 most-played Adult Hub games
Refund rates are hovering around ~10%, right at Steam average
And most importantly: not a single crash report so far 🙏
That’s… wild. I was cheering, excited, and honestly overwhelmed. After that settled, I won’t lie — I also felt the weight of responsibility. These numbers set expectations, and I want to fully earn them, especially with Part 2, which is currently planned for the first half of 2027. I’ll be sharing progress soon on my Patreon page, with monthly updates planned.
But first things first...
Before moving forward, my main focus is on:
Fixing a few minor bugs that were reported
Cleaning up translation errors and inconsistencies
If you’re interested in helping, I’m currently looking for proofreaders to go through translations. And if you’re playing and spot any bug or odd behavior, please report it here or on Discord → bug-report section. Every report genuinely helps.
Despite having a lot of active players, the game currently has very few reviews.
If you have a moment, I’d truly love to hear:
What you liked
What you didn’t like
What felt great — and what didn’t land for you
Your feedback helps me improve the game and directly influences future development decisions. And yes — it also helps a lot with the Steam algorithm, visibility, and long-term survival of the project.
Even a short, honest review makes a real difference.
Thank you all for the support, the trust, and the insane first week. I don’t take it lightly — and I’ll do my best to deliver something worthy of it.
T4bbo
First of all, thank you — to everyone who wishlisted, followed, commented, tested, reported bugs, or simply waited patiently; this launch genuinely wouldn’t exist without you.
70,000+ lines of dialogue translated into 12 languages,
7,000+ high-quality renders,
400+ animations,
27 Steam integrated achievements.
Before you buy, a quick and honest note: all translations are machine-translated, with human proofreading currently applied only to the languages with the highest wishlist ratios (such as English, French, and Russian); more languages will be proofread and improved over time as the game grows. 🎁 Launch Bundles & What’s Next The game launches with multiple Steam bundles featuring other creators — feel free to check them out and discover more great projects.
📅 Later in February 2026
📘 Walkthrough & Flowcharts DLC
🎵 Music Pack DLC
📄 Steam store page for Part 2 goes live, so wishlisting can begin
Once again, thank you for the support — and welcome to Burning Boundaries.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Burning Boundaries Part 1, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Burning Boundaries Part 1 statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.