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Nussygame is pleased to announce that its new title, Hollow INN, has been available on Steam for PC since April 29, 2026.
A demo version of the game is also still available.Hollow INN is a deduction horror adventure game set in an inn at the end of the world, where players must identify the “guests who are not human” hiding among the lodgers.By observing daily details such as conversations, meals, sleep, and unsettling irregularities in each room, players gather clues, uncover dangerous entities, and expel them from the inn.Set against the quiet routine of running an inn, Hollow INN offers a distinctive gameplay experience in which unease and tension gradually build over time.Additionally, we are holding a launch sale with a 10% discount for the first week after release, until May 6th.
Please take this opportunity to enjoy Hollow INN.
Nussygame is pleased to announce the release of its new game, Hollow INN, on April 29, 2026.
A demo version is also available starting today.Hollow INN is a single-player inn management and mystery simulation game.You play as the owner of an inn in a remote fantasy world where adventurers thrive. While entertaining guests, you must uncover the “imposter” lurking among them and banish them from the inn.The demo version, now available, allows you to experience the unique world of Hollow INN and a glimpse of its core gameplay, where you must use various pieces of information to identify the imposter and make crucial decisions.Observe the behavior of your guests
Check for inconsistencies in each room
Make expulsion decisions based on limited information
Experience the unsettling inn management unique to ‘Hollow INN’
When starting the game, a confirmation message will appear asking for download data.
Fixed so that shields are not reset when holding "Overheal."
Fixed the error case "MAIN-PICKSS".
Addressed some crash and freeze issues
Change the server time acquisition method
Apply Translation Volunteer Texts.
Adjusting the backup frequency
Fixed an issue where the error "MAIN-BATTLE-DOACT" would occur when summoning a minion if the player had a minion weapon under certain conditions.
Fixed a bug where some debuffs were not recognized as debuffs.
Changed map display to a gradual display
Fixed some crash cases.
Fixed an issue where the drop contents were different from what was expected in some dungeons.
Fixed some texts.
Fixed an issue where an incorrect message would be displayed when opening the battlefield even if there were characters available for the challenge.
Fixed a bug in "Reverberation" where some sub-dungeons could not be entered correctly.
When attempting to start a battlefield when there are no characters who have completed the adventure and can be deployed, a dialogue will now be displayed to that effect.
When trying to escape from a boss battle, a dialogue box appears stating that you cannot escape.
Changed the UI to allow you to "Abandon" even during battle
Fixed a bug that caused "Armed Minions" to not work
Fixed an issue where a warning message would appear and crafting would not be possible when using free items as materials.
Fixed an issue where the cause of confusion would show "Insanity" in the cause column even if the cause was something other than insanity.
Fixed a bug in "Reverberation" where some sub-dungeons could not be entered correctly.
Fixed an issue where some disaster monsters would not drop the corresponding exclusive contracts.
Fixed an issue where some summoned minions were not granted the summoner's equipment abilities.
Fixed the appearance dungeon event for "Reverberation" to be appropriate.
Fixed a bug where "Infinite Light" did not work.
Fixed some graphics
Fixed the display format of the saving indicator
Fixed an issue where some legendary weapons would drop identically as ★6/7.
Fixed an issue where the description of runes that activate multiple effects simultaneously was not displayed in full.
Fixed a bug where "Transform Power Release" was in Burst mode instead of Alt mode.
Fixed a bug where help did not open properly on some screens.
Fixed a bug where new races, jobs, origins, etc. were not properly set in terms of abilities.
Fixed a rare issue where enemy monster names would not be displayed.
Fixed a bug that caused the free skill check for "Foolish Bravery" to not be activated
Fixed a bug where the unique ability values of witch and old doctor were not appropriate.
Fixed a bug in v1.5.1.0 that made it difficult to scroll on the data selection screen, etc.
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This page aggregates Steam news feeds, patch notes, and developer announcements for Buriedbornes2 - Dungeon RPG -, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Buriedbornes2 - Dungeon RPG - statistics page.
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