
Steam news
Full Steam announcements and update articles for this title.
1. Fixed the settlement error after defeating the Small Fry Boss
Thank you all players for your support and feedback. We will continue to optimize the gaming experience.— BROTANK Development TeamGreetings Hunters,
BROTANK is participating in Steam Bullet Fest 2026. The game is available at 15% off during the event.About the game:Tank combat with bullet-hell mechanics
50+ weapons to mix and match
Boss fights with different mechanics
Runs lasting about 30 minutes
✨ New Features
Portuguese language added.
Thank you for your support and feedback, we will continue to optimize the game experience.
— BROTANK Development Team
✨ New Features
Spanish language added.
Thank you for your support and feedback, we will continue to optimize the game experience.
— BROTANK Development Team
This update primarily focuses on adjustments to the Desert Tiger:
⚙ Functionality and Experience Optimization
The Desert Tiger's ultimate ability now has a usage limit.
Player tanks will be knocked back when colliding with the Desert Tiger.
Thank you for your support and feedback. We will continue to optimize the gaming experience.
— BROTANK Development Team
1.Fixed rarity probability display correction
Added Rarity Probability Display You can now view the refresh rates of each weapon rarity tier for the current wave in the shop
Different waves have different probability distributions Helping players better understand drop mechanics and plan their builds
Thank you for your continued support and feedback. We will keep improving the game and bringing more updates.
— Dfriend Games
1.Fixed lag and crash issues caused by oil spills and flame tiles
This update focuses on combat information visibility, system improvements, and bug fixes:
✨ New Features
Added in-run real-time damage stats to track combat performance
Added per-wave damage summary for clearer comparison across waves
⚙ Improvements
Shop now supports hover tooltips for equipment details
Empty Slots now indicate compatible equipment types
🛠 Bug Fixes
Fixed an issue where equipping both 1★ and 2★ versions of the same item caused abnormal synthesis
Fixed an issue where the Driver could not Switch Vehicle in certain cases
Fixed the 【Got it!】 button not responding in the Hunter Handbook
Fixed abnormal knockback caused by Desert Tiger during entry and exit
Fixed an issue where stun could cause abnormal enemy movement
Thank you for your continued support and feedback. We will keep improving the game experience.
— Dfriend Games
✨ Hunter's Manual Feature Added
The Hunter's Manual can now be accessed from the Shop and Pause Menu.
It can be consulted more conveniently during battles to help understand game rules.
🎮 Gameplay Adjustments
Added Stages 4 and 5 to the Stage Mode.
🛠 Bug Fixes
Fixed an issue where coins would not appear if the player did not move upon entering the game.
Fixed an issue in Hunt Mode where the Sandstorm debuff would cause tanks to be continuously knocked back.
Fixed an issue with the Sunny 1 debuff where any bond would fail to take effect when the number of bonds was equal to 5.
Fixed an issue with abnormal unlocking in Stage Mode.
⚙ Other Optimizations
Optimized the display layer for trains.
Optimized prompts related to engine requirements.
Thank you for your support and feedback. We will continue to optimize the gaming experience.
— Dfriend Games✨ In-Game Codex Access Added
The Codex can now be accessed from the Shop and Pause Menu
View unlocked content during runs to better understand equipment and builds
🎮 Gameplay Adjustments
Reduced overall difficulty in Hunting Mode
Removed events from Stage 1
Removed purely negative events from Stage 2 and 3
🛠 Bug Fixes
Fixed an issue with incorrect Bugle BGM playback
⚙ Other Improvements
Improved and corrected some text translations
Thank you for your continued support and feedback. We will keep improving the game and delivering better experiences.
— Dfriend Games
This update fixes several issues that affected gameplay and improves overall stability and control responsiveness.
Ordnance Set Bonus Fixed incorrect dodge value display and calculation.
UI Display Fixed an issue where the game window displayed incorrectly in vertical window mode.
Unlock System Fixed cases where equipment, items, or characters could fail to unlock properly.
Equipment Interaction Fixed an issue where equipment could not be replaced after dragging it into the universal slot.
Shop Mechanics Fixed an exploit where the chip shop could be re-entered to repeatedly purchase items.
Weather Effects Fixed an issue where multiple weather effects could appear simultaneously.
Character Unlock Fixed an issue preventing Missile Giraffe from unlocking.
Several random events and gameplay systems have been rebalanced.
Improved the pilot stat growth mechanic. When a random pilot gains a stat increase, the value of that increase has been raised.
Adjusted the damage and reward mechanics. The previous effect that reduced 2 / 3 tanks to 1 HP has been modified. Corresponding rewards are now 150 / 300 Gold, providing a more balanced risk–reward structure.
The entry cost has been standardized to 50 Gold.
The reward probability has been adjusted to 65% / 35%.
Boss battle resolution now triggers earlier, reducing downtime after combat and improving gameplay pacing.
Several core pieces of equipment have received balance adjustments and gameplay improvements.
Flamethrower Improved the feel and visual effects of the 2★ and 3★ versions.
True Cannon Updated the skill description:
Spend 100 Gold to fire coins. When the attack hits a target, the coins scatter nearby and deal damage equal to 5 / 10 / 66× the amount of Gold spent.
Demolition Cannon Increased 3★ damage and expanded its effect range.
Synergist Increased damage and skill range.
Strafe MG Increased projectile size for the 1★ version to improve hit consistency.
Fragments Reduced cooldown time.
Fireproof Armor Reduced cooldown time. 3★ damage increased to 300% MHP.
Lightning Call Reduced cooldown time. The 3★ version now triggers additional multi-hit attacks.
Dreamslayer Reduced purchase price and increased 3★ damage.
Black Hole Activation cost reduced from 250 → 200 Gold. Its size has been slightly reduced to prevent battlefield obstruction.
Flywheel Adjusted the attack angle of the 2★ version to prevent enemies from slipping through.
Adjusted the unlock conditions for Electromagnetic Beam Cannon and Cluster Bomb.
Updated the 3★ description and adjusted smoke transparency to improve battlefield visibility.
Reduced the starting price of all engines (except Recycle Bin) to ease early-game progression.
Added Tank Fireproof Indicators in the shop and pause menus.
Tanks will now return to their original positions when entering the shop after being destroyed.
Added healing number indicators when tanks recover HP.
Background music will now continue playing after the tutorial ends, preventing audio interruption.
Thank you to all players for your continued support and feedback.
Your suggestions and experiences help us improve BROTANK and continue refining the game. If you encounter any new issues or have ideas you'd like to share, please leave feedback in the community or comments.
We will continue updating and polishing BROTANK to deliver a better gameplay experience.
— Dfriend Games
Improved multi-monitor settings
Result screen can now directly return to the Preparation screen
Steam Deck now forces fullscreen mode
Steam Deck cloud saves now synchronize correctly
Fixed Fireproof Armor not properly preventing fire damage
Fixed tanks not turning grey after destruction
Fixed a bug where Sandstorm I gold drops were immediately absorbed
Updated Flywheel sound effects
Replaced upgrade arrow visual
Replaced Worm Slime asset to avoid confusion (it only slows, no damage)
Equipment can now still be merged when the storage is full
Thank you all for your continued support and feedback. If you encounter any issues while playing, feel free to leave a comment or post in the community. We will keep improving and updating the game.
— Dfriend Games
Locked drivers will now appear in the Preparation Screen.
Added a Mode Selection Screen, allowing players to choose between Story Stages and Hunting Mode, and directly preview 3 Beginner Bosses + 6 Hunting Bosses.
UI improvements for displaying all locked tanks on the main screen will be added in a future update.
Fireproof Armor buffed: Damage increased to 100% / 150% / 200% MHP.
2 Economy Bond adjusted: Gold gain increased to 100%, but the maximum gain is reduced to 25.
Foggy Weather gold reward increased to 35%.
Sandstorm Weather II positive effect enhanced: destroyed tanks now drop 100 gold.
Town I effect adjusted: now restore 5 HP when dodging.
Dream Slayer: Added clarification for the 3-star effect description.
Thank you all for your continued support and feedback. If you encounter new issues while playing, feel free to leave a comment or message in the community. We will continue improving and updating the game.
— Dfriend Games
This update focuses on fixing several issues that affected gameplay and improving parts of the system.
Fixed an issue where Bat Knight’s casting animation could not be interrupted, preventing the character from dying properly
Fixed a bug where enemies could still move and attack after the timer ended
Fixed a crash caused by repeated chip monster spawns in Hunting Mode
Fixed an issue where HP recovered abnormally when upgrading MHP
Fixed performance lag when Electric Electrode triggered with Mines and Cross Mines
Fixed an issue where Amy’s starting skill caused abnormal damage after re-entering the game
Fixed cases where path choices at crossroads were missing and could not be selected
Adjusted Bugle unlock conditions
Oil Leak effect now has fire resistance
Improved Hunting Mode entrance display rules when locked
If you encounter new issues in the game, feel free to report them in the comments or community and we will fix them as soon as possible.
Thank you for your continued support and feedback.
We will keep polishing the game, fixing issues, and improving the overall experience.
— Dfriend Games
Hello everyone,
Based on player feedback after launch, we've made several small fixes and added a default controller layout to improve the gamepad experience.
Update notes:
Added a Max indicator when Evasion reaches its cap
Fixed an issue where Demon Muscle Man could not be killed while casting skills
Fixed a Shop UI glitch caused by the Skill Training event
Added a default Steam Input controller layout, fixing D-pad and cancel button issues
Fixed an issue where Skyrocket Monkey did not display MHP
If you encounter any other issues, feel free to let us know. Thanks for playing!
— Dfriend Games
Hello everyone,
After a period of development, BROTANK is now officially released!
Before launch, we ran a Playtest and received a lot of valuable feedback from players. Based on this feedback, we made a number of adjustments and additions to the game.
Below are some of the major changes from the Playtest version to the full release.
New Weapons, Pilots, and Tanks
The full release introduces new weapons, pilots, and tanks. Different combinations allow for more varied combat styles and builds.
Hunting Mode
A new Hunting Mode has been added. Players will track bounty targets across different areas, follow clues, and hunt down powerful enemies.
This mode unlocks after clearing the first three stages.
New Enemies and Bosses
The full release adds new enemy types and boss encounters, bringing more variety to combat.
Equipment and Build Adjustments
Several pieces of equipment have been adjusted, and new build combinations are now possible.
Controls and UI Improvements
Based on Playtest feedback, we improved:
Controller support
UI readability
Combat pacing and balance
Bug Fixes and Stability Improvements
Various issues reported during the Playtest have been fixed, and overall stability has been improved.
Thank you to everyone who participated in the Playtest and shared feedback with us. Many improvements came directly from your suggestions.
If you encounter any issues or have suggestions, feel free to share them in the Steam Community discussions.
We will continue improving the game after launch.
Thank you for supporting BROTANK!
— Dfriend Games
Dear Bounty Hunters,
We’re filled with gratitude to announce that the current Playtest for《Tank Brothers》has officially concluded today. Over the past days, every piece of feedback, every combat log, and every suggestion you’ve shared has become the most valuable fuel in shaping the game’s experience. Thanks to you, this end-of-days hunting journey has become more authentic, intense, and full of possibilities.
For all who participated, we extend our deepest thanks! You are not just players — you are co-creators of the official version of《Tank Brothers》.
Below are important details regarding test access and next steps:
✅ If you have already applied, been approved, and downloaded the Playtest version: You can continue playing the current test content normally. All progress and data will remain valid until the official release—no additional action is required.
🚀 If you haven’t applied or downloaded the Playtest version yet: Don’t worry! You can still apply for test access via the “Apply for Test” link at the bottom of the《Tank Brothers》store page. Once your application is approved, you’ll gain download rights and be able to experience the current Playtest build.
Moving forward, the Dfriend Games team will focus entirely on final tuning and content refinement for the official release. On March 6th,《Tank Brothers》will launch officially, bringing smoother combat pacing, richer level design, a more complete progression system, and even more battlefield surprises you never expected!
War never ends. The mission continues.
See you on the battlefield on March 6th!
— Dfriend Games Team
Bounty Hunters,
The official release date of Tank Brothers is March 6. However, due to an operational error on our backend, the release date was mistakenly shown as February 5 on the Steam store page. Because of Steam’s platform rules, this date can no longer be modified. We sincerely apologize for this mistake.
To make up for this error, we have decided to open a brand-new Playtest on February 5, allowing all Bounty Hunters to experience the game for free.
Compared to the previous demo, this Playtest version has received a comprehensive upgrade, including:
New stages
New enemies
New weapons
New tanks and drivers
The addition of a randomized chip system
Significant improvements to the new player onboarding experience
Our goal is to deliver a smoother and more engaging hunting experience.
Please rest assured that the Playtest only represents part of the game’s content. The full release on March 6 will build upon this foundation with even more additions, including:
More enemies, weapons, and stages
Brand-new Hunt Mode–exclusive stages, offering a deeper and richer bounty hunting adventure
We hope all Bounty Hunters enjoy the Playtest. Any feedback is welcome and encouraged in our community channels.
Thank you for your understanding and support. May we meet again on the battlefield, amid cannon fire and the thrill of the hunt!ːsteamhappyː
BROTANK will officially launch on Steam on March 6, 2026.
The base price at launch will be $4.99 USD, with a 10% launch discount available for a limited time.
BROTANK is a fast-paced, single-player bullet-hell roguelike game.
You will command a tank through high-intensity battlefields, surviving dense fire, building powerful loadouts, and adapting to ever-changing enemies and combat situations.
The full release brings a significantly expanded content experience compared to the current Playtest version. It includes new maps, 6 major bosses, as well as more drivers, tanks, powerful equipment, a chip system, and a wider variety of wasteland enemies.
Most importantly, the full release introduces a brand-new gameplay mode — Hunt Mode.
In Hunt Mode, you will plan your operations based on battlefield needs, track down wanted targets across the wasteland, choose when and how to engage, and confront them in intense battles with the goal of bringing them in. Each hunt is designed to be a more focused, tense, and challenging journey.
Throughout development and testing, we’ve received tremendous support and feedback from players and content creators. These voices have played a crucial role in shaping BROTANK into what it is today.
As we approach launch, we’ll continue polishing and improving the game. If you’re interested, feel free to wishlist the game on Steam or follow us for future updates.
Thank you for your continued support. See you on the battlefield on March 6.
— Dfriend Games
We’ve just launched a new Steam Playtest for BROTANK.
This is NOT the old public demo.
The current Playtest build contains 3–6× more content than the demo released last year.
What’s new in this Playtest:
- New stages and encounters
- New bosses and enemy patterns
- New drivers, tanks, and build options
- Deeper progression and longer runs
We are running this Playtest in limited batches.
How to join:
1. Join our Discord
2. Follow the instructions in the Playtest channel
3. Keys will be distributed on Wednesday (first batch)
Discord: https://discord.gg/ZRhSU4C2hY
More Playtest batches will be opened over time.
Wishlist helps a lot if you like the game.
Thanks for supporting BROTANK.
Fixed the issue where dragging a popup warning caused the window to remain on screen after clicking
Fixed the issue where synergy effects didn’t update properly after switching drivers
Added auto-loot for dropped items
Fixed the issue where window wasn’t centered after changing resolution
Fixed D-pad not working on controllers
Added multilingual support: Japanese, Korean, Traditional Chinese, and more Thanks for all your feedback and support! Feel free to keep sending suggestions — we’ll keep improving the experience!
Fixed an issue where setting the volume to 0 would cause problems when minimizing the game window
Fixed a crash when switching to the Settings menu from the Store or Pause screen and then going back
Fixed inconsistent rotation speed on SpikeArmor, which now correctly scales with attack speed
Fixed a crash when swapping tank positions
Thanks again for playing BROTANK! Feel free to share more feedback—we’re constantly improving the game.
✅ System Update
Difficulty 2 is now unlocked.
🧨 Equipment Updates
Added a new synergy between Energy Blades and Energy-Draining Machine Gun with Molotov.
Spike Armor:
Now rotates faster based on attack speed.
Added synergy with Molotov.
Rotation formula updated; visual assets updated as well.
🛠️ Other Optimizations
Burning status warning added: burning will no longer kill the tank—it will leave it at 1 HP.
Dropped items (skill books, supplies) will no longer get stuck in buildings.
Buildings will no longer overlap when generated.
Flame and oil tile effects reworked.
Pause menu now shows correctly before the result screen.
Added a black screen dialogue guide at game start.
UI guidance now appears only after moving the tank to the right.
Fixed monsters getting stuck when dashing into buildings.
Store now supports the pause menu popup.
Fixed translation issues in socketing interface in English mode.
Optimized word wrapping for weapon descriptions in upgrade/shop/warehouse interfaces.
Items you cannot afford, sockets, and refreshes are now marked in red.
Improved drag-and-drop performance for equipment.
Equipment synergy effect prompts are now more noticeable.
Installable slots are now always visible.
🐞 Bug Fixes
Fixed Fireproof Armor effects disappearing when switching tank positions.
Added missing English description for Energy-Draining Machine Gun.
Fixed boss not dying bug.
Fixed issue where synergy count in store updated but bonus effect info did not.
Fixed bug where replacing tank gear via keyboard didn’t trigger fusion in warehouse.
Fixed minimap navigation rendering issue.
📢 Final Note We hope you enjoy the new content! If you have any feedback, suggestions, or bug reports, feel free to leave a comment. We're continuously working to improve the experience and bring you a better tank-building roguelike!
About
This page aggregates Steam news feeds, patch notes, and developer announcements for BROTANK, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main BROTANK statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.