The interface has a cleaner, darker style that's much easier to read, along with a round of co-op and quest fixes.
Added / Improved
- The game has a new dark interface, the quest tracker, quest log, NPC conversations, trading, bar management, notifications, the property panel, settings, and speech bubbles now all match and are far easier on the eyes.
- The house Property panel (furniture progress and daily value) is now a compact, modern layout that wastes less space.
- The Trading menu leads with rewards and tucks away quests you aren't tracking, so it no longer buries you in text.
- Buff icons now sit below the on-screen clock instead of covering it.
Fixed
- Fixed invisible wall in the bigger barn
- Quest tracking is now per-player, everyone follows their own quest, and finishing a shared quest still completes it for the whole group.
- Fixed a soft-lock where a delivery quest couldn't be handed in while you had other quests active.
- The Town Favor Board title was too hard to read — fixed.
- Used inventory slots were nearly see-through and hard to tell apart — they're now clearly visible.
- Mopeds exit fix.
- Bar upgrades now appear for everyone in co-op, not just the host.
- Houses you build now stay built after you save and reload.
- Your backpack and its upgrade are no longer lost after saving and rejoining.