Important! Important! Important! There’s something very important to explain:
After you log into the game and open it, you’ll see something like this.
These two are both your current save files. To prevent accidental overwriting, we created two backups.
The blue one is the auto save, which will save automatically.
All the other red save files do NOT auto save!
Which means:
If you want to preserve a specific moment, you need to press ESC during gameplay to open the pause menu,
then manually save,
and create a new save file.
Important: At any time, loading a red save file WILL overwrite the blue auto save!
So if you want to keep the progress in the blue save, you must, must, MUST remember to manually save it as a red save file!!!!!! This is extremely important—please pay close attention!!!
If you want to keep your progress, make sure to save it as a red save file!
Here are some additional new features and updates:
1. You can now favorite recipes!
That’s right! You can now favorite individual recipes in the game. No matter the type, flavor, or price, once a recipe is favorited, it will always appear at the top. In both the recipe book and your inventory, favorited recipes will always have the highest display priority!
2. Daily quests can now be refreshed infinitely
Yes! Now, every Monday (in-game Monday), you will accumulate one free refresh for random quests. After completing quests, you can choose whether to refresh and get a new batch. This means daily quests can essentially be refreshed unlimited times—as long as you can keep completing them!
3. Managed towns now accumulate friendship points
Previously, many players mentioned that friendship points were lacking in the late game. So we’ve added a system where towns can accumulate friendship points while you’re away. And! This accumulation is no longer tied to real-world time. It is now based on in-game time. Each in-game day gives you 5 friendship points, and after unlocking 6 towns, that becomes 30 points per day! This should help everyone push toward full achievements in the late game.