The Big Content Patch!
Captain Husbandsteam_community_announcementspatchnotes
Heyo friends, thanks for playing Boosted Survivors! Today we’re releasing a big content patch that includes:
- New starting spells!
- New legendary upgrades!
- A difficulty selection!
- And other stuff!
- Fixed projectile knockback.
- Fixed game soft lock when banishing all boosts.
- Fixed issues with enemies having immortality frames when they should not.
- Increased Dash attack damage.
- Increased Dagger attack speed.
- Slightly buffed Acid Pool radius and duration, but increased its cooldown and tickrate.
- Split Cascade into two upgrades.
- Reduced Lightning radius boost.
- Disabled Stunning Rose legendary from Rain.
- Enemies are now immune outside of the screen.
- Increased scores given out by bosses.
- Increased enemy spawn rate.
- Knocking enemies into the map border now deals damage to them. This damage increases based on the knockback amount.
- Added at least one new Legendary for each weapon type.
- Reworked “Echo Hammer” into “Thor’s Hammer”. (Very fun)
- Reworked “Desolator Dagger”.
- Added a new “Bogflamer” enemy.
- Added “Firewall” starting spell.
- Added “Summon Wiggy” starting spell.
- Added “Unarmed” starting weapon.
- Added “Talentless” starting spell.
- Added “Mint Pudding” bonus boss.
- Added difficulty options. Multiplies the power of enemies but also their score value.
- Added “Bonus Score” drop. Spawns once per map after the first boss. Gives 50k score, which isn’t impacted by speed or round but is by difficulty.
