Hurry to get Blueman with a 40% discount during the Steam Spring Sale!

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Full Steam announcements and update articles for this title.
Hurry to get Blueman with a 40% discount during the Steam Spring Sale!
Happy New Year, dear players! 🎄☃️❄️
Thank you for your support. We have received many positive ratings and reviews for our first game, and it truly means a lot to us! Unfortunately, due to the short length of the game, we have a fairly high refund rate, even though the statistics show that players complete the game fully, and some even write to us directly saying they enjoyed it but still requested a refund. It’s disappointing, because our idea was to create a highly concentrated gameplay experience rather than stretching it out over several hours.
To those who supported us, we want to say thank you and show our appreciation by giving you a new New Year level!
⚠️ Important! ⚠️
We only managed to prepare English voice acting for the New Year level. We hope this won’t significantly affect your experience, as we put a lot of effort into creating this new level. Please switch to English voice acting in the settings before launching the New Year level.
What’s new:
A separate New Year level button has been added to the main menu.
A related achievement has been added.
A New Year ending.
Some bugs have been fixed.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Blueman, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Blueman statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
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We identified 3 cases of black screens occurring on game launch and tried to address them. If you encountered this issue and still have a copy of the game, please check whether the problem persists. Unfortunately, the issue does not reproduce on any of our devices, so we cannot yet guarantee a complete fix.
We also fixed an issue where the elevator could fall through the floor.
Additionally, on the Bureaucracy level we added a hint explaining that you need to interact with the desk using the left mouse button (LMB), rather than simply throwing away the form.
Thank you for your patience — together with you, we will make our game better :)
Sincerely, Vladislava, Ankoku.
We have added new voice-over languages:
Japanese
Chinese
Korean
We also made several fixes and improvements:
Fixed a bug that made it impossible to obtain the “no mistakes” completion achievement without resetting saves if you decided to replay the game. For those who completed the game a second time and encountered this issue — there is a secret key for you in the main menu. Press “T” in the main menu to unlock the achievement.
Improved the readability of the signs on the Geisha Feeding level.
Other minor fixes and improvements.
Leave your feedback in the discussion section, and we will be happy to improve the game for you!
Thank you for your attention,
Vladislava,
Game Designer at Ankoku.
Based on your feedback, we made a number of adjustments to make the gameplay clearer and more intuitive.
Here’s what we changed:
Reduced the sound volume on Floor 7 (sorry about that…)
Made the method for obtaining the alternate ending on Level 8 more obvious.
Disabled the error board in the places where it isn’t needed.
Simplified and clarified Levels 2 and 3.
Removed stamina consumption on Level 4.
Made Level 7 a bit easier so its difficulty better matches the rest of the game.
Plus various small fixes. Please keep sharing your feedback — we’re happy to include it in future updates!
Thank you for your support!
Sincerely, Vladislava Game Designer at Ankoku :)
We’ve completed work on our first project, created by just the two of us over the past six months. During this time, we made our share of mistakes and tried many different approaches, but the final result genuinely makes us proud. We sincerely hope it brings joy to you as well.
We constantly think about our players and the experience you have. Our greatest happiness is seeing you play our games. And even when something goes wrong, it’s thanks to you that we understand what can be improved.
Thank you to everyone who supported us throughout this journey. Your support allowed us to experiment freely and search for new ideas. Having gone through the entire production process and overcome its challenges, we can now focus even more on the quality of the game and the emotions it delivers.
Stay tuned for what comes next, and keep playing the games we create especially for you.
We’ve done a lot of work to make the demo more engaging, atmospheric, and comfortable to play.
The demo now includes more content, better optimization, and a batch of bug fixes.
Already finished the demo? We recommend playing again — there’s a new level and reworked scenes waiting for you.
Haven’t tried it yet? Now’s the perfect time to meet Blueman!
Key changes:
Fixed a rare crash that could occur at random;
Improved performance, especially on low-end PCs;
Added expanded graphics settings;
Reworked several levels and added a new one;
Expanded the narrative — more details about the lore and setting;
Improved clarity of gameplay and hints;
(Beta) Testing support for Steam Deck and controllers;
Enhanced sound clarity and overall atmosphere;
Many minor bug fixes and polish.
Enjoy the update and share your impressions! Thank you for supporting us 💙 Ankoku