Greetings Adventurers, this is Bless Unleashed PC.
We will perform regular server maintenance to improve your gaming experience.
We apologize for any inconvenience this may cause.
■ Server Maintenance
‑ Maintenance Start Time: 09:30 (CST), August 6, 2026
‑ Servers: All Regions
‑ Estimated Maintenance Duration: 4-8 hours
‑ Maintenance Contents:
1. Routine server maintenance
2. Spending Event Launch
(1) Event Period: 05:00, August 6 — 05:00, August 20 (UTC)
(2) Event Rewards
Event StageCumulative Lumena SpentEvent Rewards(2)Quantity1
450
Rare Star Seed Chest(50000)
1
2
900
Artisan's Repair Tools
2
3
1500
Superior Bless Breath Ticket
20
4
3000
Empire’s Unbinding Scroll
5
5
4500
Superior Potential Core Ticket
40
6
7500
Premium Astral Summon Ticket Special Pack
1
7
15000
Locked Spellbook (Epic)
100
8
30000
Pet Evolution Pack
1
9
50000
Urantus (Golden Mount)
1
10
75000
Legendary Star Map・True Shard Material Pack
6
11
105000
Astral Crystal
1
3. Element System Launch
(1) The Element System grants additional elemental effects. Elemental materials can be obtained from dungeons, the Element Tower, in-game events, and more. Please refer to the dedicated Element System announcement for full details.
(2) Element-themed events are accessible via the event UI.
(3) Legacy elemental weapons and gear will be removed during maintenance. Please exchange them through the Auction House NPC at your earliest convenience.
4. Priest Class Balance Adjustments
(1) Skill Adjustments
Trance
Before: Throws the target into the air and inflicts the Holy Flame debuff, dealing damage over time for 12 sec. This effect can stack up to 3 times. (Defense reduction does not stack.)
After: Throws the target into the air and inflicts the Holy Flame debuff, and instantly restore HP, dealing damage over time for 12 sec. This effect can stack up to 3 times.
Sacred Ground
Before: Imbues sacred power into the ground and increases allies' Attack Power for 40 sec. Using Sacred Ground again when it's already activated ignites the ground and damages enemies on it.
After: Imbues sacred power into the ground to summon a zone that lasts for 30 seconds. Allies entering the zone gain Critical Damage Bonus for 30 seconds (1 trigger every 30 sec). Using Sacred Ground again when it's already activated ignites the ground and damages enemies on it.
Escape the Wicked
Before: Damage nearby enemies with a strong force, then teleport 10 m backward.
After: Damage nearby enemies with a strong force, blind them for 2 seconds, then teleport 10 m backward.
Consign to Darkness
Before: Summons a circle of shadows that appears at the target's position and remains for 20 sec, dealing damage over time to all affected enemies as long as they stay within its radius buff for 20 sec.
After: Summons a circle of shadows that appears at the target's position and remains for 20 sec, continuously pulling enemies toward the center and damaging foes within the area for 20 seconds.
Divine Strike
Before: Summons a Divine Strike, damaging enemies in front of you.
After: Summons a Divine Strike, damaging enemies in front of you. Restore 30 Wicked Energy each time the skill hits a target.
Blades of Contrition
- Unlock Lv.: 6
- Damage +10%
Smite-type
- Holy Energy: 180 → 300
(2) Classes’ skills changes
Radiant Form
Before: You transform into a Radiant Form and move quickly for 10 sec. When the skill is cancelled or the duration ends, it creates an area that heals nearby allies.
After: You transform into a Radiant Form and move quickly for 10 sec, dealing damage to nearby enemies while moving. When the skill is cancelled or the duration ends, it creates an area that heals nearby allies. This area also deals AOE damage to enemies and knocks them back.
‑New Effect 1: Damages nearby foes once per second while dashing
‑New Effect 2: AoE damage and knockback on skill cancel / expiry
‑Holy Energy Cost: 1000 → 500
‑Branch: Smite-type branch added
Furious Form
Before: The healing area of Radiant Form damages enemies. Enemies within range are damaged and pushed back.
After: +25% damage while in Radiant Form.
Guardian Form
Before: Transforming into Radiant Form increases Defense +50% and the healing area's effect.
After: Transforming into Radiant Form increases Defense +50%, Super Armor status, and the healing area's effect.
(3) Bless Adjustments (values shown at max Bless rank)
① Gift of Valor
Trance
Before: Critical Hits apply the Trance effect to yourself for 30 sec. Trance increases the user's Critical Hit Rate and Critical Hit Damage and can be stacked up to 5 times.
After: Critical Hits apply the Trance effect to yourself for 30 sec. Trance increases the user's Critical Hit Rate and Critical Hit Damage and can be stacked up to 5 times. When Trance is triggered, you also gain a 35% defense‑reduction effect.
Righteous Judgement
Before: Blades of Justice doubles the effect of Trance. When Blades of Justice hits as a Critical Hit, 85% of consumed Holy Energy is immediately restored.
After: Blades of Justice doubles the effect of Trance. When Blades of Justice hits as a Critical Hit, any Crit Rate exceeding 100% will be converted into bonus double Crit Damage, and restore 850 Holy Energy.
Fury
Before: Increases the damage of Smite-type combos and skills +110% and Critical Hit Rate +15%.
After: Increases the damage of Smite-type combos and skills +110% and Critical Hit Rate +15%. When a Smite-type skill deals a critical hit, instantly heals all allies within 50 meters for 2% of their Max HP.
② Breath of the Wolf
Life Force
Before: Attack increased by 30% while your HP is above 30%.
After: After dealing damage with a Holy Bolt-type skill, instantly grant a shield equal to 50% of your Max HP to all allies within 50 meters. This effect triggers once every 30 seconds.
Protection and Sacrifice
Before: Under the Light Guardian Shield effect, you can use skills without any cooldown. In return, it consumes 1% HP and disables Holy Energy Gain (this doesn't apply when your remaining HP is too low). Class Skills are not affected.
After: Damage taken by invincible sheltered allies will be redirected to you, with 60% damage mitigation. Your HP will remain at 1 HP when absorbing damage for others.Flash skills apply Blessing to all allies within 50m for 15 sec. Blessing prevents instant death from fatal damage and grants 4-sec Invincibility (1 trigger every 30 sec).
Last Stand
Before: The Last Stand effect is activated for 30 sec when the user's HP is at or below 45%. (Available once every 90 sec.) The Last Stand effect increases the user's Movement Speed and constantly restores HP.
After: Active Light Guardian Shield grants the protected target +30% Movement Speed. Obtaining the shield instantly reduces all cooldowns by 100% for the target. (One trigger per target every 30 sec.)
③ The Lionheart
Benediction
Before: Attacking enemies under the effect of Judgment has a 100% chance to obtain the Benediction effect. Stacking Benediction 7 times consumes all stacks and creates 3 healing orbs nearby the Priest. Healing amount of Orbs increased by 200%.
After: Attacking enemies under the effect of Judgment has a 100% chance to obtain the Benediction effect. Stacking Benediction 7 times consumes all stacks and creates 5 healing orbs within 10m of the Priest. Orbs heal allies and give +10% of your Attack Power. Max 5 stacks per ally, lasts 30 sec.
Compassion
Before: Attacking enemies under the effect of Judgment has a 80% chance to obtain the Compassion effect. The Compassion effect lasts for 33 sec, and each stack increases Attack Speed +2.5% and Attack Power +4%.Can be stacked up to 5 times. Triggering Compassion effect at max stacks grants all allies’ skills cooldowns by 1 sec.
After: Attacking enemies under the effect of Judgment has a 80% chance to obtain the Compassion effect. The Compassion effect lasts for 33 sec, and each stack increases Attack Speed +2.5% and Attack Power +4%. Can be stacked up to 5 times. Triggering Compassion effect at max stacks grants all allies within 50m +3 Skill Level for 3 sec and reduces Smite-type skills cooldowns by 1 sec.
(4) Bug Fixes
- Fixed an issue where the skill "Light Guardian Shield" would incorrectly apply its shield to non‑allied targets. The shield now only applies to party members.
5. Anniversary Event Activation
(1) Event Period: After maintenance on Aug 6 — Before maintenance on Sep 3
(2) Once the event starts, collect Anniversary Coins dropped by monsters to exchange items at the Anniversary Merchant.
(3) Event buff will be available from after maintenance on Aug 6 to 00:00 (UTC) on Aug 10
-- +100% Monster‑hunting EXP gain
-- +100% Skill EXP gain upon quest completion
-- +100% Gold gain from hunting monsters
-- +100% Reputation gain across all zones
6. Adjusted the quantity of items required to unbind S+‑grade Equipment to 2.
7. Dark Tower Quality-of-Life Optimization: After clearing the Dark Tower, players may consume a Tower Entry Ticket to obtain 1-5 times additional rewards.
8. Fixed an issue preventing completion of the main quest "Unstoppable Calamity", which occurred when the quest monster Gido was instantly killed.
※ Note
‑ Servers will be inaccessible during maintenance.
‑ Maintenance duration may be shortened or extended depending on progress. Please stay tuned.
‑ Maintenance compensation items will be delivered via in-game mail once maintenance concludes. (One distribution per account)
Should you encounter any in‑game issues or have suggestions, feel free to contact us anytime.
Thank you again for your support and passion for Bless Unleashed!
Bless Unleashed VALOFE Team