
Steam news
Full Steam announcements and update articles for this title.
Added multiplayer achievement support.
Added the ability to pause all employees at the same time.
Changed the gem menu, which now saves the "Show categories" state after closing the menu.
Changed the game loading interface to indicate mod loading. (mod loading was previously included under the "Shelf loading" label)
Changed the end-of-day recap animation.
Changed the shopping cart, which now displays a maximum order of 60 pallets until the 3rd extension is purchased.
Increased the XP required for the first levels.
Decreased the loading time for modded games.
Decreased the height of the number of items placed on the "Appliance Pallet Shelf."
Optimized in-game textures, which are now lighter.
Fixed in-game brightness that was no longer correct.
Fixed incorrect XP earned details.
Fixed employee names and photos that didn't match the skin's gender.
Fixed the computer that had disappeared from the "Machines" tab.
Fixed 6 animal items that were in the "Dog" category and are now back in the "Cat" category.
Fixed the appliance shelf that was not at the correct level; it goes from level 38 to 31.
Fixed the number of items sold that was not displaying the correct number in the end-of-day recap.
Fixed a display bug on certain dirt/grime in-game.
Fixed the 3 chicken trays that were moved to the "Chicken" category (was in "Deli").
Fixed some supports/stands that were no longer displaying.
Fixed customers displaying thank-you messages after not having been helped.
Fixed the replication of box positions in multiplayer.
Fixed the display of achievement progress on Steam and Epic Games.
Don't forget to leave a positive review on the game's Steam page. It's the greatest reward we could receive after all the work invested, and we always take immense pleasure in reading each of your reviews carefully.
Thanks again for your trust and support ❤️
Experimental branch is available for everyone !!!
If you want to test future updates in advance, you can do so now on Steam by clicking:
On the gear icon in the top right corner of your library
Then on Properties
Then Beta,
And then selecting the "Experimental" version.
Please note that the experimental version is not the final version of the game and all mechanics may change, potentially corrupting your game or ruining the economy of your save.
PLEASE DO A COPY OF YOUR GAME IF YOU PLAY EXPERIMENTAL VERSION
It's already available on Steam, every bug or suggestion of the experimental version NEED to be on the steam discussion:
https://steamcommunity.com/app/3498270/discussions/0/588433186648779119/
This will allow us to ensure the updates are suitable for more people and to get much more feedback from you before the update is actually released ;D
Added a detailed display of XP earned.
Increased the XP received from satisfied customers.
Improved the appearance of dirt stains.
Optimized VRAM usage: less powerful computers will display fewer blurry textures.
Fixed and updated the modding tool to version 0.13.
Fixed customers getting stuck outside the store, throwing trash outside, and asking for help outside.
Fixed the nickname selection interface not working for keyboard and mouse players.
Fixed Chinese noodles no longer being in the game.
Fixed x6 egg boxes not having refrigerator support.
Fixed sales in the summaries being added together each day.
Fixed profits being displayed incorrectly in the summaries.
Fixed invisible dirt stains.
Fixed cake employees remaining in front of a workbench without working.
Don't forget to leave a positive review on the game's Steam page. It is the greatest reward we could receive after all the work invested, and we always take great pleasure in reading each of your comments carefully.
Thank you again for your trust and support ❤️
Optimized particle performance,
Improved the accuracy of employee and customer movement (they can now pass through tighter spaces),
Fixed an issue where customers would get stuck at the reception desk,
Fixed an issue where certain items were mistakenly listed as unavailable for sale,
Fixed an issue where lights would disappear inside trucks.
Don't forget to leave a positive review on the game's Steam page. It's the best reward we could receive after all the work we've put in, and we always take great pleasure in reading each of your comments carefully.
Thanks again for your trust and support ❤️
Updated the mod tool to version "0.11". Mods built with an earlier version may cause the game to crash. (Please check that your mods are listed as compatible with v0.7.2)
Improved collisions on wooden peg shelving units.
Fixed cart items not respawning after being checked out by the player.
Fixed stockers teleporting into trucks.
Fixed display names for air conditioners not showing up.
Fixed the "Truck arriving in 1 second" message displaying even when no truck is arriving.
Fixed sales count statistics that had stopped working.
Fixed the warehouse floor not also changing the floor of the restockers' break room at the same time.
Fixed the "T-shirt" and "Jacket" category no longer showing up in the skin customization menu.
Fixed a visual bug with the display of shoe boxes held in hand.
Fixed certain items that were mistakenly no longer available for purchase.
Fixed the host player's skin remaining attached to the stacker even after exiting it.
Fixed item details not displaying for non-host players at the truck docks.
Fixed XP being awarded when refilling a cake ingredient that was already full.
Don't forget to leave a positive review on the game's Steam page. It's the best reward we could receive after all the work we've put in, and we always take great pleasure in reading each of your comments carefully.
Thanks again for your trust and support ❤️
Changed the delay before a shelf can grant XP again after being emptied by the player. (10s>20s)
Fixed touch screens that were no longer working in-game.
Fixed the signs category, now available again.
Fixed the belt-shelf unit.
Fixed the mushroom tray that didn't fit in the new Fruits & Vegetables shelving units.
Fixed the bag shelf unit at the pins at the very top.
Fixed non-host players who couldn't interact with customers asking for help.
Fixed the pallet jack that disappeared when the player was between the truck and the dock.
Fixed the green prices at the checkout that were displaying incorrectly.
Fixed the shelf-type filter that had stopped working.
Fixed customers walking on certain furniture/shelves.
Fixed customers and employees walking slowly.
Fixed the item count in the summary that was out of sync and no longer worked in multiplayer.
Fixed the Anniversary and Easter 2026 trophies, now available again in the shop.
Fixed non-host players being able to get infinite XP by removing an item and then placing it back on the same shelf.
Fixed the displayed amount of XP earned in the summary.
Fixed the item purchase animation for controller players.
Fixed the preview menu when hovering with a controller over items in the shop or collection menu, which displayed off-screen for items on the right.
Fixed a visual issue with items sticking out of boxes.
Fixed the displayed item quantity and sold item details in the summary that weren't showing in multiplayer.
Fixed several shelves displaying the wrong shelf type in the store menu.
Don't forget to leave a positive review on the game's Steam page. It's the best reward we could receive after all the work we've put in, and we always take great pleasure in reading each of your comments carefully.
Thanks again for your trust and support ❤️
Added a 3rd truck bay.
Added 43 fruits and vegetables.
Added 5 shelves for fruits and vegetables.
Added customers who need help.
Added the ability to see the store's total profit in addition to total earnings.
Added an option to enable or disable the filter for all displays in the store menu.
Added display of items on the bay when trucks haven't arrived yet.
Added a new scale model for Fruits & Vegetables.
Added high-quality reflections in-game, along with an option to enable or disable them.
Added several options to change the graphics settings.
Added animations to bakery furniture.
Added several sounds when gaining XP.
Added an option to make XP pop-ups less intrusive.
Added an option to make the dirty spots list less intrusive.
Added an option to make the machines-to-repair list less intrusive.
Added an option to make the missing cake ingredients list less intrusive.
Added particles and animations to the air conditioning.
Increased the range for placing or interacting with objects.
Overall graphics improvements.
Improved performance for players using low graphics quality.
Improved third-person view animations.
Improved the visual look of the exterior at night.
Modified the XP gain animation.
Modified fruits & vegetables, which must now be placed in the cold room.
Modified some decorations, which can now be placed on walls.
Modified chocolate jars and chocolate cream jars, which are now in the "Chocolates" category.
Modified the type and number of boxes for large pallet signs (increased from 2 to 4 boxes per pallet).
Fixed the maximum pallet quantity not turning red after exceeding the limit when the cart panel was minimized.
Fixed the placement of light bases on various machines.
Fixed 2 wine bottles that had incorrect 3D models.
Fixed the customer count displayed on the PC staying at 0.
Fixed the animation of the bakery "Vertical Refrigerated Display Case" furniture.
Fixed the refrigerated display case furniture that caused items to be packed too tightly.
Fixed a crash when picking up items from a pallet that no longer contained any items, caused by update 6.0.
Fixed cakes that couldn't be assigned using a controller.
Fixed stain-cleaning particles that remained on the ground after an employee cleaned a stain.
Fixed the stain-cleaning progress bar displaying in the middle of the screen without any stain being cleaned.
Fixed a bug that prevented closing the day if you didn't have enough money to start a new one.
Fixed a memory leak that saturated VRAM, causing in-game textures to become blurry.
Fixed player position synchronization in the stacker.
Removed the crate furniture.
Added XP for baking a cake.
Added XP for filling in cake ingredients.
Added XP for cleaning a stain.
Added XP for repairing a machine.
Added XP for purchasing an extension.
Added XP for purchasing an item from the gem menu.
Added XP for throwing away a box.
Added XP for fully restocking a shelf.
Reduced XP gained when a customer finishes shopping satisfied.
Added several languages: Japanese, Swedish, and Simplified Chinese.
Added all available in-game languages to the achievements.
Added an option to change gender.
Changed the menu's appearance.
Changed some category names.
Removed the nickname indicator from the skin customization interface.
Removed color presets that caused confusion with the customizable skin color tint.
Fixed head customization no longer working.
Fixed customization categories not being in the correct order.
Fixed skin customization being impossible with a controller.
A huge thank you to everyone who has supported Better Mart Simulator since the beginning of this adventure.
We work every day with passion to bring you the most immersive supermarket management experience possible, and your support motivates us enormously to keep improving the game.
If you enjoy this update, feel free to leave a positive review on the game's Steam page. Your feedback is extremely important to us, and we always take the time to read it carefully.
Thanks again for your trust and support ❤️
Now is the perfect time to build, manage, and expand the supermarket of your dreams at a discounted price. Whether you're a new manager or a seasoned store owner, take advantage of the Steam Summer Sale to grow your retail empire.
🛒 Manage your inventory 📈 Expand your store 💰 Optimize your profits 🏪 Create the ultimate supermarket
Get 20% off throughout the entire Steam Summer Sale!
📅 Offer available until July 9, 2026
We would also like to remind you that the next major update is scheduled for July 10. We can't wait to show you the new features and improvements currently in development.
Thank you to all the players who have supported Better Mart Simulator since the beginning. Your support allows us to continue improving the game and creating new content.
Happy Summer Sale and happy gaming!
The Better Mart Simulator Team
We wanted to let you know that as of today, Better Mart is now fully compatible with Steam Deck! You can play it right now!
More infos:
https://store.steampowered.com/verified/3498270/Better_Mart_Simulator
Hello everyone,
It's now been just over a year since Better Mart Simulator became available in Early Access. Over the past months, we've added many features, improved the game based on your feedback, and regularly released new content.
Today, we are gradually moving closer to version 1.0. However, there is still a lot of work to be done before leaving Early Access. Several important features that we consider essential are still in development, and we also want to reach an exemplary level of stability in order to deliver a final version with as few bugs as possible. With this in mind, we have decided to adjust our development schedule: future major updates and content updates will now be released every two months. Updates will continue to go live on Friday afternoons, generally at the beginning or middle of the month.
Simply because we want to dedicate more time to development, testing, and fine-tuning before each release. Thanks to our beta-testing system available on our Discord server, we can identify issues more effectively ahead of time and ensure that every update meets our quality standards. Our commitment to the game remains unchanged: we continue to invest 100% in its development. This new organization will simply allow us to deliver updates that are more polished, better tested, and richer in content.
This approach isn't entirely new to us, either. During this first year of Early Access, some periods already saw longer gaps between major updates. This allowed us to deliver higher-quality content, and player feedback has always been very positive when the wait was rewarded with an update that lived up to expectations.
The next content update is planned for the beginning of July. Get ready, new features are coming soon! 🚀
Finally, if you enjoy Better Mart Simulator, don't hesitate to leave a positive review on its Steam page. It's one of the most meaningful rewards we can receive after all the work we've put into developing the game, and we always take great pleasure in reading each and every one of your comments. Thank you once again for your trust, your patience, and your support ❤️
The Better Mart Simulator Team
Added changes for multiple languages.
Added item quantity display to the gems menu when there are still items in the shop or in stock for older games only.
Significantly improved multiplayer stability (reduced packet loss).
Changed the refrigerated display case level; it is now level 25 (previously level 29).
Fixed ghost items or missing items on shelves for non-host players.
Fixed players getting stuck with a box in their hand for non-host players.
Fixed incorrect pallet placement for non-host players.
Fixed orders taken by non-host players not reaching the dock.
Fixed cash register receipts not being visible for non-host players.
Fixed the "Continue" button loading an empty game if the player had never created one.
Fixed the "X" button not closing the settings menu.
Fixed an issue with the screen resolution that prevented the game from playing on first launch.
Fixed truck unloaderlm not always filling pallets on racks when they were present in the sorting area.
Fixed a visual bug with pallets that caused some boxes to be invisible.
Fixed the "Home Appliances" subcategory appearing twice in the menus.
Fixed bakers not switching ovens after finishing a cake in one oven and the cake not being able to be placed.
Fixed the pause menu being open twice.
Fixed the "Ingredient Out" notification for ovens remaining after deleting the oven.
Fixed ingredients visually overflowing from the ovens.
Fixed orders of 30+ pallets arriving with only half the order contents.
Fixed extensions displaying outside the menu on 4:3 screens.
A year ago, Better Mart Simulator was released. Today, thanks to you, we've reached incredible milestones: over 40,000 copies sold and a community of more than 6,500 members on our Discord server! 🚀
These achievements aren't ours alone—they're yours. They represent your support, your feedback, your enthusiasm, and everything that has helped the game grow over the past year.
To celebrate this amazing first year and thank you for everything you've brought to this adventure, we've decided to go BIG:
How to participate::
The giveaway is taking place on our Discord server.
💬 Discord serveur : https://discord.gg/3MRhPzmYr7
The drawing will be held directly on our Discord server in the #giveaway-steam-card channel. Make sure you've joined the server to take part!
This is our way of saying thank you. Thank you for playing, sharing the game with others, joining our community, and helping make Better Mart Simulator what it is today. ❤️
And this is only the beginning of the journey... 👀
Added the ability to pause the game during single-player sessions.
Added cakes to the “Recent” category in the “Shop” menu.
Added an error message when attempting to purchase a cake, prompting the player to buy the correct cake stand.
Added GeForce Now support (will be available in the coming days once GeForce validates the process)
Added support for the Steam Deck virtual keyboard.
Major optimization of CPU and GPU performance.
The amount of unsalted butter available in refrigerators has been increased.
Changed the unlock level for meringues: they now unlock at level 78 (instead of level 33).
The levels of the two bread shelves have been swapped (levels 29 and 48).
The unlock level for the central counter has been changed: it is now available at level 48 (instead of level 50).
The cake recipes have been updated; they now use only one carton of eggs.
Changed the packaging of the 10-pack egg cartons: increased from 8 to 12 units.
Fixed cake bakers attempting to place cakes in unsuitable furniture.
Fixed employees walking too slowly.
Fixed the placement orientation of mochi on bakery furniture and trays.
Fixed the white bakery cabinet for bread: it was previously counted as a vending machine.
Fixed decorations and furniture that were not displaying in the recent menu.
Fixed the warehouse color not saving.
Fixed the “sandbox” mode not activating for controller players.
Fixed settings closing unintentionally when navigating with a controller.
Fixed items shaking when navigating with a controller in the “Shop,” “Gem Rewards,” and “Collection” menus.
Please leave a positive review on the game's Steam page. It's the greatest reward we could receive after all the hard work we've put in, and we always take immense pleasure in reading each and every one of your comments carefully.
Thank you again for your trust and support ❤️
To celebrate this amazing first year with the whole community, Better Mart Simulator is now 20% OFF from May 12, 2026 to May 26, 2026! 🛒✨
This is the perfect time to join the adventure, grow your store, and enjoy the game at a discounted price!
Thank you to all the players for your support since the game launched ❤️
🎂 Anniversary Sale: 20% OFF for 2 weeks only! 📅 From 05/12/2026 to 05/26/2026
Share the news with your friends and come celebrate 1 year of Better Mart Simulator with us 🚀
It’s already been one year since Better Mart Simulator was released, and to celebrate the occasion, we’re happy to bring you a small special event!
We sincerely thank you for your support and trust throughout this past year together. We hope this adventure will continue for a long time, and we can’t wait to show you our upcoming updates!
Happy 1st Anniversary to Better Mart Simulator! 🎈
Added special collectible items for the game’s 1st anniversary event.
Added an animation when unlocking items in the Gems menu.
Updated the “Recent” category to now display only the last 10 product ranges unlocked through the Gems menu.
Fixed cashiers going on break while walking to a register if a customer arrived at the checkout at the same time.
Fixed collision issues with the new home appliance furniture.
Fixed a multiplayer crash that prevented players from joining the game.
Fixed employees remaining stuck in the parking lot when having more than 130 employees.
Fixed the pergola texture appearing white.
Fixed certain dark areas inside the store.
- Added Vulkan support
- Added box quantities when hovering over items with the scanner.
- Added item prices when hovering in the gems menu.
- Added 51 icons for display panels (appliances and clothing).
- Expanded the parking area near the warehouse.
- Improved interface for selecting images on signs.
- Changed event rewards, such as the Golden Easter Egg, which is now stored on the account rather than in a single game. (To retrieve the Golden Egg in a new game, you must start a game once with an already acquired egg to link it to the account)
- Changed magnum bottles so they now appear on the top shelf of all racks.
- Changed the behavior of the cake baker, who no longer bakes cakes when there are no free shelves.
- Changed the behavior of the baker, who will now fill the shelves even if they are not assigned to a cake.
- Optimized performance and blur textures.
- Removed the display of items not yet unlocked from the “out of stock” section.
- Removed pallets of deleted items.
- Fixed and added a few translations.
- Fixed collision issues with the new decorations.
- Fixed achievements that were unlocking in Sandbox mode.
- Fixed the pop-up prompting players to open the gem menu, which appeared even when starting a game with 0 gems.
- Fixed the “Add Item” button for all palettes in the cart, which wasn’t working in the inventory menu.
- Fixed the cake oven synchronization in multiplayer, which forced players to re-enter the cake recipe every time a new player joined the game.
- Fixed the cake employee who would sometimes get stuck doing nothing.
- Fixed the cake employee’s messages, which were sometimes empty.
- Fixed the cash register images, which were inverted.
- Fixed the display of the number of items and the cart price in the inventory and Shop menus.
- Fixed the filtered water pack
- Fixed some images
- Fixed the collision boxes for the new plants
- Fixed the images for the expansions
- Fixed the double-heart necklace unlock level being set incorrectly (213 -> 182)
- Fixed loans not being saved.
- Fixed the issue where ingredients couldn’t be added when there was a cake in the oven.
Added 130 levels (now up to 250 levels)
Added a cake oven that allows you to prepare and bake cakes.
Added Gems, a new in-game currency.
Added the ability to choose which items we unlock at the next level (It is no longer mandatory to have all items)
Added the option to have 1-, 3-, 4-, and 5-star cashiers (they now scan items faster or slower depending on their rarity); the old cashiers have been removed.
Added a bank for taking out loans.
Added the ability to add an entire pallet of products to your cart using the scanner.
Added 3 new store expansions (which replace the old office area).
Added several tutorial videos.
Improvements for warehouse staff, who will now prioritize placing pallets in the labeled slots on the racks.
Improvements for warehouse staff, who can now take cartons from a pallet in the "sorting area", to place them on another pallet already located on the racks.
Visual and performance improvements when picking up and placing cartons onto pallets.
Improved loading time for the warehouse and inventory menu.
Improved speed for customers in the warehouse.
Changes to the tutorial.
From now on, customers will only complain about a missing product once you have unlocked it with your gems and that the Product is not on the shelf.
Changes to the wine cellar, which can now be placed anywhere.
Changes to employee unlock levels.
Changed the unlock levels for extensions.
Changed the delivery time from 45 seconds to 5 seconds in sandbox mode only.
Reduced the amount of XP per level.
Reduced the number of customers added per level earned in the store.
Reduced the wait time before the first customer arrives at the store.
Added customization of wall and floor texture changes, and customization of racks.
Added 48 new employee skins.
Added a few customer phrases during checkout.
Added outlines when hovering over items at the cash register.
Added a sound when filling one box with another box.
Added a cross to close the shelf/decoration interaction menu...
Added a preview when deleting an extension.
Added a sound for unlocked extensions.
Added the display of subcategories on the store, inventory, collections, and employees pages.
Added the ability to view the number of boxes in addition to the number of items in the warehouse.
Added the ability to disable the tutorial.
Added a notification on the computer until the employee or bank tutorial has been opened.
Added stacking sounds for employees.
Added the number of pallets and the cart total when the cart menu is closed.
Added an animation at the start of the day.
Changes to the store's color customization tool offer even more possibilities.
Changes to the store's default colors.
Changes to the game's color scheme.
Changed the key used to zoom in the store menu
Visual update to the ping indicator.
Updated the display of money in vending machines to make it more intuitive.
Updated and fixed the display of tooltips when hovering over furniture and employees.
Fixed an issue where the ping was displayed incorrectly at the edge of the screen.
Fixed a bug that caused the keys to not appear in the left-hand window when pressing the shortcut to move a piece of furniture.
Fixed a bug that caused the game to no longer ask if you wanted to save before exiting a game.
Fixed client skins that appeared distorted depending on distance.
Fixed the item preview that appeared when switching categories in the store menu.
Fixed the info window that appeared when hovering over items, which could sometimes appear off-screen.
Fixed posts that did not take on the custom color selected in the customization menu.
Fixed the store status that remained displayed as “closed” in the PC menu.
Fixed the decoration categories that were displayed in the inventory menu.
Fixed the receipt that remained displayed at the register.
Fixed the truck door screens that did not display for non-host players.
Fixed items that were visually rotated the wrong way at the register.
Fixed shortcuts that appeared twice in the settings.
Added 8 cakes.
Added household appliances.
Added beauty products.
Added various products.
Visual updates to certain items.
Updated the icons for items, furniture, and decorations for a brighter look.
Updated the tray holders for the bakery.
Update to the 3D models of the macarons and tea tins.
Change in the placement of the wine bottle furniture which is now free placement.
Removed 30 clothing items.
Removed the medium tray for the bakery.
Removed the ability to pick up a box from a pallet while already holding a broom.
Fixed the incorrect box colors for laundry detergent bags.
Optimized multiplayer loading times to be faster in games with few players.
Fixed a display bug with cardboard items.
Fixed an issue where the cash register wasn't syncing on the computer.
Fixed an issue where the sound of the cash register drawer opening and closing wasn't playing correctly.
Fixed an issue where players remained seated after another player closed the day while they were still at a cash register.
Fixed an issue where non-host players were not teleported outside at the end of the day.
Added a control overlay for switching tools on the controller.
Fixed an issue where focus was lost when navigating the collection menu with the controller.
Fixed an issue where the shop menu sometimes failed to display the shopping cart when using the controller.
Fixed the zoom button in the shop menu for the controller.
Fixed an issue where credits could not be viewed on the controller.
Added a priority system for parking spaces.
Added a few cars driving around to enhance the outdoor atmosphere.
Added ambient sound outside the store.
Game optimization and graphical improvements.
Fixed achievements that were no longer unlocking.
Fixed collision issues with the “door threshold” decoration.
Fixed the “open save file path” button.
Fixed a bug that prevented employees from entering the last section of the warehouse.
Fixed “out of stock” labels that no longer displayed after restarting the game.
Fixed a wine display that did not accept the Mexican and Belgian Beer Pack combo.
Fixed items that did not display the same price at the register.
Fixed employees remaining stationary after being paused.
Fixed forklift operators no longer remaining suspended in the air after failing to stack a pallet.
Fixed forklift operators climbing up while placing pallets on the ground.
Fixed forklift operators retrieving pallets from the player’s pallet trucks or stackers.
Fixed an issue where focus was lost when moving a shelf.
Fixed an issue where the cursor remained visible if a shelf was moved before the interface finished its animation.
Fixed an issue where customers lost their shopping carts after checking out.
Fixed an issue where non-host players were not teleported outside at the end of the day.
Fixed an issue where decorations could not be placed near employees.
Fixed washing particles that didn’t disappear after a stain was removed.
Fixed customers teleporting to enter the store.
Fixed warehouse workers not appearing for non-host players.
Fixed broken pallet synchronization in multiplayer.
Fixed cashier voices that were the wrong gender.
Fixed the queue not appearing in the correct location at the cash registers.
Fixed pallets that could be stolen from other pallet jacks in multiplayer.
A huge thank you to everyone who has supported Better Mart Simulator since the beginning of this adventure.
We work passionately every day to offer you the most immersive supermarket management experience possible, and your support motivates us tremendously to continue improving the game.
If you enjoy this update, please leave a positive review on the game's Steam page. Your feedback is extremely important to us, and we always take the time to read it carefully.
Thank you again for your trust and support ❤️
The image will be displayed in-game for a week. You can also participate by sending your photos via Steam or directly on Discord: https://discord.gg/anWUws3hwX
Hello everyone!
A new update for Better Mart Simulator is coming soon.
Update Date: May 7, 2026
Upcoming Features:
🆕 New item unlock system for smoother and more strategic progression 📈 Maximum level increased to 250 push your limits even further! 🥖 Complete bakery revamp with new products (Furniture & Decorations) 📢 A brand-new gameplay mechanic has been added 🚧 3 new expansions
💬 Feel free to share your feedback and impressions!
Enjoy the game 🚀
See you on Thursday, May 7, 2026
The image will be displayed in-game for a week. You can also participate by sending your photos via Steam or directly on Discord: https://discord.gg/anWUws3hwX
Reinstated the fixes from version 0.5.2.D that had previously been reverted.
Added key prompts for placing furniture in the bottom-left interface.
Following a price drop, product margins have been increased. Prices have now been restored to their original levels. You can use the “Market Price” button to automatically adjust your prices to the optimal level.
Fixed duplicated employees (if you played v0.5.2.D in multiplayer, duplicated employees will be removed).
Removed the ability to pause the game.
Added the ability to pause the game (solo mode only).
Fixed a bug that caused all furniture placed on other furniture to become invisible.
Fixed a bug where cash registers did not display the correct amount of change to give.
Fixed collision issues with clothing furniture.
Correction of the backup copy that was no longer working.
Fixed a bug where the action of firing an employee was not being saved.
Fixed a collision issue with the clothing furniture item “Half Clothing Display Rack with 2 Small Slots.”
Added the ability to place “classic” decorations in offices.
Added the option to disable giving change at the register.
Visual update of the end-of-day summary.
Updated the summary to display item earnings instead of item profit.
Fixed a bug that prevented placing items on certain shelf levels when a pet basket was on the same shelf (removing and replacing the basket fixes the issue).
Fixed a bug that allowed placing an item on a shelf level already occupied by a pet basket.
Fixed a bug that caused the cursor to disappear when a player closed the store while other players were in a menu.
Fixed synchronization issues with pipe and structure displays between the server and other players.
Fixed the “Market Price” and “High Price” buttons not working correctly when clicked by a non-host player.
Fixed warehouse decorations not being placeable on the latest expansion.
Correction of the German translation
Added messages showing the status of a game when joining a friend.
Improved waiting time when joining a friend.
Adjusted prices for 4-star employees ($250 → $200) and 5-star employees ($350 → $300).
Updated multiplayer behavior: to create a session, you must now go to the pause menu and click on “Multiplayer.”
Fixed the “Market Price” button so it sets the best price at the edge of the green zone (approx. 0.01).
Fixed the “Market Price” button for non-host players who could not see prices updating.
Fixed a multiplayer crash when the host had more than 100 employees.
Fixed a bug where placing a clothing item would cause it to appear on the other side of the furniture.
Fixed the placement area for shelves near the checkout counters.
Fixed the placement area for decorations in Extension #22.
Fixed two wooden wine shelves that were not the correct size.
Fixed French language issues introduced in version 5.2.
Fixed a multiplayer bug where players joining a session could not cancel refunded cash at checkout.
Fixed a systematic disconnection issue when creating a session.
Added the “Easter” event, featuring 24 eggs to find and an exclusive reward.
Added restockers for clothing.
Added 3 store add-ons.
Added a warehouse add-on.
Added public multiplayer matches.
Added payment in cash.
Added employee cost details to the summary on the PC and in the employee menu.
Added the ability to change all item prices at once.
Added “Out of stock” labels to certain clothing racks.
Added 3 decorative ceiling lights.
Added a button to correct price synchronization in multiplayer mode on the inventory menu, this option is only available if all prices are in the red for the non-host.
Added a “Cancel” button when you're in the process of joining someone using a password.
Added the ability to change your username.
General game optimization.
Price changes for the Store + Warehouse add-ons.
Adjusted employee prices.
Price adjustment for all items (profit margin)
Adjusted employee movement speed.
Adjusted the rarity of cashiers, now capped at 2 stars.
Changed the color of the sock and belt displays.
Updated the tables in the summary to now display a 1year history (30 days prior).
Changes in customer behavior: if prices are too high at times, they stop shopping and head straight to the checkout to leave.
Adjustment to the maximum XP per level (particularly for the early levels).
Updated the inventory menu to now display the number of items in the warehouse instead of the number of boxes.
Fixed an issue where currencies were not displayed in the end-of-day summary.
Fixed an issue where tooltips were no longer displayed for customers.
Fixed some text that was cut off when the text size option was set to 140%.
Fixed an issue where multiplayer settings were not saving properly.
Fixed the inventory menu that could overflow on 4:3 screens.
Fixed the sound of the warehouse doors that could be heard even from outside.
Fixed a spelling error in “spaghetti”.
Fixed a bug that prevented navigation in the store extensions menu using a controller.
Fixed a bug that prevented entering cash register amounts higher than 9.
Fixed a bug where certain clothing items were assigned to the wrong category.
Fixed a bug that caused category lists and the store expansion upgrade menu to scroll on their own when hovering over them with the mouse.
Fixed a bug that caused pop-ups to lose focus.
Fixed a bug where two “chinos” had the same name.
Fixed an item of clothing that had no name.
Fixed a game crash that occurred when adding an item to all slots in the shopping cart from the store menu.
Fixed an issue where employees would get stuck in walls during their breaks.
Fixed an issue where cleaning and repair staff would not pause.
Fixed collisions with belted furniture.
Fixed a collision bug with the bakery furniture
Fixed an issue where items were marked as overpriced in customer reviews even though they were in stock.
Fixed an issue where the bus would teleport at the start of each day.
Fixed stackable dental floss.
Fixed a bug that caused employees not to go through the first warehouse door when you unlocked the second door.
Fixed a bug that caused customers not to move when they were out of sight.
Fixed a bug that caused employees to stop working when no one was watching them.
Fixed a bug that caused customers to remain in the store after closing time.
Fixed a bug that caused employees to exit and re-enter the store to go to the break room.
Fixed a bug that sometimes caused the truck to remain at the loading dock even when it was empty.
Fixed a bug that caused employees stackers and pallet jacks to remain visible even after the warehouse workers were no longer there.
Fixed a bug that caused ordering more than 30 pallets while a truck was already en route to result in items being lost from the order.
Fixed a bug regarding the size of the “animal print” bag.
Fixed a bug where scarves could not be placed on tables.
Fixed a bug regarding the flour on the black shelf.
Fixed a bug in the inventory menu that didn't display the purchase price correctly, as it didn't include the price of the pallets.
Fixed a bug where one of the pairs of shoes didn't have the correct box.
Fixed a bug that allowed players to check out items while holding the wrench.
Fixed a bug where ties were positioned too high in the boxes.
Fixed a bug that prevented players from placing decorations and furniture on top of other furniture and decorations.
Fixed a bug that caused cleaning staff to get stuck after their task was completed before they arrived.
Fixed a bug that caused the preview for placing a shelf to appear when you didn't have a shelf in your hand, even if you repeatedly interacted with the same pallet.
The sun is shining, prices are dropping… and your management skills are finally about to be tested 😏 It’s the perfect time to become the boss of the most chaotic (and (hopefully) profitable) store in town!
💸 -20% on Better Mart Simulator – deals you’ll love 📦 Shelves to stock (or forget… we won’t judge 👀) 🛍️Deals available until March 26, 2026
👉 Take advantage of the Steam Spring Sale and grab Better Mart at a discounted price!
And remember: “An unhappy customer is… uhh… something to deal with later 😬”
The Discord stock just exploded past 5,000 members! 🤯
To avoid a shortage of good vibes, we’re showing some generosity with 5 Steam keys for Better Mart Simulator up for grabs!
No loyalty card required - just one click on Discord 👀
📅 Contest duration: 7 days
📅 From March 16th, 2026 to March 23nd, 2026
Participation is only on our Discord server!
➡️ Join us here:
Once you’re in:
1️⃣ Go to the #🎉giveaway channel
2️⃣ Follow the instructions to confirm your entry 💬
🎮 5 Steam keys for Better Mart Simulator to win!
Winners will be randomly selected directly on Discord at the end of the event.
Thank you all for your incredible support 💙
🔗 Join the Discord:
1️⃣ Expansions
Three new expansions will be available in the next update (Update VI).
Added 5 new levels.
Added new clothing items.
Added new furniture for clothing.
Added new decorative walls.
Added several new achievements.
Added stackers for handler employees.
Added a controller sensitivity gauge, separate from mouse sensitivity.
Updated the main menu music to better match the overall atmosphere of the game.
Changed the color of the “assign employee to work” button.
Updated the visuals of existing folded clothing.
Optimized the stock menu to make it smoother.
Improved the fluidity of furniture movement.
Updated the default controller button layout.
Fixed an issue where the button to place an entire pallet into the cart did not work on controller.
Fixed the stock menu not working with a controller.
Fixed the collection menu not working with a controller.
Fixed a bug where navigating downward in the shop menu could sometimes skip multiple categories.
Fixed a bug where it was impossible to change the checkout number using a controller.
Fixed a bug where items could not be purchased directly from the scanner using a controller.
Fixed a display issue where some controller button prompts did not appear.
Fixed the Back/Escape button sometimes not working in the settings menu.
Fixed scrollable menus that would scroll automatically when the mouse hovered over them.
Fixed several achievements that were not working.
Fixed the pallet jack position when placing a pallet partially inside a wall.
Fixed restockers leaving their pallets in the store if the game was closed while they were inside.
Fixed the two wooden wine shelves so they now align properly with the grid.
Fixed pumpkins so they are once again available in the wooden fruit & vegetable shelf.
Fixed black shelves that could not hold certain dog food packages.
Fixed a bug where the new price editing menu did not always change the price correctly.
Fixed a bug where a pallet inside a pallet jack could no longer be picked up.
Fixed an issue where money was displayed incorrectly in the stock menu.
Fixed a bug where empty pallets could rot.
Fixed a multiplayer synchronization bug affecting incinerator durability.
Fixed a bug where the credits were no longer displayed.
Fixed a bug that prevented the shop menu from closing.
Employees no longer store pallet jacks when they are not using them. They now delete them directly, which will help with a future update.
Updated clothing packaging.
Adjusted colors of clothing boxes.
Fixed a bug where repairers were repairing the same task at the same time.
Fixed a visual bug with cashiers.
Fixed multiplayer lag related to customers.
Fixed a bug causing handlers to teleport and preventing them from accessing trucks.
Fixed the round cheese box.
Fixed candy packs in the vending machine.
Fixed the height of cat food bags on shelves.
Fixed a visual bug with Gerber (white lines) in the warehouse.
Fixed placement of small cookie packs on hooks.
Fixed visual issue with hook shelves + plates
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Better Mart Simulator, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Better Mart Simulator statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.