Additions and changes:
Added the team logo.
Restored links to the SUNSET SURVIVAL STATION and Gothic Clicker pages for getting achievements.

Additions and changes:
Adjusted the scaling of the end-of-game dialog window for non-standard resolutions.
Adjusted the calculation of the maximum number of items that can be purchased at the market.
Fixed a bug where cheese was not given when writing the corresponding line of the ballad.
Fixed an incorrect display of the value for the Imbalance rune.
Additions and changes:
New achievement added
Limited amount of gold on the battlefield (optimization/visual)
Limited number of damage messages on enemies (optimization/visual)
Dear bards, you have supported us all these years, and it seems we have grown up.
We were able to finish what we started, and it only took us 3 years in early access instead of the previously announced couple of months ) Your ideas and your love for Bard allowed us to go through this whole journey together, making Bard what it is today. And it is worth it!
The fog of uncertainty has been dispelled. All the signs have come together in one place.
Jelly, books, guilds — all this is the legacy of a long-gone civilization of gnomes.
Only one piece of the puzzle is missing to complete the picture - the answer to the question, where did the gnomes go?
Prepare your equipment, gather the best of the best, and muster your courage.
The final journey lies in a deep story, deep in the sea.
After Chapter 10 of the ballad, you can write one of 20 codas.
The coda is the finale of the work, but you can add to it endlessly if you have enough inspiration.
Additions and changes:
Changed effect of Imbalance rune. Chiromancy hand speed has been replaced with Chiromancy hand efficiency.
Changed effect of Hive collection item.
Fixed a visual bug where words in book tooltip could be displayed as one word.
Fixed a bug where music in Treasure trove could be interrupted and start over.
Additions and changes:
Fixed a bug with a negative number of candies.
Fixed a bug with the game crashing after increasing the maximum possible number of pets.
Fixed a bug with displaying less gold from the bank than is actually given.
Now favorite pets increase their level.
Fixed a bug with duplicate pets after a reroll.
It is now possible to select a favorite animal while selecting other animals in the view open menu.
Fixed a bug with passing the arena by 5 stages.
Fixed bug when you can exclude all factions.
Fixed a bug of a ballad line not working
While building castles on their lands, lords discover secret passages to infinitely large dungeon of once powerful Goblin King. Bards are already rushing to hire adventurers to explore this secret structure. Cunning Goblin King has hidden his treasures in smelly cheese, but he didn't realize that it's a delicacy for some! Finding them won't be difficult at all.
Also bards will be waiting for 4 new DLCs:
Emerald Key - set for those who want to shine in each of their adventures!
Animal Lover - set will help you take better care of your pets.
Artist - set of a true fine art connoisseur!
Builder - make your workers happy with tasty sweets and fresh outfits, such stylish work bards have never seen before!
Additions and changes:
You can now hire heroes of any faction into one squad.
Workers are available in faction menu for painting.
Enemy strength has been slightly reduced to zone 75.
Added a tooltip describing a book that has not yet been explored.
Quest becomes available from zone 46, instead of 66.
Additional option disables smoke from grill hand, among other things.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Bard Idle, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Bard Idle statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
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