
Steam news
Full Steam announcements and update articles for this title.
✨ New Year decorations and a new hat!
And we continue to work on updates. This update includes several important fixes:"Range": Fixed an issue where a player could accidentally end up on the other team after death. This won't happen anymore.
Unpredictable object behavior: Resolved the problem with object movement that occurred when there were more than 2 players in a game with high server FPS. Objects will no longer behave unpredictably. To ensure this behavior is consistent and stable for everyone, we have temporarily limited the server FPS selection to between 30 and 60 frames.
About
This page aggregates Steam news feeds, patch notes, and developer announcements for B.A.N.K., sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main B.A.N.K. statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
FAQ
Browse related Steam game intelligence pages and categories.
NEW PROJECT HQ REPORTS.
Proceed to the Steam page:
Add to your Wishlist.
Await launch. Your support is our motivation.
Those who have handled a bank must now handle two fronts.Await further orders.Project HQ. End of transmission.
Some players reported issues with connecting to the host. We decided to create a lobby system to make network connections more stable.
If the connection fails, try restarting the game. Unfortunately, we sometimes encounter connection issues ourselves, but restarting the game helps.PS: We did not remove the mid-game connection system.Coin bags and banknote boxes are now counted when servicing clients and for the vault;
No worries if you disconnected from the server, now you are able to join mid game;
We've increased both walking and sprinting speed.
Key icons now correctly change in-game when switching the controller type;
Strange shadow behavior in some areas when using High shadow quality;
...and other minor fixes.
Reworked the tutorial system;
Added a "Sprint Mode" setting that lets you choose between "Hold to Sprint" and "Toggle Sprint".
Added a Cash Register for sale in the store. It's for convenient customer service at the table; 🎉
Added Steam Cloud support.
Fixed items getting stuck in the air when thrown too quickly;
Resolved an issue where changing the Shadow Quality settings wouldn't take effect.
Increased walking speed by 30%;
Players can now carry up to three fuses at once;
Increased the minimum time the vault door stays open;
and several other minor changes.
— Fixed an issue with the store in single-player mode;
— Performed major network optimizations to prevent game crashes (if you were experiencing any);
— Adjusted Shadow Quality settings;
— Fixed an issue where aiming in third-person view caused control issues (aiming is now disabled while in third-person mode);
— Fixed various other bugs!
If you've been enjoying the game, we'd greatly appreciate a Steam review. It helps us out a ton!
— Added new screamers.
— There were some problems with server connection, hopefully we've fixed them;
— Items no longer disappear in the elevator;
— Fixed a bug where it was impossible to exchange items for coins in single player;
— Fixed some other bugs as well!