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Share the gift of survival with a friend or take on the challenge of survival yourself now at a 25% summer discount.
Stay safe, stay resourceful,

Steam news
Full Steam announcements and update articles for this title.
Share the gift of survival with a friend or take on the challenge of survival yourself now at a 25% summer discount.
Stay safe, stay resourceful,
Hello Survivors! Please enjoy the latest update, and thank you all again for all the feedback and reports!
Added a new island.
Added a new drivable raft.
Added animations for consuming all food items; previously, some items were consumed without an animation.
Added a new container with a combination lock.
Added a new achievement.
Reduced the size of the raft sails for better visibility.
Updated the icons for several items.
Fixed a bug where some food items that were supposed to reduce health did not.
Minor bug fixes and improvements.
Thank you for the support, and enjoy the summer sale!
Stay safe, stay resourceful,
Hello Survivalists!
In celebration of the first major update for Away From Life, it's time for another community event. Introducing...Screenshots must be of an animal in Away From Life.
The winner will be randomly selected.
Must be in a region that can accept USD Steam gift cards.
Stay safe, stay resourceful,
Hello Survivalists!
I am thrilled to announce that the first part of June's major updates is here! With this milestone complete, Part 2: Ocean Activities is on the way!
Thank you to everyone who left feedback, bug reports, and suggestions. Enjoy the patch notes below.
New Yucca Biome
New Animals
Leopard
Tucan
New weapons
Sickle
Double Spear
New Hunting Tool
Bird Trap. Place the trap on the ground and wait for a bird to fly into the trap.
New blood splash effects on enemies
Blood droplets on the screen when taking damage
Improved raft turning
The steering wheel on all rafts has been moved forward for easier control
Minor bug fixes
Advanced fishing system
Different fishing methods
New fishing gear and marine resources
Thank you again, and as always, to report bugs, share ideas, and give feedback, please join us on Discord: Away From Life Official Discord or report in Steam Discussion threads.
Stay safe, stay resourceful,
Hey Survivalists!
With your help, I've been busy working on updates and patches. Every report helps make Away From Life better, and I'm thrilled to say the Updated Roadmap is finally here!
Take a look at what's coming for Away From Life and now when it's expected to arrive. Of course, what you see may change as new priorities spring up, but for now, here's what's happening:
New animals and expanded ecosystems
Expanded hunting system and animal interactions
New enemy types and threats
New weapon types
Advanced fishing system
Different fishing methods
New fishing gear and marine resources
Advanced farming system
New crops and plant care
Expanded farming mechanics
New character progression mechanics
Additional challenges, events, and open-world activities
New vehicle types
Co-op mechanics and new ways to survive together
Continued Storyline
New notes, survivor traces, and the mysteries of the archipelago
Major world secrets and exploration content
Additional polish and optimization improvements
Expanded endgame survival content
Final balancing and gameplay improvements
Huge thanks to everyone for helping make these updates possible! To report bugs, share ideas, and give feedback, please join us on Discord: Away From Life Official Discord.
Stay safe, stay resourceful,
Added a padlock system
Added a new structure — a lighthouse with a locked door that requires solving a letter-based code
Added a new weapon — Primitive Slingshot
Added a new note
Added a loot box to the helicopter and reduced its fuel consumption
Reduced sideways and backward movement speed
Fixed a bug where items could be placed on the motorboat or helicopter
Fixed ramp collision
Fixed an issue where rain could be absent for a long time
Fixed a bug where triangular foundations could be placed outside the ground surface
Added an “I’m Stuck” button in case players get stuck somewhere. (thank you for all your suggestions for this!)
Added new rock inscriptions on the islands.
Added more items that can be repaired.
Added saving for anchor and sail positions on rafts.
Reduced helicopter sensitivity and lift power, making the helicopter easier to control.
Reduced helicopter fuel consumption.
Loot bags are now removed after all items inside them have been looted.
Death bags are now removed if they contain no items.
Balanced clothing stats.
Fixed an issue where the helicopter piloting achievement was not being awarded.
Fixed an issue when the second player used the GPS device while flying in a helicopter.
Fixed an issue where the player could get stuck inside a foundation after loading a save. If you still get stuck, use the new “I’m Stuck” button.
Minor bug fixes and changes.
Thank you for all your support and feedback, Survivors!
Hello, Survivalists!
There have been a lot of questions as to what's next for Away From Life, and I'm thrilled to finally share the roadmap! You can now check out what's coming in updates soon, what's in current development, and what the long-term plans are for the future.
Thank you to everyone who's provided feedback so far. These couldn't happen without you! Please enjoy Away From Life's roadmap.
New islands to explore
New animals and expanded ecosystems
New weapon types
New vehicle types
Improved building and crafting
More items for survival and base building
Optimization and performance improvements
UI and overall quality-of-life improvements
The Storyline
New notes, survivor traces, and the mysteries of the archipelago
Advanced farming system
New crops, plant care, and expanded farming mechanics
Advanced fishing system
Different fishing methods, new gear, and marine resources
Expanded hunting system and animal interactions
New weather conditions and climate-based survival challenges
More character customization options
Deeper ocean exploration and underwater locations
Special islands with unique dangers and rare resources
New enemy types and threats
Expanded combat system
More ways to travel between islands
New character progression mechanics
Additional challenges, events, and open-world activities
Co-op mechanics and new ways to survive together
There you have it, my current roadmap for Away From Life! Of course, there may be changes to the order and content pending your feedback.
Please keep the suggestions, bug reports, and feedback coming. I couldn't have made it this far without them!
Stay safe, stay resourceful,
The required level has been added to the crafting process description.
You can no longer drink from water cather if you have the maximum water supply.
Changed key icons in the menu
Fixed collisions on the map
Fixed a bug where carpets couldn't be picked up
Fixed a bug where some islands weren't marked as discovered
Fixed a bug where wasps couldn't be killed with long-range weapons
Fixed a bug with saving crops
Other minor fixes
Motorboat inventory is now saved
A new weapon has been added: the Homemade Rifle
A new workbench has been added: the Advanced Workbench
The ability to craft engines has been added
New items have been added: engine parts and wires
The workbench model and name have been changed; it is now called the Primitive Workbench
When a client leaves the server, their data is now saved to the save file of the game host
The crafting list is now sorted sequentially by category
Increased respawn time in crates
Changed the crafting of some items
Fixed and localized some words
Fixed an issue where clients would fall through the map when connecting to the server
Other minor changes and fixes
THANK YOU! All your feedback, ideas, and bug reports make these updates possible. Keep it up, Survivalists! To report bugs, share ideas, and give feedback, please join us on Discord: Away From Life Official Discord.
Added an autosave feature.
You can no longer accidentally leave the helicopter while flying. You must turn it off first or land before exiting.
Reduced helicopter fuel consumption.
The flashlight now requires battery replacement. One battery lasts for 10 minutes.
Fixed a freeze issue when loading the save list. (To remove the freeze, old saves need to be resaved)
Fixed a save issue (where some players could lose items after loading the game.)
Fixed incorrect resource display when repairing the fishing rod.
Fixed the brightness of the lighter and the flashlight on the GPS device.
THANK YOU! All your feedback, ideas, and bug reports make these updates possible. Keep it up, Survivalists! To report bugs, share ideas, and give feedback, please join us on Discord: Away From Life Official Discord.
Hello Survivalists!
First off, thank you to everyone who's jumped in, played, given feedback, reported bugs, and left a review. Your support during the Early Access launch means the world to us, so we're celebrating with an event!
Just as the name implies, we want to see your base! Been building something cool on land? Or the ultimate ocean raft? Share it with the community!
All you need to do is take a screenshot of your favorite bases, buildings, or rafts and share it with us on the platform of your choice!
🗺️ Where to share:
Everyone who submits their base made in Away From Life will be entered for a chance to win a $25 Steam gift card!
Event Begins: April 24th - Happening Now!
Event Ends: May 11th
One random winner will receive a $25 Steam gift card.
Screenshots must be of your base, either on land, on your raft, or both.
The winner will be randomly selected.
Must be in a region that can accept USD Steam gift cards.
Good luck and happy building!
Discord
Added new destroyed ships on islands
Improved animal hitboxes
Disabled rain from destroying thatch buildings
Destroying buildings now returns resources
Improved knife hitboxes
Improved inventory item targeting. It's now easier to pick up small items such as gunpowder, nails, etc..
Increased the time before items dropped from the inventory are removed
Fixed translation errors in some languages
THANK YOU! All your feedback, ideas, and bug reports make these updates possible. Keep it up, Survivalists! To report bugs, share ideas, and give feedback, please join us on Discord: Away From Life Official Discord. -Anton💀🏝️
Discord
Hello Survivors, 🏝️💀 The new game update includes the following
Wasps no longer attack in Peaceful mode
Fixed some save-related issues
The opening cutscene will no longer play if there is already at least one save file
Rope can now be crafted by hand, but it is more efficient to craft it using the spinning wheel
Added a new structure: Small Water Catcher (it is not as effective as the large one, but it is easier to craft)
Missions have been updated and now do a better job of introducing the game (when loading an old save, missions may not load because of this)
Rebalanced the crafting of some items
Other minor fixes and changes
As a solo developer, this journey could not have been possible without YOU! I am thrilled to say that after years of development and many all-nighters, Away From Life is officially out in Early Access on Steam!
Huge thank you to everyone who supported, playtested, gave feedback, and encouraged me during development. The game is where it is today because of that, and I am forever grateful.
Weave through danger, dive into the blue depths, and traverse the islands to find vital resources and secrets both above and below the sea. Then settle down to rest, build the perfect shelter on land, or turn your raft into a floating home. It’s more than just a shelter from the storm.
In these islands and waters, you can’t do groceries. You must hunt the wild for sustenance and gather resources and materials to build your shelter. It starts with you and you alone. Giving up isn’t an option.
Don't do it alone! Combine your efforts with fellow castaways to increase your chances of survival. Make it off the island with up to 8 of your friends. Become stronger together.
The adventure is far from over! With Early Access launched, my attention now turns to the road to 1.0. A road on which I hope you will join me again. Of course, there are updates already planned, with more to come as I get community feedback, so please continue to let me know what you think, your ideas, and any bug reports.
Thank you again, good luck, and enjoy the islands, Survialists!
-Anton💀🏝️
Discord
Gather your stones, pick up some sticks, and get ready to survive because...
Full exploration of the islands
Vehicle, item, and base building
Multiplayer
Dangerous inhabitants, flora, and fauna
and more! (Can't go spoiling all the secrets of the Islands.)
Of course, this is just the beginning. Future updates will be made with your feedback at the forefront of continued development. Join the Discord for more news, to leave feedback, and to join the final playtest happening on April 10th. Sign up below: Thank you to everyone who has supported, given feedback, reported bugs, and participated in the playtests! As a solo developer, this is an especially huge milestone for me that wouldn't be possible without YOU! Enjoy the Islands soon, Survivalists,
-Anton💀🏝️
Discord
It's almost time to return to the islands, Survialists! Sign up below to be part of Away From Life's upcoming playtest. Just like the other playtests, your feedback will help me shape Away From Life.
Sign up with the Google Form below and join our official Discord. You will receive your playtest key the day before the playtest via DM from the community manager. U
Playtest Begins: April 10th
Playtest Ends: April 20th
For this playtest, I've removed the two-hour time limit. I want players to have the time they need to test out all that Away From Life has to offer. So grab your friends and play for as long as you'd like.
You asked for it, and now it's in the game! Be the first to try out the community-requested motorboat.
The Wooden Raft has gotten a visual update.
Survivors can now build and attach a motor to the Wooden Raft. Making your portable base move faster.
Survivors can now find buoys in the water for quick loot. (Mind the sharks!)
For more recent changes check out my latest Developer Update here:
Thank you all for your interest in the islands! I look forward to hearing what you think about the latest Away From Life build.
-Anton💀🏝️
Discord
Hello, Survivalists!
I am excited to talk about a developer update that was inspired by community feedback! I've heard a lot of requests from the community about the types of boats they'd like to see. So with that in mind, please enjoy the latest developer update, all about boats!
Get superior speed and protection in your very own motorboat!
The community requested this beautiful boat! When I heard the suggestion, I jumped right in and began to design what a hand-built motorboat would look like.
You'll need to take a hands-on approach when driving the motorboat. It requires direct control but is currently the fastest vehicle on the water. Great for a quick escape or exploring.
Best for: Fast Speed and Safety.
To build this beauty, you'll need to gather wood, a motor, and metal. If gathering takes too much time, don't fret, you may just happen upon one on the islands. Once your motorboat is built, there's just one final thing you'll need: Fuel. The motorboat will be available in Away From Life Early Access to help you survive the danger of the water.
Thank you for the suggestion, Survivalists!
Before you work your way up to the motorboat, you'll likely be working with a good old-fashioned raft. In Away From Life, you can currently find or build two types of rafts: Wood or Inflatable.
Let's talk about the wood raft first. You can build this raft not just as a means of transpportation but also as a floating base. Build up your raft as you would on land, and never be away from home.
Best for: Medium speed, not needing to control directly, and base building
New inflatable raft model (right) & old model (left)
The inflatable radt recently had an update in visuals to better fit the world. Similar to the motorboat, you'll need to take control of the inflatable raft for it to move. This raft is great in a pinch, when you have nothing else and can spare no more resources.
After all, the safest place in the water is to not be in the water at all!
Best for: Slow Speed, Comes in handy when you have nothing else, Doesn't require fuel.
To build either raft, you'll currently need to gather the same materials as the motorboat. Find wood, a motor, and metal to build. Unlike the motorboat, neither raft needs fuel to drive.
No boat? No problem-ish. It's still most dangerous to swim, but there are still ways to defend yourself underwater. For maximum protection, be sure to have a harpoon on hand to defend yourself.
This is the importance of having a raft or boat on hand. Underwater dangers cannot harm you, so you can focus on other things trying to kill you, like the weather, hunger, and thirst, etc.
So build your favorite boat, raft, or ocean base, and good luck on the sea!
New Item: Skulls
Floating buoys
Buoys have loot containers
Added debris in some areas of the water
Changed the crafting time to 0.5 seconds for the player, 1 second for the workbench
Palm Trees model changed
Increased amount of leaves obtained from palm trees
Decreased vitamin consumption
Improved targeting of bodies when butchering with a knife
The building hammer model has been changed
Sails on Rafts updated
Changed the tooltip widget when hovering over an item
The chance of getting infected is now lower, but it depends on the difficulty level and your vitamin levels
Dev tip: Keep your vitamin levels as high as possible to avoid infection
The inflatable raft model has been updated
Inflatable raft stability improved
Added the ability to freely rotate the camera while on the inflatable raft
Fixed a bug where it was impossible to kill some animals and enemies with a one-shot arrow in the head
A bug with the fishing rod has been fixed, and a float has been added for the fishing rod when holding it in your hand
Fixed a visual bug where the footstep effect was visible at night
Fixed a bug where the hotbar could not be scrolled while holding a building hammer
Many of these and additions come directly from the community. As a solo developer, your feedback is important for the future of Away From Life, and I am thrilled to be developing alongside the community. Thank you for suggesting the motoboat and keep an eye out for the next playtest coming soon so you can try it out first hand!
See you on the islands,
- Anton💀🏝️
Discord
Hello Survivalists!
If you haven't had a chance and would like to add your feedback, please take a moment to fill out the feedback form below:
Away From Life Feedback Form.
With this test over, we are another step closer to the release build. It's with your help that I've come this far and continue to develop Away From Life with your feedback at the forefront.
Thank you again for playing and your thoughts! Keep your eye out for more news, updates, and events. Stay safe on the Islands,
- Anton💀🏝️
Today is the day, Survivalists!
Welcome back to the islands! Below is some of what you can expect when attempting to survive in this playtest. To test the latest build without giving away the entire game, you'll have about 2 - 2.5 hours to play.
Fill out our Google Form to sign up for the playtest and join our Discord.
🌊 Players will receive their codes via Discord DM only. Be sure to join our server and have DMs open after signing up
From changes in gameplay to new content, squashing bugs, and more, your feedback directly affects development. You can leave your feedback on Discord and share your thoughts with fellow survivalists. After the playtest, there will be a form to provide additional feedback as well. Thank you for the support, Survivalists! Can't wait to see you on the islands soon.
- Anton💀🏝️
Hello Survivors! 💀🏝️
I am happy to announce that there will be a second beta test! If you want to see how far Away From Life has come or missed out on the first playtest, now is your chance.
Fill out our Google Form to sign up for the playtest and join our Discord. Signup Form
Players who sign up will receive their codes via Discord DM. Please be sure to join our server and have DMs open.
Start: February 12th
End: February 20th
Be the first to try out the newest mechanic for finding artifacts
Changes to balance
Bug Fixes
Players will have about 2.5 hours to test their survival skills
Look out for the full patch notes closer to the playtest start.
Join the Discord to provide feedback. There will also be a form available after the playtest to give feedback. Thank you for the support, Survivors! Can't wait to see you on the island soon.
- Anton
Join us on Reddit
X
TikTok
Hello Survivors, 🏝️💀
The new game update includes the followingHello Survivors, 🏝️💀
The new game update includes the following:
Fixed a client-side blurring bug
Hello Survivors, 🏝️💀
Here are some implementations that were made in our internal build based on your feedback:
New melee weapon attack animations
Added a new island near the ship
New hitbox system that better registers hits
Increased volume of weather effects inside buildings
Fixed a bug where the jump key drained energy in water
Added a corpse decomposition system after death
Increased headshot damage for spears and arrows
Enemies receive an impulse when killed by spears
The watch has become even smarter (a new metric has been added – pressure; diving too deep will cause damage to health)
Changed some aborigines' animations
Aborigines react differently to damage depending on the body part
Stay safe, stay resourceful,
Anton - Developer
Hello Survivors, 🏝️💀
I have been working on some improvements based on feedback from the last Beta Test section. You should expect more bug fixes and general improvements before the next beta test, which we expect to run between the end of December and the start of January.
The watch has become smarter; it now has a charge (it needs to be charged in the sun, in the shade and at night). It will consume the charge when you use it.
A new type of aborigine has been added
The mine has been replaced with a trap
Sea urchins can be removed
A more gradual entry into the water near some islands
Added the ability to open containers from the inside without a lockpick if you get stuck in one
Reduced thirst loss rate
Fixed a black screen in one of the watch menus.
Hotbar slots are now highlighted in the inventory.
Stay safe, stay resourceful,
Anton - Developer
Hello Survivors, 🏝️💀
This week, we released some updates for the game in the internal build:
Added impact marks on some surfaces.
Added sea urchins that can injure you. Keep your distance.
Changed the clock position; you can now zoom in by holding down the key.
Fixed a bug with quick slot scrolling when attempting to rotate a structure.
Changed weapon running animations.
Added the ability to disable visual effects.
Fixed a bug with a white screen and blur effect during rain.
Rafts now float faster during heavy rain or storms.
Other bug fixes.
👉 Want to chat with me directly and meet fellow survivors? Join our Discord.
Stay safe, stay resourceful,
Anton - Developer
Hello Survivors, 🏝️💀
This week, in addition to preparing everything for the ongoing Beta Section, we also released some updates for the game in the internal build:
Added gestures
Added the ability to throw a held item with a single key
You can now break a coconut by hitting it repeatedly against something
Fixed a bug where the effect wasn't applied when eating cooked fish.
The fire's flame lighting and dying down are now dynamic, and the firewood gradually heats up from the fire.
When you're tired, your legs and arms will tremble.
Improved hit registration
When holding an item, your hand will bend instead of falling through textures.
Other minor changes and fixes
👉 Want to chat with me directly and meet fellow survivors? Join our Discord.
Stay safe, stay resourceful,
Anton - Developer🏝️ Public Beta Sign-Ups are OPEN! 🏝️
Survivors, it’s finally time — we’re opening the gates to the next Public Beta!
If you want to play, test, and contribute to the future of our game, this is your chance. Your feedback will help us improve survival mechanics, squash bugs, and make the adventure even better.
Survivors who contribute feedback/bug reports will be able to keep their role and have exclusive sections in the future!
👉 How to join:
1. Join our Official Discord.
2. Fill out the sign-up form HERE.
The sign-up form will be available until October 6th.
See you on the islands 🌴✨
Hello Survivors, 🏝️💀
Starting now, you’ll begin to see more regular posts here on Steam, keeping you in the loop about our development progress as the game moves closer to Early Access!
Take a look at my dev diaries to see how I am building the game, upcoming features, challenges I am facing while shaping your survival experience, and development insights.
Internal Update
Added screen effects for hunger, thirst, low health, and infection
Added new AI - spider
Added passive insects that can crawl on you
Fixed hand positions when holding certain weapons
Fixed a bug where clothing wouldn't appear in the inventory after loading a save
Added the ability to change the color of the watch
Changed the item pickup animation
Fixed a bug where the shadow of headwear wasn't visible
Improved arrow hits on animals and enemies
New effects for wood and stone mining
Added a visual trail that cuts through the air for all throwables
Other minor changes and fixes
Insect Test (Spoiler):
Updated Roamap Incoming:
I know many of you are curious about what’s ahead. The game roadmap is currently being refreshed to better reflect our goals and your feedback, and you may expect a new version soon.
👉 Want to chat with me directly and meet fellow survivors? Join our Discord.
Don't forget to wish-list the game:
Stay safe, stay resourceful,
Anton - Developer
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Away From Life, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Away From Life statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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