Atomfall players! You have scavenged through Wyndham thoroughly 🔦
And now we want to hear from you
Have your say 👉 http://reb.to/AtomfallCommunitySurveyS

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Full Steam announcements and update articles for this title.
Atomfall players! You have scavenged through Wyndham thoroughly 🔦
And now we want to hear from you
Have your say 👉 http://reb.to/AtomfallCommunitySurveyS
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Explore every inch of the Quarantine Zone as Atomfall® Complete Edition launches today. Enjoy the complete Atomfall® experience with the main game, both story expansion packs, and all additional content in one single package. With a new free title update which introduces fast travel, updated combat, hidden Sniper Elite content, Phobias Safe Mode, and more to all players.
Atomfall® Complete Edition includes the main game as well as the Wicked Isle and The Red Strain story expansion packs and both the Basic and Enhanced Supply Bundle. The additional content adds expansive new areas to the game world including new story threads, characters, weapons, items, skills and enemies, as well as new endings for the game’s main storyline.
Atomfall® Complete Edition is available now as a digital purchase on Steam, Atomfall® is Certified on Steam Deck.
The free title update, available to all players from today, includes several gameplay improvements including refinements to the combat experience, improvements to AI, Phobias Safe Mode, hidden content from Rebellion’s Sniper Elite franchise and the ability to fast travel.
A much-requested feature, fast travel is enabled by discovering Rapid Travel Network hatches in each of the game’s sandbox exteriors. Once available you can quickly move from one area to another. Phobias Safe Mode allows players to switch the appearance of the various swarms of hostile vermin in the game. With this being Atomfall®, the creatures in the chosen swarm are replaced with Cornish pasties.
A UK-based post-apocalyptic survival-action game, Atomfall® is inspired by the real life Windscale nuclear incident in the 1950s. Players will embark on a fictionalised adventure meeting a cast of weird and wonderful characters as they try to uncover the mystery of what happened at the Atom Plant and escape the Quarantine Zone. So far, over 3 million players have jumped into the world of Atomfall®.
The Atomfall® story continues with the “Wicked Isle” Story Expansion Pack, introducing a mysterious new region to explore, nestled off the Cumberland coast, along with new enemies, quests, characters, items and weapons to discover.
The adventure of Atomfall® is completed with "The Red Strain” Story Expansion Pack, introducing a new location nestled in the hills called Test Site Moriah. With an intriguing storyline lead by a cast of unique characters, The Red Strain also introduces new items, weapons, skills and infected enemies for you to battle.
With supplies being scarce in the quarantine zone, the “Basic and Enhanced Supply Bundles” improve your chances for survival with additional items to find, including exclusive weapons, a custom skin for the metal detector, and unlockable additional items and upgrades to help you survive.
Another small hotfix 1.21 has been deployed.
We appreciate everyone who has sent in reports so far.
A full list of fixes can be found here:
We hope that everyone has been enjoying the expansion.
Improvements to AI behaviour to both enemy and story characters.
Various animation fixes and enhancements.
Amendments and improvements to the game’s UI and inventory screens.
Numerous texture improvements throughout.
Fixes to lead tracking where required.
Reduced character, weapon, item and AI clipping against environments.
Kicks will now cause the expected flinch reaction on a successful hit.
Improved dialogue timing and flow.
Quest notifications will no longer appear repeatedly at the top left of the screen every time the game is unpaused.
The Club, Mace, Police Truncheon, Cricket Bat, and Spiked Club will now generate blood VFX when striking enemies.
Spore Mines are now correctly detected by Prescience or Attunement abilities before unfurling.
Blood splatters are now correctly generated on enemies or bodies when hit or shot.
Scrolling through a trader's inventory will now no longer incorrectly skip from item 1 to item 6.
The map will no longer refresh unnecessarily when selecting a different region.
The 'Unequip' option will now function as expected when selecting 'More Options' on the Torch, Metal Detector, or Signal Redirector.
Fixed an issue where ending cutscenes for Joyce Tanner and the Wicked Isle Poison Abbot Head would not trigger on PS4.
The Exfil Camp will no longer become hostile while the "Escape with Captain Sims" objective is active.
When received from Bill Anderson, the Lee No.4 can no longer be upgraded more than once in the player’s backpack.
Fixed an issue where important items, such as the flask in Wicked Isle, could disappear if there wasn’t enough inventory space at the time of acquisition.
The player can now progress as expected after dropping the offering given by Mother Jago for the Speaking Cave.
After Bill Anderson drinks the flask and becomes Prior Ignatius, his name will no longer incorrectly display as “Bill Anderson” when highlighted.
A torch can no longer be seen floating in the Slate Mine Caves.
Using the Decomposition skill on AI in the Village will no longer result in villagers becoming hostile.
Villagers will no longer become hostile after the player kills Billy Gorse.
An Atomic Battery is now no longer placed incorrectly within a wall in Casterfell Woods, preventing the High Priestess to walk through the wall to interact with it.
A Storage Junction Box is now no longer missing in the data storage area of the Dam in Casterfell Woods.
Thrall will now follow the player as expected from the broken platform near the hammer plant in the control room of the Windscale Plant.
A fuel cannister is no longer misaligned and floating above the ground near a rack in the Flooded Cellar.
Fire VFX is now present in the bonfire located in the camp at the crossing area to the Chemical Testing Bunker.
The player will no longer fall through the map after boarding the boat on Midsummer Isle to return to Wyndham Village.
The player can no longer kill a Feral through a closed glass door using a melee weapon in the Chemical Testing Bunker.
Grove Druids will now approach the player as expected when entering the wooden tent after combat engagement near the rear entrance of the Abbey’s broken building.
The Red Strain, a new story expansion to Atomfall® the smash hit survival action game. The latest expansion adds a new in-game location called Test Site Moriah, new characters, as well as additional leads, weapons, skills, items and new endings for Atomfall’s® main story.
A new trailer revealing the deadly threat posed by The Red Strain is available to watch here:
Nestled in the hills, away from the prying eyes of the locals, lies Test Site Moriah. A secret research site built by B.A.R.D on the site of an old missile testing facility, it has been shrouded in mystery ever since it opened. But something changed when the quarantine came into effect. Now, the facility has fallen into more nefarious hands, and a deadly virus is seeping out from the secret network of underground labs and bunkers. But a route back into the facility has been located, and with it the opportunity to finally get some answers.
Investigate Test Site Moriah to uncover the mysteries hidden within the top-secret research facility, hidden away for years.
Find new items and upgrade unique abilities that can be used throughout the Quarantine Zone.
Enhance your arsenal with new supressed weapons and take over robot weaponry when you need some extra firepower.
Fight for survival against fearsome new foes, with some made more powerful by the Red Strain and others the result of twisted experimentation.
Atomfall's® The Red Strain will launch today on PC via Steam.
A UK-based post-apocalyptic survival-action game, Atomfall® is inspired by the real life Windscale nuclear incident in the 1950s. Players will embark on a fictionalised adventure meeting a cast of weird and wonderful characters as they try to uncover the mystery of what happened at the Atom Plant and escape the Quarantine Zone. So far, over 2.5 million players have jumped into the world of Atomfall®.
Atomfall® is available now on PC via Steam. Atomfall® is Certified on Steam Deck.
For the latest news and updates, please visit Atomfall.com and be sure to follow Atomfall® on our social channels: Twitter, Facebook, Instagram and YouTube.
Today we released a teaser trailer for the Red Strain, a new story expansion for Atomfall®, coming on September 16th. You can check it out here:
More details about exactly what you will find in the Red Strain will be revealed in the lead up to the release, but for now expect a highly confidential new location and plenty more mysteries to uncover.
ALT TEXT - An image of an industrial facility on a rocky hill surrounded by trees and grass, with strange red foliage visible.
The British countryside in the sun and heat, what could be more relaxing...unless you are trapped inside the Quarantine Zone in Atomfall, where a nuclear disaster has left the picturesque landscape in tatters.
Enjoy 20% off Atomfall Standard or Deluxe Edition, the acclaimed new survival-action game, which sees you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Are you going to answer the haunting ringing phone in that red phone box...
“Oberon must die...”
Fixed an issue where, in certain circumstances, the Exit button prompt would not appear in some locations, such as the Robotics lab and Bunker L9
Improvements to enemy use of axes, Enfield rifles and blunderbuss
Sticky bomb explosions are now visible when used on a Triffid
Fixed an occasional issue where Thralls would not attack the player if they were facing away from the Thrall
Reclamation skill will no longer cause all kills to be silent
Subtitle lines will now appear as normal during bartering
Fixed audio and music issues on game outro and credits
Minor menu improvements for Japanese and Simplified Chinese languages
Corrected an issue where Billy Gorse could become hostile without cause
Fixed an issue where the keycard could become stuck at the entrance to The Interchange in certain circumstances
The “Strange Noises from Below” objective will now be marked as complete after opening the Site Office
Corrections to rock textures in the Oberon Dig Site
Environmental and NPC animation and behaviour improvements
Fixed an issue where certain enemies could faint inappropriately after moving into the gap between the boundary wall and hut in The Orchard
The 'Squeeze Through' area near the infected honey barrel inside the Brewery Cellar now works as intended
There is no longer a delay in reaction time for Ferals located beneath the Abbey Crypt
A story-important item in the Crypt has now been corrected so the player can no longer stand inside it
A side-quest-important weapon will now glow when held, thrown or placed
The correct audio will now play if players choose destructive action in the Crypt
Fixed an issue where Fish Ferals would spawn much closer to the player than intended if they have the player than intended if they have the Quiet Movement skill
Increasing the Text Scale setting to 200% will no longer cause overlapping text in the pop-up message after drinking a substance in the Brewery
About
This page aggregates Steam news feeds, patch notes, and developer announcements for Atomfall, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Atomfall statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.
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