Army General Update to 1.04
wendtsteam_community_announcementspatchnotes
Update 1.04 - 10th June 2021
Thanks to those in the Steam community who helped to improve Army General with their constructive critisism!
Added:
- Unit history with kills counted and destroyed unit names stored
- Script Editor: in the tab "Map" you can now see which resolution a map has to have to be 1:1 pixel onscreen (no interpolation)
- Editor: flags in unit list for better identification
- Expanded several tooltips of support units (InfBn, TankBn, AABn and ArtBn)
- Link button to Germany at War in the main menu
- Button to study the update history of Army General
Fixed:
- Game and editor crashed, if too many entries for "resources per turn" were made
- Combat prediction was inaccurate in some cases if canons were involved
- Combat value preview was wrong in HQ during addition of support units (Anduril)
- Cost preview in the improvement menu showed wrong value in some cases
- Game crashed if you took a screenshot from a savegame if the included scenario was not on your computer
- In Mission4 the normal victory was not triggered and the game counted it as a loss (Panzer Tobruk)
- Several typos across the game
- Steam: Port master achievement could not be triggered
- Steam: Tutorial achievement was not triggered
- Mission2: German texts instead of English ones were in the Axis objectives
- Battleaxe: even after achieving the goals for air supremacy you still got a negative comment from Halder (Panzer Tobruk)
- 2nd El Alamein: no BV was possible (Panzer Tobruk)
- Script Editor: you could select nations not availble in Army General which lead to a crash when the map was loaded. (Wakanda)
Changed:
- Rebalanced Mission 1-4 (Panzer Tobruk)
- Missions 2-4 now have free rule selection (Panzer Tobruk)
