Hello everyone.
Here is the patch note for Season 3.
The patch will go live next week, so make sure to claim rewards for this season if you haven't already!!!
Content
Exploration mission
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A mission will be given each day, each week to explore a specific galaxy with a specific Breaker. A certain amount of Crons will be given as a reward.
- Daily mission reset time will be 00:00 UTC each day
- Weekly mission consists of a 5-step mission and will reset every Monday at 00:00 UTC.
- Missions may fail to operate if local device time is changed to abuse the system.
Toy worker research
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A system where you can give different abilities and upgrade your toy worker using Crons has been added.
- Toy worker research can be done from the toy worker menu in the main lobby
Toy worker modification
- Each toy worker has 4 option slots and each slot can be modified to be given a random effect
- Slots and effects have unique types associated with them and having the right type for a slot and effect can affect upgrades.
Toy worker upgrade
- Effects obtained through toy worker modification can be upgraded up to 10 times
- Toy worker’s default ability starts at max level (10).
Toy worker rank and bonus
- The rank of a toy worker is decided by the sum of the level of its options. High rank can grant bonus attack damage.
Resetting limit
- Each time a toy worker is modified/upgraded, the toy worker's limit value increases. When the limit reaches 100%, you can no longer modify or upgrade the toy worker.
- You can reset the limit using the reset feature. This does not cost any Crons, but all options given to the toy worker will be reset.
Tutorial
A tutorial that runs through the game system and content has been added.
- You can turn the tutorial off on the pop-up menu for it to stop appearing. You can reset the tutorial option in-game to see it again.
Season reward
The previous season pass has been renamed to season reward. With the new season, the rewards have been renewed and the season rank has been reset
Challenge
The challenge rewards have been changed to Crons instead of relics. The Challenge level will be been reset.
Challenge-exclusive relics now appear in galaxy explorations.
Battle
Breaker balance adjustments: Many Breakers’ skill upgrades have been changed or enhanced for balance.
Affected Breakers
- Lightning, Liner, Draken, Mountain, Rush, Toast, Quake, Uzi, Shuri, Bronte
Some boss monsters have new animation phases added after the attack pattern
- Affected boss monsters: Sandshark, Windshark, Mountain Kraken, Arma X, Cyclops, Khazard Armor
System
Game mode now available upon previous mode completion
New players need to clear the practice mode to explore different galaxies or the season challenge mode.
Ranking system renewal
Czerny, Symphonia, Campanella, Campanella Extreme, and Season Challenge ranking now have independent rankings with each having single-play and co-op play ranking.
Visual
UI design improvements
UI design for relic chests, Vaulty’s shop, and Skill upgrade device among others have been changed.
Change to game main lobby design
The main lobby now has a new design
Change to Challenge lobby design
The Challenge lobby now has a new design
Obelisk design change and effect improvement
Obelisks that appear in-game have design updates and destruction effect change and update
Technical
Intel XeSS(Xe Super Sampling) support
You can turn this feature on in the game option under the video tab.
Bugs
- Fixed frame rate dropping when language is changed to Thai.
- Fixed server being disconnected sometimes during multiplayer mode.
- Fixed Keyboard/mouse control environment not allowing leaving parties despite clicking on leave party.
- Fixed the icon for relics and rewards in Season reward and challenge appearing as if vertically elongated.
- Fixed Liner appearing to not hold a weapon when Missile Launcher skill is used when having blade type weapon.
- Fixed decoys created with skills such as teleport not damaging the enemies as they should
- Fixed reducing debuff duration not acting as it should when it reached over 100%
- Fixed typo in Exerium defense suit description.
- Fixed option information in dropped weapons not changing when language is changed.
- Fixed zephyr gatling weapon fire graphic effect and actual hit box being different in multiplayer mode.
- Fixed “Recover 3 rounds of ammo per second” being on weapon more than once.
- Fixed Exit / Select button not showing up in the game lobby when selecting play mode.
- Fixed walk speed being reduced to 0 not applying correctly in the game lobby when using gatling gun
- Fixed awkward effects when Breaker skill effect motion ends.
- Fixed Jungler’s Bullet Slash skill upgrade “Apply burn on hit” being applied in repetition with another burn application effect.
- Fixed the camera move speed gradually increasing when using survival skill while movement speed is increased.