Hello, and welcome to the first AYW Pro Manager development diary.
If this is your first time hearing about the game, this diary is for you. And if not – well stick around anyway!
Today, I want to explain what AYW Pro Manager is, what kind of wrestling game I am building, and what you will be responsible for when you begin a career.
I am a huge wrestling fan and also a sim game fan (Footy Manager, Cities Skylines etc) and I have always wanted to create a wrestling game that was deep with options. So here I am! All your support is truly, truly appreciated.
What is AYW Pro Manager?
AYW Pro Manager is an offline, single-player professional wrestling management game for Windows.
You are not controlling one wrestler or simply selecting winners. You are running the entire promotion.
You will book the shows, manage the roster, negotiate contracts, create rivalries, oversee championships, deal with injuries, balance the finances and react to everything happening across a living fictional wrestling world.
Every decision contributes to the reputation and future of your company.
Choose Your Promotion
A career begins by choosing from 30 playable fictional wrestling promotions operating around the world. Originally, you were going to start as AYW but I thought – lets open up the world!
Each company has its own roster, staff, financial position and place within the industry. You can take control of an established major promotion, build a smaller company into a genuine contender, or use the World Editor to create a customised wrestling world of your own.
The world continues to move around you. Rival companies pursue talent, make offers, compete for market share and generate news. Wrestlers have their own careers, relationships, expectations and personal circumstances.
Your promotion is important—but it is only one part of the wider industry.
Book the Shows
The booking desk is at the heart of AYW Pro Manager.
You can create matches, promos, angles and commercial segments before arranging them into a complete running order. The game includes more than 100 match definitions, ranging from traditional singles and tag-team matches to cages, hardcore stipulations, battle royals, Iron Man matches and numbered-entry Rumbles.
You decide:
Who takes part
Who wins
The winning side
The finish and interference
Who takes the fall
Match and segment duration
Championship or number-one-contender stakes
Where each segment appears on the card
A strong show is about more than placing your most popular wrestlers in the main event. Match quality, fatigue, chemistry, storylines, crowd expectations, timing and the overall shape of the card all matter.
Run the Event Live
Once event day arrives, your booking becomes a live show.
Segments are revealed through a broadcast-style control room, with crowd reactions, commentary and feedback developing as the event progresses. You can follow the momentum of the show and make decisions about the remaining card.
After the final segment, you receive a complete event report covering ratings, attendance, ticket revenue, merchandise, PPV performance and profit.
A carefully planned card can elevate wrestlers and build trust. A poor one can damage momentum, morale and your relationship with the audience.
Manage Your Talent
Every wrestler has individual abilities, popularity, morale, health, fatigue, relationships, alignment, contractual terms and a developing career history.
As the promoter, you will need to:
Assign wrestlers to suitable card roles
Create tag teams, trios and factions
Develop gimmicks and signature moves
Manage fatigue, injuries and recovery
Handle promises, requests and backstage situations
Negotiate contracts and bonuses
Arrange transfers and loans
Decide when someone should turn face or heel
Identify and shortlist potential signings
Your decisions will not always please everyone. Wrestlers can become frustrated with how they are being used, request opportunities or respond to choices involving their colleagues.
Building a successful roster means managing people as well as statistics.
Championships, Storylines and Tournaments
Championships have their own histories, champions, defences and contender paths. You can book vacant title matches, create number-one-contender bouts and build wrestlers towards meaningful championship opportunities.
The Storylines screen lets you organise rivalries, connect talent and championships, track momentum and keep creative notes as your plans develop.
There is also a dedicated Tournament Office. You can create singles, tag-team or trios tournaments across different divisions, schedule tournament fixtures onto your real events and watch the bracket update as results are completed.
Formats include traditional 4, 8 and 16-entry single-elimination tournaments, as well as The Classic: two groups of four in which victories earn three points before the group winners meet in the final.
Tournament prizes can include trophies, championship opportunities and number-one-contender status.
Run the Business
Great booking will only take a promotion so far. The company must also survive financially.
You will manage wages, ticket prices, PPV pricing, venues, production, marketing, merchandise, sponsorships, television deals and company budgets.
The board will monitor your performance. Fans, broadcasters, ownership and the locker room all have their own measures of trust. Persistent financial problems or repeated failures can place your position at risk.
The objective is not simply to produce one good show. It is to build a sustainable wrestling company that can succeed over months and years.
Develop the Next Generation
Your academy provides a route for developing future stars.
You can manage recruitment priorities, training approaches and development intensity before deciding when a prospect is ready to join the main roster. Not every prospect will become a world champion, and calling someone up too early can be as damaging as leaving them in development for too long.
Over a long career, the wrestlers you develop may become an important part of your legacy.
Build Your Own Wrestling World
AYW Pro Manager includes a World Editor for players who want greater control.
You can edit or create companies, wrestlers, staff, shows, championships, teams, relationships and imagery. Wrestler information includes details such as nationality, hometown, style and contract terms.
Custom worlds can be exported and imported, allowing you to preserve different databases and career setups. You can also begin with a Clean Slate option if you want greater freedom over how a promotion is assembled.
Create a Legacy
The in-game Hall of Fame contains 100 milestones spread across 20 career tracks.
These recognise achievements across booking, championships, finances, academy development, storylines and long-term company success. Some can be reached relatively quickly; others are designed to represent an entire managerial career.
The goal is not to force one particular way of playing. It is to recognise the different kinds of promoter you may choose to become.
What Comes Next?
All Your Wrestling Pro Manager is released next Tuesday, the 18th August. I am quite active on Discord and posting more information and screenshots, so join us there: https://discord.gg/MDY7QTGWV
Thank you for joining me on this journey!
All Your Wrestling
www.allyourwrestling.com