
Steam news
Full Steam announcements and update articles for this title.
Our latest Hotfix 1.1.2 is now live! The following changes apply to the PC version of the game: - Fixed crashes on NVIDIA RTX 50-series GPUs with the latest drivers when entering the main campaign level from the intro sequence or loading a save game from the main menu. Please ensure you've updated to the latest NVIDIA drivers. If you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly.
Thank you for your continued support and patience! Survios
Our latest Hotfix 1.1.1 is now live! The following changes apply to the PC version of the game:
Fixed an issue at start of game where cockpit door would not open at low FPS.
If you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly.
Thank you for your continued support and patience! Survios
Hello Community,
Our latest Patch 1.1.0 is now live!
The following changes apply to the PC version of the game:
Gameplay Improvements
Faster Weapon Handling
Weapon swap is now quicker.
Aim-down-sights (ADS) transitions are noticeably faster.
Shotgun pump animation is faster and more responsive.
Pulse Rifle Tuning
Reduced recoil/spread while aiming.
Increased overall damage output.
Improved damage falloff for more consistent ranged performance.
Xeno Combat Updates
Xeno hit reactions play faster and feel more responsive.
Xeno claw attacks are quicker and more aggressive.
Xeno acid pools deal more meaningful damage.
Improved accuracy for Xeno claw and bite hit detection.
Enhanced death impacts and added new blood splash effects for better feedback.
Xenomorph AI & Encounter Balance
Reduced frequency and duration of Xeno taunts to keep combat flowing.
Removed taunting on non-lethal executions (prevents endless combat loops).
Tuned crouching claw strike damage to reduce unfair instant kills.
Reduced the spawn rate of certain locomotion-variety Xenos.
Improved Xeno spawn consistency in multiple holdout encounters.
Performance & Graphics
Fixed an issue preventing Nvidia Reflex from enabling properly.
Fixed problems with DLSS quality mode options.
Fixed resolution-scaling issues in FSR3/GSR plugins.
Improved roughness maps across the Medical environments for better visual quality.
Added a new “Unlimited” framerate option and improved framerate capping behavior.
Controls & Settings
Added an ADS Sensitivity option.
Added a HUD Visibility setting.
Added native Steam gyro controller support.
Cinematics & Mission Fixes
Fixed several issues causing Davis to appear incorrectly in M2 scenes.
Fixed rare cases where the player could die during the M3 shotgun cinematic.
Fixed Praetorian appearing invisible when loading certain boss-fight saves.
Fixed vents popping out of walls in drop-down rooms.
Fixed datapad appearing extended while unequipped.
General Fixes
Fixed Xeno shadows disappearing when killed under a flashlight.
Improved ladder-climb transitions to reduce the chances of getting stuck.
Corrected misaligned vent pieces in M2 Offices.
Fixed an issue where GCO wouldn’t restore correctly after interacting with clearance cards.
Increased reminder dialogue duration in M2 Offices.
Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly.
Thank you for your continued support and patience!
Survios
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Hello Community! Our latest Hotfix 1.0.3 is now live. The following fixes apply to the PC version of the game. (Note: Some fixes may reference elements that appear later in the story.)
Addressed a rare crash to improve overall stability.
Fixed an issue causing audio to become muffled after dying in the Nest.
Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly. Thank you for your continued support and patience! Survios
Hello Community!
Our latest Hotfix 1.0.2 is now live.
The following fixes apply to the PC version of the game.
Fixed an issue where player movement could break on ladders in certain cases.
Resolved a bug that sometimes caused players to lose weapon functionality after interacting with Fuel Rods or throwing grenades.
Corrected subtitles being cut off during specific dialogue sequences.
Improved camera transitions when exiting terminals, power boxes, and ladders.
Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly.
Thank you for your continued support and patience! Survios
Hi everyone,
Hotfix 1.0.1 is now live!
The following fixes apply to the PC version of the game.
Resolved an issue where certain monitors displayed the game at an incorrect resolution.
Fixed a bug that could cause player movement to break after interacting with a junction box.
Addressed an issue preventing Deluxe Content and Pre-Order skins from being unlocked.
Lastly, if you’re experiencing any issues or have feedback, please check out our FAQ first. If you still can’t find a solution, feel free to reach out to us at [email protected], and we’ll assist you directly.
Thank you for your continued support and patience! Survios
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About
This page aggregates Steam news feeds, patch notes, and developer announcements for Alien: Rogue Incursion Evolved Edition, sourced from official Steam community posts.
Major updates, balance changes, and seasonal events often correlate with player-count spikes — cross-reference announcements here with the live charts on the main Alien: Rogue Incursion Evolved Edition statistics page.
Articles link back to Steam for full changelogs. SteamScope refreshes news entries as new posts are published to the game's Steam hub.